SPSTEAMPULSELIVE ANALYTICS
Sumo

Sumo Steam metadata

Table 9 Studio, LLC | May 6, 2024 | game

Released

0players observed · 22 September 2026 - 13:31:45 UTC

ActionCasualIndieFree To PlayFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)1,658
  • Revenue (VGI)$2,654
  • Review score73% positive

Sumo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)1,658
  • Revenue (VGI)$2,654
  • Review score73% positive
  • Total reviews66
  • Release dateMay 6, 2024
  • DeveloperTable 9 Studio, LLC
  • PublisherTable 9 Studio, LLC

Genres: Action, Casual, Indie, Free To Play

Company pages: Developer: Table 9 Studio, LLCPublisher: Table 9 Studio, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sumo Steam metadata

Sumo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/858960/metadata
Steam Storehttps://store.steampowered.com/app/858960/
Steam Communityhttps://steamcommunity.com/app/858960
PCGamingWiki search
IGDB searchSearch IGDB for Sumo

Reviews, pricing, and metadata

Review summary

Mostly Positive

73% positive, 48 positive, 18 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen

Achievements

Not available

Platform releases
  • Steam 8 December 2018

Latest Steam announcements

  • Sumo is now Free - 6 May 2024

    Free! First and foremost, we want to thank our few Early Access adopters when this project was in development in 2018. This started off as a learning project and it succeeded in that, but ultimately, Sumo did not end up proving a viable commercial product. We don't want to leave it in "Early Access Limbo" forever, so instead, we've made the call to release the project as a free title. Sumo will not be receiving any further updates, as if we decided to go back to it, it would be wiser at this point to rebuild the project from scratch with everything we've learned as developers. Since Sumo, we did find footing with a new title, one that has been published and is already successful, and will continue to be our focus in the near term future. That game is called Tales & Tactics, a roguelike autobattler, and if you'd like to know more about it, you can do so here: https://store.steampowered.c…

  • Sumo Summer Sale! - 29 June 2019

    Sumo has joined the Steam Summer Sale with a discount of 50%! As the title is still in Early Access, we value player feedback and testing and are happy to set a significant discounted price for the sale event. We've also just released Update #18, which brings a ton of UI revamps and visual upgrades to the game. Check out the patch notes in the previous post!

  • Sumo Update #18 - Lookin’ Good! - 29 June 2019

    In our first update purely focused on game polish (and just in time for the Steam Summer Sale, where Sumo is slated to be 50% off), we present a massive overhaul to some of the game’s older or placeholder UI elements, updated environment quality, and introduced a new post-process shader to enhance the in-game visuals. In-Game Shader Prior to Early Access, Sumo used a cel shader to stylize the game’s visuals, but it was too large of an impact on performance. We have introduced a brand new shader that is better on performance, creates the cel outline we wanted, and improves the game’s overall visual quality. If you have any performance issues with this build, please let us know. Environment Textures The Skirmish Arenas ‘Classic’, ‘Railway Rumble’, and ‘WaterWorks’ have been updated with all-new textures and materials on the environment and arena components, giving them a fresh updated loo…

  • Sumo Update #17 - Let the Games Begin - 13 April 2019

    Hot on the heels of our previous update, two more game modes have been added! Sumoball Taking place on a new sports-arena-themed environment, Sumoball presents a less violent mode of play in the form of a sports match. At the center of the arena, a ball will appear - grab the ball and take it to your goal, located on one of the four corners of the arena, in order to score a point. But beware - any touch from an opponent will cause the ball to transfer to them! If a player is knocked off of the arena in Sumoball mode, the same respawn system used in the Hazard mode will allow them to get back into the action within a few seconds. The first player to score 5 points wins the game. https://i.imgur.com/58z2on6.gif Chaos In many tests, especially in the younger crowd, we’ve seen an affinity towards playing against the bots as a team, and we’re supporting that with a dedicated game mode. In Ch…

  • Sumo Update #16 - Blaze Mode, Hazard Mode, Localization and more! - 21 March 2019

    Our first content update is now available! A new game mode selection screen now lets you choose between the THREE game modes Sumo now offers. Skirmish remains as the default Sumo experience, but in addition, you may now play… Blaze - Flying high above the surface of the Moon in a brand new environment, players are contained within a glass arena, completely surrounded by walls. Unlike Skirmish, there is no ‘ring out’ - you must actively defeat your opponents by utilizing a trail of light emitting from your character at all times. The arena will continually shrink over time, ultimately leading to a close-quarters cage match. In Blaze, characters always move - you can’t stay still at any point. This means maneuvering around the arena is more difficult than in Skirmish arenas, but utilize the walls lining the edge of the arena to your advantage - hitting one will repel your character away f…

