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Lanterns

Lanterns Steam news

Artefact Assembly | Sep 10, 2023 | game

Released

0players observed · 6 October 2026 - 01:30:46 UTC

IndieEarly AccessPlatformerPuzzle-PlatformerLocal Co-OpSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Lanterns news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateSep 10, 2023
  • DeveloperArtefact Assembly
  • PublisherArtefact Assembly

Genres: Indie

Company pages: Developer: Artefact AssemblyPublisher: Artefact Assembly

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Lanterns Steam news

Lanterns news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Behind The Scenes Update - 26 September 2020

    Here’s a look at some cool things being worked on. Koala Art The koala characters are coming along nicely, having the animations implemented. Angler Fish Swimming Anglerfish now have the ability to swim! New Font We’ve updated the font being used - to one that has much higher readability. We’re simplifying the presentation of the text moving away from the randomized per character colour and sticking with a more consistent and less prominent shadow colour. Kicking Its always fun to be able to give each other a little nudge. We’re kicking ourselves we didn’t do this sooner. Hand Holding Sometimes trying to be in sync is a little hard. Grab hold and move together, or reluctantly be dragged into the void. Hand holding will allow characters to join hands and move like they are one under single control, but feel free to break away at any point. Stay Up to Date Come join us on Facebook Tweet t…

  • Hey, it’s been a while - 4 August 2020

    We’ve been pretty quiet for some time and are very sorry about that. We’re going to rectify that by getting back on the communications and keeping everyone up to date. We still really want to deliver this game. A lot of things have changed while we’ve been working on Lanterns, for example, when we started we didn’t all have full time jobs, we do now. Juggling work, life stuff and trying to finish a fully fledged game is tricky, but we are still tinkering away to make sure Lanterns gets out the door and is super enjoyable. Hopefully this little update gives a glimpse into what we’re working with. Any other challenges? We had some challenges locking down our art direction but have rejigged some of the vision and are pushing forward with new assets to bring the game to life. We’re a bit behind where we want to be, however the team has been flexible and is moving forward. Some of the team a…

  • Lanterns Update v0.7.0 - 11 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2Fb484397975673631deffbf5b9f090493fa579649.jpg Lanterns Update v0.7.0 In this post PAX POX Lanterns update: { https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2Fbf68152bbc37a27ae6727f50c10aab69feebc362.gif Character Set Collectables Each character set now has Character Set Collectables (CSC). These collectables count towards unlocking a new character set. Character Select portals in the character select level now show the amount of CSC's required to unlock the next character set. Portals in level selects show which levels contain a CSC. New - Character Set Collectable Sprites & Animations. New - Character Set Collectable Particles. New - Character Set Collectable Trails. New - Character Set Collectable UI Feedback. Updated - Character Select Portals include CSC progress. Updated - Level Se…

  • Lanterns Hotfix Update v0.6.1 - 12 August 2018

    In this Lanterns hotfix update: { Bug Fixes Morphing blocks not responding to Lantern rays or auras. Fox Character set - Lantern aura turns off when lantern charge is zero. (Fixed not turning off on level reload). Playable characters slipping off corners of blocks. Turret projectile lifetime tweaked per level. Inverted blocks glow sprite not showing. Minor Changes Fox Character set - Lantern recharge collectables now respawn when a playable character dies. AI has had an improvement on its path-finding ability. Spring blocks now launch just a little bit higher. } - The Artefact Team

  • Lanterns Is Going To PAX Aus - 28 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2F55d54cc9d4ea975c331720c2b2bdcb2861fa6964.gif We're proud to announce that Lanterns will be showcased at PAX Australia. If you're making your way to Melbourne in October, make sure to come and visit us on the PAX Rising floor!

  • Lanterns Update v0.6.0 - 17 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2F2daf40bc6f91c16d78403dd998b03917daec2913.gif Lanterns Update v0.6.0 In this Lanterns update: { Character Art All Character art has been updated to make the Lantern centred to the characters body. New + Updated - Koala Character Set Art. New + Updated - Axolotl Character Set Art. Updated - Moth Character Set Art. Updated - Anglerfish Character Set Art. Updated - Fox Character Set Art. Removed - Skull Characters. (This was going to be the Owl set) Removed - Original Character Set. Character Sets & Progression Character Sets in (intended) play order is: Koala Set - No Lantern charge depletion rate. Axolotl Set - Lantern charge depletion rate introduced. Moth Set - Lantern Aura deactivated when Ray is active. Anglerfish Set - No Aura, only Ray. Fox Set - No Lantern re-recharge rate. Re-charge by collectibles. https:…

  • Lanterns Update v0.5.0 - 16 June 2018

    Lanterns Update v0.5.0 In this fortnightly update: { All Levels Unlocked All levels have been unlocked so everyone has full access to all the levels. Our progression will be changing drastically over time and we will start to lock levels and return to a refined level / game progression system when the time is right. Fifth Character Set We've added a fifth character set. This character set is currently using the original character art. This set's lantern charge does not regenerate. There is a new collectable which restores lantern charge. Moth Character Set - 6 New Levels Moth character set now has 6 (new) playable levels and can be navigated to by either: Finishing the last level in the Owl set levels (temporary Skull Character Set). The level select door within character selecting. Angler Fish Character Set - 29 New Levels Angler Fish character set now has 29 playable levels and can be…

