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Adventure Game

Adventure Game Steam news

IVGEMENT | Jul 12, 2018 | game

Released

0players observed · 24 September 2026 - 18:21:40 UTC

ActionAdventureRPGVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Adventure Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews2
  • Release dateJul 12, 2018
  • DeveloperIVGEMENT
  • PublisherIVGEMENT

Genres: Action, Adventure, RPG

Company pages: Developer: IVGEMENTPublisher: IVGEMENT

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Adventure Game Steam news

Adventure Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update #5 - 30 September 2019

    Completely redone graphics and level design. Graphics: From lowpoly to textured Most textures have PBR masks Ample use of parallax mapping Level Design: Every level redone General geography remains the same Feature changes: Changelog gap (remember only a fraction) Highlights for remote interactions New items: spyglass, lantern, others Cuttable grass removed for now

  • Content Update #3 - 30 August 2018

    Sailboat: Access to gained from the boathouse with the purple winged key found in the mountaintop dungeon Found at boat spawn points afterwards Currently lever and rudder operated with no realistic wind No bobbing for VR comfort reasons Misc: Swimming and diving: overrides teleport movement mode Maps/scrolls: unrolled with two controllers Remote pickup with the grip button: picks up the closest item vertically below the calling controller Improved water graphics

  • Content Update #2 - 9 August 2018

    Items: Compass: points north at first. Upon using points to the nearest lootable chest Gold treasure: found all around the world and immediately converted to money upon collection Further persistence: Gold treasure, chunks of items found in the overworld, and doors unlocked with keys are now depletable Monster spawners and mineral veins have reactivation timers of 60 and 80 minutes respectively. Excluding some puzzle dependent spawners Minor: Unarmed punching Drop rates lowered by 60-80% Saving without quitting reimplemented and autosaving removed Bug fixes: Gem merchant properly accepts all gems again Emerald Wand targeting errors

  • Content Update #1 - 31 July 2018

    Toys and magic items: Emerald Staff: used to move emeralds and emerald infused material by levitation Copper Stopwatch: slows down time for 16 seconds Sapphire Staff: shoots a blue fire bolt Crystal Staff: shoots lightnings that damage an enemy Ruby Staff: slows down time for an enemy while used Ore veins and mining: Mined with hammers Currently only used to exchange for toys or fiscal gold in the gem exchange. Or as a puzzle element (emeralds) Coal, iron, copper, proper gold, ruby, crystal, emerald, sapphire Bushes: Destroyed with swords or by uprooting Occasionally drop coins Bomb Walls: Destroyed with Fire Flasks Retroactive changes and bug fixes: Updated grip angles for vive controllers Iron Mines simplified and turned into a mining location foremost Sledgehammer now received in the Iron Mines or bought from the weapons merchant Sledgehammer puzzle elements in the Mountaintop Dungeo…

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