- Update 1.20c - 11 August 2018
Changelogs Fixed the order of peer's favour. Re-positioned the text box for runes at the Gate. Some grammatical correction. Nerfed feather weight reduction from 35 to 30.
- Update 1.20b - 11 July 2018
Changelogs You can now use the clock in your Hall to reset map progress. Caffeine decay now tick every 5 sec, down from 1 sec. Increased caffeine decay scaling per hour. Changed some peer's dialogue. Added an exit option in the status window. Moved splash screen during startup to the credit.
- UPDATE 1.20 - 26 May 2018
This is a major update. If you have any run prior this update, finish or abandon it before updating. Refer to Update 1.18. Changelogs The game aspect ratio increased from 17:13 to 21:13 New HUD design. HUD is now an actual Head-up Display (moved from the bottom to top) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F3b64dda088b79622f03ab773d529ad4328ad2192.png Slight change to some map layout to match the new aspect ratio. Horizontal AoE for screen damage increased from 8 to 9. Initial starting parameters now doubled to reduce power spike when obtaining novelty. Rescaled enemy stats to match new scaling. Nerfed Resistance effectiveness against trap damage by half. Shovel is now used without accessing the inventory. Usage increased from 2 to 3. Reduced max cash from 9999 to 999. All room pieces now available without needing to be unlocked. Fixed critical error…
- Update 1.19 - 4 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F3e7ceefc81029a781e1262757be9c0b1dceaa536.png We have a new title screen now. Store page will be updated later. Changelogs Reworked revive and express soul mechanic: Previously, express soul revives you on death. Now it add points toward a "Revive" when used, cost increased with each use. Revive charges can be viewed from the Bonus tab. Adjusted Leilah's favour to include Revive. Adjusted some novelties to add Revive. Deliah's mailbox now cost 1 Revive instead of killing you. Reviving now remove 50% of all ailments. Map progress now fully persist between runs. (You still need to clear 6 maps before reaching the gate) Cleric's blessing duration increased, bonus exp reduced. Hall manual updated. Fixed some doodads bug.
- UPDATE 1.18 - 27 April 2018
This is a major update. If you have any run prior this update, finish or abandon it before updating, otherwise that run will encounter errors. You can disable automatic update by right clicking the game in your library > go to properties > updates > automatic updates > select 'Only update this game when I launch it'. Coffee Crawl now has a Demo Changelogs Express soul reduce doom stack by 33%, down from 50%. Reviving now remove 25% all ailments stack. Reduced peer item request quantity from 6-20 to 5-15. Peer request reward per export increased. Looting after room clear no longer give bonus export. Increased export drop chance from 25% to 33%. Sack item buff duration increased. Local Map item now cheaper to be crafted and bought. Add 10 new abilities, cannot be learned from peers. Add 21 new cards, these cause invasion when played. Trap detect range increased from 2 tiles to 3 tiles. Ni…
- Update 1.17b & Bundle Sale - 9 April 2018
Get Coffee Crawl and a bunch of other games at a dirt cheap price (metaphorically) at IndieGala here. Anyway, nothing new for this update. Just adding some file chunks to be used for future update. Fixed some typo Updated peer dialogue. Fixed incorrect tootip display. Changed some card names and icon. By the looks of it, nobody has managed to beat this game yet. It's alright, I can't even beat ADOM despite playing it for 4 years.
- Update 1.17b & Bundle Sale - 9 April 2018
Get Coffee Crawl and a bunch of other games at a dirt cheap price (metaphorically) at IndieGala here. Anyway, nothing new for this update. Just adding some file chunks to be used for future update. Fixed some typo Updated peer dialogue. Fixed incorrect tootip display. Changed some card names and icon. By the looks of it, nobody has managed to beat this game yet. It's alright, I can't even beat ADOM despite playing it for 4 years.
