- Announcing our new game, Banneret - 9 March 2026
Roguelike deckbuilding meets tactical auto-battling in this party building strategy game! Recruit and upgrade fighters, customize your deck, explore treacherous lands and battle fierce enemies.Check out the game and wishlist it now: Banneret on SteamWe're celebrating this with a massive discount on Planetary Dustoff as well!
- Planetary Dustoff is OUT NOW! - 16 December 2019
Hi everyone, This is it, the 1.0 release! After almost 10 months in Early Access we are finally ready to bring you the 1.0 version. It has been a great journey and we are so glad to have finally have arrived at this point, our first ever "real" release. Thank you to everyone who has been involved so far, helping out in this community and on Discord with ideas and bugs, and welcome everyone who will be joining us! Thanks for all the support, Philip
- Update 1.0.0.1004 - 16 December 2019
Content - Added the fourth planet - Added the Space Engineer suit - Added the Raven Tracking Chip A6 item - Added the Raven Banner decoration Gameplay - Disabled the Hold to interaction option by default Bugs and issues - A bunch of bug fixes 🐛 and polish 💅
- One week until launch! New trailer - 9 December 2019
Hello all, One week until launch, we are looking forward to it! Until then, here is our new trailer: All the best, Philip
- Planetary Dustoff exits Early Access on December 16 - 4 December 2019
Hi all, Planetary Dustoff has been in Early Access since February 2019 and it has been a very exciting time for us. We have added content, reported bugs, came up with suggestions and improvements together with you guys, and it has been a lot of fun. There are so many places in the game were your suggestions have made an impact. We are now closing in on the 1.0 release and will bring out new content alongside the release! There is a new cold, snowy and tough planet, a new boss, a new suit, an ending and more for you to try out. If you want to access this content before that, be sure to join our Discord channel to get access to the beta-channel: https://discord.gg/zqGemeY. We plan to release the 1.0 version on the 16th of December, and we hope to see you there, if not before! All the best, Philip
- Update 0.2.6.1000 - 28 October 2019
28 Oct 2019 Content - Added the Baby Pumpkin item - Added the Little Ghost item - Added the Laser Bat item Bugs and issues - Addressed bug where the active item selection would reset at the start of each level - Addressed potential issue where images too large to fit in the texture atlas would freeze the game - Addressed potential issue where the log could run out of memory - Addressed potential issue where saving would run out of memory
- Update 0.2.5.1000 - 29 September 2019
25 Sep 2019 Gameplay - Anti-items already dropped in a run cannot be dropped again Content - Added the Plasma Rocket Pistol - Added the Puzzle Box item - Added the Broken Weak Rifle item - Added the Laser Shield item - Added the Tumbling Dice anti-item - Added the Armor Sack item - Added the Plasma Rapier weapon - Added the Quiver item - Added the Shovel item Bugs and issues - Addressed bug where The Robot King's hitbox would be incorrect in the second stage - Addressed crash that occurred when Undead Shield's were hit by projectiles - Addressed bug where machines and chests in the Space Faction Station could be exploited - Addressed bug where explosions did not do damage to everything within range - Addressed bug where bosses could die in weird spots - Addressed bug where screen shake would be more intense than designed - Addressed bug where Yellow Eyes Sergeant would not spawn - Addre…
- Update 0.2.4.1001 - 7 June 2019
7 Jun 2019 Content - Added the Pizza Slice item - Added the Undead Pizza Slice item Gameplay - The water on Planet 1 has been altered to make it more distinct from the walls Bugs and issues - Addressed issue where the Parcel's description was incorrect - Addressed issue where the interaction between the Bullet Remote Controller and the Space Faction Weapon Mod #509 more noticable - Addressed bug where the Flurry of Knives caused issues when interacting with other items
- Update 0.2.4.1000 - 1 June 2019
1 Jun 2019 Content - Added the Bullet Remote Controller weapon - Added the Laser Super-Orb Pistol weapon - Added the Spaceonomicon item - Added the Flurry of Knife item Gameplay - The Laser Syringle Pistol is no longer considered a pistol - Added option to trap the cursor in the window while in game - Active items can now be changed while rolling - Updated The Geiger Counter description to match its functionality - Updated tree hitboxes Bugs and issues - Addressed bug with Bullet Long Burst Rifle and The Copper Tube - Addressed bug where rolling would reset shields - Addressed bug where the Space Faction Weapon Mod #509 would not function as intended - Addressed bug where gas clouds interacting with the Undead Knight's shields would crash the game - Addressed bug where the game would crash when detecting more than 12 sound devices - Addressed bug where the Lightning Super-Orb Gun would…
- Update 0.2.3.1003 - 24 April 2019
24 Apr 2019 Hotfix General - Updated Discord link on welcome screen Bugs and issues - Addressed bug where getting hit while having the Pocket Mirror item or the Lightning-Fast Boots item would crash the game