  • Sumo Update #15 - Early Access Initial Bugfixing - 13 December 2018

    Welcome all new Sumo players! We’re happy to have you with us, and would love to hear your stories and experiences through either our Steam community boards, Steam’s review system, or on our official Discord (https://discordapp.com/invite/rAcFmZt) This update focuses on some early bugs that cropped up in the initial Early Access build we wanted to squash, but we’re already hard at work on new content updates, including a new Sumo challenger… https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33699477%2F240b158674393833d6d28c7a7f2e9bf5985c94f4.png Patch Notes All background music now fades out and fade in at appropriate times rather than cutting out. Bug Fixes Fixed an issue that could sometimes cause Right inputs to fail in the character select screen if all 4 slots had been filled. Fixed an issue where the main menu button prompts appeared during gameplay if using a gamep…

  • Sumo Update #14 - Early Access Launch! - 8 December 2018

    Sumo is going public soon! We’ll be launching into Early Access with this build - thanks to everyone who’s helped get us here. More updates, more content, and more features are on the way. Our community forums are now set up, so feel free to start discussions and post feedback. Changes The long-standing placeholder countdown announcer has been replaced with a new unique countdown, recorded by one of our friends and contributors. New music has been added for the Classic Map, the Opening Ceremony, and the post-round score screen / victory ceremony. The automatic in-game voice chat for network play has been disabled. We may bring this back in the future with more polish, but for now, using Steam overlay voice chat, Discord, or another app of your choice is a better solution than what the in-game options can offer. After getting hit with any bump, using a character abiliity, or using a Quic…

  • Sumo Update #13 - Early Access RC 3 - 23 November 2018

    Massive Performance Improvement Well… apologies on this if anyone on a lower end machine has played recently. A change made several weeks ago had no noticeable impact on my PC, retaining a strong 60FPS, but what I did not realize was that 60 FPS was suddenly pushing my GPU to its absolute limit. Unlocking FPS to benchmark test only got me up to 70-80 FPS. A simple flag in the post processing effect was eating a ton of resources for almost no visual gain. That same benchmark test on my machine now runs the base environments at 220-250 FPS. So, I’m happy to write the patch note… Fixed an issue that was cutting your framerate in half or more! And while we were in an optimization mode… Classic Map - Removed two dynamic lights that weren’t providing anything that couldn’t be done with finer settings on the main lights and post processing, reducing lighting rendering time. WaterWorks - Culled…

  • Sumo Update #12 - Early Access RC 2 - 21 November 2018

    “First Impressions” Update A polish pass has been made on the core gameplay, specifically looking to improve the first impressions of a new player or new group of players. This resulted in the following changes: Friction amount on character movement increased 5x. This is a pretty drastic increase, but after much debate, the decision is that it doesn’t take away from the momentum and inertia-based gameplay of Sumo, but does make the game easier to control for a first timer. Turning and stopping your momentum will be significantly easier from here on out. The Classic Map is now 20% larger. This makes it more in line with the other arenas in terms of total play space. Since most new players are likely to start here, it didn’t feel right for it to be the smallest (and thus most likely difficult) arena for a first impression. The Classic Map’s initial boost stations are now about twice as fa…

  • Sumo Update #11 - Early Access RC 1 - 15 November 2018

    Though we still have some work to do, it’s getting close to time to bring Sumo online for Early Access play. This patch focuses on more bug fixing and polish passes. We’ll keep the focus on polishing with likely smaller, more frequent updates until we reach a point where we’re comfortable opening it up for a public release. Today’s update is focused on making testing easier for new beta players by way of updating the tutorial and fixing the character ability preview system. New Features Credits - The game’s credits have been implemented and are now accessible from the Main Menu. Gameplay Changes When a player is furthest behind, they now begin the next round with a fully loaded boost bar rather than gaining just a single increment of the bar. They can use their ability immediately at the start of the round. Art Updates In the Character and Level Select UI menus, the button that exits ba…

  • Sumo Update #10 - Pre-Beta Polish - 12 November 2018

    For this update, we’re pivoting to getting things polished and ready for an early access release candidate. Lots of bug fixes, balance changes, art polish, gameplay improvements, and more controls options. New Features Mouse Controls - The game’s UI and character controls now support Mouse and Keyboard rather than just Keyboard-only. Gameplay Mouse Controls Left Click can be used to Dash to the cursor location, and Right Click can be used to activate your character ability to the cursor location. Jump can be activated with middle mouse button or either Mouse 3/Mouse 4 (usually the first two thumb buttons on the left). Characters with channeled abilities will continue to use cursor location instead of keyboard turning if Right Click is used to activate. WASD is still used for character movement. Both forms of controls are automatically active and will seamlessly switch mid-game - try for…