- Update 1.17 - 6 April 2018
Sometimes, I like to pretend like there's a lot of people playing this game. Adjusted some novelty to give cards. Elite foe now always say their defeated line. Finishing a run now display upgrade level obtained at the hall (display nothing if it is 0) Furnace trap now stuns. Uniformed all cards sell price. Most doodads in peer base are now destructible with anarchy mode. Doing so will earn a little exp and damages your reputation. Partner now spawns in the starting room of each map. Talking to them will grant their respective buff: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F3a7186882e26930704cd7ff1b4d46cac0bede53d.png Added a new function for Paul's casino; card exchange. Added a new function for Cameron's server room; novelty duplicate. Can be used once every 8 novelty obtained at no cost. Usage is limited by your upgrade level. Fixed partner not spawni…
- Update 1.17 - 6 April 2018
Sometimes, I like to pretend like there's a lot of people playing this game. Adjusted some novelty to give cards. Elite foe now always say their defeated line. Finishing a run now display upgrade level obtained at the hall (display nothing if it is 0) Furnace trap now stuns. Uniformed all cards sell price. Most doodads in peer base are now destructible with anarchy mode. Doing so will earn a little exp and damages your reputation. Partner now spawns in the starting room of each map. Talking to them will grant their respective buff: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F3a7186882e26930704cd7ff1b4d46cac0bede53d.png Added a new function for Paul's casino; card exchange. Added a new function for Cameron's server room; novelty duplicate. Can be used once every 8 novelty obtained at no cost. Usage is limited by your upgrade level. Fixed partner not spawni…
- Update 1.16 - 2 April 2018
I'm thinking of a witty remark to put on the headline, but nothing comes out. So here's some plain information: Peer request is now given directly by peers. Quest NPC removed. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F251e5838e0dc99a7682671bc1ebe58dfc041c56a.png Added Cleric NPC as a replacement; pay to receive blessings that increase exp gain for a while. Completing a map now remove 20% of all ailments. Initial difficulty now reduced when starting a run on higher map to balance out the much harder enemies. Lowered some enemies move speed. Help manual in the hall moved to a more obvious spot. Quirk and class descriptions now display their abilities. Adjusted some abilities to use the new belly mechanic. More typos fix and grammatical correction. Your settings may be reset by this update. This game might not be the best Roguelike or RPG out there, but it…
- Update 1.16 - 2 April 2018
I'm thinking of a witty remark to put on the headline, but nothing comes out. So here's some plain information: Peer request is now given directly by peers. Quest NPC removed. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F251e5838e0dc99a7682671bc1ebe58dfc041c56a.png Added Cleric NPC as a replacement; pay to receive blessings that increase exp gain for a while. Completing a map now remove 20% of all ailments. Initial difficulty now reduced when starting a run on higher map to balance out the much harder enemies. Lowered some enemies move speed. Help manual in the hall moved to a more obvious spot. Quirk and class descriptions now display their abilities. Adjusted some abilities to use the new belly mechanic. More typos fix and grammatical correction. Your settings may be reset by this update. This game might not be the best Roguelike or RPG out there, but it…
- Update 1.15 - 28 March 2018
Discount is ending in 6 hour! Get it now and save... 1 dollar (it's something). Character skin and name change now available on start without needing to be unlocked. Fixed a bug regarding gibbed enemy corpse. Fixed some grammatical mistakes, plus text update. Added anarchy mode section inside the tutorial. Can be accessed by starting a new game, just don't finish the tutorial if you have an ongoing run in your autosave. Credit option now displayed on the title screen. Removed credit access from the hall. Your map progress now partially persist between runs. Map-node icon updated. You now have the ability to pause and view the map in detail by pressing 'M' (default setting). You may need to configure this in 'Keyboard Config' from the option menu, simply press 'Default Keyboard Layout'. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F1e2a3beda0fec557f5fadc64aa%25E2%2580%25A6
- Update 1.15 - 28 March 2018
Discount is ending in 6 hour! Get it now and save... 1 dollar (it's something). Character skin and name change now available on start without needing to be unlocked. Fixed a bug regarding gibbed enemy corpse. Fixed some grammatical mistakes, plus text update. Added anarchy mode section inside the tutorial. Can be accessed by starting a new game, just don't finish the tutorial if you have an ongoing run in your autosave. Credit option now displayed on the title screen. Removed credit access from the hall. Your map progress now partially persist between runs. Map-node icon updated. You now have the ability to pause and view the map in detail by pressing 'M' (default setting). You may need to configure this in 'Keyboard Config' from the option menu, simply press 'Default Keyboard Layout'. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32277784%2F1e2a3beda0fec557f5fadc64aa%25E2%2580%25A6
- Update 1.14 - 25 March 2018
