SPSTEAMPULSELIVE ANALYTICS
StackFortress

StackFortress Steam metadata

Overimagined Games | Mar 4, 2018 | game

Released

0players observed · 22 September 2026 - 04:33:09 UTC

SimulationStrategyEarly AccessTower DefenseSandboxSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)666
  • Revenue (VGI)$5,328
  • Review score44% positive

StackFortress metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)666
  • Revenue (VGI)$5,328
  • Review score44% positive
  • Total reviews16
  • Release dateMar 4, 2018
  • DeveloperOverimagined Games
  • PublisherOverimagined Games

Genres: Simulation, Strategy, Early Access

Company pages: Developer: Overimagined GamesPublisher: Overimagined Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

StackFortress Steam metadata

StackFortress metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/788490/metadata
Steam Storehttps://store.steampowered.com/app/788490/
Steam Communityhttps://steamcommunity.com/app/788490
PCGamingWiki search
IGDB searchSearch IGDB for StackFortress

Reviews, pricing, and metadata

Review summary

Mixed

44% positive, 7 positive, 9 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 5 March 2018

Latest Steam announcements

  • Update 1.18 - 20 August 2018

    New rocket model, new weapon, new type of enemy, background terrain. Also with localization and fixed a long lasting bug that corrupt save. Weapon will rotate and snap to socket automatically. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2Ff94afc0adab924732dfc12f2f6ce88d312614f80.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2F496342911ee0f37101a8f080be9f1acd9cf7bd34.gif https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2F1572b1007c121317fd19691ed1367a670fd1b113.gif 1.18 changes Added Medium Socket Added Howitzer Added Lobber Added background terrain Added background crystal Added Chinese localization Added new rocket model Increased crawler range Increased zoom sensitivity Increased block snap range Improved weapon FX Fixed game unable to save Fixed null ref when showing PowerGrid Fixed projectile weap…

  • StackFortress at HKACG2018 - 29 July 2018

    We are showcasing StackFortress at ACG 2018 in Hong Kong, visitor is trying out our new (buggy) build with new enemy, new weapon, localization and more. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2F4be049317ec716fdfd0d9ad915ecb2f92eb71bd3.jpghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2Fa92dd3e817291157ffebe27d321b2357063c2119.jpghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2Fad4f85080fa9a1b45c7bafb0d83796dfa9c2503a.jpghttps%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2F3ae7a9281c756dc27355aece3cf80ed19575d46a.jpg

  • Update 1.16 - 14 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32089249%2Fecd3617caad579bd650e6fcdf2c471947468d942.gif Visual update for shield and energy flow, now you can see at a glance what is working and connected properly. It has been sometime since our last update, implementing this visual update took longer than expected, so we decided to pick up the pace! From this update onward, we will only post announcement when the stable branch is updated. The experimental branch will be updated more often and more unstable. Opt-in at your own risk. 1.16 changes Added rocket explosion Improved shield rendering ShieldGenerator can now be overcharged Changed cannon hitFX PowerBettery light change according to charge level Power line light change according to network power level Socket extension show energy flowing visually Stabilizer and Injector show energy flowing visually Fixed sniper n…

  • Experimental update 1.15 - 25 March 2018

    A new weapon, new power system block and a new enemy. 1.15 changes: Added cannon Added solar panel Added a new type of enemy: Sniper Replaced generator and capacitor Power line tooltip display grid available power Removed blur in UI that is slowing down low end system Increased speed of flyer Different type of enemy will appear after certain wave Improved block placement

  • Experimental update 1.15 - 25 March 2018

    A new weapon, new power system block and a new enemy. 1.15 changes: Added cannon Added solar panel Added a new type of enemy: Sniper Replaced generator and capacitor Power line tooltip display grid available power Removed blur in UI that is slowing down low end system Increased speed of flyer Different type of enemy will appear after certain wave Improved block placement

