SPSTEAMPULSELIVE ANALYTICS
Try To Fall Asleep

Try To Fall Asleep Steam metadata

AmberDrop | Mar 8, 2019 | game

Released

0players observed · 5 October 2026 - 18:55:29 UTC

ActionAdventureIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)6,950
  • Revenue (VGI)$58,755
  • Review score90% positive

Try To Fall Asleep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)6,950
  • Revenue (VGI)$58,755
  • Review score90% positive
  • Total reviews194
  • Release dateMar 8, 2019
  • DeveloperAmberDrop
  • PublisherAmberDrop

Genres: Action, Adventure, Indie, Simulation, Strategy

Company pages: Developer: AmberDropPublisher: AmberDrop

Top Steam chartsTop 100 gamesGame directorySteam Store page

Try To Fall Asleep Steam metadata

Try To Fall Asleep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/791770/metadata
Steam Storehttps://store.steampowered.com/app/791770/
Steam Communityhttps://steamcommunity.com/app/791770
PCGamingWiki search
IGDB searchSearch IGDB for Try To Fall Asleep

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 174 positive, 20 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Full controller support, Steam Cloud, Family Sharing

Achievements

11

Platform releases
  • Steam 8 March 2019

Latest Steam announcements

  • "Try to Fall Asleep" Community Update #13 - Night 5 teaser & more - 27 April 2026

    Good evening,Today we're releasing a new Community Update #13, this time in a video format. Giving an update on the development of Night 5, sharing a brief teaser and much more!Good night,AD

  • Update 0.4.4 Release notes - Night 2 in New Light - 11 February 2026

    Good evening everyone!During the development of Night 5, we had multiple time periods where we had to wait on certain work to finish. At the same time, we were bringing some voice actors back to reprise their roles for the next night. So with those things in mind, we thought that it would be a great opportunity to revisit the 2nd night and give it some much needed love.Night 2 was released in the very first early access version of the game. While it overall turned out to be a decent night, back then we ended up rushing some aspects of it to meet certain time constraints. Over time, we addressed some of its rougher parts by improving the gameplay mechanics and graphical fidelity.However, with this update, we're finally leveling up Night 2 and bringing it in line with the other nights. So, what has changed for Night 2 in this update?Improved character dialogueAll of Night 2's dialogue has…

  • Community Update #12 - 24 December 2025

    Good evening everyone,At the start of the year, I had very ambitious plans to complete the last 2 nights by the end of this year. As we tried to work on both nights simultaneously, I soon realized how difficult it will be to produce them, due to the fact that both nights have a lot of new things that we haven't done before. So afterwards, we tried to adjust our estimates and aimed to release the next night by the end of this year. Unfortunately, we won't be able to fulfil our plans the way we were hoping for.In its current state, Night 5 is in a great shape and is becoming one of the best nights (yet), but it still needs more time to develop. All the voice actors have done an amazing job acting out their lines, our lead programmer has done amazing things to make the main game mechanics work, and our main 3D artist is putting a lot of love in her models and animations as well. From code…

  • Update 0.4.3 release notes - Achievements & Special NIGHT 5 Teaser - 31 October 2025

    Good evening everyone,Hope you're all enjoying and having a great time with this year's Halloween! To make this year's scariest day of the month even more special, we'll be bringing out a nice update along with another small teaser for the upcoming night...AchievementsAs many of you have been requesting and patiently waiting, we're adding some of the first achievements to the game! More will come later down the road, but for start, we think these 10 will be a good starting point. Let us know how you like them and if you have a cool idea for an achievement, feel free to share them down bellow! Here's the full list of the newly added achievements:Falling asleep segmentsReworked the into scenes that play after picking a night.Fixed the blanket cloth's physics clipping through to reveal the mattress underneath.Adjusted the stress level to become more red when hiding under the blanket. The i…

  • Patch 0.4.2C - 6 October 2025

    Good evening, Today we're releasing a small security patch, which includes the following fixes: Addressed a universal security issue reported by Unity. Improved keyboard/gamepad initialization, which should eliminate various smaller/subtle bugs relating to controls. Fixed and issue in the 4th dream that would cause the camera to shake/spin upon opening an closing the inventory too quick. Adjusted the flashlight's running animation to be more in the center. Adjusted the end message text to better reflect the updated plans for the full release. If you notice any new issues after this update, please let us know down in the comments! Good night, AD team

