- BATTLE BRIEF: PATCH 05 - 2 November 2020
GENERAL CHANGES * The Leaderboards have been reset * 5 new custom skins have been unlocked for each faction * Artillery now prioritizes Specialty Infantry over Basic Infantry * Added the ability to extend the Path of a Unit that you are no longer pathing * Slightly decreased the amount of damage the USA Artillery Barrage deals to Base Anti-Air * Added short delay when pathing a unit before the unit starts to move, allowing for retargeting of units without moving them. * Added ability to Toggle between Observer Mode & VR Mode in PC Builds via Desktop GUI. This is still in a "ALPHA" state and may still have issues we will be addressing. * Permanent Price Drop! DIVISION CHANGES * All Divisions: - USA Artillery Barrage and German V-2 Rocket abilities now cost $24 - The range of Mobile Anti-Air Units has been slightly increased UNIT CHANGES * Beaumont: - Mortar Troops now take significantly…
- BATTLE BRIEF: PATCH: 04 - 29 May 2020
BATTLE PATCH 04 Big and best patch yet! Major updates to AI and balancing, along with bug fixing on many levels. We also have heard and answered your prayers by adding a "Remove Unit Caps" in custom games! * Unit Caps can now be disabled in custom single player and multiplayer games. Unit Caps limit the total number of units a player can have at any one time. Turning off Unit Caps will allow a player to have as many units as they can afford. GENERAL CHANGES * Added leaderboard to the multiplayer menu. * The Leaderboard standings have been reset. * Fixed strafing bugs. Strafes can no longer include tight turns. * AI improvements UNIT CHANGES * Beaumont's Flame Tank: - Takes moderately more damage from Artillery. - Deals moderately more damage to Towers. * Beaumont's Mortar Troops: - Increased overal damage significantly. - Increased Health moderately. - They now take significantly less d…
- PATCH: 03 VANGUARD DLC - 23 April 2020
Thank you everyone for your patience on getting some of these issues addressed as we launched our Vanguard DLC and PSVR port. We have identified and fixed some of the core issues that players have been finding including the AUDIO ISSUE with the Oculus. Thank you again for all the support and attention to the DLC and helping us fix any and all issues we can in a timely manor. Any issues that do come up, please report them here or on our discord and we will address them asap! We are also reviewing all input and suggestions on balancing across the board and hope to narrow down priorities and get them into the next patch. Again, hit up our Discord for input and feedback as well. Thank you for all your support! Bug fixes and performance improvements. Fixed a bug causing audio not to play through Oculus HMDs. Fixed a bug causing audio not to play when the game is not in focus. Fixed stutterin…
- FINAL ASSAULT is coming to the PSVR - 24 March 2020
INVASION BEGINS MARCH 31 We announced today the launch date of MARCH 31st for FINAL ASSAULT to the PSVR. Players are invited to jump into the battle with single player campaigns, skirmishes, and Cross-Platform PvP action. You read that right, players can now play against their friends (and foes) on the PSVR, Oculus and HTC HMDs in Cross-Platform Player vs Player combat! With this launch also come to ALL PLAYERS- new maps and new units! This is just the beginning with future support, balancing, and DLCs to come! We hope that by inviting the PSVR players our PVP que will be full and give everyone a chance to experience the battle!
- FREE TO PLAY WEEKEND-July 18th-21st - 14 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34486976%2F57cb38f03b78cd5e3ebf0eb6bcf177e40aa36ba7.png CALLING ALL SOLDIERS! Grab your gear and get ready to jump into a Free Weekend of Final Assault! Play the award-winning Virtual Reality RTS that everyone is talking about. From Flame-Tanks to Artillery and massive bombing runs, all in an immersive VR environment that will BLOW YOUR MIND!
