SPSTEAMPULSELIVE ANALYTICS
Dead Ground:Arena

Dead Ground:Arena Steam news

VRillAR | Sep 3, 2018 | game

Released

0players observed · 25 September 2026 - 15:57:17 UTC

ActionIndieViolentGoreVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Dead Ground:Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews22
  • Release dateSep 3, 2018
  • DeveloperVRillAR
  • PublisherVRillAR

Genres: Action, Indie

Company pages: Developer: VRillARPublisher: VRillAR

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dead Ground:Arena Steam news

Dead Ground:Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The full version has finally arrived. - 3 September 2018

    We celebrate VR Zombie shooter ​Dead Ground: Arena leaving Early Access. The final version includes seven exciting levels in different environments with challenging bosses and a variety of weapons to fend off infested creatures. During the Early Access phase of ​Dead Ground:Arena, we made numerous improvements to the game based on player feedback including support for more devices like Samsung Odyssey, adjustments to gameplay and controls as well as improvements to the already impressive unreal engine 4 based graphics and the addition of new maps and enemies. As an agent of the secret organisation Blackrain, players take on a variety of missions in changing environments, ranging from claustrophobic caves to infested railroad stations, where they must fend of unrelenting hordes of enemies. To tackle the challenges of the standalone arena mode, they are equipped with a wide range of weapo…

  • Full version release date - 16 July 2018

    Release date We are really happy to announce that we will release the full version on September 3 . New map The full version contains 7 maps, each consisting of 3 different levels of difficulty. A new map, "Totem", will be added. On totem maps, you will enjoy night fighting with guns with lights. You will need a lot of concentration because you have to fight these mysterious creatures that attack from all directions in the dark. New NPCs and new environment are waiting for you. Difficulty Normal: w/ Laser aiming, wo/ boss Veteran: w/ Laser aiming, w/ boss Master: wo/ Laser aiming, w/ boss Movement Free choice between locomotion and teleport Multiplayer After releasing the full version, will add co-op mode to it on the following update. Please get ready to collaborate with your friends before the update. Sneak peek at multiplayer VOD https://www.youtube.com/watch?v=JiejPTjVBN0

  • Event idea for free copy of Dead GroundZ - 10 July 2018

    Feel free to give us any idea We're going to have an event for users of Dead Ground: Arena before Dead GroundZ is released. We plan to give free copies of Dead GroundZ to the top rankers on each map's leaderboard. If you have any ideas on what the rules would be good for you, please feel free to tell us. Good luck to all Dead Ground: Arena users. Thank you. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339948%2Fadb0542ee988087b1638051df3325b285a13b1e4.jpg

  • Update version 1.1.7822 and Notice - 14 June 2018

    Updates You can play with MR devices such as Samgsung Odyssey Time to visit "RAIL" map Easily control and change weapons with more VR friendly system Important notice We upgraded Unreal Engine version to 4.19 this time. As such, the graphic setting will have higher effects than previous one. For example, Ultra resolution will have bigger screen scale in version 4.19 than the former version, which requires higher performance leading to lower frame rate. If your PC is not good enough for bigger screen scale than just try to lower graphic settings to have the same quailty with same frame rate as previous one. We are optimizing and fixing potential bugs for rail scene. We will update this soon. Thank you.

  • Update version 1.0.7389 & Upcoming updates - 17 May 2018

    Update version 1.0.7389 1. Difficulty adjustment - Bikini, Tunnel and Cave campaign Double the HP of Characters who need protecting such as researcher at Bikini - Addition of master mode Normal: w/ Laser aiming, wo/ boss Veteran: w/ Laser aiming, w/ boss Master: wo/ Laser aiming, w/ boss 2. Gun play When you use both hand play guns such as minigun, now you can tilt them in line with your hand pulling the trigger just like in real world. 3. Boss Added new boss to tunnel campaign. Upcoming updates - Supports MR device(Mixed Reality) - Rail scene open - Modify weapon changing system to more VR friendly one

  • Upcoming update 2 - 27 April 2018

    1. Difficulty adjustment - Bikini, Tunnel and Cave campaign Double the HP of Characters who need protecting such as researcher at Bikini - Normal vs Veteran If you choose normal mode, you will play it without the emergence of boss. Only veteran mode provides boss. 2. Gun play When you use both hand play guns such as minigun, now you can tilt them in line with your hand pulling the trigger just like in real world. 3. Boss Add new boss to tunnel campaign.

