SPSTEAMPULSELIVE ANALYTICS
Factory Town

Factory Town Steam metadata

Erik Asmussen | Nov 17, 2021 | game

Released

80players observed · 23 September 2026 - 11:58:31 UTC

IndieSimulationStrategyAutomationBase-BuildingSteam Store

  • Latest observed players80 · 23 September 2026 - 11:58:31 UTC
  • SteamPulse tracked peak199
  • Units sold (VGI)134,000
  • Revenue (VGI)$1,800,000
  • Review score91% positive

Factory Town metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players80 · 23 September 2026 - 11:58:31 UTC
  • SteamPulse tracked peak199
  • Units sold (VGI)134,000
  • Revenue (VGI)$1,800,000
  • Review score91% positive
  • Total reviews4,427
  • Release dateNov 17, 2021
  • DeveloperErik Asmussen
  • PublisherErik Asmussen

Genres: Indie, Simulation, Strategy

Company pages: Developer: Erik AsmussenPublisher: Erik Asmussen

Top Steam chartsTop 100 gamesGame directorySteam Store page

Factory Town Steam metadata

Factory Town metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/860890/metadata
Steam Storehttps://store.steampowered.com/app/860890/
Steam Communityhttps://steamcommunity.com/app/860890
PCGamingWiki search
IGDB searchSearch IGDB for Factory Town

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 4,019 positive, 408 negative

Price and discount

$19.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Steam Workshop, Steam Cloud, Family Sharing

Achievements

32

Platform releases
  • Steam 12 March 2019

Latest Steam announcements

  • Update 2.3 - 21 September 2026

    Hello again! I just published a big update for this game. I've been updating Factory Town 2 (which is 20% off this week, hint hint, see below), and realized a lot of these optimizations and improvements could be back-ported to the original game:Boats now can navigate straight across the ocean, no more weird zig-zag paths. They will more reliably reach distant targets, and performance for boat pathfinding is improved. They will also smoothly change direction as they navigate through the water.Airship pathfinding has also improved, and they will also more more smoothly and can find paths around large, tall obstacles instead of flying awkwardly over them.All kinds of various performance improvements: removed unnecessary physics calculations, unnecessary transform updates for out-of-view units, and redundant building auto-output calculations. Added distance-based culling of structure icons,…

  • Steepest Discount ever on Factory Town - and Factory Town 2 launch! - 13 July 2026

    Because of a very exciting event this week, I have given Factory Town its biggest discount ever - it is currently 75% off. Factory Town Idle is also 75% off. You can get both of them together with an ADDITIONAL 15% discount in the Factory Town Bundle (link below).The reason for this big sale that Factory Town 2 is launching this Tuesday, July 14! It's a bigger, better version of Factory Town that I've spent the past several years working on. It's got everything you like about Factory Town but you also get catapults, zip lines, volumetric water flow, day/night cycle, weather, solar power, windmills, water wheels, better boats, better trains, underground 3D pipes, and much more realistic villagers that eat, sleep, have stats, and can make their own decisions, and use tools to improve their productivity. You even have a little character you can move around to harvest & deliver goods on you…

  • Factory Town 2 demo available in Steam Next Fest! - 15 June 2026

    Hello! Factory Town 2 is launching in just under a month (July 14) and I have made a free demo available for Steam Next Fest which is happening RIGHT NOW! So give it a try - and don't forget to wishlist if you'd like a notification when it's released!

  • Factory Town 2 Launch Date Announcement - 14 May 2026

    Hello! I've been hard at work on Factory Town 2: Paradise. It is finally time to move it into Early Access and will be launching this July 14! It will also have a demo in the upcoming Steam Next Fest. So make sure you wishlist it if you want to be notified when it's available!If this is the first you're hearing about it, here are some key highlights about what is new & improved in the sequel:An avatar you can control, which means you can manually harvest items, deposit ingredients into production buildings, or move outputs around. You can even hop in a little boat and go for a ride in the ocean!Villagers are more autonomous. They perform jobs, have homes they use for sleeping, and visit markets to buy items they need. They do not become obsolete like in FT1 - your end game town will be full of townspeople going about their day.Villagers can equip items they purchase, which provides stat…

  • Patch Notes 2.2.10 - 4 October 2025

    Updated Unity version to address issue CVE-2025-59489

  • 2.2.8 Patch Notes + Factory Town 2 Announcement! - 25 March 2025

    - Updated home page to include button that opens Steam Overlay for Factory Town 2 and Factory Town Idle - Added button to minimize these additional game buttons on the home page I wanted a way in-game to let players know that I'm working on a sequel. (You can permanently minimize this section if you don't want to see it.) Speaking of which, here's the store page for the sequel so you can wishlist it! https://store.steampowered.com/app/3312130/Factory_Town_2_Paradise/ This discussion post has some more details about what is changing between FT1 and FT2: https://steamcommunity.com/app/3312130/discussions/0/603025381169088817/