Approximately 3 days since last update. Sorry for slacking off. Belly mechanic removed. Originally, this was intended to limit item spamming, otherwise you can just keep eating and healing and never die. But managing it is tedious, so it's replaced with something simpler: Food now have cooldown on use, up to 4 uses every 12 sec. Reset when moving to the next room. Reworked diarrhoea ailments into mould; reduce healing from item. Reworked some abilities that use belly as resource. Removed shovel from starting item. +1 spanner instead. WC NPCs removed. Buried treasure now visible on the ground. Shovel use limit reduced from 3 to 2. Attack sound effect changed to be more softer (and less loud). Add 5 frame delay between combat turns, a bit of time to react. Removed caffeine decay on combat turns, because it's unfair for tank build. Interrupt recovery penalty reduced from 50% to 40%. Novelt…
- Update 1.14 - 25 March 2018
Approximately 3 days since last update. Sorry for slacking off. Belly mechanic removed. Originally, this was intended to limit item spamming, otherwise you can just keep eating and healing and never die. But managing it is tedious, so it's replaced with something simpler: Food now have cooldown on use, up to 4 uses every 12 sec. Reset when moving to the next room. Reworked diarrhoea ailments into mould; reduce healing from item. Reworked some abilities that use belly as resource. Removed shovel from starting item. +1 spanner instead. WC NPCs removed. Buried treasure now visible on the ground. Shovel use limit reduced from 3 to 2. Attack sound effect changed to be more softer (and less loud). Add 5 frame delay between combat turns, a bit of time to react. Removed caffeine decay on combat turns, because it's unfair for tank build. Interrupt recovery penalty reduced from 50% to 40%. Novelt…
- Update 1.13 & Troubleshooting - 22 March 2018
It's been 17 hour since release and we're off to a decent start! All the characters were originally designed to speak in their own native language. But since that isn't favourable, everyone now speaks English. Previous dialogue archived for future use. Effect that slows movement speed replaced with stun. Maximum speed for enemy reduced. NPCs no longer wanders around. Troubleshooting If you experience lag spike or FPS drop, try turning on the Synch monitor FPS from the option menu ( can be accessed in game by pressing 'O' ) Additionally, your GPUs/Drivers must be able to support Canvas/WebGL/OpenGL for the game to run smoothly. Otherwise, download the latest driver for your graphic card from your manufacturer website. Game volume and moving speed can be adjusted from the option menu. Exiting the game is done by closing the window. It is recommended to quit only after the "Autosaved" prom…
- Update 1.13 & Troubleshooting - 22 March 2018
It's been 17 hour since release and we're off to a decent start! All the characters were originally designed to speak in their own native language. But since that isn't favourable, everyone now speaks English. Previous dialogue archived for future use. Effect that slows movement speed replaced with stun. Maximum speed for enemy reduced. NPCs no longer wanders around. Troubleshooting If you experience lag spike or FPS drop, try turning on the Synch monitor FPS from the option menu ( can be accessed in game by pressing 'O' ) Additionally, your GPUs/Drivers must be able to support Canvas/WebGL/OpenGL for the game to run smoothly. Otherwise, download the latest driver for your graphic card from your manufacturer website. Game volume and moving speed can be adjusted from the option menu. Exiting the game is done by closing the window. It is recommended to quit only after the "Autosaved" prom…
- Pre-release Update 1.1 - 17 March 2018
Two weeks are a long time to wait before release. Balance Adjusted weaker abilities to scale better, but with longer cooldown. Removed cheat locker due to potential abuse. Buffed Engineer, Bouncer, and Lich class for better early game. Removed adventure mode due to balance issue, for now. All floor trap buffed. Peer spawn rate reduced, spawn location increased from 2 to 3. Minimum hour for eligible score increased from 1 to 2. Donating to beggar now capped at 4. Nerfed Harvester passive scaling from 100% to 75% Adjusted some novelties to give cards. Unlocks now progress faster. Ability cost scaling reduced from lvl/18 to lvl/20 Deprive countdown now tick faster. Autosave frequency reduced. New Features Cards now implemented. Ability tooltip now display cost/cooldown. Forte icons updated for colour blind. 7th map added: Landfill, Academy, Facility. Help for anarchy mode added in manual.…
- Pre-release Update 1.1 - 17 March 2018
Two weeks are a long time to wait before release. Balance Adjusted weaker abilities to scale better, but with longer cooldown. Removed cheat locker due to potential abuse. Buffed Engineer, Bouncer, and Lich class for better early game. Removed adventure mode due to balance issue, for now. All floor trap buffed. Peer spawn rate reduced, spawn location increased from 2 to 3. Minimum hour for eligible score increased from 1 to 2. Donating to beggar now capped at 4. Nerfed Harvester passive scaling from 100% to 75% Adjusted some novelties to give cards. Unlocks now progress faster. Ability cost scaling reduced from lvl/18 to lvl/20 Deprive countdown now tick faster. Autosave frequency reduced. New Features Cards now implemented. Ability tooltip now display cost/cooldown. Forte icons updated for colour blind. 7th map added: Landfill, Academy, Facility. Help for anarchy mode added in manual.…