SPSTEAMPULSELIVE ANALYTICS
MASKED

MASKED Steam news

Lowscope | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID787350
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLowscope

MASKED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID787350
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLowscope
  • PublisherLowscope
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: LowscopePublisher: Lowscope

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

MASKED Steam news

MASKED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development Update 1.0 - 14 December 2019

    I've been very busy working on MASKED, there have been considerable changes in terms of look, and also scope. But I do believe it is worth it. Instead of being a top-down game, the game will be third person. The reason for this change is because it allows me to create more vertical environments, and allow me to create more cool & challenging designs. An example of this is being able to jump on platforms, attacking down towards enemies. Stomping on enemies. Those kinds of things. But also ladders, moving platforms.. Lava? Another reason is, top-down games are just a lot more restricting, you face issues like, how do I ensure the player sees a door when it is located under the camera? This would force a similar type of design as some earlier Zelda games, or the last top-down game that was released for the switch. Essentially forcing you to do clever camera tricks and usage of shaders to c…

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