SPSTEAMPULSELIVE ANALYTICS
Cannon Crew

Cannon Crew Steam news

WoksOnStudios | Feb 1, 2018 | game

Released

0players observed · 25 September 2026 - 08:54:36 UTC

CasualIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Cannon Crew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews6
  • Release dateFeb 1, 2018
  • DeveloperWoksOnStudios
  • PublisherWoksOnStudios

Genres: Casual, Indie, Strategy, Early Access

Company pages: Developer: WoksOnStudiosPublisher: WoksOnStudios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cannon Crew Steam news

Cannon Crew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Alpha 5.6 - Campaign Map, Character Selection and more! - 13 February 2018

    Happy Pancake Day! How's it going? We've got a list of new things in Cannon Crew! Wow! Campaign Map - There's a brand new map in Story Mode! - Each marker on the map is a Tavern. - The game saves your story progress in singleplayer and multiplayer (so you can recruit your friends for a few missions and then carry on from that point in singleplayer) Character Selection - Hooray! You can now select which character you would like to play as! - Currently in Alpha 5.6f there are 8 playable characters. - You start with the 4 regular Cannon Crew characters and the rest are unlockable during the game. Chasing AI The chasing AI has had another upgrade! - Chasers can no longer see through walls. - You can hide round corners to lose the chasers. - If a chaser has lost a player they will go to where they last saw one and patrol that area! New Survival Map - The new Survival map is called "Crawley C…

  • Alpha 5.6 - Campaign Map, Character Selection and more! - 13 February 2018

    Happy Pancake Day! How's it going? We've got a list of new things in Cannon Crew! Wow! Campaign Map - There's a brand new map in Story Mode! - Each marker on the map is a Tavern. - The game saves your story progress in singleplayer and multiplayer (so you can recruit your friends for a few missions and then carry on from that point in singleplayer) Character Selection - Hooray! You can now select which character you would like to play as! - Currently in Alpha 5.6f there are 8 playable characters. - You start with the 4 regular Cannon Crew characters and the rest are unlockable during the game. Chasing AI The chasing AI has had another upgrade! - Chasers can no longer see through walls. - You can hide round corners to lose the chasers. - If a chaser has lost a player they will go to where they last saw one and patrol that area! New Survival Map - The new Survival map is called "Crawley C…

  • Alpha 5.5 - Puzzles, Gems and Saves - 5 February 2018

    Greetings! I hope you're well! Alpha 5.5 is out now! It's just a little update that will help with future updates. Here are some of the new things: - The Puzzle Menu has had a little update, the puzzle levels are now sorted into categories. Simple, Moderate and Tricky. - Each category has 3 puzzles and is timed. - The Puzzle Menu now displays your fastest time in each category. - There is a Steam Achievement for completing each difficulty. - Gold coins now have a 1/20 chance of being a Gem - Gems glow and are worth 5 gold each - but don't get too distracted and run out of time! - Singleplayer Story Mode now saves your carrot intake and cannon upgrades!

  • Alpha 5.5 - Puzzles, Gems and Saves - 5 February 2018

    Greetings! I hope you're well! Alpha 5.5 is out now! It's just a little update that will help with future updates. Here are some of the new things: - The Puzzle Menu has had a little update, the puzzle levels are now sorted into categories. Simple, Moderate and Tricky. - Each category has 3 puzzles and is timed. - The Puzzle Menu now displays your fastest time in each category. - There is a Steam Achievement for completing each difficulty. - Gold coins now have a 1/20 chance of being a Gem - Gems glow and are worth 5 gold each - but don't get too distracted and run out of time! - Singleplayer Story Mode now saves your carrot intake and cannon upgrades!

  • Alpha 5.3 - AI Commanding, Win Scene and Tutorials - 30 January 2018

    Hey hey hey! I hope you're all well! We've just released Alpha 5.3 for Cannon Crew. Nice! What's new? I'm glad you asked! Apart from little bug fixes and additions there have been a few bigger things added to Cannon Crew! - AI Commanding You can now command the Helper AI chaps you've hired from the Tavern. This is still very much a work in progress but I wanted to get some feedback and suggestions from you guys. With a controller you can use the Triggers and Shoulder buttons for the different commands. If you're playing Singleplayer and using a keyboard you can use numbers 1-4. The current commands are: "I need ammo!" - If the nearest helper is holding a cannon ball they will bring it to you. "Fire the cannons!" - The nearest helpers will go to their cannon and fire it if it's loaded or load and fire it if they're holding ammo. "Fill the box!" - The nearest helpers will take ammo from t…

