- Enhanced Edition Version 2 is live! - 27 August 2026
Hello there! It's been awhile!A new update for Knight Bewitched released today:Revised the script (again)Fixed a crash that could happen in the final dungeon...And that's it!ContextI recently broke my long hiatus to release some much-needed QoL updates for the Android version of the Enhanced Edition. The updates were extensive enough that I needed to replay the story from the beginning, and, well... I found myself being so unsatisfied with the writing that I decided to go through and rewrite every major cutscene in the game. Again. While NPCs and minor scenes remain mostly the same, every major cutscene has been revised in one way or another. Needless to say, the script has been substantially improved.I will admit that, while this was a huge undertaking, it's a relatively small update in the grand scheme of things, and it probably isn't worth playing through the entire game a 2nd or 3rd…
- 5-23-2023 Winterfall Cavern Update - 23 May 2023
Hello! Over the years I've received a few reports of players getting soft-locked on the Winterfall Cavern wisps. This is a confusing bug as I've never been able to replicate it, and it doesn't seem to happen to everyone. That said, it does seem to be a legit issue, so I implemented a shortcut: Facing the circled tile here will allow you to bypass the wisp puzzles. That's all! Have a good one!
- Knight Bewitched has trading cards! - 28 March 2023
Hey there! I don't know who needs to hear this, but as of this morning, Knight Bewitched has community items! These include trading cards, badges, emojis and profile backgrounds! Anyway, I don't understand how the community item system works, but Knight Bewitched has them now, so enjoy, or something! Other stuff My latest game, Absinthia, has a Mac version now! Also, both Absinthia and Knight Bewitched: Enhanced Edition are being ported to Android! Both games are available in open testing now on the Google Play Store, and if all goes well, should be officially released sometime early next month. And that's all for today! If you have any feedback on anything, feel free to leave a comment or help feed the algorithm by writing a review!
- 3-25-2023 Bugfixes and Absinthia launch - 25 March 2023
Hello again! A small patch for KB:EE released today: The options menu choices have slightly better coloring to differentiate between settings The "Tell Me Your Secrets" achievement will now properly activate after finding 10 or more secret areas The Elfweed and Pirate's Stash buffs should no longer be cleared after certain scenes and boss fights The Absinthia Wolf statue in the Halonia Statue Room will now redirect the player to Absinthia's steam page instead of the Kickstarter page In Nilheim, Stray will no longer speak if he isn't in the party The grave scene can no longer be skipped after entering Nilheim for the first time The next title in the Knights of Ambrose series, Absinthia, is available now on Steam! Pick it up soon if you haven't already--or if you have, don't forget to leave a review! If you run into any problems from this update, feel free to comment here or email me: Jkw…
- A new Absinthia demo is live! + Release date - 17 January 2023
Hello everyone! An expanded demo for my upcoming game Absinthia is live on Steam! Don't forget to add Absinthia to your wishlist while the demo's downloading! We need wishlists for the almighty algorithm! In addition, the release date for PC is officially March 13! If you have any questions or feedback, feel free to comment here or join our Discord server!
- 8-17-22 Patch - 17 August 2022
Hello, another small bugfix update was released today: It should now (hopefully, finally) be impossible to obtain multiple Wands of Fate from Keller It is no longer possible to forge multiple Schicksalsschlags (even if you have a duplicate Wand of Fate already) If you have accidently forged 2 Schicksalsschlags, re-entering Ullo's Forge will automatically refund your Arcanite Ores and allow you to forge another weapon If you encounter any issues, please comment here or email me at Jkweath @ gmail.com as I don't actively monitor discussion boards.
- 8-4-22 bugfixes - 4 August 2022
Hello, A small bugfix patch was released today: It is no longer possible to obtain a 2nd Wand of Fate after making the Schicks-whatever staff Uno's Shadow Step damage formula was fixed Vladi and Mirin's Return mechanic now functions as intended If you encounter any problems, feel free to comment or email me: jkweath (@) gmail.com.
- 7-31-22 Achievements fix - 31 July 2022
Hello, I've released an update today addressing achievements: After completing the Sealed Tower, speaking with the nun in Halonia's middle section (where the statue room is) will refresh achievements. Due to how the Strife fight was set up, you'll get the achievement for defeating him regardless of if you've challenged him or not. All achievements involving defeating the final boss could not be included in this fix. If you want these achievements, you'll need to defeat the final boss again. Many apologies for the troubles. If you encounter any issues with this update, feel free to leave a comment or send me an email: Jkweath (@) gmail.com.
