Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 789380 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $0.75 (24% off from $0.99) |
| Free to play | No |
| Discount | 24% |
| Original price USD | $0.99 |
| Current price USD | $0.75 |
| Release date | May 20, 2019 |
| Developer | Jeremy Couillard, Ireneo Mercado |
| Publisher | Akupara Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Very Positive |
| Positive review percent | 88% |
| Positive reviews | 106 |
| Negative reviews | 15 |
| Total reviews | 121 |
| Steam recommendations | 106 |
| Achievements | 3 |
| Average playtime forever | 155 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/789380/ |
Short description
Wander through a shifting simulation that feels both tragic and hilarious. Observe, interact, or simply exist as the world reshapes around you — a meditative, overstimulated reflection on what it means to keep going when everything’s falling apart.
About this game
Feature List This is not for everyone. If you’re looking for some fun, addicting type game with slick mechanics, do not download this. Play in single player mode, start a server or join a server. LAN works but usually from the .exe directly rather than from the app inside Steam. Music by: Glamour Lakes, X-Coast, RipCD About the Game Wander through a shifting simulation that feels both tragic and hilarious. Observe, interact, or simply exist as the world reshapes around you — a meditative, overstimulated reflection on what it means to keep going when everything’s falling apart. Part video game, part art installation, Sometimes to Deal With the Difficulty of Being Alive… is an interactive loop of coping mechanisms — a place where despair and delight blur into the same texture. You’re not given objectives, just a living space that responds to your presence, your stillness, your curiosity. Every moment feels absurd: NPCs that sing about heartbreak in glitch-voice harmonies, battlefields that double as therapy sessions, color palettes that shift with your emotional temperature. It’s overstimulation as catharsis — the act of being overwhelmed as a kind of peace. In the end, it’s not about survival. It’s about resonance. A digital hum that reminds you you’re still here — and somehow, that’s enough.
Supported languages
English * * languages with full audio support
