SPSTEAMPULSELIVE ANALYTICS
Dwarf Defense

Dwarf Defense Steam news

Heavy Safe Studios | Feb 10, 2024 | game

Released

0players observed ยท 25 September 2026 - 15:24:02 UTC

ActionAdventureIndieStrategyDwarfSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive

Dwarf Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive
  • Total reviews23
  • Release dateFeb 10, 2024
  • DeveloperHeavy Safe Studios
  • PublisherHeavy Safe Studios

Genres: Action, Adventure, Indie, Strategy

Company pages: Developer: Heavy Safe StudiosPublisher: Heavy Safe Studios

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Dwarf Defense Steam news

Dwarf Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 0.53: Tower Rotation and Health+Mana Bars - 4 May 2019

    Gave the Flamethrower towers the ability to rotate after being built. Flamethrower tower now has the opportunity to be "micro-ed" as there is no cooldown on changing its rotation. Health and mana bars made more ascetic-->changed static color to an animation

  • Small Bug Fix - 31 December 2018

    Multiplayer Name text fixed (text was reversed/upside down after last patch)

  • Patch 0.52 : Minimap Improvements, Polishing, and Bug Fixes - 26 December 2018

    Enemies now appear on the minimap with their armor type for their icon. Fixed bug where using an ability or placing a tower would not allow you to choose an upgrade Map Terrain made less intense on GPU (lighting and shadows were being rendered in areas that would never been seen) Floating Gold text (from killing enemies) appears in a more fluid animation Gold reward from killing enemies decreased Sound from laser tower rebalanced (originally too loud) Right Clicking an enemy when a tower is selected will cause that tower to target that enemy first--if that enemy is within the tower's range. Does not currently work with the Light tower and Rock Tower Fixed Bug where Flamethrower Tower would not animate properly (open) for client in multiplayer Experimenting with spawning clickable chests that appear randomly on the map and reward gold when clicked--not implemented yet

  • Patch 0.51: Multiplayer Crashes Fixed! - 11 December 2018

    Multiplayer crashes are fixed! There were some references to invalid array values in the code...fixed those right up and learned how to avoid those going forward. Still some improvements to be made to the code--but everything is functioning from what I've seen playtested. Up next--going to do some sound, asthetic, and balance upgrades. Stay tuned!

  • Patch 0.50: Multiplayer Added! Many Small Tweaks too! - 3 December 2018

    Multiplayer is added! Currently can play with up to 4 players online. Took about 4 months of learning how to "replicate" actors and effects across multiple clients and then re-code parts of the game. There are numerous other small updates--some visual and some gameplay/code. Still working on fixing a bug causing the multiplayer host to crash after wave 3. I'll post more specific patch notes and changes after that is fixed. Thanks for reading! Any questions/comments/thoughts or changes you want to see in the game--please let me know!

  • Patch 0.40 : Added Achievements and Leaderboards - 4 September 2018

    Version 0.40 --Added Steam Leaderboards --Added Steam Achievements --Fixed Video Menu Settings (resolution, screen mode, etc.)

  • Patch 0.35 : Hints and Bug Fixes - 15 August 2018

    --Hints added to work as a starting tutorial --Bug fixes - mostly UI

  • Patch 0.30 : Bug Fixes and Polishing - 3 June 2018

    Sound settings now properly save Builder and enemy movement made more smooth Typos fixed P and Escape keys now properly pause and unpause game More to come!

  • Patch 0.20 : Beta Access - 13 May 2018

    Dev-mode turned off, and fixed a few small bugs. You now get 300 gold to start, and have to unlock each element to build towers as you progress. Good luck!

Patch notes and updates

S.noRelease datePatch nameGID number
14 May 2019Patch 0.53: Tower Rotation and Health+Mana Bars2404270358329178509
231 December 2018Small Bug Fix2417769111323370994
326 December 2018Patch 0.52 : Minimap Improvements, Polishing, and Bug Fixes2417769111305048773
411 December 2018Patch 0.51: Multiplayer Crashes Fixed!2416641943189918465
53 December 2018Patch 0.50: Multiplayer Added! Many Small Tweaks too!2415515408483101141

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