- The Absinthia Kickstarter's Final Push - 27 June 2022
Hello everyone! The Absinthia campaign has made it far thanks to everyone who's played Knight Bewitched and helped its crowdfunding campaign last year. Thanks to your efforts, we're currently at 82% funding as of this writing. Though the campaign's performed well up to this point, the reality is that we're still 18% short of the base goal (about $3,600 as of this writing). Kickstarter is an all-or-nothing platform, so if we don't reach the goal, then we don't receive any funds. If you haven't pledged already, now is the time to do so. If you don't want to or can't afford to pledge, you can still help support the project by following and/or retweeting my Kickstarter links. If you're interested in making a pledge, here's an overview of the rewards: Tier 1: Digital Key Tier 2: Digital Key, OST & Desktop Wallpapers Tier 3: Bewitched Bundle (digital keys for Knight Bewitched: Enhanced Editio…
- 6-4-22 Kickstarter Update - 4 June 2022
Hello again! Thanks to the many generous folks who pledged to the Knight Bewitched Kickstarter, the Absinthia campaign is off to a great start! We're currently at 40% funding with 25 days to go. If you plan on purchasing Absinthia upon its release, please consider pledging to the campaign instead. Every pledge helps, even if you're just buying a digital key. We need all the help we can get! Here's the link to the Kickstarter! I recently released an update detailing our budget and collaborator breakdown. I also have an update on the Kickstarter rewards: Tier 1: Digital Key Tier 2: OST + Desktop Wallpapers Tier 3: Digital copies of Celestial Hearts and Knight Bewitched Tier 4: Absinthia Early Access (~1-2 months in advance) The following tiers also include tiers 1-4 and a unique Discord server role: Tier 5: Leave a message! (on a poster, grave, book, or TV) Tier 6: Design a legendary weap…
- 5-30-22 update and Absinthia Kickstarter Launch - 31 May 2022
Hello! A small update released today: Added Twitter and Discord buttons to the start menu Changed the Absinthia Kickstarter pic in the start menu Updated the cute wolf statue in the Halonia Statue room to offer a link to Absinthia's Kickstarter page The Absinthia Kickstarter The Absinthia Kickstarter is LIVE! Here's the link! And here's a quick overview of the reward tiers: Tier 1: Digital Key Tier 2: OST + Desktop Wallpapers Tier 3: Digital copies of Celestial Hearts and Knight Bewitched Tier 4: Absinthia Early Access (~1-2 months in advance) The following tiers also include tiers 1-4 and a unique Discord server role: Tier 5: Leave a message! (on a poster, grave, or book) Tier 6: Design a legendary weapon! (5 slots) Tier 7: Become an NPC! (40 slots) Tier 8: Design an enemy! (10 slots) Tier 9: Design a boss! (5 slots) Tier 10: Design a quest & NPC! (3 slots) Tier 11: Become a dungeon ma…
- The Absinthia Kickstarter is LIVE! - 30 May 2022
Here's a link to the Kickstarter! And here's a quick overview of the reward tiers: Tier 1: Digital Key Tier 2: OST + Desktop Wallpapers Tier 3: Digital copies of Celestial Hearts and Knight Bewitched Tier 4: Absinthia Early Access (~1-2 months in advance) The following tiers also include tiers 1-4 and a unique Discord server role: Tier 5: Leave a message! (on a poster, grave, or book) Tier 6: Design a legendary weapon! (5 slots) Tier 7: Become an NPC! (40 slots) Tier 8: Design an enemy! (10 slots) Tier 9: Design a boss! (5 slots) Tier 10: Design a quest & NPC! (3 slots) Tier 11: Become a dungeon master! (Design a dungeon, boss, NPC & Quest) If you're strapped for cash or just want a digital Steam key, no problem! For the first 24 hours you can pick up an Early Bird Absinthia key for just $12 (normally $15). FAQ Will there be digital keys offered for other platforms (namely the Nintendo…
- Absinthia - Kickstarter Preview - 25 May 2022
Here is the link to the Kickstarter preview for Absinthia. You can view the campaign and rewards here in advance! If you have any feedback or suggestions, feel free to leave a comment on the preview itself, here, or on our Discord server. And as always, you can follow the pre-launch page here to be notified exactly when the campaign goes live. The campaign will launch in 5 days (May 30) at 10 AM EDT. See you soon!