  • Experimental update 1.14 - 15 March 2018

    We have added stabilizer which boost range of your laser for the cost of some power. And a new type of enemy that leech energy and destroy block. It is very hard to kill, not because it is tough but it will goes into the blind spot of you base. And they can walk pass shield. 1.14 changes: Added Stabilizer which boost range Added a new type of enemy: Crawler Added more tooltip information Added next wave button Game can now be paused by spacebar Improved calculation of energy system Changed cost of various block

  • Experimental update 1.14 - 15 March 2018

    We have added stabilizer which boost range of your laser for the cost of some power. And a new type of enemy that leech energy and destroy block. It is very hard to kill, not because it is tough but it will goes into the blind spot of you base. And they can walk pass shield. 1.14 changes: Added Stabilizer which boost range Added a new type of enemy: Crawler Added more tooltip information Added next wave button Game can now be paused by spacebar Improved calculation of energy system Changed cost of various block

  • Experimental update 1.12 - 11 March 2018

    Weapon overcharge is finally here! This update only have energy injector with increase weapon damage and mining rate, but we will soon add range boost. Check out the manual page about overcharge as well. There are no limit as to how much energy you can add to the weapon for now, the idea is that more energy will generate more heat, eventually overheat or even melt your system. Then you will need to install cooling to counter that. But that's another story. For now, we will focus on adding more capability to the overcharge system, and more type of enemy. And of course bug fix. 1.12 Changes: Implmentated overcharge system Mining laser can now be overcharged Small laser can now be overcharged Added energy conduit block Added energy injector block Added manual page to explain overcharge system Replaced TurretBase model TurretBase and ShieldGenerator can no longer conduct power Improved cabl…

  • Experimental update 1.12 - 11 March 2018

    Weapon overcharge is finally here! This update only have energy injector with increase weapon damage and mining rate, but we will soon add range boost. Check out the manual page about overcharge as well. There are no limit as to how much energy you can add to the weapon for now, the idea is that more energy will generate more heat, eventually overheat or even melt your system. Then you will need to install cooling to counter that. But that's another story. For now, we will focus on adding more capability to the overcharge system, and more type of enemy. And of course bug fix. 1.12 Changes: Implmentated overcharge system Mining laser can now be overcharged Small laser can now be overcharged Added energy conduit block Added energy injector block Added manual page to explain overcharge system Replaced TurretBase model TurretBase and ShieldGenerator can no longer conduct power Improved cabl…

  • Status Report - Overcharge your laser - 9 March 2018

    A quick report on what we are working on right now. As you may have guess from the picture, we are half way into implementing the first of our core game mechanic, which is overfeeding your hungry laser! You can build energy injector that convert power from your generator into weapon energy which is feed through a special energy conduit into the turret and finally your laser. There will be different type of converter that boosts different aspect of your weapon, increasing attack damage and range are the basics, eventually we will have more exotic one like giving armor melting or freezing effect. The next update is going to be so exciting, it is every man's dream to build bigger laser. I can't wait! Thanks for reading.

  • Status Report - Overcharge your laser - 9 March 2018

    A quick report on what we are working on right now. As you may have guess from the picture, we are half way into implementing the first of our core game mechanic, which is overfeeding your hungry laser! You can build energy injector that convert power from your generator into weapon energy which is feed through a special energy conduit into the turret and finally your laser. There will be different type of converter that boosts different aspect of your weapon, increasing attack damage and range are the basics, eventually we will have more exotic one like giving armor melting or freezing effect. The next update is going to be so exciting, it is every man's dream to build bigger laser. I can't wait! Thanks for reading.

