- v1.100 Update! New blueprints have been unlocked~ - 21 May 2024
Hello Survivors~ I don't know if you are enjoying your life on the island! Today we have updated v1.100 with the following content: Added stone tile roofs. Stucco walls added. Added plank flooring. Added rock flooring FIXED: Swimming towards the cliff wall makes it easy to fall underwater and die FIXED: some rocks don't have collisions FIXED: The bed on the ship does not give the player a place to revive Fixed: The recipe for the Iron Hoe requires an Iron Pickaxe. Fixed: Barbecue grill cannot be placed on the ship's campfire Fixed: Props sometimes disappear when using the quick stow function. FIXED: Wooden Walls can't be unlocked with skills yet! If you have any other questions, please feel free to comment in the comments section or in our Discord:https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FgaGRAR7Gry
- "Survisland" V1.012 update - 9 May 2024
"Survisland" V1.012 update is as follows: *Optimized the sailing logic: after anchoring, the sail will no longer exert force on the boat *Optimized the sailing logic: after reefing the sails, when the ship's speed is extremely low, the steering function of the rudder will no longer take effect. *Optimized the sailing logic: increased the anchor's limit on the ship's speed to make stopping the ship more stable *Fixed the issue where the wooden box recipe was placed too far apart *Added crafting recipes for iron tools *Fixed the issue where the capacity and load of each container in the backpack interface were incorrectly displayed after loading files. *Now when increasing strength experience points, there will be a corresponding decrease in protein *Fixed the issue of incorrect display of taxidermy icons *Optimized the basic data of some props *Increased meat production of animals *The b…
- "Survisland" V1.011 update - 28 April 2024
"Survisland" V1.011 update is as follows: * Added Bronze Arrows, Bronze Arrowheads, Bronze Arrow Recipe and Bronze Arrowhead Forging Recipe *Fixed an issue where the Anvil recipe could not be interacted with *Fixed the problem of new smelting furnace displaying iron ingots directly *Fixed the problem of missing localized language when placing recipes *Fixed the problem of small branches falling under the terrain after the large branch processing recipe is completed *Fixed: Grilled meat would burn quickly *Fixed: Cooked props do not show progress bar on grill *Fixed: Grill continues to cook food after being removed from campfire *Fixed: Multiple props cannot be dragged and transferred between containers in the backpack interface at one time *Fixed: Dragging props in the backpack caused the props to get stuck and no longer interact.
- "Survisland" V1.010 update - 27 April 2024
"Survisland" V1.010 update is as follows: *Added rabbit nests to each island *Fixed: The smelting furnace does not display completed iron ingots after smelting iron *When climbing a ladder on a moving ship, the character cannot stand firmly when entering the ladder climbing action and finally climbing the ladder. *Climb obstacles on a moving ship. After completing the action, the character cannot stand still and will fall off. *Optimized the production recipe of the original defense machine *Added iron sheet forging recipe *Add the ability to dismantle immovable man-made props *Fixed the issue where the anvil block recipe could not be filled with more than 10 materials *Fixed the problem of some props and characters passing through the mold after being stacked *Fixed the issue where limestone blocks were displayed incorrectly at night *Optimized the shark's attack logic to make it more…
- "Survisland" V1.009 update - 25 April 2024
"Survisland" V1.009 update is as follows: * Combine carpentry and weaving skills to unlock primitive defense machines and primitive looms *Working on thread machines and looms can increase sewing skill experience *Optimized the modeling effects of defense machines and looms *Fixed: The drag board will fly into the sky after being loaded with props. *Fixed: When large props such as logs are placed on the trailer, the props will disappear *Added a recipe for smelting iron ore to produce iron ingots for the smelting furnace. *Optimized the behavior of sharks and coconut crabs so that sharks will not dive to the bottom when they are seriously injured and escape, while coconut crabs will hunt coconuts throughout the night *Increased shark attack distance *Added bear, stag, and female anatomy recipes * Added recipes for making bear head specimens, stag head specimens, and female deer head spe…
- "Survisland" V1.008 update - 24 April 2024
"Survisland" V1.008 update is as follows: *Fixed: When the archive is too large, the host cannot synchronize the archive to the client player, causing players who join the room later to get stuck in the loading interface. *The restrictions on the measurements of props that can be placed in backpacks have been removed. Now props can be loaded as long as the backpack capacity is not full. *Optimized the size calculation when items are placed in the backpack *Fixed: Players cannot see the Iron Ore resource in the scene due to a rendering issue *Fixed an issue where iron ore data was missing resulting in no iron ore in the entire game *Fixed the issue where iron ore props would fall into the ground without collision *Fixed: Large pieces of animal meat do not have corresponding icons after state changes such as rottenness or roasting *Fixed: The freshness color of the backpack interface and…
- "Survisland" V1.007 update - 19 April 2024
"Survisland" V1.007 update is as follows: *Allow ordinary small stones and various pickable stones to be used as materials for building stone walls *Fixed the issue where the quantity of materials invested during formula construction was displayed incorrectly *Adjusted the weight, durability and material content of rock props *Pottery may not be able to catch water when it rains, but it will be able to catch water after it is thrown into the sea and collected with seawater before being thrown away. *Slowed down the time acceleration rate during sleep to reduce the degree of data overflow *Fixed the issue where the duration of the health recovery buff was uncertain *Fixed the problem that non-host players could not unlock anything when viewing the guide interface. *Fixed some bugs and localization errors in the recipe panel of the backpack interface *Fixed the localization error of unkno…
- "Survisland" V1.005 update - 18 April 2024
"Survisland" V1.005 update is as follows: 1. Fixed the problem that the fire wood would be adsorbed to the upper floor when lighting a fire in the cabin. 2. Fixed the problem that the torch could not continue to burn when lighting a fire in the lower cabin. 3. Fixed the issue that caused the belt props to disappear when dragging the props on the hand to replace the belt props in the backpack interface. 4. Solved the problem that other players could not join the game after making a drag board. 5. Fixed the problem that some forging recipes could not be selected. 6. Fixed the issue where props falling onto the ship would cause the game to freeze. 7. Increased pottery capacity 8. Increase the symptoms of hypernatremia. Drinking seawater directly will cause this symptom. It requires drinking a lot of fresh water to slowly alleviate it.
