SPSTEAMPULSELIVE ANALYTICS
Flock of Dogs

Flock of Dogs Steam metadata

Max Clark | Dec 17, 2024 | game

Released

0players observed · 23 September 2026 - 08:43:16 UTC

ActionAdventureCasualIndieAction RoguelikeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)3,450
  • Revenue (VGI)$21,629
  • Review score86% positive

Flock of Dogs metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)3,450
  • Revenue (VGI)$21,629
  • Review score86% positive
  • Total reviews113
  • Release dateDec 17, 2024
  • DeveloperMax Clark
  • PublisherMax Clark

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: Max ClarkPublisher: Max Clark

Top Steam chartsTop 100 gamesGame directorySteam Store page

Flock of Dogs Steam metadata

Flock of Dogs metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/812380/metadata
Steam Storehttps://store.steampowered.com/app/812380/
Steam Communityhttps://steamcommunity.com/app/812380
PCGamingWiki search
IGDB searchSearch IGDB for Flock of Dogs

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 97 positive, 16 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op

Achievements

15

Platform releases
  • Steam 30 November 2022

Latest Steam announcements

  • Co-Op Fest is Almost as Cool as the Festival Inside Flock of Dogs! - 10 February 2025

    Hello, Happy Co-op Fest! I bet there's going to be some great games. I set out on this project in 2016, in part, beacuse I was mad there weren't more co-op games. Now there's a bunch, which...maybe means my game in particular hasn't done as well, but..I'm looking to forward to Co-Op Fest nonetheless. While the title claims this is a "Major Update", I must confess this it isn't very spectacular. I've added a "flight report card" after every flight (aka run) and there's now a poster in the treehouse that displays your top 10 "highest flights" (aka high scores). There's a few bug fixes (but plenty of bugs left), aaand you can now name the whale. While I was hoping to do more in anticipation for Steam's Co-op Fest that starts tomorrow (the 10th), I've really lost motivation the last few weeks after I traveled to attended my grandma's funeral. Very strange the perspective death provides. It'…

  • Flopdate #2! - 1 January 2025

    Was busy this week with a little clay sculpting commission, but hey, it's nice to make a little money. If you got all your friends to buy Flock of Dogs, maybe I'd have gotten more work done this week :) Anyway, hope you had a Merry Christmas and a Happy New Year. - Fixed the submission feedback form losing focus, if you're playing with a controller - Fixed playing with multiple controllers on the Steam Deck Please submit logs or message me whenever you have map desyncs! (Or any bugs at all, ofc) One of the things I didn't realize when I decided to add online multiplayer when making this game was how hard it is to recreate network bugs, even if you know they exist. -Max

  • Flopdate Dec 26, 2024 - 26 December 2024

    Welp, I love my little game, but alas, the world does not. So Flop of Dogs it is. Can't say I didn't see it coming, but it doesn't feel great. I don't know how much more time I can justify working on Flock of Dogs, but I'll be making at least some efforts up until February's Co-Op Fest on Steam. Fixed some pretty serious bugs this week and was able to add in a fun "Flight Report Card", as I call it. Your "Flight" now gets a rank. I wonder if anyone will ever get the top rank... Anyway, here's a list of stuff I did. - Added "Flight Report" score card, so each run now gets a score, i don't track your high scores yet tho - Ramed 'Carnivore' to 'Monstervore', bc it's more funner - Fixed several issues with final boss! - Put sundial and ffwd button at festival to make it clearer how to fast forward time - Fixed dogs leveling up every time they eat a bone after getting 1 Big Bone - Fixed ui i…

  • Fixed Chasing The Vile Intruders - 23 December 2024

    This update really only fixes the inability to actually fight the final boss, which I screwed up. More fixes coming someday maybe. -Max

  • Flock of Dogs 1.0 Release - 17 December 2024

    Hello, It's a Tuesday afternoon. Look up and you might see a flying dog or three. -Max

  • Flock Launch Delayed - 11 December 2024

    Hello, You can now play through the game, reach the Festival, and experience something very much close to what I envisioned. And it's all available to anyone who owns the games or buys it now in Early Access. So you can go play now! You can reach the Festival! However, the frequency of bugs is just too high for me to feel comfortable releasing into 1.0. Just this morning I ran into a bug that would just end the game very early on. I fixed (I think, people have tested it and it hasn't reocurred). I've been working a long time on this game many years and it's very close, but I hate how inconsistent the experience is and it seems like I could get a lot done in the next few days or a week. If you're interested in group playtests, please join the Discord. Thanks for your understanding. -Max

