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Captive

Captive Steam news

Dead Inside Studio | Apr 8, 2018 | game

Released

0players observed · 25 September 2026 - 05:55:00 UTC

IndieRPGFemale ProtagonistHorrorAtmosphericSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Captive news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews118
  • Release dateApr 8, 2018
  • DeveloperDead Inside Studio
  • PublisherDead Inside Studio

Genres: Indie, RPG

Company pages: Developer: Dead Inside StudioPublisher: Dead Inside Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Captive Steam news

Captive news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Captive's Final Version - 20 November 2020

    Captive's Final Version is now live and playable, with minor bug fixes concerning one of the endings, and the removal of one of the achievements. If you had 100% on the achievements before the removal, don't worry, you still have it. All the bugs that couldn't be properly fixed were addressed at the pinned post "Known Bugs & Solutions", at the community hub's discussions tab. It's been quite a journey, and i thank all of you who've supported me thus far. I hope the game has kept up with your expectations, and every positive review, kind message or post at the discussions tab fills me with joy. I hope to see you soon in Samael, take care.

  • Samael in the Steam Games Festival 2020 - 16 June 2020

    I'm very glad to announce that a demo for Samael's Prologue will be available during the Steam Game Festival, and i'll also be attending to an AMA session at 6PM on Saturday, June 20th, to talk to you guys about everything related to my work. Stay tuned, and looking forward to meeting you and checking your feedback on the game.

  • Samael's Storepage Update - 7 October 2019

    Hey everyone, i'm here to announce that the storepage for Samael, which is the indirect sequel to Captive, has just been updated, including a first minutes video. Please go check it out, i'm sure you'll find it very interesting, and wishlist the game if it gets your interest. As always, thank you for your support. https://store.steampowered.com/app/1065910/Samael/

  • Windowed Mode Update - 12 August 2019

    Hello everyone. As many of you asked for it, i've just patched a windowed mode for playing Captive, so i hope this makes the game even more enjoyable for all of you out there. As always, thank you for your support, and expect updates on Samael later this month.

  • We just hit 5000 players! - 4 July 2019

    Hello everyone, i'm very glad to say that today Captive has just passed the 5000 players mark! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32231384%2F687235cd947339d7b8f7f424dc384c3935a60ce8.jpg This is really amazing and something i could never imagine back when the game was launched, so my sincere thanks to all of you for your awesome support. If you enjoyed the game please leave a nice review at the store page, if you didn't already, it really helps me out. You can follow me on my social media for more updates on other projects, aswell as some cool sketches and artwork, it's Dead Inside Studio on Facebook and @thedeadinsidestudio on Instagram! Hope to see you soon (i still got one last surprise planned for this game)

  • Captive Update: A new hidden surprise - 18 June 2019

    Hey everyone! Today i bring you a new update on Captive, with a new hidden scene that i hope you'll all enjoy, if you manage to find it. We also have a sale going on so if you didn't play the game yet, or wanna gift it to someone, now is a great chance to do so! As always, thank you all for your support and if you enjoy the game please leave your review on the store page, it really helps out!

  • 3rd Strike Reviews Captive! "I have to get out of here or something bad is going to happen" - 20 May 2019

    Hello everyone, today 3rd strike made this amazing review on Captive, it's totally worth a read if you're a fan or a newcomer to the game, so go ahead and share your thoughts too! Read the full review here! Also some updates are coming this month, so make sure to keep an eye out for that (i'm talking to you achievement hunters). Thank you for your support and see you soon!

  • Samael's store page is now live! - 17 April 2019

    Hey everyone, i'm very glad to say that Samael's store page is now live on Steam. As some of you may know, this is the second game of my main storyline of horror games, taking place a day after Captive. The game is still subject to many changes during it's development, which is very early right now, but you can check the synopsis and the main features planned for the game on it's store page, add it to your wishlist, and send me your feedback! As always, thank you all for your support, and see you soon! https://store.steampowered.com/app/1065910

  • Captive's 1st Anniversary - 9 April 2019

    Hello everyone, i'm really proud to say that today is Captive's first anniversary, it's been a whole year since the game's first release, and the road hasn't been easy, but your support, positive feedback, and general appreciation of my work is what keeps me going. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32231384%2Fc68d52285f396f02fe2d06d2f8d9851fb50b4350.jpg If you haven't played Captive yet, however, you can buy it now with 50% off! Thank you all for everything, and expect more updates on the next game this week!

  • Update 1.5 - 24 February 2019

    Hey guys, how are you? I've recently uploaded a new update that changes a few textboxes and changed the aspect ratio of the game to complete fullscreen. I hope this little polish makes the experience even better! My next game will be on Steam by April, so i guess i'll see you soon! As always, thank you for your support.

