- Star Drift Evolution - Early access release! - 3 November 2020
Hi everybody! Star Drift Evolution, the sequel to Star Drift, has launched on the 30th of October and we've been super busy with managing the after-launch! GET IT HERE! Star Drift Evolution If you have Star Drift on your wishlist, please consider adding Evolution to your wishlist instead, because it's an improvement over Star Drift in any way you can conceive, also price-wise! Evolution's regular price is less than 8 Euros and it's currently on sale at 10% discount! We know that Evolution was at least worth 11,99 Euros, too, but we really wanted for everyone to be able to jump in the game without second thoughts about the price! IMPORTANT NEWS IF YOU ALREADY OWN STAR DRIFT: Remember that until December 31st 23:59 CET, if you own Star Drift, you can receive a Star Drift Evolution Steam key for free! How to: Just join our discord (https://discord.gg/gZqM6c9) and contact DeSangre about tha…
- Star Drift Evolution release soon! - 14 October 2020
**BIG NEWS** about the future of Star Drift: The sequel, Star Drift Evolution, will be coming out on Steam soon! Hi Star Drift players and followers! :D Big news today! But before going into that, I suggest you to join our Discord channel, since it's pivotal for many initiatives and to stay up to date with the community :D You can use this link to join: https://discord.gg/gZqM6c9 Star Drift Evolution page is up! https://store.steampowered.com/app/1005400 Past days have been hectic for the team, but... we now have a new steam entry and a release date for Star Drift Evolution: 30/10/2020! This also means that from now on, the old Star Drift game will no longer be updated and probably at some point be reverted to the old version with islands and police chases. If you own Star Drift and, as promised in the past, want to get your free key for Star Drift Evolution, please contact Desangre (pr…
- Announcement regarding the future of Star Drift - 2 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2F91eef64ad43c588b038e0af55493682845db5add.png I've been working on improving Star Drift for over a year now, after it's been released in early 2018. These improvements were originally planned to be released as the so called "Super Star Drift" update, scheduled for late 2018. However, sometimes things don't go as planned: The update took way longer than expected, real life devoured my time and months passed by quickly... some of you may know this problem :D. And while I made some progress on the game, it seemed to lose its momentum the further it moved away from launch. Comparing the game we have now to the vanilla launch version, it feels to me that we have a much more polished and enjoyable game. Not only that, the game has also changed in terms of content: If you look back at the original 30 tracks from launch,…
- Star Drift goes Super Star Drift - Open Beta live now! - 21 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2Fb15909654c748d6bacaba0a085bcdfb74a747bf0.png In the upcoming weeks, players can test the completely overhauled game, including new features, cars and tracks, while also gathering feedback for the final touches of the game. There are now exactly 100 tracks, plus new police challenges, new online modes and a new campaign world - it's never been a better time to join the Star Drift community. If you have suggestions and ideas, feel free to share them in our Discord Channel: https://discord.gg/gZqM6c9 When the Open Beta ends and the Update will be released, all player progress will be reset, so plan accordingly! Thanks!
- Big 1.1 Update close to release! - 30 July 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2F69154e5148ef04d8f363173627d8edc261678890.png Some last finishing touches are currently being added to the game, to prepare it for the release of the Big 1.1 Patch. It features a new Campaign, new Tracks, new Cars, new UI, new Leaderboards to compete with friends, improved Physics and much more. You can already try out the new features by joining the public Beta which is currently running: Just join our Discord Channel www.discord.gg/7aMVxVn and ask for access to the Beta. We invite all players to give feedback and make suggestions to ultimately bring Star Drift to a new Level!
- Preview: Overhauled Campaign Zones - 24 May 2018
Making good progress, most zones are done. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2F59078b3f5bfc75b86c0d7de5adc65fd39e23046a.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2F0d2599df2a0c9c6d712d9556f80c0e3f05be6463.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2F65263e02ca6cf4605540f719e879c05a5c0ed7d1.png
- Preview: New African Zone - 13 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2F30b324940a0e9c980c0e41a1a48077e88153caca.png
- 1.1 Patch coming soon! - 3 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32011366%2Fbbcfd4b8eb53d66f55576fe2ad5fb93092c994c5.png The Star Drift 1.1 Patch will be coming soon and it's gonna be big. Look forward to new and improved Tracks, new Cars, overhauled UI, improved campaign, new Multiplayer Time Trial Mode and much more! Stay tuned! Cheers, Catze
- Update #8 - 22 March 2018
New Features: - added a Handbrake (Spacebar or Gamepad B), it does not really slow you but lowers your rear wheel grip for better U-turns - you can now press Space / Gamepad Y during Track selection to jump to the Hardcore version - mapped the Angry Emoji to the left bumper on Xbox 360 Controller - added a Pause Menu showing the game Options - added Banner Ad Text customization to the Options Menu Changes: - improvements for less erratic countersteering - made all suspensions softer for a cooler tilting effect during corners - you now need to crash harder for your driver to go flying - you can now reset your car on Hardcore - replaced explosions with less exaggerated metal sparks - removed AI car names for now until a better implementation is found Fixes: - you can now use Emojis in the Campaign - Player Avatars fixed - late joiners in Online Multiplayer should no longer spawn inside ot…
- Update #8 - 22 March 2018