  • Narwhal's Favor - 28 November 2024

    Fixed some things, did a good amount of work on the Festival. I've defined some new flower powers. The prettiest one is probably the Narwhal's Favor (pictured below). The narwhal horn let's you blow up moons. Spoiler alert. I made a bunch of icons for them. My favorite is the "fat and happy" whale. I've said that if anyone wants to get a tattoo of it, I'd pay. -Max

  • Flock of Dogs 1.0 Launches December 10th (like...98.5% sure) - 19 November 2024

    I swore I would release Flock of Dogs by the end of this year. So. DECEMBER 10TH....probably maybe most likely will be release day. I've been in quiet crunch mode for weeks. I've decided to convert the game to $9.99 with no DLC. This means all of you who had the free game in your librabry, you now own the full game! Please consider either gifting a friend a copy, buying the hat DLC, or buying some Flock of Dogs soap. https://shopofflockofdogs.bigcartel.com/product/floral-hand-body-wash-for-the-flock So, new build is now live and the demo is synced to it. You should be able to play with a friend who doesn't own the game, if they download the friend version (the demo) from the Steam page. Please please let me know if you try this and it doesn't work. I didn't mention this last time, but I shrunk the game install size down from 4 gb to just over 2 gb. Hurray. If I knew what I was doing, I'…

  • The Flight to the Festival DLC Now Available in a Store Near You - 26 July 2024

    Oh, hello there. So this is both a "Major Update" and a "DLC Release"! That's because I consider the Flight to the Festival DLC to really be the main game in Flock of Dogs. It is the co-op, roguelike experience I've been working for 7 years. The Minigame Park and the (all new) beginning area are still free. I did this whole Steam thing in a weird way, I know. Also, the game is still in Early Access, so the DLC is still basically also Early Access. What's new/mostly new/mostly finished are: New biomes New dog tricks New tool upgrades New bosses New clouds New beginning area/tutorial (I don't like calling it a "tutorial") New difficulty levels New poems It Comes With 1 Friend Slot Purchase of the Flight to the Festival DLC includes 1 Friend Slot. With it, you can have 1 friend join you at any time. They just need to download the free base game. For additional Friend Slots, my plan had bee…

  • Weekly (Sorta) Update: Flashy Minimap, Literally - 30 October 2023

    Hello, So, sure enough, although I never promised anything, my weekly build update streak ended. This is partly due to the fact I’ve been working on a new trailer and partly my failure as a human being. Also, this update isn’t terribly exciting either. I’ve shown my game at a few, small more in-person events in the last couple weeks and still felt like I needed to make some changes the beginning sequence to help players understand. I refuse to just put giant text chunks and instead, each time I see someone struggle in a way I don’t want them to struggle, I make inch by inch “concessions” in my “tutorial.” Anyway, build 0.4.155 is now available. - Minimap now flashes the first time you get on the whale’s saddle - New approach for dog damage that I may revert: when they lose their last heart, they buck their riders and auto fly back to whale and cannot be shot down out of the sky and are…

  • Watermelon Tree(?) Maybe - 14 October 2023

    Hello, I'm working on a new trailer for the campaign for Flock of Dogs, so that doesn't fit into a feature/bug list, but here's the other stuff I did: - Pumpkin patch started - Melon made - spig bug wings and improved line work - thinner slide - Regression grabbing double mops fixed - ForkTetro0 removed when coming back from fork to the grove - Level design redo at the fork (again again!) - Fixed lingering Show Hints cc for whale pilot - DashedLines permanently on now - Fixed no null check for nest dog - Pit always tries to summon old Flock - Better arrow nocking - Put balloon ring on festival - Preventing CATboxes from appearing when block buffet ends - Fixed "Injured" appearing on touch and also changed wording to "No Hearts" - "No Kiting Allowed" pops up at grove now midweek build (I introduced some pretty silly issues and pushed a build a few days after last Friday to fix them): - I…

  • Some quick fixes - 9 October 2023

    Fixed collision on the stones at the Fork and getting on/off the ladder from dogback at the treehouse. Fixed the loading screen overlay staying on after loading into game failures or timeouts. Some other reported issues about the black screen or transitioning out of bounds I couldn't reproduce yet, so those aren't fixed.

