- Update v1.136 Darkworld - 31 December 2022
Update v1.136 Darkworld Added weapon swapping. Added dual rune system. Tweaked underling network layer to be compatible with more network types. Added a system to compare item stat. Fixed various other issues.
- Update v1.135 - 19 October 2022
v1.135 Fixed an issue with enchant sorting. Fixed an issue with lightning enchants using incorrect sprite. Updated campfire visuals Fixed delayed crate opening. Fixed an issue which caused specific enemies to get stuck. Added third tier to running. Added horse tree breaking on travel run. Added tree fall sound. Adjusted item drops levels for chests, crates, weapon pedestal, quest rewards. Added additional animations to wizard boss.
- Update v1.133 - 27 September 2022
Update v1.133 Fixed an issue with twohand weapon spin attack. Fixed an issue with enemy behavior when player dies. Fixed an issue with selecting certain options.
- Update v1.132 - 23 September 2022
Update v1.13 Fixed an issue with selecting certain options. Fixed an issue with quickly changing directions while fighting with mouse controls. Fixed other issues such as horse mounting from the bonfire with touch controls. Fixed an issue with fast attacks and Leon boss.
- Update v1.13 - 26 August 2022
Update v1.13 Increased loading speed for all platforms. Optimized how different dungeons and overworlds are spawned. Fixed an issue with quest npc’s at high new game plus not spawning correctly. Optimized various spawners. Increased detail on minimap. Fixed an issue for non-host clients having npc mini map icons being incorrect. Separated mini-map icons from respective objects, increases performance on low performing platforms. Fixed an issue with character select where certain weapons would be flipped. Training in portrait mode no longer shows the stat sheet. Adjusted some minimap icon positions to be covered by occlusion correctly.
- Hotfix - 13 June 2022
Fixed a Globalization issue with certain geographical regions. Fixed an issue with gaining a corrupted soul online. Fixed an issue with delayed weapon setting for non host clients online.
- Update v1.12 - 10 June 2022
Update v1.12 Changes to loading to make it more seamless. Optimized Loading for reduce garbage collections. Took out hybrid networking solution for pc. System to reconnect to server automatically if disconnected. Tweaked drop rates before first boss is defeated. Arrows no longer have a light source. Tweak to portal light. Fixed issues dropping down into a boss room causing light and shadow flickers. Change how health bar position is calculated. Changed some materials to allow batch rendering. Optimized player scripts for increased performance. Adjusted lights to reduce rendering. Fixed issued with rainbow enemies. Fixed an issue allowing certain auras to hit enemies they should not. Added shake disable in options. Increased performance for many corpses and Items onscreen. Added light in sewer room. Fixed an issue with being able to drag crystal invasion sprite. Fixed an issue with certa…
- Update v.1.11 - 23 April 2022
Update v.1.11 Added cross platform multiplayer. Changes to rendering of resolution to be more efficient. Optimized material rendering. Optimized lighting engine. Adjusted Camera Shake. fixed various performance issues with multiplayer.
- Update v.1.10 - 18 January 2022
Update v.1.10 Fixed an issue with materials causing a massive memory leak. Fixed an issue where after dying the game would no longer save correctly. Fixed an issue with inconsistent soul spending on statues. Fixed an issue in dungeons where the camera would go from each room back and forth if standing in between the rooms. Fixed inconsistent logic with burning items in multiplayer. Fixed an issue with boss doors opening even if you never have been there. Fixed an issue where dropping an item would dismount your horse. Fixed an issue with the statue mini map icon. Fixed an issue at a castle bonfire the horse could take up a spot here an npc is. Fixed certain fonts with some menus. Fixed an issue with sound not playing dungeon enter sound. Fixed an issue where the credit scene may have had a missing texture. Fixed certain multiplayer stealth issues. Added moving up and down on the menu no…
- Update 1.09 - 24 March 2020
Update 1.09 Updated Networking to allow smoother connections. Updated Prompts are now displayed in the gui. Revamped mouse controls. Added a player name box when you bump into another user. Updated GUI and Text font. Amount of black coins will now scale based on item type when burned. Magic bolts controls are revamped, more consistent with mouse controls and gamepad controls; Demiurge Boss revamp, fixes synchronization issues with online, and issues with him phasing. Clients will now gain +1 to NG if they slay the demiurge. New mini map system, all connected clients now share what is discovered on the mini map. Updated Lightning sound for Wizard Boss. Optimization for bosses and Skeleton boss minions. Updated Ancient Hermit Boss. Updated bosses health, and added a health scale based on how many people are connected to your game. Clients can now interact with rune selection objects, and…
- GUI Update - 10 October 2019
Moved the GUI around to prevent clipping of some item stats. Removed attack slow down once mana has been used up from quick attacks.
