- Feud now available in Brazilian Portuguese - 29 October 2024
Hey all! Just a small note to say we've released a patch for Feud that adds support for Brazilian Portuguese. Huge thanks to community member Rafa for their work on this!
- Feud 2.1.2 released - 13 May 2024
We've just released a new patch for Feud, which fixes a few small bugs. On to the notes! Fixed the text on the move history screen for concedes Fixed a bug where the client and server would get out of sync in online play Imported some translation fixes Made the hitbox for the coins button bigger Fixed the ticker on display settings changes As ever, thanks for playing Feud!
- Feud 2.1 released - 2 April 2024
Hi folks, we've just shipped version 2.1 of Feud! This includes a few quality-of-life improvements: Auto-advance now defaults to on. You can now deselect a piece by tapping outside the board, or by tapping on an invalid piece. We've totally reworked the display settings - they now don't require a restart, and feature a "keep these settings?" countdown.
- Feud 2.0.1 - 8 March 2024
We've just released Feud 2.0.1, a small patch release to fix some bugs. Here are the changes: Fixed an issue with the move history screen where concedes and timeouts weren't being presented properly. Fixed a bug where tapping on the very edge of the board could crash the game, oops! We hope you're having a great time with Feud 2.0!
- Feud has left Early Access - 2.0 is here! - 23 February 2024
We've just released version 2.0.0 of Feud, our biggest update to the game ever. This now takes the game officially out of Early Access! Hooray! We've added a whole bunch of features and fixes, many of which were widely requested by our community. Here they are. Post-match rewards and unlockable piece skins! A move history screen - see replays of past matches! Separate ranked and unranked playlists! In-game leaderboards! Language support for Spanish, Ukrainian, Polish, Russian and Swedish! A whole bunch of small fixes and improvements! We've been working on Feud for nearly eight years, four of which it's been in Early Access. We're so excited to have released this update - if you've stuck with the game all this time, thank you so much, we couldn't have done it without you. We'll see you online. Love, Team Bearwaves
- Feud leaves Early Access on February 23rd! - 2 February 2024
Some exciting news from us today - Feud is leaving Early Access on the 23rd of February! This chonky new update includes some shiny new features you've been asking us for, including: Ranked and unranked playlists! In-game leaderboards! Move histories! Unlockable piece skins! Offer draw! We're really excited. Thanks for sticking with us all this time. We'll see you in three weeks. In the meantime, check out our trailer. Love, Bearwaves
- Feud 1.8.3 - 3 June 2023
This is a small patch which fixes a crash on some Linux machines.
- Feud 1.8.2 released - 26 May 2023
This small patch fixes a bug that could cause crashes for users with their system language set to Turkish.
- Feud 1.8.1 released - 19 May 2023
Hi Feuders, we've just released patch 1.8.1. This tightens up a few things and fixes a couple of bugs, but mostly it's just laying the groundwork for our next big update. Please look forward to that, and as always, thank you for playing!
- Feud 1.8 has been released - 3 July 2022
Hello Feud players! We know it's been a little while; thank you so much for being patient with us. Today we've got a new update for you - this update's big features are mostly in the Android and iOS versions, but we've got some other quality-of-life improvements too for the PC crowd. We've got a much larger update in the works and we're very excited to show it to you. Please look forward to that! Here are the ch-ch-changes: The language picker now shows the names of languages in their own language. That's a confusing sentence. You'll see what I mean. We now ask for confirmation the first time you ever skip your turn. This is only really useful for new players but we think it'll help prevent confusion, bless them. We've tweaked the settings menu a bit so it should be a little better organised. Updated and tuned lots of things under the hood to keep everything ticking over smoothly. As al…
- Feud 1.7 is here! - 22 December 2021
Hello Feud players! Just in time for Christmas, our 1.7 update is here, featuring a host of bug fixes and quality-of-life improvements. Without further ado, here's the list of changes. Added some lovely new symbols to pieces to make them more visually distinct. Piece colours now respect your colour blindness setting properly! The markers during the placement phase now pulse in a very pleasing way. The info text now rotates if you're playing Versus in Opposite mode. No more needing to stand on your head to read it! Fixed some rouge translation bugs. I mean rogue. You can see where the issue comes from. Made the settings menu volume sliders 'sticky' to be less annoying. Added some missing SFX to places they were...missing. Fixed a bug where a dialog box wasn't very socially aware and outstayed its welcome. Stopped showing that creepy blank avatar when you're not signed in. Tweaked the tex…
- Feud 1.6.1 patch - 26 February 2021
Hey folks, Hope you're enjoying the new achievements! We've just shipped a small patch update to fix a crash bug that was happening when players tried to load a match that had been conceded. Sorry about that! Should be all good now. Thanks for playing!
