- Remake Question + Changes - 13 August 2024
Hello everyone! I have been working on the remake the past week and a bit, and I would like to say that I am really liking how it's going! I just wanted to let you all know a few changes, and please let me know what you think. So I am planning on changing the name of the game(If steam allows me to) when I re-do the store page once the update is out. Also the story will be different as I have thought of many better ways of doing things etc! I also wanted to ask, would you guys rather me create a whole new store page and call it "The Entity: Remake" etc or update on this appid? For information anyone that already owns the game would get the remake for free anyway, but just want to get your input on it as a new store page would create a lot more traffic to the page, but at the same time if I created a remake to make it fair, I would deactivated this store page afterwards, so please let me…
- Remake Update - 24 July 2024
Hello everyone, I wanted to give you all an update on the remake. Now that my game Unknown Presence is out, I am spending a bit of time fixing up issues and added things to that game, but once that is completed I will continue work on this remake. I don't have an exact time frame yet but I will be sure to let you all know a release date once I have done more work on it. If you have any suggestions on what you would like to see, please write them below and I will see what I can do! Thank you
- Remake Update (New Info) - 3 March 2024
Hey everyone! Quick update about the remake, I said that I was hoping to release the update sometime last month/this month. As of right now that won't happen unfortunately, due mainly to development on my other game as it is in the last stages and I am needing to work on it everyday. Also, in the remake I have decided to completely remake the house, as in a whole different layout with new stuff etc so that is taking some extra time! Something I think everyone will love though, is that with this new house it is going to allow you to also go outside into the houses front and backyard which I feel like is going to be a large positive addition to the game which I hope you will all love! :) In addition to that I am also using a new AI system for the AI components in the game. This new AI system is much more complex than the games original AI system, which should allow for better interactions…
- Remake Information - 20 January 2024
Hello everyone, I've got an update on the remake for you all! I have been working on it quite a lot recently and have been making really really good progress, as of now I am planning on releasing the remake update sometime next month (February). Please note that once I release the remake all of the screenshots, trailers etc will no longer be displayed due to them not being an accurate representation of the game, I will have to change the system requirements and I will be re-working, changing adding and deleting achievements. Once the remake is out I would really really appreciate it if anyone that has reviewed/hasn't reviewed the game to go and give it a go and update/add a review as I would love to see what people think to the updated version! I'll post some new screenshots soon, probably when I announced the exact release date of the remake! I hope that you're all excited! :)
- Remake? - 21 November 2023
Hello everyone, It has been quite sometime since I have updated this game and I wanted to ask, would any of your be interested if I did a bit of a remake for this game? As since this game is so old, I have progressed in my game development ability and would like this game to reflect that. The remake would just be an update and wouldn't cost any extra. I am just wanting to gauge if there would be any interest in this or not. Thank You! :)
- Price Change & Explanation - 9 May 2019
Hello everyone, We wanted to let you know that we will be changing the price of The Entity as soon as it is approved from $4.99USD to $3.99USD. We are sorry we haven't been doing any updates for The Entity, but you will see why soon. We will see if we can do one more update is anything is needing fixing, but we are not sure if we will do another as we are working on something else and we are an extremely small team with limited time. Thank you, Ragdoll Inc :)
- Halloween Update! - 29 October 2018
Hello everyone, We've got a special update for you today for Halloween! Here are the patch notes; - Pumpkins added onto all* enemies around the base game (*There might be one or two without them.) - Pumpkins, Cauldrons, and skulls added around the house and in all the other areas in the game. - And a few little bug fixes. This Halloween special update will run until November the 3rd, we hope you all enjoy this simple but awesome update.