  • Weekly Update: Digitally, Manually Made Manual - 7 October 2023

    Hello, Alright, so, you'd be surprised, but people have, at times, been confused about how to play Flock of Dogs. So I created a Flock Manual and made it accessible from the menu at any time. I like it. Fun to draw. I also played a lot of StarCraft: BW and the alpha for Stormgate this week. Sorry not sorry. - New Flock Manual in menu - Restructured the Fork area yet again - Fixed some Build-A-Pup 3000 sounds playing at wrong time - Whale parking lot at Rossmoor Park - Plank Bridges are back! - Fixed issue with dead BlobWebs - Fixed leaky faucet - Fixed BlueBirther animation - Fixed BlueBirther loot spread - Fixed an issue with SwitchPro controller, but maybe there's still an issue? - Fixed issue with SkyTrack editing tools throwing a million warnings -Max

  • A Week of Mostly Fixes - 30 September 2023

    Hello, Build 0.4.143 is now available on the public branch. Kinda a boring week. - Fixed generalization of birther, rockden, thornyden hp - Fixed synincg DogHearts count animation state - Fixed joining players not disabling floaties of already playing players - Fixed jetengine CAT preventing whale lift off (sooo ironic hahaha) - Fixed backing out of gavel menu with mouse - Fixed faucet blocking input and droplets turning on when spouting - Fixed null ref error in solarstation topdown/profile view - Fixed EarEel dying RPC - Warnings and errors will now toss damage nums of "!!!" - Wrapped some other warnings - Hiding whale shadow when landing in cocoon - Slightly better whale HUD visuals - Fixed overriding cached preset keyboard maps - Fixed clouds around treehouse with too much water - Workaround for dogs dashing into giants at treehouse and breaking them - Fixed popup controls menu high…

  • Hotfix for Actually Including CATs in the Trader's Wares - 23 September 2023

    Version 0.4.137 (really should be perfectly compatible with ver 136) I didn't update the trader to sell the new (C)etacean (AT)tachments like the turbine, pencils, vacuum, faucet. Also fixed an issue with the "Retreat to Fork" option where everyone but the host would get dropped. Fixed a text wrapping issue. Defined a previously undefined color palette.

  • The CAT System - 22 September 2023

    Hello. The (C)etacean (AT)tachment (S)ystem (hereafter referred to as CATS) allows you to affix a (C)arrier (AT)tachment (hereafter referred to as a CAT) to your whale. It's existed for a long time, but now been much more fully fleshed out, including the abliity to swap them around, install duplicate CATs, and also some super cool new CATs. - Cannons save and load correctly with CAT system - ToolRack tools no longer lost - FestivalFlyer improved - JetEngineCATBox improved - Maybe fixed prep list - Some levelloading issues maybe fixed, but untested - Better treehouse island fencing - Made CloudVacuum CAT that eats clouds for water - Made Faucet CAT that lets you turn on/off water flow - Water numbers pop up in specific locations not just the middle of the whale - Made Pencils CAT that acts barbed defenses mounted on the whale - Made Turbine CAT that, you know, straps a jet engine to the…

  • And We’ll All Float On, Okaaay - 15 September 2023

    Dear Flock, Updates! Version 0.4.130: Floaties animations done! “Difficulty” menu option added, with limited capacity Minimap icons added in Blue Blobs Land Won’t get stuck using ToolRack from dogback anymore CarrierAttachment(CAT) boxes replacing the old attachment system Cannons now attached to whale through CAT box system Fixed whale reins flailing when transitioning levels Cloud colors are now biome specific New idle animations on players (very subtle, probably not worth the time heh) Restructured Minigame Park (brought minigames closer together, shrunk LazyRiver) Fixed pup null ref on Build-A-Pup 3000 Fixed BlueBirther pulsing animation Improved “how to fire cannons” tips Shelves can now be installed on either flipper Whale sinking now brings the group back to the Fork instead of forcing everyone back to title screen Can build nests midair now Can swipe the water bowl with your mop…

  • Moonbones for the Masses - 8 September 2023

    Hey everyone, It’s been a while, so I’m pretty excited/nervous to finally update the public build and share all the things I’ve been working on. As for other interesting news, I went to GDC and saw someone wearing a Flock of Dogs shirt! Then I came home and got COVID, then I broke my ankle playing soccer and had to have surgery. I would say those things delayed me a bit, but only slightly. (As I type this, I’m headed to physical therapy, got new running shoes, and am expected to return to soccer in about a month, so I’m in a good mood.) Here’s a recap of the features added since February 15th: Moonbones Reworked the tutorial/treehouse area/fork area Dog breeds have different starting stats now Holding down input no longer required on menu, if only 1 local player Support for controllers without triggers And a “simple aim” option, if you don’t have two thumbsticks Minigame Park has some p…