  • Lanterns Update v0.4.0 - 2 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2Fc3213c6a64adb3b7e4dde45a4393541d3da9d99f.gif Lanterns Update v0.4.0 Hey all, sorry it's been quiet over the last month. There's been a lot of development and tinkering happening behind the curtain. Get ready for new and exciting things! In this monthly update: { https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2F42bacd3ad23da62991ca9881b524bb9e7e8ac452.gif Death Particles When a playable character dies - they now create a particle system that quickly moves towards their respawn location. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2F1a01caa20af09a1c87759e7e9f88e11ff202a7eb.gif Coin Collection Particles When a coin is collected - they now create a particle system that quickly moves towards the door/s present within the level. If there are multiple doors - eac…

  • Lanterns Update v0.3.0 - 5 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2F10ae41fde034daf8f114c38ad93767258238ba61.gif Lanterns Update v0.3.0 In this fortnightly update: { Coloured Doors Like the regular door - except these individual doors only allow the same coloured player to activate it. Rather than needing both Red & Blue - The door frame colour determines which colour it needs. Turrets We've added turrets that shoot projectiles at constant intervals. There are normal (always visible), red, blue and purple turret variations. Blocks New - Morphing Blocks. New - Sensor Blocks. New - Spiked Sensor Blocks. Block, Turret & Door Art New - Door Frame (Red & Blue). New - Turret Art. New - Turret Projectile Art. New - Morph Block Art. New - Sensor Block Art. New - Spiked Sensor Block Art. 25 New Levels! New levels that showcase coloured doors, turrets, morph blocks, sensor blocks and the…

  • Lanterns Update v0.2.0 - 21 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2Fca6d63b329357672a92373d98cfe81535c8f3a1e.gif Lanterns Update v0.2.0 In this fortnightly update: { Coloured Coins Like regular coins - except these coins require a light type to be visible and collected. They function the same as normal blocks that go from invisible to visible when the correct light type is shone on it. There's a constant sparkle on each of the coloured coins - so their location is visible. Block & Spike Types New - Inverted Spikes. New - Degrading Blocks. New - Spring Blocks. New - Pivot Blocks. New - Rotation Blocks (Free). New - Rotation Blocks (Motorised). Block & Spike Art Updated - Normal (coloured) blocks now all have the same art. Updated - Spikes now all have the same art. New - Moving Blocks Art. New - Inverting Blocks Art. New - Absorbing Blocks Art. New - Degrading Blocks Art. New - S…

  • Lanterns Update v0.1.0 - 6 April 2018

    In this fortnightly update: { Colour Blind Accessibility - Colour Icons We've implemented colour icons on blocks and spikes. Reorganised Pause Menu In the pause menu there's a new button "Options". This activates a sub-panel that houses options for: Toggling colour blind icons. Controlling audio levels. Bug Reporting. Note: this opens an external link. Credits. Extra Bits and Bobs Iterated on some level design. } Need a Friend? Because Lanterns is currently only local-coop, and sometimes you're in need of a friend but don't have one at the ready. You could try using Parsec . Discord Come join us in Discord. - Nic

  • Lanterns Update v0.1.0 - 6 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32213892%2F92622c7c75bd7a8b26b8e1d726ca594d6fa01b82.gif In this fortnightly update: { Colour Blind Accessibility - Colour Icons We've implemented colour icons on blocks and spikes. Reorganised Pause Menu In the pause menu there's a new button "Options". This activates a sub-panel that houses options for: Toggling colour blind icons. Controlling audio levels. Bug Reporting. Note: this opens an external link. Credits. Extra Bits and Bobs Iterated on some level design. } Need a Friend? Because Lanterns is currently only local-coop, and sometimes you're in need of a friend but don't have one at the ready. You could try using Parsec . Discord Come join us in Discord. - Nic

  • Lanterns Update v0.0.4 - 24 March 2018

    In this fortnightly update: { Respawn Overhaul - Checkpoint Respawning System We’ve changed how respawning works. It no longer respawns your character on the last safe normal block they were standing on. They now respawn at a set location - Candle Stands. Only a single checkpoint (for each player) can be set as the active respawn location. A previously activated checkpoint cannot be re-activated. We’re working on visualisations that make this clear. Extra Bits and Bobs Added Bug Report Button in the pause menu. Added “Level Text” - in the pause menu - that shows which level is currently being played. Hopefully if you encounter any issues, or have suggestions, this will help identify which content you can direct your feedback to. Added Individual UI Player Death count - in the pause menu. Added Build Version Number - in the pause menu. Added Colour Blind Button - in the pause menu. This…

  • Lanterns Update v0.0.4 - 24 March 2018

    In this fortnightly update: { Respawn Overhaul - Checkpoint Respawning System We’ve changed how respawning works. It no longer respawns your character on the last safe normal block they were standing on. They now respawn at a set location - Candle Stands. Only a single checkpoint (for each player) can be set as the active respawn location. A previously activated checkpoint cannot be re-activated. We’re working on visualisations that make this clear. Extra Bits and Bobs Added Bug Report Button in the pause menu. Added “Level Text” - in the pause menu - that shows which level is currently being played. Hopefully if you encounter any issues, or have suggestions, this will help identify which content you can direct your feedback to. Added Individual UI Player Death count - in the pause menu. Added Build Version Number - in the pause menu. Added Colour Blind Button - in the pause menu. This…

  • Discord Server - 14 March 2018

    We've started a Discord server. Feel free to platform your way over.

  • Discord Server - 14 March 2018

    We've started a Discord server. Feel free to platform your way over.

Patch notes and updates

S.noRelease datePatch nameGID number
126 September 2020Behind The Scenes Update3715990047700356558
212 August 2018Lanterns Hotfix Update v0.6.12454911758750294711
36 April 2018Lanterns Update v0.1.04249665521688472390
424 March 2018Lanterns Update v0.0.44249665521688472543

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