- Absinthia: Kickstarter launch date and console ports! - 16 May 2022
Hello again! I have some big news for my upcoming Kickstarter campaign for Absinthia! First, a launch date: Absinthia's Kickstarter will launch on May 30. Click here and tap the "Notify me on launch" button so you'll know exactly when it goes live. The pre-launch follower count is a good indication for how well the campaign will perform, and I'm doing one big final push to get that number as high as possible, so I greatly appreciate your help here! If you're wondering what Absinthia is, feel free to check out its store page. A free demo is also available! Console Ports It's always been a dream of mine to have one of my games featured on consoles. It's finally happening: Absinthia will be ported to the Nintendo Switch! The porting and publishing will be handled by Ratalaika Games. That's about all the info I have on this for now - I'm not 100% sure yet if Absinthia will be ported to…
- Team Bewitched Discord + Absinthia demo update - 24 April 2022
Team Bewitched finally has a Discord server! Feel free to join and discuss Knight Bewitched, Absinthia , and any of my other games (or just stuff in general!) Absinthia Demo Absinthia Alpha demo 1.5 was released today. The free demo is available on Absinthia's store page! "Stretch Screen" in the Options menu was updated to allow the player to choose between four full-screen options: "Off" (no stretch), "Pixel Perfect", "Soft" (filtered stretch), and "Stretch" (no filter) -Temporarily removed "the Stretch Screen" option as it's causing lag spikes. Full-screen will default to Filtered Stretch until this is fixed Some skills, items, and location names were changed to prevent text oddities All interactable objects had their floating text replaced with "?" symbols to fix a similar problem as the one above Many sound effects (mostly tied to skills) were replaced with new ones* *Absinthia stil…
- Absinthia - more screenshots and Kickstarter info - 16 April 2022
Hello again! Not too long ago I made a small update to Knight Bewitched to add a button to Knight Bewitched' title menu that links to the Absinthia Kickstarter pre-launch: Click here to follow the Kickstarter pre-launch page so you can be notified when it goes live! With that out of the way, let's talk Absinthia news, starting with a WIP of the new cover art: If you're wondering who these characters are: On the left is Freya, one of Absinthia's protagonists. On the right is Ruthea. If her name sounds familiar, that's because she's the great-granddaughter of a certain hero you already know about :) And more screenshots! (I'm still working on the lighting. Forgive me!) The Absinthia Kickstarter I'm still working on accruing followers for the Kickstarter campaign as well as securing a publishing deal for a Nintendo Switch port. With that said, I'll likely be delaying the campaign until lat…
- Knight Bewitched news and Absinthia Kickstarter + demo - 23 March 2022
Hello everyone! I wanted to take an opportunity to share a few fun tidbits about Knight Bewitched followed by some news for my upcoming title Absinthia. First, Knight Bewitched is coming up on its 4-year anniversary! Originally released on April 18, 2018, Knight Bewitched was my 2nd official release. As most of you (should) know, I updated Knight Bewitched to the Enhanced Edition in August of last year, completely overhauling the game with new content, features and a much needed dialogue pass. To date, Knight Bewitched has sold about 5,800 copies on Steam. With Steam key activations, that number goes up to 9,700. Adding in purchases from other sites like Itch.io, Aldorlea.org and the Google Play store, I'm guessing the total number of copies sold rests somewhere around 15,000! Absinthia With that out of the way, let's talk about our upcoming title Absinthia! Make sure to stop by the Ste…
- The Steam jRPG Sale is live! - 16 March 2022
Hello everyone! The Steam jRPG sale has begun, and there's huge discounts across every jRPG I have for sale on Steam, including: Knight Bewitched Knight Bewitched 2 Celestial Hearts All of my older games are on sale as well: Mari and the Black Tower Finding Light Knight Eternal Roguelite 2 You can also purchase every game in a bundle for an even bigger discount! Lastly, the next title in the Knights of Ambrose Saga, Absinthia, has a Steam page! Don't forget to add it to your wishlist and help keep the algorithm monster fed! Have a great week!
- Announcing Absinthia - 19 February 2022
A tale of broken hearts and mending souls... (If you're wondering, "Wait, wasn't it called Absinthe?", it was, but we changed it...just in case) You can wishlist Absinthia on Steam today! Absinthia is the next title taking place in the world of Ambrose and the first title being developed under the newly-formed Team Bewitched, consisting of myself, Lilliana "Ginal" Young as co-writer and creative consultant, composer Jazz Stewart and cover artist Rae Stilwell. As with my other titles, Absinthia is being developed as a stand-alone game; however, it also serves as a sequel, taking place ~1 year after the events of and featuring some characters from Celestial Hearts. More screenshots and details on the story and features can be found on its Steam page! A demo for Absinthia will be available soon (hopefully within the next few weeks!). A Kickstarter campaign will launch around May. Right now…
- 2-11-2022 Small Patch - 11 February 2022
Just a few small updates! -Updated statue for Legends of Astravia to announce the upcoming demo and Steam page -Updated Tribulation statue to reflect that it is no longer in development (best of luck to you Desdemona! Feel free to reach out to me if you ever return!) -Soothing Mist now revives allies as originally intended -Fixed dialogue in 2nd fight with Alduin If you have any issues with this update, feel free to comment here or email me anytime: jkweath @ gmail.com. I'll have more updates for my next project, Absinthia, soon. Stay tuned!