  • Belated Valentine's Day Update - 15 February 2023

    Feb 15, 2023 Many fixes. Network stuff, UI stuff, gameplay, etc. Added a controls menu and an in-game platform I call the "input switcheroo" to view controls and rebind controls, if you're using a keyboard. You can now start straight away at the Minigame Park, the Fork, or the Treehouse, which is cool. The big news is that you can now also go beyond the gate, into the Air River, and play a demo of the first two biomes. And the Flight to the Festival DLC page is now up on Steam. -Max P.S. Alright, so of course, many things are unfinished, so I won’t even bother listing those. I plan to release an official FoD Development Sky Map (aka road map) in my next update. I will mention some significant known issues though: If you venture beyond the gate, sometimes, after completing the two demo stages, some clients will freeze at a black screen. Sometimes, everyone freeze. Sometimes, the game rec…

  • 3rd Week EA: All I Want For Christmas is Bug Reports - 22 December 2022

    Merry Christmas! Santa's brought me only bugs, which I love, because I eat them alive. Also, you can now consistently, successfully kick people out of your game. The menus are prepped for future Friend Slotting. I've done away with the thorny brambles blocking the air layer. This always seemed weird to me, but I wanted some method of trapping the dogs in the treehouse area until they meet the whale. So I've reworked the giant tetris blocks a bit so they're damageable even by slow whale rammings. You can access emotes with 1 or with the DPad now. They're somewhat limited, but lemme know if there's some emotion you just must convey. Man, UI tweaking is so fiddly and takes so long. I'll just mention though that it's so nice that I no longer really clench up in fear that my game will break when I'm playing online with a friend and we're transitioning from are to area. So that's some progres…

Patch notes and updates

S.noRelease datePatch nameGID number
11 January 2025Flopdate #2!1786573931020436
226 December 2024Flopdate Dec 26, 20241786573930856772
323 December 2024Fixed Chasing The Vile Intruders1786573930739071
49 October 2023Some quick fixes5220292521194567487
523 September 2023Hotfix for Actually Including CATs in the Trader's Wares5219165352632015586
615 February 2023Belated Valentine's Day Update5059267908812123742
722 December 20223rd Week EA: All I Want For Christmas is Bug Reports5000716037443589682
818 December 20222.5 Weeks of Early Access, Bug Fixes, Feedback Form, Beyond the Gate(?)5623338145762751151
97 December 2022One Week of Early Access Down4980448574104159753
103 December 2022Loading Screen!4979322040023399815
113 December 2022Day 2 Fixes4979322040022364532
121 December 2022Hotfix for some Macs unable to load SkyTrack and BattleZone .jsons4979322040015097729

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID812380
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 17, 2024
DeveloperMax Clark
PublisherMax Clark
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent86%
Positive reviews97
Negative reviews16
Total reviews113
Steam recommendationsNot available
Achievements15
Average playtime forever251 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/812380/

Short description

In Flock of Dogs, ride flying dogs that live on a flying whale. Together with your friends, go on a hand-drawn, procedurally-generated, Dr. Seussian, roguelike road trip through the sky. Co-op multiplayer for 1-8 players online and/or locally. There

About this game

Flock of Dogs is a quirky, top-down, co-op roguelike. Fly through the sky with your dogs, friends, and a floating whale. Everyone is headed to the Flying Festival at the end of the Air River. Battle monsters and help critters make it to the big party. Procedurally generated, hand-drawn world Feed, water, and level up your dogs Pilot a flying whale that acts as your mobile battle station Descend into caves to fight boss battles against massive Cave Beasts Encounter critters and folks that need your help on the journey Take a break with minigames at the dog park! At its heart, Flock of Dogs is about being a weird world with friends. You can play locally and/or online. You can share a keyboard with one other friend. The progression in the game is focused on the dogs and the whale, so players can join or drop at any time and won't be left behind. Maybe the best feature is the Friend Slot... A Friend Slot allows one of your online friends to join you for free! Anyone can download the "Flock of Dogs - Friend's Pass" and then join the game of someone who purchased Flock of Dogs. One Friend Slot comes with purchase Invite any friend (and each time, it can be a different friend) Friend Slots stack, so if two people own the game and are playing together, 2 more friends can join them using the Friend's Pass to make a team of 4. Flock of Dogs is my little dream world. The music was created by my friends and family. Wherever and with whomever you play, I hope it's a magical flight. -Max

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
28Full controller support
17Includes level editor
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Flock of Dogs's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Flock of Dogs's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Flock of Dogs at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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