SPSTEAMPULSELIVE ANALYTICS
Roun

Roun Steam metadata

Dave Catling | Aug 23, 2018 | game

Released

0players observed · 22 September 2026 - 04:14:55 UTC

Free To PlayIndieRPG

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,652
  • Revenue (VGI)No data available
  • Review scoreNot available

Roun metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,652
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 23, 2018
  • DeveloperDave Catling
  • PublisherDave Catling

Genres: Free To Play, Indie, RPG

Company pages: Developer: Dave CatlingPublisher: Dave Catling

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Roun Steam metadata

Roun metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/786850/metadata
Steam Communityhttps://steamcommunity.com/app/786850
PCGamingWiki search
IGDB searchSearch IGDB for Roun

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 24 August 2018

Latest Steam announcements

  • Roun is being retired - 27 January 2021

    After a lot of thought I've decided to retire Roun while I work on it's as yet unnamed successor. Roun mutated a bit during development and then had to change radically after launch when performance issues made it clear the initial concept of a fully online, multiplayer game was unrealistic given my skills and resources. It morphed into a single player game with local database server and I was never very happy with that approach. The local database server was problematic for several reasons, greatly complicating installation and troubleshooting. There were also some dependencies on external web resources left over from the original design that couldn't really be removed without a thorough rebuilding. In the almost two years since launch I have naturally imagined many gameplay improvements and feel there is now a better game within me. So the time has come to take down Roun's external de…

  • Backend Overhaul And Referral System - 24 March 2019

    After a long time away I'm finally back to working on Roun. Some changes have been made in the last couple of weeks. Roun's backend has been completely replaced. The old web service, which was built back when Roun was a totally online game, is gone. All server side functionality now runs completely on serverless functions. So the backend is easier to maintain and monthly hosting costs have been very drastically reduced. A new referral system has been implemented. Want more fortune cards? Visit Faturna's temple and the Lady of Fortune's acolytes will share a secret code with you. Have a friend quote that code and you will both be rewarded with tokens of the Lady's favour. The temple can entered by clicking the appropriate button on the party selection (campfire) screen. With the backend service redevelopment out of the way expect more content additions soon.

  • Out of early access! - 24 August 2018

    Roun is coming out of early access today! I think it's at a point where the new single player version is stable and there's enough content to hopefully keep people happy for quite a while. It's been some time since the last news again. A big change has been it is now possible to recruit non human characters into your party. It's not easy though. The prospective recruit needs to surrender to you during battle. This can only happen under certain conditions (things have to be going really badly for them) and even when those conditions are met the chances of them having a surrender card in their hand is pretty slim. Once in your party the new member can learn and equip ability cards appropriate to their skills just like their human compatriots. They cannot however use equipment other than one use cards. I'm hoping this adds a bit of a new dimension. Sick of having cards you can't use like B…

  • Autonext, battle reports and a couple of new locations - 8 July 2018

    It's been a little while since the last announcement. Here's what's been happening. A new setting called AutoNext has been added which you can toggle off and on in the settings screen. By default it is on, meaning that you do not have to click the Next button to progress through turn results, instead you will automatically be progressed after a short pause. Want to see a record of everything that happened during a battle from start to finish? A new report button now appears on completion. Click it to see everything that happened from go to woah. The patcher has had a bit of an overhaul. Hopefully it looks a bit better now and actually gives feedback on what it's doing. It also now has the ability to modify the structure of the client side database, giving me much more flexibility for adding new features in the future. Two new tier five locations have been added to the game. Have you plu…

  • Maximum party size - 13 May 2018

    You can now recruit all six possible character types into your party. There is a restriction though in that only four party member may be 'active' and able to participate in battle. This is managed by dropping character in and out of the group whilst in town using the new 'Manage' screen which also incorporates the old 'Order' screen functionality. Feel like you made a wrong choice with one of your recruitments but your group is full? Give one member a rest and hire another! Dropped characters retain all of their cards and can be picked up again from any town whenever you wish exactly as they were. There is a new tier five location to explore. Venture to central Duskmoor and visit the lovely historical attraction of Shadowhearth Manor. A dedicated staff of delightful shadow demons are waiting to greet (eat) you. The alien creatures that infest Leviathan Strand have been tweaked a little…

  • Witherthorn and the new content delivery system - 3 April 2018

    The first new location post the single player patch has been added. Witherthorn, a new tier five location, is waiting to be discovered north of the Perregrine Grasslands. Enter this haunted wood to confront an insidious coven of Briar Witches and their unnatural abominations. Now that the new content delivery system which doesn't require patching via Steam has been sorted you can expect new locations and enemies to start appearing on a regular basis. In the meantime bug fixes continue. For instance you may have noticed that enemies are sometimes targeting already dead party members, which is rather poor form. Your own parties may have also engaged in such unchivalrous behaviour when in auto battle mode. Common decency will be restored soon. I had hoped to get the Archer neck quest implemented along with Witherthorn but wasn't able to get it all done in time. It is coming though.