- 《Survisland》Full VersionV1.0.0 - 15 April 2024
Welcome everyone to give feedback on our game bugs: Feedback link New content updated in the official version: 1. Added new large islands: This update introduces a huge and mysterious island where players can explore its wonders and dangers. The islands are dotted with dense jungles and steep mountains. Players can explore the island and discover new resources and dangers, adding to the explorable element of the game. 2. Added new log wall building module: Players can now use logs to build strong walls to protect their base and resources. Log walls have high durability and can effectively resist attacks by hostile creatures and other players. 3. Added sloop: The update introduces a new type of ship, the sloop. This kind of boat is suitable for exploring the ocean and finding remote islands. Players can equip a sailboat and maneuver it to sail in the vast ocean. The design of the dhow is…
- Excited heart, trembling hands! "Survisland" is officially launched today! - 15 April 2024
Hello fellow survivors! I haven’t seen you for a few days and I miss you so much! I am the captain of your survivors! Today I would like to share some good news with you. Our carefully crafted survival hardcore game - Survisland is officially launched on the Steam platform today! We have put countless efforts and passion into bringing an unprecedented gaming experience to every survivor. In this game, you will be in a world full of unknowns and dangers, and you need to rely on your own wisdom and courage to explore, fight, and survive. During the production process of "Real Survival", we have always upheld sincerity and ingenuity, striving to create a real, vivid and challenging game world for players. New content updated in the official version: 1. Added new large islands: This update introduces a huge and mysterious island where players can explore its wonders and dangers. The islands…
- Big things are coming to Survisland! 3 days left until official launch - 12 April 2024
Dear Survivors: Hello everyone, thank you for your continued support of our game. Today we are happy to announce something happy to all survivors. Survisland will officially launch on April 15th! This time we bring you a brand new version of Survisland. On the basis of optimizing the archiving and multiplayer online play functions, we have also added a lot of exciting new content! Will your home withstand an attack from the black bears that recently arrived on the island? Can you meet the wild deer in the deep forest that heralds hope? Call your friends to go to the island and experience it together! 1. Added new large islands: This update introduces a huge and mysterious island where players can explore its wonders and dangers. The islands are dotted with dense jungles and steep mountains. Players can explore the island and discover new resources and dangers, adding to the explorable e…
- Beta 0.902 Update | Fatigue value BUG fixed! Survival becomes easier to learn! - 27 March 2024
1. Fixed the problem of being unable to use the console. 2. Fixed the fatigue value increased too quickly. 3. Fixed where health could not be restored by eating meat. 4. Fixed where physical strength could not be restored. 5. Added multi-language text to the guide page. 6. Added symptom description. If you encounter any problems, please join our DISCORD to give us feedback, and the captain will work hard to fix it!
- Important Update for Survisland DEMO! And the Second Giveaway! - 15 March 2024
Hello everyone, the DEMO 1.00 version of Survisland has been online for half a month. Seeing everyone's heated discussions in the discussion group every day, the development team is really inspired. Thank you everyone for your support of our game. During this period, we collected everyone’s feedback and suggestions on the game. After successfully killing the technical guy, we will soon update the DEMO version. This update contains the following 10 core contents: 1. Optimized game localization. 2. Optimized game announcement prompts. 3. Optimized some novice guide copywriting errors. 4. Optimized the novice guidance prompt function. 5. Optimized the game home page buttons and interface. 6. Optimized the effect of game pause in single-player mode. 7. Optimized the problem that multiplayer game archives cannot be read. 8. Optimized the adjustment of special status values of game characters…
- -33%! Steam Spring Sale: Boat Tickets to the Survisland are on sale! - 14 March 2024
Dear survivors, we meet again! Not long ago, the return of the captain and sailors was warmly cheered by the survivors. We are also working non-stop to inject new elements into the Survisland. The captain also promised that he would bring more events to everyone after returning. The giveaway have just ended, and now I will arrange a 33% off for you on the Steam Spring Sale! https://store.steampowered.com/app/839630/_/ Friends who haven’t bought it yet can take advantage of the discounted tickets to the Survisland and invite friends to challenge the limits of survival: hunting and building together, walking on the beach, enjoying the afterglow, watching bears smashing houses ..... If you have any questions and suggestions, please join our DISCORD and give us feedback. Your suggestions will provide an important reference for changes in the Survisland.