- Update 0.2.3.1002 - 23 April 2019
23 Apr 2019 Content - Added the Short Fuse item - Added the Welding Mask item - Added the Lightning Nail Gun Gameplay - Added tips to the loading screen - Added indicator for the Heart Starter item in the pause menu Bugs and issues - Addressed bug where played time would reset when saving and loading - Addressed bug where the Slime Necklace did not work with melee weapons - Addressed bug with the Laser SMG and the Space Faction Weapon Mod #509 item - Addressed bug where skeletons spawned by the obelisk was not affected by the Banner of Heart item - Addressed bug where skeletons could spawn and pathfind behind the Undead Knight's shields - Addressed bug where the Laser Super-Orb Gun would consume too little ammo - Addressed bug where the Pistol Holster item could be exploted to get unlimited ammo - Fixed some incorrect lights
- Update 0.2.3.1001 - 30 March 2019
30 Mar 2019 Content - Added the Blazing Boots item - Added the Ice Cream Boat item - Added the Golden Bullet item - Added the Plasma Grape Juice item - Added the Plasma Bubble Pistol weapon Gameplay - Friendlies no longer attack neutral enemies - The Laser Crystal item now produce blue gas instead of green gas Modding - Coin Podiums no longer generate items and must now be passed the item explicitly Bugs and issues - Addressed bug with the Geiger Counter item and certain weapons - Addressed bug with air drops - Addressed crash when generating certain levels - Ammo Merchant and Weapon Merchant can no longer be exploited by saving and exiting
- Update 0.2.3.1000 - 23 March 2019
23 Mar 2019 Content - Added the Plasma Bow weapon - Added the Lightning Bug item Gameplay - Items and weapons that are already present on a level cannot drop again - Shrines on Planet 2 now cost 4 health (up from 2) to match shrines on other planets - Whether an item is a normal item or an anti item is now shown in text in the pause menu - The Space Faction Turret now checks for line of sight before firing - The SAVE AND EXIT and EXIT options are now always show in the pause menu Modding - Global Lua table module has been renamed to game - Deprecated functions engine.loadModule and engine.unloadModule has been removed - Sound and music can now be loaded in mods - The callbacks onSaveGame, onSaveProgression, onLoadGame and onLoadProgression can now be hooked into by mods - The order mods are loaded in is now determined by the order they're specified in in mods.ini and can be changed in g…
- Update 0.2.2.1002 - 12 March 2019
12 Mar 2019, Hotfix Gameplay - You now get a last chance with the Space Scientist before ending your run
- Update 0.2.2.1001 - 11 March 2019
11 Mar 2019, Hotfix Gameplay - The Space Faction Flag no longer generates armor on the Space Faction Station Bugs and issues - Addressed bug where "Reach the rank of Private" achievement could not be achieved
- Update 0.2.2.1000 - 10 March 2019
10 Mar 2019 For this update we've focused on adding long term challenges and modding. This update introduces the rank system where you can reach new ranks within the Space Faction. It also adds the game's editor which can be very useful when developing and testing mods. Content - Added ranks - Added achievements - Unlocking the Coin Banner now unlocks the Lucky Coin item - Added the Eagle Banner and the associated Coffee Mug item - Added the Rock Banner and the associated Geiger Counter item Gameplay - Trading AMMO is now 50% cheaper with PAL 9000 (up from 20%) - Item pickup prompts are now colored according to the type - Buying an item and weapon now automatically equips it - Gambling machines can now only dispense one item or weapon before exploding - Active items now show cooldown information in their descriptions Modding The game's editor can now be enabled by passing --enable-edito…
- Update 0.2.1.1002 - 25 February 2019
25 Feb 2019, Hotfix Gameplay - Ammo, health and coin pickups can now be picked up when rolling
- Update 0.2.1.1001 - 25 February 2019
25 Feb 2019 For this mini-update we've focused on bug fixing and making interactions more consistent and predictable. We've made some tweaks to the player hitbox to make movement and dodging feel better and more responsive. Another addition is holding to interact which avoids unintended consequences such as loosing health or giving away your weapons and items. This can be turned of in the options if you don't like it. And we've thrown in a new item too for good measure! Content - Added The PAL 9000 Gameplay - Tweaked the player hitbox - Limited maximum armor to 5 (down from 100) - Made the airstrike indicator on the first boss more visible - Increased the cooldown of The Laser Pointer to 6 seconds (up from 3 seconds) Interface - Added "Hold to interact" option - Various rewording to make messages more clear Bugs and issues - Various bug fixes - Log files are now timestamped to simplify…
- Update 0.2.0.1006 - 24 February 2019
23 Feb 2019 Bugs and issues - Precompiled Lua now includes debug symbols for easier bug reports and debugging of mods - Minor bugfixes
- Update 0.2.0.1004 - 21 February 2019
21 Feb 2019 Bugs and issues - Minor bugfixes