Try to seize me news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews5
- Release dateApr 17, 2018
- DeveloperArdoetia Productions
- PublisherArdoetia Productions
Company pages: Developer: Ardoetia ProductionsPublisher: Ardoetia Productions
Try to seize me Steam news
Try to seize me news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Launch discount soon over! - 23 April 2018
Hey there beautiful humans! I just wanted to inform you guys that the launch discount will run for about a day more now! So if you want to grab a copy of the game at a discounted rate this is the last chance for now. What am I currently working on? Nice of you to ask! I am currently working on adding a co-op experience (not versus each other), this will also be a singleplayer experience. More specifics on how exactly that will work will be available at a later point once I have smoothed out the experience a bit. The current draft is that it will focus around avoiding bombs with puzzle elements that reacts to if its played alone or with friends. Why? Well, being a multiplayer game is all fine and dandy, but given that this would assume a lively community this could quickly turn into a waiting game, which is no fun! So I am adding a secondary gameplay experience that probably is not the s…
- 1.0.2 Graphical changes and bugfixes. - 21 April 2018
Changes: Fixed an excessive server side cleanup that could in some cases cause disconnection. Changed a ton of textures to more unique textures. Fixed a gamebreaking bug where you were constantly stalking, eh, spectating fellow players even when alive. Fixed bugs wtih the new network logic (should now no longer be resistant to this change.) Fixed a misbehaving version control (that blocks you from playing if you do not have the newest version to avoid bugs) so that it should no longer be fighting you to play even when you have the newest version.
- 1.0.1 Minor patch. - 18 April 2018
This is just a small cleanup patch. Changes: Changed some network logic to reduce the clutter (Changed some legacy code) Changed a few graphical assets. Happy gaming :)
- LAUNCH!! - 17 April 2018
Hi there fantastic human! are you having a great day?! I am! WE HAVE LAUNCHED Fun times ahead! Grab a copy of the game and play with your friends! So... What now? With this I am happy to announce our Trello! where you guys can see the future plans and progress! Its a bit empty for now, but that will change when I have a better grasp of the needed features. I hope you guys will have an amazing time and that we get more life on our Discord! I really hope to have an amazing relationship with you all, and that we can have a great journey into the development of this and future games! But why would I use my money on this? You want to play a fun intense game with friends! If you want to support and help a new developer, that wants to give the best that he can? Not enough? Ok, well I can tell a bit about myself then, I am from Norway. I have a couple of years of game dev university. Ardoetia P…
- Launch hype! - 15 April 2018
We are closing in on launch Hi there beautiful humans! There is now a new trailer that has more up to date content! I am looking forward to see what you guys think of the game, and I am looking forward to working with you guys to make the game even better! Yes I am not planning on abandoning or otherwise leave the game at the current state! I will also point out that I do have another game in the works that I previously put a lot of effort into, so you can expect more on that later! The music in the trailer can be found at Soundcloud if you want to listen to more of his really cool stuff! There is plans for adding more maps and characters down the line, and to monitor what features you guys feel the game needs! Join us at Discord!
- Runnerup progress to launch - 8 April 2018
I have now added several new screenshots to reveal some of the changes that has been made to the game graphically. There is now new icons and there is now a screenshot of the new menu. It is likely there will be some updates to the trailer at some point before the launch too. Fun times!
- Runnerup progress to launch - 8 April 2018
I have now added several new screenshots to reveal some of the changes that has been made to the game graphically. There is now new icons and there is now a screenshot of the new menu. It is likely there will be some updates to the trailer at some point before the launch too. Fun times!
- Good progress towards launch. - 4 April 2018
As we have finally hit the Coming Soon I wanted to give an impression of how far along we are. The trailer was made without all of the new graphical and polishing elements. The last few weeks we have been working hard on updating, polishing and redoing a few systems, most of the backend stuff should now be fairly stable! A taste of one new graphical element: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32511843%2Fd82bcc4f390181e47292e057d28c4e383be0e7e0.png There has also been some updates to the animations (the baton now resemble hitting rather than swatting a fly) and an actual jumping animation. There is more to come!
- Good progress towards launch. - 4 April 2018
As we have finally hit the Coming Soon I wanted to give an impression of how far along we are. The trailer was made without all of the new graphical and polishing elements. The last few weeks we have been working hard on updating, polishing and redoing a few systems, most of the backend stuff should now be fairly stable! A taste of one new graphical element: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32511843%2Fd82bcc4f390181e47292e057d28c4e383be0e7e0.png There has also been some updates to the animations (the baton now resemble hitting rather than swatting a fly) and an actual jumping animation. There is more to come!
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