  • Community Update #11 - 24 August 2025

    Good evening players,It's been a while since we last posted an info update about the game, so we figured the time was right to do another small community update about the game and tell you how the development is coming along.Let's dig in!Overall status update progressBalancing full time jobs with the game's development has still been difficult, but we've still managed to make a lot of progres throughout the entire game. Some of our team members ran into some mild health issues and other hiccups, which caused a few additional delays. Thankfully, everyone is now in good health and they're ready to continue their work on the game. Is the full release still on schedule for Q4 2025?Due to these unpredicted delays and other factors, we unfortunately will not be able to release the full game in Q4 2025... HOWEVER We believe that we can still release at least Night 5 in Q4 2025, so we don't lea…

  • New Year Letter from the AmberDrop team - 1 January 2025

    Good evening players, This is Martin on behalf of the AmberDrop team. First of all, allow me to wish everyone a happy new year! 2024 has been a very difficult year for many, but we hope that with 2025, things will start to move towards some better things and calmer climates. The outgoing year was particularly difficult for me, as I had to pick up a full time job in a big, complicated company to make ends meet and raise funds for the completion of TTFA. Although this was the right move financially, it dramatically influenced my ability to work on the game, especially in the first half of the year when I had to get used to my new job. At that time, whenever I found the time to get some progress done for the game, I was always in a state of near complete physical and mental exhaustion. Thankfully, it wasn't all for nothing, and so far I've been able to secure a financial future for the gam…

  • Patch notes - 0.4.2A - 2 November 2024

    Good evening, Tonight we're releasing a small patch to the game. Here's what's included: Fixed an issue with the settings menus which caused crashes for some players. If crashes still persist, please refer to the "SUPPORT THREAD" and follow the bottom 2 troubleshooting methods. Fixed a glitch where after the hiding phase the player would still hear John's breathing. Fixed some rendering issues for the 3rd dream's jumpscare. Adjusted the position of some UV sign in the 3rd dream. Remixed some of the monster sounds in the 4th dream and added a "notice sound" whenever the player enters the monsters hearing range. Improving the AI stability for the monsters. And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread". Good night! AD team

  • Update 0.4.2 Release notes & Progress on Night 5/6 - 27 October 2024

    Good evening players, Tonight we're releasing a new update for "Try to Fall Asleep"! For more details, here are the release notes for update 0.4.2... Main menu Extras menu Once you complete all 4 nights, you'll unlock a new "EXTRAS" menu. In this new Extras menu, you can access the "TAPE ARCHIVE", which contains the 3 LUC1D tapes as well as the supercut of the Okarell notes from Night 4. More options for the Extras menu will be added later down the road. Additionally, we added a new option in the settings menu to set the FPS target for the game. This will allow to limit the performance of the game for cases where the game was draining too much performance on the running PC. Sleeping segments Updated lighting and adjusted jumpscare animations for all monsters. Now they are more menacing and will look better as hallucinations. Completely remade the blanket model and added some cloth physi…

  • The 10th Community Update LIVESTREAM! - 31 March 2024

    Good evening, We're back from the break, and to celebrate the 10th community update, we decided to throw together a cool livestream! We did a a cool retrospective of the game, share future plans, as well as have a few sneak peeks of what's to come. Accompanying Martin was Jorge, the lead programmer for the game, as well as Will, the main character/monster modeler, who joined us in the middle of the stream. For those who couldn't join the livestream when it was live, here's a link to the stream's recording: Here's a quick recap of the stream... Coming back from the break After doing the 2nd Kickstarter, we decided to take a small break and reassess the whole situation with the game. Additionally during this time, Martin was hired as a a full time employee in a respectable company. Although his job will require a lot of attendance, he'll still be able to dedicate plenty of his free time t…

