SPSTEAMPULSELIVE ANALYTICS
Dehumanized

Dehumanized Steam news

BurningDust Games | Jul 12, 2018 | game

Released

0players observed · 25 September 2026 - 17:59:28 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive

Dehumanized news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews137
  • Release dateJul 12, 2018
  • DeveloperBurningDust Games
  • PublisherSakuraGame

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: BurningDust GamesPublisher: SakuraGame

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dehumanized Steam news

Dehumanized news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 08.26 Release Notes - 18 October 2019

    1. Optimized Bullet Props magzine capacity and damage 2. Added countdown display for summoned units 3. Optimized some UIs, simplified menus 4. Optimized Popups for props and levelups 5. Optimized collision relations for units and physical objects 6. Optimized some chambers

  • 08.25 Release Notes - 19 September 2019

    1. Optimized Some Prop Icon display 2. Optimized feedback for some enemies 3. Changed some properties for props 4. Optimized UIs 5. Fixed a camera shaking bug 6. Optimized some chambers

  • 08.24 Release Notes - 30 August 2019

    1. Bullet Props changed from timeout to magzine count 2. Adjusted NPC dialogs 3. Fixed a few spelling error 4. Optimized UIs 5. Added hint info into minimap interface 6. Fixed some physics bug 7. Performance optimization

  • 08.23 Release Note - 9 August 2019

    1: Optimized some monster AI 2: Rebuilt bullet tracks to provide more variance 3: Balancing game difficulties due to new bullet frequencies 4: Optimized sound effects 5: Fixed a prop overlap timing bug 6: Fixed some npc setting bugs

  • 08.22 Release Note - 2 August 2019

    1: Bullets won’t go through walls. Though this might affect some levels, we decided this is better for overall game experience. 2: Bullets now have greater variance, so air enemies would be easier to shoot at. 3: Modified scene resources and adjusted some chambers 4: Optimized loading performance by a lot. 5: Optimized some monsters, changed some animations and resources 6: UI modifications, fixed some display errors 7: Adjusted difficulties.

  • 08.21 Release Notes - 20 June 2019

    1: Added new moves for Ice Bat 2: Optimized some bullet trajectories 3: Optimized some chambers 4: Optimized some sound effects 5:Adjusted basic shooting frequency, disabled shoot while running

  • 08.20 Release Notes - 31 May 2019

    1: Adjusted Ice Resistance for Ice Bat 2: Optimized damage feedback for Scarecrows 3: Adjusted dropping rate for some props 4: Adjusted animations for Treasure Piggys when being lifted 5: Adjusted layout for some chambers 6: Adjusted behavior for Rush Spiders 7: Optimized auto-aiming angle corrections 8: Optimized collision logic for monsters and scene objects 9: Engine upgraded.

  • 08.19 Release Notes - 17 May 2019

    1: Optimized feedback for shooting 2: Optimized behavior for Summoned beasts 3: Fixed some config errors for Bee Queen 3: Optimized behavior of some enemies

  • 08.18 Release Notes - 9 May 2019

    1: Optimized sound effects for some enemies 2: Optimized the attacking interval of some enemies 3: Optimized motion patterns of some enemies 4: Optimized some chambers

  • 08.17 Release Notes - 25 April 2019

    1: Optimized behavior of some enemies 2: Optimized some sound effects 3: Optimized the negative effects of some props 4: Optimized some chambers 5: Adjusted the sound effect of ice bat's ice breath

  • 08.16 Release Notes - 18 April 2019

    1: Optimized behavior of Summoned Pilot Moles 2: Optimized behavior of Summoned Miner Moles 3: Optimized behavior of Summoned Sword Beatles 4: Optimized behavior of Summoned Bomber Bees 5: Optimized behavior of Summoned Needle Cactus

  • 08.15 Release Notes - 11 April 2019

    1 Modified summoned monsters' AI, they will now attack nearest targets 2 Modified shadow warriors' AI, they will now only attack character targeted enemies 3 Optimized layout for some chambers 4 Optimized some SFXs

  • 08.14 Release Notes - 4 April 2019

    1 Optimized Camera following when squat on high lands 2 Optimized SFX dismissing in reentered chambers 3 Optimized some sidekicks' traits to allow attacking on same time 4 Fixed some AI bugs 5 Adjustments to some SFXs

  • 08.13 Release Notes - 28 March 2019

    1 Optimized and modified some UI Layout and display 2 Added sound feedback to some sfx 3 Made player invincible for a while when throwing enemies 4 Optimized some Boss AI

  • 08.12 Release Notes - 22 March 2019

    1 Optimized and modified some UIs 2 Added Info of Shadow Warriors to the main UI 3 Optimized how buffs get displayed 4 Modified some chambers 5 Optimized some sfxs

  • 08.11 Release Notes - 14 March 2019

    1 Optimized loading time 2 Optimized and modified some UIs 3 Modified thrown monster collision logic, so it collides with boxes and other enemies 4 Modified monster raising distance to better match visual hints 5 Optimized some sfxs which cause lagging 6 Merged throw and long distance throw to simplify operations

  • 08.10 Release Notes - 7 March 2019

    New Level "Buffoon Theatre" Released! Many new chambers, more fierce battles, more rewards! New Elite Enemies: 1:The Shark Brothers, who are motionless but can dally with their opponents easily. 2:The lightning-fast Penguin Duo. New Bosses: 1:The Buffoon, Master of Buffoon Theatre, biggest slave master. 2:The Miser, richest beast out there.

  • 08.01 Release Notes - 28 February 2019

    A new chapter is coming soon. Get ready, new enemies have already invaded quietly. 1:Added New Enemy Skating Penguin 2:Added New Enemy Lightening Penguin 3:Optimized some enemy behaviours 4:Optimized some chambers

  • 07.37 Release Notes - 21 February 2019

    1: Added New Prop Light Grip 2: Added New Prop Small Hammer 3: Added New Prop Lucky Gold Medal 4: Added New Prop Iron Hoist 5: Optimized some prop effects

  • 07.36 Release Notes - 31 January 2019

    Happy Chinese new year! Enter Dehumanized to get Chinese New Year's gifts! Due to New Year holiday, we will be unavailable for updates for two weeks. But updates will continue afterwards! Content for this update: 1: Added New Enemy : Thunder Beatle 2: Added New Enemy : Aurora Shell Beatle 3: Added New Treasure Chest Monster : Golden Pot Piggy 4: Optimized some prop effects

Patch notes and updates

S.noRelease datePatch nameGID number
118 October 201908.26 Release Notes2404285581862973025
219 September 201908.25 Release Notes2406534841127339622
330 August 201908.24 Release Notes2415540140458028666
49 August 201908.23 Release Note2412160539856529688
52 August 201908.22 Release Note2412159905927900174
620 June 201908.21 Release Notes2415533798131199800
731 May 201908.20 Release Notes2400895196206651104
817 May 201908.19 Release Notes2905297189249291658
99 May 201908.18 Release Notes2405396896207790775
1025 April 201908.17 Release Notes2432417221735054701
1118 April 201908.16 Release Notes2434668385546492180
1211 April 201908.15 Release Notes3763229740642348777
134 April 201908.14 Release Notes2508976515642752312
1428 March 201908.13 Release Notes2465065785297261866
1522 March 201908.12 Release Notes2543878145173588087
1614 March 201908.11 Release Notes3140604542240658893
177 March 201908.10 Release Notes2530366080594743001
1828 February 201908.01 Release Notes2534869043303359339
1921 February 201907.37 Release Notes2480825216188102790
2031 January 201907.36 Release Notes2462808987390548429

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