  • Sumo Update #9 - Steam Powered Multiplayer - 1 November 2018

    We are now public on Steam! Check out our store page, screenshots, and best of all - our spiffy new game trailer! Hop on the community forums and let us know what we could improve in any of these regards. Our next update objective is to get back to focusing on polishing the game itself. We’re excited to have a new audio expert on board who is processing and improving the game’s sound effects. We’ll be focused on tuning, visual polish, and more work on the environments while awaiting the new sounds. New Studio Logo - The intro splash screen has been changed to use our new Table 9 Studio logo! ONLINE MULTIPLAYER! Online functionality has been implemented! There’s still likely a lot of kinks to work out here, but we’re very happy to have it online and working. To play multiplayer, enter the Skirmish (character select) lobby. The UI has changed a bit here to make room for a friends list and…

  • Sumo now in the Steam Store! - 2 October 2018

    Hey everyone! Thanks for participating in Sumo's Alpha test. From here on out, all patch notes will be listed here in the Announcements section. As of tonight our Steam Store page is live and the game is public knowledge. Tell your friends, follow the game, add to wishlists! These things greatly support us and the project.

Patch notes and updates

S.noRelease datePatch nameGID number
129 June 2019Sumo Update #18 - Lookin’ Good!2436926440575405345
213 April 2019Sumo Update #17 - Let the Games Begin3763229740647842691
321 March 2019Sumo Update #16 - Blaze Mode, Hazard Mode, Localization and more!2543878145172612047
413 December 2018Sumo Update #15 - Early Access Initial Bugfixing3244179105158635961
58 December 2018Sumo Update #14 - Early Access Launch!2416641943179918939
623 November 2018Sumo Update #13 - Early Access RC 32415514774173302152
721 November 2018Sumo Update #12 - Early Access RC 22415514774165732609
815 November 2018Sumo Update #11 - Early Access RC 13316234163915548006

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID858960
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMay 6, 2024
DeveloperTable 9 Studio, LLC
PublisherTable 9 Studio, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent73%
Positive reviews48
Negative reviews18
Total reviews66
Steam recommendationsNot available
AchievementsNot available
Average playtime forever108 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/858960/

Short description

Sumo is a multiplayer physics-based party game for up to 4 players, featuring silly spherical characters with unique powerful abilities. Use a combination of mobility and tactics to survive the longest on Arenas which are just as much of a threat as your human or AI-controlled opponents.

About this game

Sumo is a multiplayer physics-based party game for up to 4 players, where players use their wits, special abilities, and spherical physique to wrestle your human or AI opponents over the edge of irrationally hazardous Arenas. You have only one objective - Be the last sphere standing. Sumo was originally a small-priced product and was a learning project for our team. It did not have commercial interest, and we ceased development on it in 2019. Since it isn't commercially viable, I decided to make the game free for everyone - I'd rather it be a possible bit of entertainment for some if possible! If you do enjoy, please consider checking out our current title, which has been published and successful and will continue to be our primary development focus in the future. Fast-Paced Action Each of Sumo's spherical combatants is deceptively maneuverable -- dashing and jumping to juke attacks and hazards alike. Do your best to snap up Boost Orbs to power up your devastating ability, before your round rivals do. Unique Arenas Each Arena in Sumo offers creative ways to send your opponents careening off the edge. But beware, all Arenas continuously collapse, leaving only one player victorious. In Sumo, look forward to unceremonious ring-out by such things as: Pressurized pipe-blasts of the WaterWorks! Incoming meteors in Sumo in Space! Runaway trains in Railway Rumble! ... but be sure to knock your friends into all of them! Multiplayer Mayhem The longer you survive, the more points you get! The first to reach the point goal wins. In Sumo, ties cannot be tolerated, and are settled with the white-knuckle, rapid-fire Sudden Death round!

Supported languages

English * , French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Greek, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Vietnamese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Sumo's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sumo's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sumo at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Overwatch®68,24122 September 2026 - 17:30:47 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
PUBG: BATTLEGROUNDS121,15122 September 2026 - 22:22:49 UTC3,236,0272,744,193PUBG Corporation
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust77,21922 September 2026 - 20:58:27 UTC259,6461,359,516Facepunch Studios
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
War Thunder44,59722 September 2026 - 20:44:32 UTC125,317781,076Gaijin Entertainment
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Diablo® IV32,61022 September 2026 - 21:30:59 UTC64,51869,242Blizzard Entertainment, Inc.
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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