Wheelz2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews29
- Release dateMay 19, 2018
- DeveloperChozabu
- PublisherChozabu
Genres: Indie, Racing, Early Access
Company pages: Developer: ChozabuPublisher: Chozabu
Wheelz2 Steam news
Wheelz2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Smaller update following yesterday - 2 April 2019
This update gives the menus a decent tidy (though still lots of work needing doing there) Adds a new level (Mesa, A gigantic but fairly empty level) And fixes a bunch of issues (Thanks parkerlreed for the feedback via discord) Still a long way to go!
- Optimisation, Engine Upgrade, Linux support & fixes. - 30 March 2019
The new version is now live, with several changes: -Optimisation, particularly in game startup -Now using latest stable unreal engine (4.21) -Linux Support! -Lighting upgrades, in the headlight, and testing out realtimeGI in a couple of levels -various minor fixes and tweaks to game and UI Also one regression - the testing AI bikes have been disabled, with plans to replace them with a more practical system that can be used in races.
- Achevements, ATV, Pointers and multiplayer - 29 May 2018
Achivements are now setup and working - can be seen here Friends now have a small marker over them in multiplayer, to make it easier to find each other and stick together. The next-checkpoint arrow has been made sleeker, and less blinding on a level with lens flare ;) New Vehicle! An ATV-style quad. Still far from finished, it can be accessed from the pause menu. Also included in this update are various little extra tweaks and fixes
- More multiplayer updates - 27 May 2018
Steam invite support implemented - you can now invite friends using steams UI. To start a multiplayer game, you must use the "net" menu from the main menu, then press host. Clients should remain connected even if the host returns to the main menu to change level. Other changes include loading speed optimization and buttons to remove split screen player and invite steam friends on the pause menu
- Wheelz2 Now in Early Access - 24 May 2018
Multiplayer has been refined (but still has lots of room to improve) Every level has been played through, and tweaks made to make them more playable/challenging/fun. What do you want to see changed next? Check the community thread over here
- Multiplayer working, nearly ready for early access release! - 28 March 2018
After much hard work, Both online and split-screen multiplayer are working - though could do with wider testing. There is still a little more polish to do before early access goes public, but hopefully it can happen sooner than planned! Other recent changes include: -complete camera re-write -new levels -level changes/fixes -bike changes/fixes -other minor tweaks
- Multiplayer working, nearly ready for early access release! - 28 March 2018
After much hard work, Both online and split-screen multiplayer are working - though could do with wider testing. There is still a little more polish to do before early access goes public, but hopefully it can happen sooner than planned! Other recent changes include: -complete camera re-write -new levels -level changes/fixes -bike changes/fixes -other minor tweaks
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 April 2019 | Smaller update following yesterday | 2465065785316236906 |
| 2 | 30 March 2019 | Optimisation, Engine Upgrade, Linux support & fixes. | 2465065785305595568 |
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