  • Patch notes - 0.4.1Q - 16 October 2023

    Good evening players, Tonight we're releasing a small, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... Dreaming Segments In dream 2 and 4, added a new path that leads to the watchtower. The light trail on the 4th dream has also been updated. 2nd Dream Reduced the shadow scare spawn regularity. 4th Dream If you're pulling up the notepad while sneaking, you'll do it silently and the monsters won't notice you. This also works for picking radio parts and Michael's pages. Improved the stability for the notepad's camera transitions. Improved the collision while running up the tunnel to the surface. Miscellaneous Updated texts for the popup in the main menu and for the end game message. And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread". Good night! AD team

  • Important Update - 15 October 2023

    Hello everyone, This is Martin, the creator of Try to Fall Asleep. I wanted to give you guys a brief update on everything regarding the Kickstarter campaign as well as share some short and long-term plans for the game. So, let's just jump in and start with Kickstarter. Thank you for your support! First off all, I wanted to thank each and everyone one of you who pledged their support to the campaign. Even though we weren’t able to reach the goal, I’m still very grateful for the support that you guys were ready to give for the game. The humbling messages and comments that we received along the way were really motivating too, so thank you for those as well. Overall, I think we had a pretty good run, but unfortunately it just didn’t pan out the way we hoped it would. I don’t want to spend too much time analyzing and reviewing the campaign, what we could've done better and so on. In short th…

  • Patch notes - 0.4.1P - 18 September 2023

    Good evening players, Tonight we're releasing an important, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... Sleeping Segments After muting AB, the monster hallucinations will occur faster. Adjusted Murgs window jumping animation. Dreaming Segments In dream 2, adjusted texts for some of interactable objects. In dream 2, added another map near the Holliday Stage. In dream 3, fixed a bug that would let you skip the hiding phase. In dream 4, made the notepad system more stable. In dream 4, slightly lowered the monster hearing sensitivity when getting almost all the radio parts. And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread". Good night! AD team

  • TRY TO FALL ASLEEP Kickstarter is now LIVE! - 9 September 2023

    Good evening everyone! This Tuesday we successfully launched our Kickstarter campaign for the completion of "Try to Fall Asleep". In the first 3 days, our campaign has reached 11% of our funding goal! To those who have already pledged their support to the campaign - thank you, our team's truly grateful for your support. And to those who had already bought the game on Steam - we thank to you as well. Without your original purchase of this game on Steam, we wouldn't have been able to get this far, release 2 awesome nights and raise the bar for the whole project. You guys are the real MVPs, and you've already have helped us a lot. If you feel like our game is worthy of your further support, then we invite you to check out our Kickstarter! This is the first time that we've ever done any physical merch, so if you've always wanted to have some kind of a physical memorabilia of our game - now'…

  • Patch notes - 0.4.1O - 8 August 2023

    Good evening players, Tonight we're releasing an important, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... Dream Segments Added checkpoint indicators for the 3rd and 4th dream segments. Increased the light radius for the flashlight in all dreams. 2nd dream Fixed a spelling error in a minigame's UI graphic. 3rd dream In 3rd dream, added a subtle panting sound when the player is hiding in a hiding spot. Improved some textures in the 3rd dream. 4th dream Improved footstep sounds when walking on metal. Fixed a critical issue where the player wouldn't be able to click on doors when escaping to the surface. Added subtle valve rattling sounds when entering the water room. Added a keycard which can unlock 2 doors. The key card can be found at the end of the water room. The water room minigame will now trigger when the player goes back to the main hall. Adjuste…

  • Patch notes - 0.4.1N - 23 July 2023

    Good evening players, Tonight we're releasing a nice, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... General Fixed an audio initialization issue where the game's sound would be turned down to 0 when booting up the game for the first time. Falling asleep phases Made the sleep and stress levels move slightly faster in all nights. Once the stress level raises to 80% and beyond, you won't be able to raise your sleep level. This will be signaled on the info panel with a dimmed down sleep bar. If you take a sleeping pill, you can bypass this limitation as well as enjoy a faster raising sleep level. If you get jumpscared when the pills are in effect, you will loose 12% of your sleep level. Dreaming phases Fixed door occlusion issues on the 1st dream. Improved the look of glass in the 1st dream. Reduced the interaction distance with items/objects in all dreams…