- Captain is back...with sincere apologies and full sincerity - 1 March 2024
Dear Survivors, Since we launched early access in 2017, there have been more than ten thousands of survivors joining the amazing adventure on Survisland. But in the past years, the development work was paused due to financial issues. We are deeply sorry about this... During these most difficult days, there are still many players who continue to pay attention to Survisland and give us encouragement and help. And now, Captain have returned with the sailors! The development work has also resumed for a period of time and will gradually bring more new contents to everyone! We bring you the DEMO of Survisland. In addition to supporting multiplayer online gaming, there are also many exciting new contents! Invite your friends to embark the survisland! New game features: metal smelting, new animal AI, planting... More abundant resources: more types of ores, more buildable weapons, tools and furn…
- Survisland 2.0 Gameplay Demo Announcement - 19 January 2023
Hello survivors! The gameplay demo of Survisland 2.0 is coming! As always, use the code: 2022techdemo to unlock the alpha_multiplayer_test branch in properties of the game. Continued from the last tech demo, we’ve recovered most game mechanics. We’ve also added a new skill system and some functionalities on existing systems. Skills will play a heavy role now, you’ll need to increase their levels to unlock craft recipes, increase your movement or combat abilities, bring you new sets of actions etc. Building system is redesigned and up online with brand new thatch structures set. Using drill sticks to make fire was a key feature of the original game, and now they are back! The campfire cannot bring you warmth yet, but we’ll get their very very soon. The good old leaf outfits are remade and re-adjusted to our new character model. Coconuts and bananas can grow on their trees, and sometimes…
- Survisland 2.0 Tech Demo 2 Announcement - 8 July 2022
After over half a year's development, we've restored multiple core game systems to the multiplayer version. Now we have the second tech-demo coming. Right click Survisland in your steam Library, open Properties window and select the BETAS panel. Enter the beta access code: 2022techdemo. Then select the beta version: alpha_multiplayer_test - Survisland 2.0 Tech Demo, you'll be able to test this version. Next we'll introduce the main changes from the last tech demo: 1. Brand new Crafting System: We've redesigned the crafting system according to feedbacks on previous two versions. We've removed most sophisticated operations and kept the essence of both previous systems to continue our unique and hardcore game experience. Crafting Nodes from the first version will return, the recipe list and the idea of working space from the second version will also be preserved. In this beta version, all…
- Survisland2.0 Techdemo Annoucement - 31 December 2021
Dear players, thank you very much for your patience and support! We've been remaking the whole game in the past one and a half years. From the upgrading of game engine to the redesign and realization of each game mechanics, we endeavour to craft a better balance between gameplay and realism base on the essence of the original game. Here will be the mechanics you can test in this tech-demo: 1.Multiplayer: the most important update in this version is multiplayer feature. Now you can create a game through steam that supports 2-20 concurrent players, or play within LAN. 2.Advanced Character Customization: We fully rebuilt our character models and the customization system, now you can shape your characters to whatever you want(almost) with highly detailed morphing. 3.Character Model System: We used a third party plugin for our character related models management. This time we've built a more…
- Alpha 0.8.1.2 Update Log - 9 May 2020
Fixed: · Fixed water in dried potteries cannot be recognized by crafting mode · Fixed putting salt particles into braided backpack causing the backpack unable to be used Added: · Added limonite piles in the scenery · Added limonite chunks and limonite ores for iron smelting · Added crude iron blocks as the product of iron smelting · Added smelting kiln to use charcoal and limonite ores to produce crude iron. This primitive kiln need to be destroyed to get the smelted metal inside. · Added short kiln as a cheap kiln to get high enough temperature to heat up crude iron chunks · Added wet clay blower and primitive blower to accelerate the process of smelting if you attach the latter to a working smelting kiln. · Added several iron tools and iron ingots for future iron forging functions.
- Alpha 0.8.1.1 Update Log - 10 April 2020
Fixed: · Fixed crafting sound effect doesn’t stop after been hit by animals and left crafting mode · Fixed bleeding state persistence after revived from death · Fixed animals continue to attack the player after the latter’s death · Fixed character weight load not updated after pouring water out from carried containers · Fixed: animals will stop attack the player after one hit, if the player keep standing still Changed: · Changed the maximum wood can be put into a charcoal kiln, and modified the charcoal kiln’s model size. · Changed fuel capacity for campfire · Changed burning time for all wood to balance with charcoal · Changed charcoal kiln working logic to decrease burning speed after air holes are sealed, extended overall burning time to make charcoals · Lowered the fuel requirement for large kilns to reach max temperature · Changed the fuel capacity for large kiln Added: · Now item’…