  • Alpha 5.3 - AI Commanding, Win Scene and Tutorials - 30 January 2018

    Hey hey hey! I hope you're all well! We've just released Alpha 5.3 for Cannon Crew. Nice! What's new? I'm glad you asked! Apart from little bug fixes and additions there have been a few bigger things added to Cannon Crew! - AI Commanding You can now command the Helper AI chaps you've hired from the Tavern. This is still very much a work in progress but I wanted to get some feedback and suggestions from you guys. With a controller you can use the Triggers and Shoulder buttons for the different commands. If you're playing Singleplayer and using a keyboard you can use numbers 1-4. The current commands are: "I need ammo!" - If the nearest helper is holding a cannon ball they will bring it to you. "Fire the cannons!" - The nearest helpers will go to their cannon and fire it if it's loaded or load and fire it if they're holding ammo. "Fill the box!" - The nearest helpers will take ammo from t…

  • Alpha 5.2 - Out Now! AI Pathfinding update! - 26 January 2018

    Ahoy there! What's new? - AI Pathfinding In this latest update we're testing a new pathfinding system which is used by the enemy guard chaser AI in the Story Mode. Here is a video showing the "stupid" AI before and how the enemy guards act after the update: https://www.youtube.com/watch?v=L3v2DJdVevo - Fullscreen / windowed You can now change the window mode and resize the window! - Aesthetic things Added lens flares when firing cannons and a few lighting effects! - Level changes All of the sneaky missions have slightly changed to accommodate the new pathfinding system. There are also a few new secret areas on these missions! What's coming soon? - Commanding At the moment you can hire Helpers from the Tavern who will load ammo boxes and fire cannons. They'll also respond to the "I need ammo!" command if they're currently holding a cannon ball and bring it to the nearest player. Very soo…

  • Alpha 5.2 - Out Now! AI Pathfinding update! - 26 January 2018

    Ahoy there! What's new? - AI Pathfinding In this latest update we're testing a new pathfinding system which is used by the enemy guard chaser AI in the Story Mode. Here is a video showing the "stupid" AI before and how the enemy guards act after the update: https://www.youtube.com/watch?v=L3v2DJdVevo - Fullscreen / windowed You can now change the window mode and resize the window! - Aesthetic things Added lens flares when firing cannons and a few lighting effects! - Level changes All of the sneaky missions have slightly changed to accommodate the new pathfinding system. There are also a few new secret areas on these missions! What's coming soon? - Commanding At the moment you can hire Helpers from the Tavern who will load ammo boxes and fire cannons. They'll also respond to the "I need ammo!" command if they're currently holding a cannon ball and bring it to the nearest player. Very soo…

  • Alpha 5.1 out now! Taverns, New Survival map and more! - 22 January 2018

    Hello! We've just updated Cannon Crew to Alpha 5.1 - here's a list of some of the new features: - Taverns Taverns work as an upgrade screen as well as a checkpoint. You'll be able to upgrade your speed, cannons, vision and hire guards to help defend the castle! These Taverns are currently a work in progress. - New Survival Map The second survival map is now playable and is called "Chester Keep" This map features a rather tricky mechanic - a moving cannon that can be controlled by pressing buttons in the room behind. The map is definitely recommended for at least 3 players! But hey, give it a go! - Darkness The Infiltration levels or "sneaky levels" are now completely dark apart from the light from torches and the players - be careful, there might be guards hiding in the darkness! - "I need ammo" Saying "I need ammo" (Left Trigger on Xbox controller) when near a helper AI who is holding…

  • Alpha 5.1 out now! Taverns, New Survival map and more! - 22 January 2018

    Hello! We've just updated Cannon Crew to Alpha 5.1 - here's a list of some of the new features: - Taverns Taverns work as an upgrade screen as well as a checkpoint. You'll be able to upgrade your speed, cannons, vision and hire guards to help defend the castle! These Taverns are currently a work in progress. - New Survival Map The second survival map is now playable and is called "Chester Keep" This map features a rather tricky mechanic - a moving cannon that can be controlled by pressing buttons in the room behind. The map is definitely recommended for at least 3 players! But hey, give it a go! - Darkness The Infiltration levels or "sneaky levels" are now completely dark apart from the light from torches and the players - be careful, there might be guards hiding in the darkness! - "I need ammo" Saying "I need ammo" (Left Trigger on Xbox controller) when near a helper AI who is holding…

Patch notes and updates

S.noRelease datePatch nameGID number
15 February 2018Alpha 5.5 - Puzzles, Gems and Saves4249665521688363852
226 January 2018Alpha 5.2 - Out Now! AI Pathfinding update!4249665521688364140
322 January 2018Alpha 5.1 out now! Taverns, New Survival map and more!4249665521688364278

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