New Features: - added a Handbrake (Spacebar or Gamepad B), it does not really slow you but lowers your rear wheel grip for better U-turns - you can now press Space / Gamepad Y during Track selection to jump to the Hardcore version - mapped the Angry Emoji to the left bumper on Xbox 360 Controller - added a Pause Menu showing the game Options - added Banner Ad Text customization to the Options Menu Changes: - improvements for less erratic countersteering - made all suspensions softer for a cooler tilting effect during corners - you now need to crash harder for your driver to go flying - you can now reset your car on Hardcore - replaced explosions with less exaggerated metal sparks - removed AI car names for now until a better implementation is found Fixes: - you can now use Emojis in the Campaign - Player Avatars fixed - late joiners in Online Multiplayer should no longer spawn inside ot…
- Update #7 - 21 March 2018
New Features: - you can now change your Camera angle under Options - you can now turn collisions on in Online Multiplayer (Beta) - on Hardcore all Tracks now have a slight variation (different layout, new obstacles, reverse), these new Track variations can also be selected in Multiplayer - each AI enemy now comes in the form of a specific driver with name, color and unique driving strengths and weaknesses - added 'The Champ', a rare AI enemy who is very good and rewards a special car when you beat him - added a new crash animation when crashing very hard - AI cars now also deform when you crash into them - the Loading Screen now shows the loading progress - 8 Emojis are now mapped onto the Xbox 360 D-Pad and Right Stick - Replay Ghost Cars are now transparent - added an additional Lap Counter to the top left UI - added 6 new Achievements - experimenting with new crowded stands Changes:…
- Update #7 - 21 March 2018
New Features: - you can now change your Camera angle under Options - you can now turn collisions on in Online Multiplayer (Beta) - on Hardcore all Tracks now have a slight variation (different layout, new obstacles, reverse), these new Track variations can also be selected in Multiplayer - each AI enemy now comes in the form of a specific driver with name, color and unique driving strengths and weaknesses - added 'The Champ', a rare AI enemy who is very good and rewards a special car when you beat him - added a new crash animation when crashing very hard - AI cars now also deform when you crash into them - the Loading Screen now shows the loading progress - 8 Emojis are now mapped onto the Xbox 360 D-Pad and Right Stick - Replay Ghost Cars are now transparent - added an additional Lap Counter to the top left UI - added 6 new Achievements - experimenting with new crowded stands Changes:…
- Update #6 - 11 March 2018
New Features: - new Physics System: the ground type is no longer determined on a per Track basis, but instead can change dynamically (for example: if you hit the dirt border of Serpentines, you now lose grip) - added a new Island with 5 new Tracks Improvements: - changed some Track layouts and added some (risky) shortcuts, reset personal and world records due to these changes, you might lose a Star or two :) - your cars are now sorted by car model instead of order they are unlocked - Netcode improved: enemy positions are now shown more accurately - the dynamic handicap during a race now goes up faster (still same speed going down), handicap minimum threshold is now based on rank: 60% for 1st, 65% for 2nd, 70% for 3rd... - after ending an online race, the next track is automatically selected to prevent accidentally playing the same track twice - Crash FX improved - visual improvements fo…
- Update #6 - 11 March 2018
New Features: - new Physics System: the ground type is no longer determined on a per Track basis, but instead can change dynamically (for example: if you hit the dirt border of Serpentines, you now lose grip) - added a new Island with 5 new Tracks Improvements: - changed some Track layouts and added some (risky) shortcuts, reset personal and world records due to these changes, you might lose a Star or two :) - your cars are now sorted by car model instead of order they are unlocked - Netcode improved: enemy positions are now shown more accurately - the dynamic handicap during a race now goes up faster (still same speed going down), handicap minimum threshold is now based on rank: 60% for 1st, 65% for 2nd, 70% for 3rd... - after ending an online race, the next track is automatically selected to prevent accidentally playing the same track twice - Crash FX improved - visual improvements fo…
- Huge Update coming soon! - 9 March 2018
* New Tracks * Dynamic Ground Physics (Asphalt and Mud in the same Track? Yes!) * improved several existing Tracks * much more...
- Huge Update coming soon! - 9 March 2018
* New Tracks * Dynamic Ground Physics (Asphalt and Mud in the same Track? Yes!) * improved several existing Tracks * much more...
- Update #5 - 5 March 2018
New: - added chat functionality to online multiplayer - the host of an online room can now choose between 3 different handicap modes and set the amount of races per tournament - you can now unlock new unique car styles when achieving a new world record - added 3 new achievements for winning online tournaments with exclusive rewards - added 1 new achievement for beating all police challenges with an exclusive reward - added helper arrows to indicate the direction of the next island in the campaign mode Changes: - ties in online tournaments are now decided in favour of the player who has a higher recent score - Hoonigan car width increased slightly - Rainy River Roads: race time star challenge time increased - added more details to some tracks Fixes: - fixed infinite Lap Counters when joining an online race - fixed an issue with some old world records being displayed instead of more recen…
- Update #5 - 5 March 2018
New: - added chat functionality to online multiplayer - the host of an online room can now choose between 3 different handicap modes and set the amount of races per tournament - you can now unlock new unique car styles when achieving a new world record - added 3 new achievements for winning online tournaments with exclusive rewards - added 1 new achievement for beating all police challenges with an exclusive reward - added helper arrows to indicate the direction of the next island in the campaign mode Changes: - ties in online tournaments are now decided in favour of the player who has a higher recent score - Hoonigan car width increased slightly - Rainy River Roads: race time star challenge time increased - added more details to some tracks Fixes: - fixed infinite Lap Counters when joining an online race - fixed an issue with some old world records being displayed instead of more recen…
- TheSLAPTrain playing Star Drift :) - 3 March 2018
https://www.youtube.com/watch?v=gWoIG2KkCi8
- TheSLAPTrain playing Star Drift :) - 3 March 2018
https://www.youtube.com/watch?v=gWoIG2KkCi8