  • Witherthorn and the new content delivery system - 3 April 2018

    The first new location post the single player patch has been added. Witherthorn, a new tier five location, is waiting to be discovered north of the Perregrine Grasslands. Enter this haunted wood to confront an insidious coven of Briar Witches and their unnatural abominations. Now that the new content delivery system which doesn't require patching via Steam has been sorted you can expect new locations and enemies to start appearing on a regular basis. In the meantime bug fixes continue. For instance you may have noticed that enemies are sometimes targeting already dead party members, which is rather poor form. Your own parties may have also engaged in such unchivalrous behaviour when in auto battle mode. Common decency will be restored soon. I had hoped to get the Archer neck quest implemented along with Witherthorn but wasn't able to get it all done in time. It is coming though.

  • Single player patch rolls out tomorrow! - 10 March 2018

    The single player update is finally ready and, if everything goes to plan, it'll be available for download tomorrow around midday (AEST). I previously suggested the current game would come down and a new one be put up. It turned out to be easier to patch the existing one. This should mean you don't really have to do anything. Just download the patch and launch the game. You will see an installation prompt for local database drivers appear (which for the life of me I couldn't find a good way to supress). Just click yes to that and you should be good to go. Is it faster? Yes! Much faster. Is it still free to play? Yes! I think it's better this way. The old store is available again if you'd like to purchase one use cards or increase your bank space. If the data sits client side now couldn't I just hack the database and get all the cards I want? Yes, you could and I won't judge you for it.…

  • Single player patch rolls out tomorrow! - 10 March 2018

    The single player update is finally ready and, if everything goes to plan, it'll be available for download tomorrow around midday (AEST). I previously suggested the current game would come down and a new one be put up. It turned out to be easier to patch the existing one. This should mean you don't really have to do anything. Just download the patch and launch the game. You will see an installation prompt for local database drivers appear (which for the life of me I couldn't find a good way to supress). Just click yes to that and you should be good to go. Is it faster? Yes! Much faster. Is it still free to play? Yes! I think it's better this way. The old store is available again if you'd like to purchase one use cards or increase your bank space. If the data sits client side now couldn't I just hack the database and get all the cards I want? Yes, you could and I won't judge you for it.…

  • Too slow? An offline single player version is on the way! - 29 January 2018

    Firstly, thanks for all the feedback. Most people seem to be saying that they like the game mechanics but don't feel it's as fun as it should be due to the long delay when performing most actions. I've talked about this on a discussion thread but here's a quick recap. Roun was intended to be an online only game, playable without interacting with other players if you wanted but also containing synchronous and asynchronous pvp elements. Due to the online nature all data sits server side and every action the player takes requires an interaction with the server. Unfortunately once it came out in Early Access last week the server side code just didn't cut it, making the game too slow for most people to really enjoy. I've gotten feedback on this from current players and over the last three days I've chatted face to face with many people at a local convention (Cancon) about it. There seems to…

  • Too slow? An offline single player version is on the way! - 29 January 2018

    Firstly, thanks for all the feedback. Most people seem to be saying that they like the game mechanics but don't feel it's as fun as it should be due to the long delay when performing most actions. I've talked about this on a discussion thread but here's a quick recap. Roun was intended to be an online only game, playable without interacting with other players if you wanted but also containing synchronous and asynchronous pvp elements. Due to the online nature all data sits server side and every action the player takes requires an interaction with the server. Unfortunately once it came out in Early Access last week the server side code just didn't cut it, making the game too slow for most people to really enjoy. I've gotten feedback on this from current players and over the last three days I've chatted face to face with many people at a local convention (Cancon) about it. There seems to…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID786850
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateAug 23, 2018
DeveloperDave Catling
PublisherDave Catling
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Roun is a free to play, fantasy themed, role playing card game.

About this game

Roun is a free to play, fantasy themed, role playing card game for PC. Start out with a single party member in one of Ceyador's six main cities. Explore the wilds battling, questing and crafting your way across a rich fantasy continent. Recruit new party members and build their equipment and ability decks to face ever more powerful foes. Roun features: Battle: Untimed strategic card play against well over 100 different enemies Exploration: There are dozens of locations to discover across five tiers of difficulty Questing: Complete quests for gold or new ability and equipment cards Crafting: Add modifiers to your equipment cards to increase the effectiveness of specific abilities Stop and restart battle battles at any time without penalty New content continuously and seamlessly patched in

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Roun's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Roun's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Roun at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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