  • Kickstarter pre-launch page is live! - 7 July 2023

    Good evening everyone! Tonight we have some exciting news to share with you - the Kickstarter pre-launch page for "Try to Fall Asleep" is now live! Visit the page here - https://www.kickstarter.com/projects/amberdrop/try-to-fall-asleep The Kickstarter funding will allow us to stay true to the quality established in the first four nights and it'll help to deliver a truly awesome game for the full release with the last 2 nights. Stretch goals will open even more possibilities, like porting the game to other platforms, further increase the quality of game and localize the game's subtitles in other languages. Since we'll be finishing the game without a publisher, this'll be our last chance to raise some needed funding for the game's completion. Also, does anyone know who this LUC1D guy is? He's been interrupting our past videos. Looks like he has acquired some kind of an interesting video t…

  • "Try to Fall Asleep" Community Update #9 - Kickstarter Update & Patch 0.4.1M - 8 June 2023

    Good evening everyone, We got a new Community Update video! Check it out to learn more about our upcoming crowdfunding campaign and the recently released patch 0.4.1M! https://youtu.be/3rnk-fq4MTM TL;DR The crowdfunding campaign will be hosted on Kickstarter. The campaign itself is almost ready, but still needs to get through some verification and finalization processes. Announcement for the pre-launch page is coming very soon. GN, AmberDrop

  • Patch notes - 0.4.1M - 7 June 2023

    Good evening players, Tonight we're releasing a nice, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... FALLING ASLEEP PHASE Updated info panel. Added 2 levels of panting sounds for high amounts of stress. Updated tutorial texts. Fixed some camera twitching bugs. Improved Night 4 difficulty. DREAMING PHASE Interacting with objects is now more precise. Made the flashlight more responsive when moving it around. Reorganized all the scares in dream #1 and added 2 new scares. Improved mouse sensitivity. Improved texture scaling on the island terrain. Improved some materials with specular maps. Tweaked the look of the moon in dream #2. All notes in the viewable state will now look better in lower quality settings. Added some dynamic lighting in the dream #4's library. Updated the lighting in the dream #4's water room. Updated music in the dream #2's café. Added…

  • Patch notes - 0.4.1L - 10 January 2023

    Good evening players, Tonight we're releasing the first patch of 2023 for "Try to Fall Asleep"! For more details, here are the patch notes... Added 2 new scares in the 4th night. Added a pill counter in the info panel and updated the pill models on the table. The 3 "!" in the info panel will now react to the stress level at 40%, 60% and 80%. Fixed the initialization of volume for the first boot up of the game. Fixed some visual glitches for the wall distortions in all nights. Adjusted the climaxes for the first 3 dreams. Added some visual touchups for the 3rd dream. Improved the stability and animation smoothness for the notepad in the 4th dream. Fixed an issue, where the first person camera would continue to move after pausing the game in the 3rd dream. After beating the "Follow the Light" minigame in the 4th dream, all monsters will be spawn further away from the player. Added a small…

Patch notes and updates

S.noRelease datePatch nameGID number
111 February 2026Update 0.4.4 Release notes - Night 2 in New Light1824459501604504
231 October 2025Update 0.4.3 release notes - Achievements & Special NIGHT 5 Teaser1815034432894808
36 October 2025Patch 0.4.2C1811772772608968
42 November 2024Patch notes - 0.4.2A6146943657173977776
527 October 2024Update 0.4.2 Release notes & Progress on Night 5/66212245217911924866
616 October 2023Patch notes - 0.4.1Q6438516944135966595
718 September 2023Patch notes - 0.4.1P5480373588797724421
88 August 2023Patch notes - 0.4.1O5124585319867736588
923 July 2023Patch notes - 0.4.1N5124584051980363039
107 June 2023Patch notes - 0.4.1M5129083846335782202
1110 January 2023Patch notes - 0.4.1L5035620387706344125
1223 November 2022Patch notes - 0.4.1k4836332027653003760
1312 October 2022Patch notes - 0.4.1j4867853509330590850
145 October 2022Patch - 0.4.1i4613399405937584878
155 September 2022Patch notes - 0.4.1H4621277624705838122
1630 June 2022Patch notes - 0.4.1G4474904295755734120
1725 May 2022Patch notes - 0.4.1f4437747060822868790
1812 March 2022Patch notes - 0.4.1d and 0.4.1e5631194088565029129
1923 January 2022Patch notes - 0.4.1c4237325463683240356
2011 January 2022Patch notes - 0.4.1b4224939386894048324