- FINAL ASSAULT: PATCH 02 - 10 July 2019
ATTENTION SOLDIERS New updates coming your way with full military support! CHANGES (Map) Chateau Tod line of sight issues addressed: long range sniper vehicles can no longer shoot through the rocks on the map edges. German Hetzer Tank Destroyers and American Anti-Tank Guns now deal less damage to Towers. American Mortar Infantry have more health and fire slightly faster. Towers take significantly more damage from the U.S. Artillery Barrage. BUG FIXES Fixed issue where if the Final Assault game window became out of focus players could experience performance degrade. Improvements to Strafing/Bombing. Wulf Mission 04 is now winnable on Veteran Difficulty. The Tiger Tank in Nickles Mission 02 now paths around the map reliably. German Artillery now takes correct damage from anti-armor units. AI Improvements to Nickles and Von Ritter. Achievement synchronization fixes KNOWN ISSUES When spawni…
- FINAL ASSAULT: PATCH 01 - 24 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34486976%2F3461a5f1c481e31611a386cbbccd1bf2a6461bcb.png NEW BUILD PATCH NOTES: PERFORMANCE: WE’RE AWARE OF AN ISSUE THAT MAY DEGRADE PERFORMANCE IF YOUR FINAL ASSAULT WINDOW IS NOT IN FOCUS ON YOUR PC. WE SUGGEST PERIODICALLY CHECKING TO MAKE SURE YOUR WINDOW IS IN FOCUS TO PREVENT THIS FROM HAPPENING. THIS IS A KNOWN UNITY ISSUE, WITH AN UPDATE AND FIX COMING SOON. NEW UPDATES: * Matchmaking Search Preferences: Allows players to filter matches based on distance to opponent (ping) and skill difference to opponent. CHANGES * Base Anti-Aircraft guns deal more damage and now fire an area of effect attack. * The Heavy & Medium Bombers now deal less damage to HQs. * The Heavy & Medium Bombers now deal more damage to Towers. * All units can now path freely through the forested area in Forests Edge. * All Campaign Missions have b…
- THE BATTLE HAS BEGUN! - 16 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34486976%2Fde5b07d59bc6486fe59fb605ab79507e9c225e76.png WELCOME TO THE BATTLE! Final Approach is now live featuring six divisions of US and German forces, 14 Multiplayer Maps, single player campaign and skirmish modes, and of course full multiplayer PVP! But wait, there's more! UPDATES FOR LAUNCH TUTORIAL: The tutorial has been expanded to explain more game features, including artillery, anti-tank guns, troop trucks, and the pullout tabs on the clipboard. NEW SKIRMISH MAPS: At the end of the Skirmish campaigns players will play on one of two unique maps: Berghof or Breckon Harbor. CAMPAIGN: All Campaign Story Modes are now available! All 6 Commanders have their own Story Campaign to play through. CUSTOMIZATION: Customize your units, gloves, hats and even your own battle flag! DIFFICULTY LEVELS: Difficulty settings for the…
- FINAL ASSAULT LAUNCH DATE: 05/16/2019 - 25 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34486976%2Fd5d3c28f964c25fc7a3d3a66f600a1e5d9ef3baa.jpg The time is coming to soldier up! Join the battle to end all battles. This is WAR! FINAL ASSAULT is moving from Early Access and going into Full Release on May 16th, 2019. Drop into Early Access now at $19.99 before the price goes to $29.99. Story and skirmish campaign modes Iconic US and German Divisions including heavy armor, air force and infantry units Cross-Platform PVP multiplayer with leader-boards Customization of Units, Flags and Player Avatars 12 unique maps from the icy lanes of the small village of Kleinstadt to the brush-covered battlefield of Hill-512 Cross-platform PvP between HTC Vive, Oculus Rift and Windows Mixed Reality Spectator Mode that invites players to enjoy the game outside of Virtual Reality Dedicated global matchmaking for an incredible mul…
- Update: Patch 0.9.5 - 16 April 2019
NEW BUILD PATCH NOTES * Galland’s Story Campaign is now available. * Steam & Oculus Achievements have been activated. CHANGES * The U.S. Anti-Tank Gun is now a (very slow) mobile unit. * Unit health bars now display as BLUE for your team and RED for the enemy. * We have expanded the tutorial and now explain more game features. * The Unit Info Pull Out tab on the clipboard has been updated. * AI changed how it decides what to spawn next. * Voice over dialogue updated for Simmons, Nickels, Wulf, Von Ritter and Galland. * Units put into a loop have a more visible effect. * Health bars over bases auto-hide when you are near them so they won’t block your view of the game. BUG FIXES * War Chests now drop correctly. * Unit pathing improvements on Stronghold. Units no longer attempt to path through the ponds to get to the War Chest drop locations. * Campaign Victory/Defeat Conditions Fixed. * T…
- UPDATE: PRICE DISCOUNT FIXED - 4 April 2019
We got it fixed. The team at STEAM are AWESOME! They adjusted the discount for us so its back to the Early Access 33%. This was a simple mistake on our side, but not an easy fix for Steam. They went above and beyond to get it fixed and we are forever grateful. Sorry for any inconvenience to you the fan and thank you for understanding. Oh, and by the way, your base is on fire! GET BACK TO THE BATTLE! -Phaser Lock Interactive
- Final Assault Early Access Price Adjustment - 29 March 2019
UPDATE: PRICE DISCOUNT FIXED! The team at STEAM are AWESOME! They adjusted the discount for us so its back to the Early Access 33%. This was a simple mistake on our side, but Steam went above and beyond to get it fixed. Sorry for any inconvenience and thank you for understanding. -Phaser Lock Interactive ________________________________________________ March 29 2019 Hello from Phaser Lock. WE MESSED UP! Yes, we made a mistake at setting up our Early Access launch and clicked the wrong button when setting discount for Early Access. The Early Access discount we wanted was up to full launch but was only set for one week, which expired yesterday. (3/38) We are working with the amazing Steam Team on getting this fixed and updated as soon as possible. Sorry for any inconvenience and we are on top of this! And thank you, everyone, for making Final Assault VERY POSITIVE, the reviews are amazing…