SPSTEAMPULSELIVE ANALYTICS
The Unlikely Legend of Rusty Pup

The Unlikely Legend of Rusty Pup Steam news

Gory Detail Limited | Oct 19, 2018 | game

Released

0players observed · 26 September 2026 - 08:25:07 UTC

IndieStrategyPuzzle-PlatformerPlatformerAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

The Unlikely Legend of Rusty Pup news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews24
  • Release dateOct 19, 2018
  • DeveloperGory Detail Limited
  • PublisherGory Detail Limited

Genres: Indie, Strategy

Company pages: Developer: Gory Detail LimitedPublisher: Gory Detail Limited

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Unlikely Legend of Rusty Pup Steam news

The Unlikely Legend of Rusty Pup news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.1.4 - Little Tweaks! - 13 May 2020

    A pass over the audio to add a few more sounds. Speed tweaks for lower spec machines (see Config.txt). Tweak to the 3D depth to improve clarity. Easier to see platforms in sleep mode for recon. Minor tweaks & fixes.

  • Version 1.1.3 - More Speed! - 23 January 2020

    All Shaders Optimised for extra speed. Map now highlights last level played. Frontend now better reflects the current level style. Speed improvements across all devices. Left menu pops out when collecting appropriate crates. Various tweaks along the way...

  • Version 1.1.2 - A patch to better see the way - 2 January 2020

    The Light Pulses were a tad on the dull side....yeah yeah, it was a bug :) A bit of polish on the ordering of some drawing. Any bug fixes discovered along the way.

  • Version 1.1.1 - A Series of Tweaks & Fixes - 18 September 2019

    We've pulled all the fixes from the Steam and iOS versions together. Speed improvements. Some graphics tweaks. Bug fixes.

  • V 1.0.6 - Call the Plumber! - 21 March 2019

    Fixed a memory leak.

  • Version 1.0.5 - Once more round the track - 20 March 2019

    A collection of minor bug fixes. Fixed some dressing issues.

  • Version 1.0.4 - Plugging a window - 24 November 2018

    Removed a window that allowed a TriggerFinger click to softlock the 1% section. Make sure a brain is always collected on the 1% section. Added a light that allows progress through a partial collect on VI-IV. Minor tweaks.

  • Version 1.0.3 - Bit of a fiddle about. - 11 November 2018

    Fix for level V-VI - added light to avoid getting trapped if only bottom brain banked. Asserts will no longer stop the game. Fixed assert when Rusty Panic runs onto a lift. Fixed cut off sound on TESLA ambience. Minor tweaks and fixes.

  • Version 1.0.2 - There she blows! - 2 November 2018

    Version 1.0.2 Launcher now allows you to set Texture Size and Vertical Sync Type Universal Shaders - Now compile on OpenGL/ES (can remove SuperVignetteOff on laptops) Can no longer select a wrong facing Lift waypoint. Sleeping Rusty on Lifts no longer forgets how to get off. Rusty will sleep longer on spawn to let you look around more. Stop Rusty Teleporting backwards when hit by a lift from behind. Console window turned off (will not report error, just log it). Various minor fixes and tweaks. You should find that you can now remove the temporary "SuperVignetteOff" flag if running on a laptop onboard GPU (for the people who got stuck after the loading screen). The new shaders should be good for all versions of OpenGL2.0/ES. Setting the Texture Size to "Lo" will also help people with limited GPU memory. vSync Adapt (Adaptive Vertical Sync) will lock the game to the vertical sync until th…

  • Version 1.0.1 lives! - 25 October 2018

    Version 1.0.1 * Fixed framerate spike issue on some of the bigger end levels. * Fixed a rare crash if a Wat falls onto a collapsing platform. * Fixed issue with Rusty falling off a lift if a frame spike happened. * Starting a level with unbanked brains only triggers reminder once. * Quitting a level with unbanked brains will only trigger the reminder once. * The grid will now turn green when placing a platform next to an existing one. * Rusty jumping off a burning/falling platform will now go into correct fall. * Minor fixes

  • Release Day - 19 October 2018

    Hello, we are Chris & Shawn. This has been a total labour of love, we're self-funded, self-published and everything you see/hear and hopefully play, has been lovingly crafted by our own hands. Please take your time, go with the flow, dip in/out and most of all DON’T PANIC! Unravel the Mystery - “The Unlikely Legend of Rusty Pup”

  • Welcome! - 1 October 2018

    Hello and welcome! Head on over to our Q&A section. Please feel free to post any questions you may have about "The Unlikely Legend of Rusty Pup" and we will try and answer ːsteamhappyː - Chris and Shawn - Gory Detail

Patch notes and updates

S.noRelease datePatch nameGID number
113 May 2020Version 1.1.4 - Little Tweaks!3110243848762099594
223 January 2020Version 1.1.3 - More Speed!2597949245047772681
32 January 2020Version 1.1.2 - A patch to better see the way2592316573898697549
418 September 2019Version 1.1.1 - A Series of Tweaks & Fixes2406534841123877443
524 November 2018Version 1.0.4 - Plugging a window2415514774175479125

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.