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID791770
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMar 8, 2019
DeveloperAmberDrop
PublisherAmberDrop
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent90%
Positive reviews174
Negative reviews20
Total reviews194
Steam recommendations175
Achievements11
Average playtime forever1,022 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/791770/

Short description

John Herrin survived a horrible accident, damaging his brain and memory. Through falling asleep, he can rediscover his unfortunate past in his dreams, but due to his brain damage he

About this game

John Herrin survived a horrible accident and as a result, he damaged his brain and lost his memory. Only Dr. Rick Norberg and the friendly robot "AB" can help John to recover from his brain damage and restore his broken memory. By falling asleep and rediscovering the past in his dreams, John can restore his memory and remember what caused the unfortunate catastrophe in one of the most secretive laboratories of the "Revivel" company. But due to John's brain damage, falling asleep won't be as easy as it seems at first... John will start to hallucinate and hear sounds that will only make it harder to fall asleep. Only by dealing with his fears and staying calm can he successfully fall asleep, otherwise, his overwhelmingly high stress may lead to an untimely death ... "Try to Fall Asleep" is a first person, action-adventure horror game where you try to survive through scary, harmful hallucinations in order to fall asleep and rediscover the main character’s past through his dreams. The game is divided into 6 nights ( 4 nights currently available ). Each night consists of two phases - sleeping phase and dreaming phase . In the sleeping phase the player has to fall asleep before the clock reaches 4 am. There's an info panel that displays the player's current sleep and stress level. By closing eyes, the player can raise the sleep level and fall asleep once it has been filled up. The stress level will rise upon witnessing hallucinations. Sometimes the hallucinations can materialize as horrific monsters and if the player doesn't hide under the blanket in time, they can cause a jumpscare and increase the stress level a lot. Keeping the eyes open and turning on the light will reduce the stress level. The key for this phase is to maintain a proper balance between the sleep and stress levels. In the dreaming phase the player gets to relive the events that led to John's current, unfortunate condition. Compared to the sleeping phase, here the player can freely roam around and explore the environment. But be careful - a dream can quickly turn into a nightmare. From walking in the woods to escaping nightmarish situations, you can never know what to expect next. And what caused t…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Medo
steam germany16Horror Schimpfwörte
igrs18Horor Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Try To Fall Asleep's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Try To Fall Asleep's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Try To Fall Asleep at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$11.99$11.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,094,0845 October 2026 - 19:10:07 UTC1,818,368
2Once Human18,8955 October 2026 - 17:17:00 UTC231,343
3Dota 2767,5625 October 2026 - 19:09:01 UTC1,291,328
4Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
5Party Animals5,2535 October 2026 - 18:11:22 UTC57,806
6Thriving City: Song745 October 2026 - 18:22:17 UTC876
7Realm of Ink6575 October 2026 - 15:13:44 UTC6,799
8Gems of War - Puzzle RPG1,0785 October 2026 - 16:05:35 UTC2,965
9Halcyon Days at Taoyuan1555 October 2026 - 12:07:19 UTC1,489

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair
Path of Exile 229,8655 October 2026 - 18:23:22 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended23,4855 October 2026 - 18:37:34 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.22,3935 October 2026 - 18:23:49 UTC266,908420,693semiwork
RuneScape: Dragonwilds16,1675 October 2026 - 16:45:29 UTC39,10324,686Jagex Ltd
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero61,0035 October 2026 - 18:24:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Geometry Dash55,8525 October 2026 - 17:43:59 UTC108,707646,789RobTop Games
How to Fish51,9025 October 2026 - 16:11:37 UTC373,97130,342Dazed Games
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair

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