  • About Captive, other projects, and the future - 1 January 2019

    So, it's new year, and i wanted to talk a little about the future of Dead Inside Studio, and about what i've accomplished so far. As some of you might know, Captive was initially made as an entry for a game jam, in which you had to make a game from scratch in one month, and that's when the first playable build of the game was developed. Before that i was working on another horror game called Ghosts, and i will finish it, in time, and i'm sure you guys will love it aswell. I grew so attached to Captive that i didn't want to put the game in the contest anymore, and decided to publish it myself, and it was a really unpolished game at launch. But here we are, the game has changed a lot so far, it gained a lot of polish and depth, and grew into the heart of some of you out there, which makes me very happy, and i must say it has become one of the best looking RPG Maker games on Steam. Captive…

  • Alternate Ending & Post Credits Scenes - 20 December 2018

    As mentioned before, i did some tweaks on the last update, and now the game has a secret ending and post credits scenes, make sure to get to see those, together with an updated store page!

  • Captive Version 1.4 Update! - 16 December 2018

    Hey everyone, today i bring you the version 1.4 update for Captive, which will be the final major update for now, as i plan on focusing on other projects that will soon come to Steam aswell, although i will still be fixing bugs so be sure to send me a report if you find any. This update counts with: -A complete graphical revamp with new animations and effects -Screen filters by Fallen Angel Olivia -New items -A little more lore exposition -Some map changes As always, thank you for your support.

  • Captive's 1 Year of Development Anniversary - 15 November 2018

    Yes, today is Captive's 1 year of development anniversary. It's been a ride, this game was initially suposed to be an entry at the 2017 IGMC, which is a very important game jam, but i grew very attached to the game, and felt like publishing it myself. I have also been delaying other projects for the sake of updating Captive until i feel like it's really finished, because i really love this game, and i hope you love it too. Updates planned for later this month, so keep your eye on that. As always, thank you all for your support, and if you enjoyed the game, be sure to tell people about it on the reviews, it really helps a lot! See you soon!

  • Captive OST now on YouTube! - 19 October 2018

    Now you can listen to Captive's soundtrack on YouTube at our channel! https://www.youtube.com/channel/UCibvSUuIwRL6ck3qrqDWV0g

  • THANK YOU NOTE - 30 September 2018

    Hello people, this post is going to be a long one, and i wish to cover a lot of stuff, so be warned. Today is a very important day in the history of Dead Inside Studio, for several reasons. First off, our debut game Captive, which has right now over 85% positive reviews on Steam and that's awesome, just passed the $1000 sales mark, and that means we'll have our first trading cards ever and a bonus on the paycheck (that's always welcome), so it definetly feels like this is going somewhere! Also, we just signed a contract with IndieGala, and now our games are going to be featured on their bundles and sales (keep your eye on those), that's a huge step that at first seemed unbelievable. Spoilers: there will be a bundle on the 10th of October and also a Halloween sale by the end of the month. So, what am i currently working on? I plan on still doing a couple of content updates for Captive, w…

  • Weeklong Deal for -60% - 24 September 2018

    Captive is now on sale at the Weeklong Deal for -60% price! If you didn't buy the game yet, now it's the time, and if you already did, well, why not give it to a friend? Don't miss that chance.

  • Base Price Adjustment - 11 August 2018

    Hello everyone. As the game is no longer a "new title", the base price was adjusted to $1,99! If you didn't buy the game yet, now it's your chance to grab it!

  • Friday the 13th Special Sale - 13 July 2018

    You can now buy Captive's latest version with 70% discount, and enjoy the updated spooks and scares of the game by the cheapest price ever! What are you waiting for? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32231384%2F2af08b6cdc4d0d67316ca884d837a615492d0205.jpg It's Friday the 13th, the perfect day to play a horror game. Dive into this mysterious tale of horror and suspense right now! Summary "Captive" tells the story of a woman who awakens badly hurt in an unknown cell, without any memories about herself. With no recollection of the events that led her to that, and with her condition only worsing by the minute, she has to break free as fast as possible from this gruesome place while dealing with the dangers that lie in her path. To survive you will have to be quick on your mind, solving puzzles while trying to keep from bleeding out. Will you be able to escape?…

  • Dead Inside Studio Youtube Channel - 10 July 2018

    Hey everyone! We have a Youtube channel now, that we'll use to post trailers and gameplay footage of the games, so be sure to subscribe. Also there's a really special thing on it's way for friday the 13th, keep updated! https://www.youtube.com/channel/UCibvSUuIwRL6ck3qrqDWV0g

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2019Windowed Mode Update2412160539869186214
224 February 2019Update 1.52480825216200611127
320 December 2018Alternate Ending & Post Credits Scenes2417769111281734009
416 December 2018Captive Version 1.4 Update!3244179105172328296

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