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GunnRunner

GunnRunner Steam news

pixelCast Games | Mar 17, 2023 | game

Released

0players observed · 6 October 2026 - 23:02:05 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

GunnRunner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews17
  • Release dateMar 17, 2023
  • DeveloperpixelCast Games
  • PublisherpixelCast Games

Genres: Action, Indie

Company pages: Developer: pixelCast GamesPublisher: pixelCast Games

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GunnRunner Steam news

GunnRunner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Assist Mode - 28 April 2023

    Assist Mode Most important thing to note here is **Assist Mode**. For those that cannot enjoy the game in the intended challenge, but still wish to experience what the game has to offer. Achievements can still be earned on this mode. Albeit, this can still be a difficult task. But leaderboards will not populate with runs completed while Assist Mode is active. Assist Mode added in the Extra section in the Options menu Enemy bullets do no damage Sword hitbox size increased Permanent fast-dash Unlimited air-dashes No bullet spread While Assist Mode is active, achievements still activate, but times cannot be submitted to the leaderboard General Sum of Best and Single Segment times can now be viewed from the "level stats" menu (both standard and gild) Game time is now visible on the World Timer when beginning on World 1, level 1 Game time is reset upon returning to the title screen Splits no…

  • GunnRunner Major Update - GrandRunner and Workshop - 17 April 2023

    This update rounds out GrandRunner with 20 levels. Meaning we have reached our 120 level goal. Good luck running and chasing those records! Also checkout the new section in the settings called "Extra"; a few items for accessibility and speedrunners. World and full game times will now be saved locally. Workshop integration has been finalized through the level editor! You can create content and upload it straight to the Steam Workshop through GunnRunner. Share your levels with the world! Onto finishing out the Guardians for each world. For those that signed up for the raffle during PAX EAST 2023, stay tuned! Player Legs now appear red while unable to dash Legs now appear blue when Astro can fast dash Holding up or down will now pan the screenObjects Blockers can now be continually shot and kept in hold state Blocker hitbox size slightly increased for better shot accuracy Toggle doors now…

  • v 9.7.5 Patch Notes - 21 March 2023

    Quick patch before PAX to improve tutorial levels for beginner players. And achievements for defeating guardians will now pop upon entering the gate. Objects Blockers now will stay in position if the player continually shoots themShell/UI Achievements should now work for GuardiansLevels Changes made to levels: "Open Seed", "Juts", "Brief Stay", and "Loose Paths". Open Seed, Brief Stay, and Loos Paths leaderboards have been resetVarious bug fixes, visual improvements, and performance enhancements.

  • RELEASED! Out of Early Access! - 17 March 2023

    https://www.youtube.com/embed/dNm7BSIlRNI This update is the doorstep release for GunnRunner out of Early Access. There is still work to be done though! Completion on the 3 world bosses for Expert, Master, and Grand Runner are under way. And we still need some final touches on levels in the Grand Runner world. As well as a few odds and ends here and there (more to come on that).Important to note that we will be moving officially into season 01 leaderboard, so progress for levels will be reset. Do not worry about old scores! If you played and submitted scores during season 00, they will be viewable from within Gunn Runner (if the time was good enough). Player Delay for shooting slightly reduced to improve player feelObjects Blockers now hold position a bit longer before transitioning back to original Pylons now have arrows pointing in the direction of the End Gate Indicates purpose of py…

  • GunnRunner Lighting and Performance - 7 March 2023

    GunnRunner now has sick lighting! Had some great feedback over the weekend, so time was spent on making the game aesthetically more appealing. And I believe I have done just that. Enjoy the nice visuals. And if they do not please you, it can be easily toggled in the settings menu. Balance changes were also made to the Novice and Competent bosses. Work is still being done on the rest of the world bosses. Numerous changes to levels across Novice to Expert. As well as additional levels added into GrandRunner (good luck). Would love additional feedback; it helped this update happen! Come on by our Discord: Offical pixelCast Games Discord

  • Huge Update! Challenging bosses, crisp sounds, and much more! - 17 February 2023

    This update includes a plethora of sound effects added to the game. As well as three challenging bosses added to the first three worlds. Check details below, but the gist of the update is right there. Enjoying battling your way through these large enemies. Player Delay added to gun recharge to prevent fast tapping shoot button Slightly increased coyote time on all movement mechanics Added edge leeway to dashing under ceilings Objects Blocker and Toggle-Door now stop Edge Enemy laser shot Shifter slides faster Phased-Out toggle door recharges faster Sound Sound effects added everywhere Shell/UI Level Times menu renamed to "Level Stats" Level Stats now show badge progress World Gates now gild if all levels are gilded inside the world Bosses can now be accessed from each world Progress towards challenging a boss is now visualized on the level select screen Enemies Collision for Edge Enemy…