- Update 1.08 Steam Trading Cards - 30 September 2019
All changes since 1.07: New steam trading cards. New npc at the second bonfire. New secret race, shades. Unlock them through a secret event landmark. New shade achievement. Added 4th save slot. Changed controller controls: Xbox controller Y button now drops items and the B button closes inventory. Pressing any button will now skip ending credits. New achievement for defeating 25 elites. Fix some issues with mini map icons appearing correctly. Tweaked the camera zoom. Pressing interact will now skip npc dialogue. Pressing any button will now skip ending credits. New song when fighting Sophia. Multiplayer: When host dies with a soul, other players will not be kicked. Removed casual characters, there is now an option to turn online off and on in the options now. Fixes: Optimized loading and performance. Optimization for combat on lower end systems. Faster dungeon generation. Music doesn't…
- Fixes - 16 September 2019
Fix for Sophia causing client player to not be able to attack her when she is outside the sewers. Fixed issues with dropped on death items not being in the boss room. Fixed issue that caused Sewer songs to be delayed 30 sec. Adjusted horse to always spawn by you in the over world if you have him.
- Fixes - 15 September 2019
Faster dungeon generation. Fixed the humanoid enemies cape flapping after being killed. Made it easier to level up at low levels. Reduced mini boss, boss, and elite monster hp by 25%. Increased instant attack timer. Removed armor from black demon.
- Update - 10 September 2019
Removed casual characters, there is now an option to turn online off and on in the options now. Fixed issues with bosses and text dialogue. Fixed two hand running charged spin attacks not working correctly. Black smith GUI fixes. Further optimized performance.
- Fixes - 7 September 2019
Fix for leaving bosses and returning to them and they are defeated. Changed controller controls: Xbox controller Y button now drops items and the B button closes inventory.
- Update: Shades - 6 September 2019
New secret race, shades. Unlock them through a secret event landmark. New shade achievement. Further optimized loading and performance. Pressing interact will now skip npc dialogue. Pressing any button will now skip ending credits. Added 4th save slot. Music doesn't change right away when changing biomes.
- Elite Monsters - 27 August 2019
Elites only spawn after defeating the first boss. New achievement for defeating 25 elites. Fix some issues with mini map icons appearing correctly. Tweaked the camera zoom. Optimization for loading and combat on lower end systems.
- Update V1.07 - 22 August 2019
Multiplayer Blue souls no longer drop items on death in multiplayer. Synced over world dungeon status in multiplayer. Fix for client offhand magic bolt using main hand weapon rarity type. All quest share exp in multiplayer. PVP Blocking other players will now stun them. Combat changes Quick attacks now drain drain stamina. Quick attacks now have a .1s refresh timer. Stamina now regenerates as long as you are not attacking or charged. Bug fixes Updated hermit dungeon texture. Blacksmith text fix. Demiurge HP increased. Enemy health re-balanced. Added animation when going into a dungeon. Magic damage now displayed in the GUI.
- Update - 19 August 2019
Added Zoom option in the video settings. Fix for berserker rune great weapons sheating. Running charge shields now stun correctly. Fixed soul colors being lost on drop. Increased enemy health. Random npc's now are different races.