  • Experimental update 1.11 - 7 March 2018

    Added a new storage block that store resource, not the most exciting block. But it is the first block that is bigger than 1x1x1, which is only possible only after implementing collision check in buildmode. With good base to build on and a few issues fixed, we can finally start working on more exciting things like new enemy and weapons! Also bumped default branch to 1.10 Implmentated collision check in buildmode Added storage block Reduced starting resource storage to 250 Added more information in build picture tooltip Added wave interval slider to difficulty settings Combined escalation settings into one slider Persist difficulty settings Removed blur background of tooltip for performance Fixed shield sorting issues Fixed shield generator not connecting to powerline with power socket model

  • Experimental update 1.11 - 7 March 2018

    Added a new storage block that store resource, not the most exciting block. But it is the first block that is bigger than 1x1x1, which is only possible only after implementing collision check in buildmode. With good base to build on and a few issues fixed, we can finally start working on more exciting things like new enemy and weapons! Also bumped default branch to 1.10 Implmentated collision check in buildmode Added storage block Reduced starting resource storage to 250 Added more information in build picture tooltip Added wave interval slider to difficulty settings Combined escalation settings into one slider Persist difficulty settings Removed blur background of tooltip for performance Fixed shield sorting issues Fixed shield generator not connecting to powerline with power socket model

  • Experimental update 1.10 - 6 March 2018

    Improved turret targeting performance Turret targeting check for line of sight now Fixed enemy not removed after destroyed causing invisible enemy Improved serialization, save is less likely to break after update Disabled power grid highlight in buildmode Moved version label to lower left

  • Experimental update 1.10 - 6 March 2018

    Improved turret targeting performance Turret targeting check for line of sight now Fixed enemy not removed after destroyed causing invisible enemy Improved serialization, save is less likely to break after update Disabled power grid highlight in buildmode Moved version label to lower left

  • Experimental update 1.09 - 5 March 2018

    We have replaced the ugly placeholder enemy model with new one Changes: Enabled procedural map generation Decreased keyboard camera control sensitivity New model for enemies

  • Experimental update 1.09 - 5 March 2018

    We have replaced the ugly placeholder enemy model with new one Changes: Enabled procedural map generation Decreased keyboard camera control sensitivity New model for enemies

  • Early Access Launch - 5 March 2018

    StackFortress is available now in early access. Thank you for your interest in StackFortress. The game is still under heavy development and will be regularly updated during the next months. Please report any bug in the Bug Report sub forum in steam discussion. We will also post our road map soon on the forum. We look forward to you suggestion and feedback as well. If you want to see the latest version. You can opt into the unstable experimental branch.

  • Early Access Launch - 5 March 2018

    StackFortress is available now in early access. Thank you for your interest in StackFortress. The game is still under heavy development and will be regularly updated during the next months. Please report any bug in the Bug Report sub forum in steam discussion. We will also post our road map soon on the forum. We look forward to you suggestion and feedback as well. If you want to see the latest version. You can opt into the unstable experimental branch.

Patch notes and updates

S.noRelease datePatch nameGID number
125 March 2018Experimental update 1.154249665521688405973
215 March 2018Experimental update 1.144249665521688406101
311 March 2018Experimental update 1.124249665521688406231
47 March 2018Experimental update 1.114249665521688406485
56 March 2018Experimental update 1.104249665521688406620
65 March 2018Experimental update 1.094249665521688406745

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID788490
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 4, 2018
DeveloperOverimagined Games
PublisherOverimagined Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent44%
Positive reviews7
Negative reviews9
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime forever424 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/788490/

Short description

A unique tower defense game. Where you design and build your defense block by block. With many component that can be combined for different effect. To survive in a hostile world.

About this game

Summary A unique tower defense game. Where you design and build your defense block by block. Features Build tower block by block, free form building let you design and create unique structure. Combine functional component to create unique structure, mining, shield, weapon, power generator provide different function. Power Grid to provide power to your components, stable power supply can mean the different between life and death. Different type of hostile alien threats, require player to plan differently. Overcharge your weapons by connecting with power injector, which use more power and overheat. [Planned]Cooling system, building radiator to provide adequate cooling, and let weapon operate overcapacity.

Supported languages

English, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

StackFortress's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

StackFortress's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records StackFortress at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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