  • GunnRunner Alpha Changelog v 0.8.5 - Several Steps Forward - 20 March 2022

    Player Gun no longer stops shooting when held down. Instead, fire rate slows and accuracy decreasesAnimations re-sprited for landing, fast-falling, jumping, and dashingReduced fast-fall speedWindow to input fast-fall increased to just before peak jumpThere is now a very short time between pressing shoot and the player actually shootingThis is is too reduce firing in unintended directionsShot SFX will now pitch lower the longer you hold the fire buttonDashing from a fast-fall will always produce a max dashJump buffer added when attempting to jump while player is under a ceilingThe jump will occur after the player clears the ceiling Level Editor Beamer addedCan be toggled to always onCan be rotatedFloatee addedCan adjust direction and speedCan be set to stationaryMotion Gate addedSet toggle key for specific doorsPelter addedCan set shooting speed (0.75 second intervals)Can set shooting an…

  • Early Access Get! - 4 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34828305%2Fc5228ecfea1fbde2f31ca8eab6e290f954ba9e9e.png Well look at that. Early Access. Oh! This also comes with an update. Because people like stats. Player Fastfall can now be buffered out of hit stun Can now buffer a grounded dash after falling from an airdash Shell/UI New "LS" & "RS" stick icons for gamepad "cancel" and "confirm" changed to "back" and "continue" respectively Level select screen visual improvements "Press to Start" option added to settings Allows player to start level at own discretion Local world time added to world select New "extras" option on main menu Shows player and enemy stats Levels All levels can now be gilded (all objectives achieved at same time) Gilded levels now have their own leaderboard Various bug fixes and visual improvements

  • GunnRunner Alpha Changelog v 0.7.8 - Rewards, Time Trials, Results - 27 April 2019

    Player Dash can now be buffered before hitting the ground for an immediate no impact dash Level Editor Pylons have been added Press " ", or "m" on keyboard, or use the dpad on gamepad to adjust the timing Results screen show up in editor Objects NEW Pylon! It is an editor defined time trial Shoot it to begin the timer Reach the exit or a checkpoint to save the remaining time Shoot multiple pylons to add remaining time with new time Failing (not reaching the end gate or checkpoint before time up) will reset all pylons Reach End gate with remaining time and all pylons shot to achieve objective Checkpoint now properly saves objectives, buttons, and pylon states Shell/UI Completed levels shows a pole on level select Completed objectives like poke and passive will be attached as flags on the pole Times are now only recorded in seconds End of each level now shows a results screen Frames: Tota…

  • Alpha Update v0.7.5.1 - Custom Controls & Content - 13 April 2019

    Many players have request the ability to rebind controls! Well here it is. Update also includes new levels, new objects, and reworked enemy. Player Added a 1 Frame turn around animation when on ground Easier to dash/jump into or over small gapsLevel Editor Directional Pad buttons now control object modifiers (was stick clicks)Objects NEW blocker object Shoot to expand as a wall object Reduced size of Gate bounding box for world select and level gatesShell/UI Background generation now follows the view around Keyboard and Gamepad controls can now be remapped in settings New toggles in settings Submit times Show leaderboard Generate clouds Generate background Pixel scaling (1x - 3x)Enemies Heavy enemy is not a vertical mover with a standbox Reduced hitbox size of Fly enemy Reduced hitbox size of Crawl enemy Reduced hitbox size of Basic enemy Basic enemy now falls if there is no floor below…

  • Private Early Access? - 4 April 2019

    If you have not already, wishlist the game by clicking the button on the store page! Want to play the game now though? Head to our website, join the Discord and ask about Early Access! Official Website

Patch notes and updates

S.noRelease datePatch nameGID number
128 April 2023Assist Mode5133583642655927886
221 March 2023v 9.7.5 Patch Notes5125698536872598232
320 March 2022GunnRunner Alpha Changelog v 0.8.5 - Several Steps Forward4259848535837221483
427 April 2019GunnRunner Alpha Changelog v 0.7.8 - Rewards, Time Trials, Results2432417221743660173
513 April 2019Alpha Update v0.7.5.1 - Custom Controls & Content3763229740651193523

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