  • More than just zombies - 21 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339948%2F26396d49b1e83b1d5aedb10dd11514bfe0757b22.jpg You may think that this is about just zombie game. However, this is NOT true. This is more than that. We would like to say that most of things that you should eliminate in this game are more of "unindentified creatures" as a result of secret experiments. Some of them will move like a typical zombie but some will crawl or jump in a way you've never seen before. Also, even though lots of them look like a zombie but some are totally different from typical zombie. Let's play with a variety of monsters created by side effects of secret experiment of Black Rain.

  • Snapshot of boss at 5th stage - 18 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339948%2Fdb8f538f845b56865504b844c1d3de0b28eaadb4.jpg Let's just take a look at the snapshot of boss at 5th stage. Please complete the four stages quickly before you meet that big crazy guy. You don't have to wait for a long time to meet it.

  • Update version 1.0.7079 - 17 April 2018

    We are happy to announce our first update for you. Now you can have fuctions and contents below. 1. Graphics * HTC Vive users need to pay attention to this. These options have a bigger impact on HTC Vive than Oculus. 1) Screenscale Increase maximum value from 120 to 200 Extend the range of screenscale that users can choose 2) Addition of MSAA(Multisampling Antialiasing) and Antialiasing options Antialiasing option a) Low - Off antialaiasing b) Midium - Temporary AA c) High - MSAA 2X d) Ultra - MSAA 4X If you want to have SHARP and CRISP graphics with your GPU of 1070, we recommend you to set screenscale of somewhere between 180~200 and Antialiasing option of a) Low. 2. HTC Vive controller angle Modify HTC Vive controller aiming angle reflecting user's request Some of HTC Vive users claimed the aiming angle was not that familiar. 3. Level open Allow gamers to play two levels in the begin…

  • Upcoming update! - 16 April 2018

    We want to share the contents of next update with you. 1. Graphics * HTC Vive users need to pay attention to this. These options have a bigger impact on HTC Vive than Oculus. 1) Screenscale Increase maximum value from 120 to 200 Extend the range of screenscale that users can choose 2) Addition of MSAA(Multisampling Antialiasing) and Antialiasing options Antialiasing option a) Low - Off antialaiasing b) Midium - Temporary AA c) High - MSAA 2X d) Ultra - MSAA 4X 2. HTC Vive controller angle Modify HTC Vive controller aiming angle reflecting user's request 3. Level open Allow gamers to play two levels in the beginning of the game. Need to finish al least one of the two to go to the next level. 4. Bugs Fix the bug with respect to users dropping below the map when loading a new level 5. Level 5 Show some artworks of hidden level

  • Notice for graphic settings - 15 April 2018

    Hi, We just checked a graphic issue some users pointed out. We found out that the option that we provided with you for a better graphic quality caused some users feel that there is blurriness. If you want to have "SHARP" graphics then please go to the option-graphic-antialiasing and then change antialiasing from "ultra" to "medium". Please refer to the screenshots below which show how to change the options. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339948%2F5bd3d73224494fb8c6d00f0b46fb3dbcb80df2f5.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339948%2F2088d8b72dee678c1b19bbfdd126432f511714fb.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339948%2Fb1edc0ebb11594d79140e58a1a43135c5d00b12a.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32339948%2F413fdd62456cfabd1d54613184d1c48221f04db2.jpg Than…

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.