- Feud 1.6 released, now with achievements! - 25 February 2021
Hello Feud players! It's been a little while since our last update, so this is a big one! First up, we're bringing in a long-requested feature: achievements! Some of these you'll get through the course of play, some are a little trickier, and some will challenge even the best players. We hope you have a really nice time collecting them. Don't forget to let us know via Twitter or on our Discord if you unlock them all, for bragging rights and the adoration of your peers! We've also added three new languages to the game: French, German and Japanese. These were translated by our amazing community members achmoye, Salatkopf, Raelag, AsukaHISANO and peppernom - thank you all so very much! That's not all! Here are some other things we've done for this release: Added a nicer font for Chinese and Japanese! Fixed some crash bugs that would happen when moving between screens! Fixed some rendering…
- Feud achievements coming soon - 16 February 2021
Hey Feud players! We're working hard on implementing achievements in Feud. We hope to get these to you in the next few weeks sometime. Unfortunately, since we're in Early Access, we can't work on developing and testing these achievements without publishing them. We thought this would be a bit confusing for our players, so we've made all the achievements hidden for now, and they cannot be earned. Don't worry! This won't be the case when those achievements are implemented, and we'll be sure to let you know when that happens. As always, thanks for playing Feud! The Bearwaves team.
- Feud 1.5 is here, with three new supported languages! - 17 September 2020
Feud 1.5 is here, and this time the focus is on localisation. New languages Thanks to our amazing community on Crowdin, Feud is now available in the following languages: Italian Romanian Simplified Chinese Feud will attempt to use your system language when it starts up, but you can change the language in the settings menu if you like. More languages will come in future updates. Want to help out? Head over to our Crowdin! As always, we'd love to hear your feedback. You can join us on our Discord server for finding matches, tournaments and more. 50,000 We're also celebrating 50,000 players with this release! Thank you so much to everyone who has played the game so far, it really means a lot to us. Until next time, see you online! Did you know that Feud is now funded on Patreon? You can get exclusive rewards and help keep the game running by becoming one of our Patrons. Click here to see o…
- Feud 1.4.5 released - 26 June 2020
Hi Feud players! We've just shipped a new version of Feud with the version number 1.4.5. Here are your release notes, for your viewing pleasure: Feud is now notarized on macOS. This means Apple have scanned it and said, "yep, that's all good fam, we'll let people on Catalina install this now". This was quite a painful process and we're glad it's finally working. We've changed a lot of stuff behind the scenes - Feud now runs on an updated JRE (the thing that runs the code, don't worry about it) which means the install size is a bit smaller. We've also swapped out our window management library for a newer one. You'll see a slight change in the resolution settings menu because of this. The game should hopefully behave itself better on multi-monitor setups now. That's your lot. More comprehensive updates are in the pipeline. Thanks for playing! Did you know that Feud is now funded on Patreo…
- Feud 1.4.4 released - 20 June 2020
We've updated Feud! The new version number is 1.4.4. We've made a few small quality-of-life improvements: Pieces now have empty health spaces to make it clearer how much health they've lost. Animations have been sped up slightly across the board (heh, board). We've added an option to remove the delay between AI animations. Did you know that Feud is now funded on Patreon? You can get exclusve rewards and help keep the game running by becoming one of our Patrons. Click here to see our page.
- Feud 1.4.3 released - 23 May 2020
Feud 1.4.3 has just been released. This is a balance patch which adjusts the middle two starting layouts to make them a bit more viable in strategies. Full patch notes: Adjusted middle layouts to have both Knights in front. Added Patreon link to credits page, along with credit for Patrons. Moved client to point at new server backend.
- Feud 1.4.1 released - 22 April 2020
Feud 1.4.1 has been released. This is a small patch that fixes a few crash bugs we found since 1.4.0. Fixed a bug where the game could crash on stalemate. Fixed a bug where the game could crash if an opponent disconnected during an async match. Fixed a bug where the game could crash if a dialog didn't appear at the right time.
- Feud 1.4 is here, featuring live multiplayer! - 11 April 2020
Feud 1.4 is here, with some new tweaks and features we think you're going to really like. Live Mode When we released Feud into Early Access last May, there was one feature that lots of players were asking for - they wanted a more quickfire form of multiplayer than our asynchronous play with 24 hours per move. Today we're really pleased to be shipping our new live multiplayer mode, a quickfire game where each player has just 90 seconds to make their move, and disconnecting is not allowed! You can get into a match, or invite a friend to one, from the Live tab on the multiplayer menu. You can also invite other players to a live match, as long as they're online and not in a live match already! You can even invite them if they're in an async match, as they can leave those without penalty. A slight balance tweak We had some players say they thought Black had a slight advantage due to moving f…