  • Announcing Factory Town 2: Paradise! - 21 March 2025

    Hello again! I've been secretly working hard on a true sequel to Factory Town. It takes place on a series of tropical islands, where you're building up a town at the foot of a giant (but friendly) volcano. There's more items, buildings, transportation gadgets, a day/night cycle, rotational power, electricity, flowing water & waterfalls, an optional controllable avatar, and lots more that will be developed & announced over the next several months. Estimated launch date is loosely in late 2025, but definitely could get into 2026 based on how development goes. It now has a 'Coming Soon' page on Steam so you can wishlist it and get a notice whenever it releases! https://store.steampowered.com/app/3312130/Factory_Town_2_Paradise Also answering questions over on the Discord: https://discord.gg/factorytown Cheers! Erik

  • 2.2.7 Patch Notes - 21 November 2024

    - Fixed bug: Selecting an item from the build menu with the Enter key would sometimes also construct the building wherever the cursor was - Fixed bug: game becomes unresponsive if you built an overground pipe connector on the same tile as a road, had no pipes coming out of the connector, and fed water into the connector from underground

  • 2.2.6 Patch Notes - 20 November 2024

    - Fixed bug: Menus would sometimes not appear for players - Fixed bug: Timer logic blocks would not properly save and restore the ‘repeat’ parameter - Added extra protection against unwanted screen scrolling that might be occurring from other plugged-in input devices

  • 2.2.5 Patch Notes - 16 September 2024

    Fixed bug: Clicking to create blocks would sometimes create two with a single cursor click Can use the Rotate key (Default: R) to change the orientation when drawing an L-shaped path Fixed bug: Some text input fields (e.g. custom rule set parameters) would not update the stored value immediately upon exiting the text field, causing changes to be lost/ignored in some cases

  • 2.2.4 Patch Notes - 26 July 2024

    Fixed bug where primary action button would stop responding when using a hybrid-input setup like Steam Deck Allowed smoother transition between gamepad and mouse input devices Added fix that should stop Airships from disappearing on certain systems with non-English locale settings

  • 2.2.3 Patch Notes - 23 July 2024

    Misc Improvements Selection panel for all rail cars now combines Rail Control, Signal Tags, and Inventory on a single menu tab when selected, to avoid excess clicking Steam Locomotives now have the ‘Add Boxcar’ (and similar buttons) moved from Rail Control onto a dedicated menu tab Reorganized selection panel: ‘Name’ property moved from 'Status' tab to ‘Misc’ tab. This allows the Status tab to be hidden in most cases. For Sign Posts and Message Boards, this text property is called ‘Label’ and appears on the main configuration tab. Bug Fixes Top-left menus were overlapping for some players Underground resources that were underneath a water tile would have a yield of zero and never regenerate ‘Grow Grass’ and ‘Cut Grass’ commands did not display the 'Increase' and 'Decrease' cursor tool size buttons Placement direction arrow would not appear when moving or copy/pasting worker units or rai…

  • 2.2.2 Patch Notes - 18 July 2024

    Fixed bug: files saved in version 2.2 with certain non-English system locale settings would become unable to be loaded. This fixes both the save issue, and can also load any files broken by the bug. (thanks to NemoStein for reporting and also helping fix the bug!)

  • 2.2.1 Patch Notes - 17 July 2024

    - Fixed bug: Certain 'utility' recipes would not progress (OmniTemple construction, OmniTemple offerings, Farm supply water / fertilizer, and Mine supply pickaxe) - OmniTemple default selection tab is now ‘Construction’, until construction has been completed - then it is the ‘Offerings’ tab

  • 2.2 Patch Notes - 17 July 2024

    Hello again! I've been working on a big set of improvements for Factory Town in preparation for some cool future project. It's taken several months but the patch has now been released! Performance Improvements The rendering system has gotten a major rewrite, allowing for massive framerate speed-ups. This especially affects end-game towns where players had hundreds or thousands of buildings, vehicles, rails, and conveyor belts. This also greatly improves performance for the green 'preview' blocks that appear when players are copying and pasting large groups of objects, or dragging the cursor to plan out long pathways. Improvements to Airships Instead of navigating the sky as if it were a grid, airships can float directly to their target. They won’t collide with objects in between. They will do their best to visually fly above terrain, structures, and buildings, but ultimately are not blo…

  • Spinoff game Factory Town Idle is now out of Early Access! (30% launch discount) - 12 January 2024

    Hello again! Wanted to let fans of Factory Town know that my newest game Factory Town Idle has completed its time in Early Access and is now ready as a full 1.0 release. It's kind of like if you took the management and logistics of Factory Town and packed it into a clicker/idle/incremental type game. Reviews are over 90% positive and is currently in Steam's 'New and Noteworthy' featuring section, so if you liked Factory Town and have an interest in incremental games you might like this one too! It has a launch discount of 30%, plus if you already own Factory Town you can use the 'Complete the Set' bundle option on the store page and get an additional 15% off. https://store.steampowered.com/app/2207490/Factory_Town_Idle/ Enjoy! Erik p.s. Sorry if this is a repeat notice to some of you, it seems the previous announcement wasn't formatted correctly and maybe didn't reach the right set of p…