- Update Situation - 8 October 2018
Hello everyone, I just wanted to let you all know that I am still updating The Entity but I am currently on holiday so am unable to do so for now. Updates will be slower once I get back though as we are very busy working on things. Please keep posting in the bug report forum so that we know what to fix once we get back! Regards: Josh, Ragdoll Inc
- DLC Update V 1.01 - 13 September 2018
Hello everyone, this is the first official patch for The Entity: Returning Home. We have tried to fix most things people have said they have found so far. Here are the patch notes: - Main menu button is not working when prompted at the end of game. - Fixed an issue where you could pick both options by moving far enough away at the end of DLC. - Fixed a bug where you could get the achievement "First Step" earlier than supposed too. - Fixed an issue where the achievements "Half-Way There", "Never To Return", and "Power items" couldn't be achieved. - Minor texture tweaks in the hell scene. Regards: Ragdoll Inc
- New FREE DLC Is Out! - 11 September 2018
Hello everyone, Our new FREE DLC The Entity: Returning home is now out. You can download it for free right now. We just wanted to say sorry for the delays that we had releasing this, we had some technical issues and some major bugs. We have tried to fix everything as best as we can but if you encounter a bug please let us know. Regards: Ragdoll Inc
- DLC Achievements - 9 September 2018
Hello everyone, We have published the Achievements for The Entity: Returning Home. Currently we are keeping them hidden until the actual relese of the game. We hope you will enjoy the DLC when we release it. Regards: Ragdoll Inc
- DLC Delay - 2 September 2018
Hello everyone, We are sorry to say that we have had to push back the release of the DLC to the 10th of September. The reason for the push back is we have been encountering a few game breaking glitches that we wouldn't want to release the DLC with. We will be keeping you all updated with what is going on. Regards: Ragdoll Inc
- Update Delays - 29 August 2018
Hello everyone, We wanted to say sorry for not updating The Entity in quite a while, we are currently very busy with making sure our upcoming free DLC will be ready for launch. The progression for the DLC is going very well and we believe you will all like it. We will try and get back to updating The Entity once the DLC is done. Updates will not be as frequent as usual though as we haven't found anything that needs fixing or changing currently. Regards: Ragdoll Inc
- NEW DLC! - 20 August 2018
Hello everyone, We are happy to annouce our new DLC The Entity: Returning Home. This DLC is completely free for people that own The Entity and will be avalible 5th of September. We have just published the store page of the DLC so check it out here: https://store.steampowered.com/app/897280/The_Entity_Returning_Home/ A quick disclaimer: We will be adding more screenshots and content onto the DLC storepage as it gets closer to release. We will also publish the new achievements before or on release. Regards: Ragdoll Inc
- Update V 1.16B - 16 August 2018
Hello everyone, Todays update is relatively small content wise as we've been working on something that will be annouced soon. Here are the patch notes for the update: - Add a fuction so if you are moving and close to the walking enemies they will chase after the player. - Optimizations of smaller less noticable objects. - And minor bug fixes. Regards: Ragdoll Inc
- Announcement Soon! - 8 August 2018
Hello everyone, We wanted to let you all know that we are planning on doing a big announcement later in the month and we are sure you will love it. Go follow the community so that you will know exactly what it is when we tell you. Regards: Ragdoll Inc
- Update V 1.16 - 6 August 2018
Hello everyone, Todays update is mainly focused on fixing issues and better optimization, here are the patch notes: - We have made the portal to and in the hell area look better and more peformace friendly. - Fixed a few more issues with the water in the end scenes. - Changed the tree models in all areas for better performance. - Optmized all fire throughout the game for better performance. - Removed the keys from the plates by certain doors so people don't get confused. - And some minor bug fixes. Regards: Ragdoll Inc
- Update V 1.15 - 31 July 2018
Hello everyone, Here are the patch notes for todays update: - Fixed issue where you couldn't press try again or main menu when you die. - Added a few new items in the main menu - We have compressed the games files so it is much smaller on the disk. - Minor optimizations regarding a few objects. - And minor bug fixes. Regards: Ragdoll Inc
- Update V 1.14 - 27 July 2018
Hello everyone, Got a smaller update today that fixes a few important things, here are the notes: - Fixed an issue where the sky would sometimes look like it is day. - Fixed an issue where the water in the end scenes would have the wrong colour. - Fixed the "Underworld" achievement. - Fixed the "No Lock Can Stop Me" achievement. - And minor optimizations regarding shadows. Regards: Ragdoll Inc
- Update V 1.13 - 24 July 2018
Hello everyone, Another smaller update today but we have focsued mainly on optimizations for less powerfull machines. Here are the patch notes: - Keys have been made slightly bigger so they are more visible - Moved around a few light switch locations that make better sense and are easier to get to - Major texture optimizations (Without losing quality) - Major optmizations with the water (Dream sequence area) - And minor optmization with some meshes including trees Regards: Ragdoll Inc