  • Factory Town Idle released, with Bundle discount for Factory Town owners - 20 April 2023

    Just released my latest game, Factory Town Idle! It's a clicker/incremental style spinoff of Factory Town, so you get the same fun supply chain management in a more concentrated form. It's released as Early Access, meaning there's lots more changes & improvements planned. There's also a bundle set up (see the store page) so you get an extra 20% off if you already own the original Factory Town. Here's the store page for it. Thanks for checking it out! https://store.steampowered.com/app/2207490/Factory_Town_Idle/ Erik

  • Free demo released for Factory Town: Idle (spinoff of Factory Town) - 6 April 2023

    Hello! I'm the developer of Factory Town, and for the past year I've been working on a spinoff incremental game called Factory Town: Idle. It has a lot of the same items & recipes of Factory Town, but everything is controlled through top-level menus where you can create new buildings with a button click, reassign workers to different production tasks, control your crop cultivation, and manage research & upgrades. So it scratches that same supply chain management itch that Factory Town does, but without worrying about paths or transport or things like that. Also your towns keep working while the game is closed so you can collect a lot of progress when you come back. I just released a free demo on Steam and I thought people here would want to know about it (see the big green 'demo' button): https://store.steampowered.com/app/2207490/Factory_Town_Idle/ Full version (probably Early Access)…

  • 2.1.7 Patch Notes - 7 March 2023

    - Fixed bug: Omnitemples would enter a stuck, inoperable mode if they were created, constructed, and had 100 offerings provided in a single gameplay session

  • 2.1.6 Patch Notes - 13 January 2023

    When selecting a building, the default display tabs will more closely align with its function (Production buildings use the Production Tab, Schools use the Research tab, etc) Fixed Research Cost Multiplier values other than 100% causing all infinite research cost to be zero

Patch notes and updates

S.noRelease datePatch nameGID number
14 October 2025Patch Notes 2.2.101811772772552276
225 March 20252.2.8 Patch Notes + Factory Town 2 Announcement!1794830911035385
321 November 20242.2.7 Patch Notes1783872411981197
420 November 20242.2.6 Patch Notes1783872411949725
516 September 20242.2.5 Patch Notes6250522009527632802
626 July 20242.2.4 Patch Notes5963413094352245627
723 July 20242.2.3 Patch Notes5969041959983142574
818 July 20242.2.2 Patch Notes5969041959963251627
917 July 20242.2.1 Patch Notes5969041959962422610
1017 July 20242.2 Patch Notes5969041959961745882
117 March 20232.1.7 Patch Notes5070528176580514012
1213 January 20232.1.6 Patch Notes5035620840535108766
1323 December 20222.1.5 Patch Notes5000716037446174238
1423 December 20222.1.4 Patch Notes5000716037444189771
1515 December 20222.1.3 Patch Notes5623338145750921081
166 November 20222.1.2 Patch Notes4732747437213967953
174 November 20222.1.1 Patch Notes4732747437205531305
187 July 20222.1 Patch Notes4474904295781204151
193 July 20222.0.3 Patch Notes4474904295767586092
2024 June 20222.0.2 Patch Notes4474904295734900505

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID860890
Live current players80
SteamPulse tracked peak199
Live count (today's peak floor)80
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateNov 17, 2021
DeveloperErik Asmussen
PublisherErik Asmussen
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent91%
Positive reviews4,019
Negative reviews408
Total reviews4,427
Steam recommendations4,145
Achievements32
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/860890/

Short description

Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!

About this game

Your goal is to build a thriving village in the wilderness, supplied with a wide selection of food, clothing, tools, books, and magical artifacts that you produce from raw materials. Worker units can help you move goods between production buildings and markets, but as much workload as possible will need to be automated using mechanical transportation systems. Use a combination of gravity-powered chutes, conveyor belts, railroads, pipes, sorters and filters to route items around the map so they can be processed and sold. As your earnings rise, you can research new technology to improve your supply chains and grow your civilization. There's no enemies or starvation to worry about, so you can enjoy a stress-free logistics challenge to maximize production and happiness. - Play through eight built-in campaign maps with unique goals, or start your own customized/random map from scratch - Build complex logical systems with gates, triggers, and filters to make sure resources get to the right destination - Steam Workshop features let you customize rules & even create new items - Unlock magical technology to boost your production buildings to absurd output rates - Terrain sculpting tools to shape the world to suit your needs - Creative/Sandbox mode let you build whatever kind of huge factory you want

Supported languages

English, French, Spanish - Spain, Simplified Chinese, German, Portuguese - Portugal, Russian, Traditional Chinese, Japanese, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
30Steam Workshop
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Factory Town's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Factory Town's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Factory Town at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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