What Never Was news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 09:39:02 UTC
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews5,072
- Release dateJan 11, 2019
- DeveloperAcke Hallgren
- PublisherAcke Hallgren
Genres: Adventure, Casual, Free To Play, Indie
Company pages: Developer: Acke HallgrenPublisher: Acke Hallgren
What Never Was Steam news
What Never Was news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- What Never Was: Chapter II gets a teaser trailer and a Steam page - 14 January 2021
What Never Was is a free short, story-driven first-person puzzle-solving adventure that released back in 2019. It was so popular that the developer is bringing out What Never Was: Chapter II. Read the full article here: https://www.gamingonlinux.com/2021/01/what-never-was-chapter-ii-gets-a-teaser-trailer-and-a-steam-page
- What Never Was Chapter II Teaser Trailer - 11 January 2021
I'm happy to present the steam-page and teaser trailer for What Never Was: Chapter II! While development is moving forward, I am still working out the core of the game by myself and hence can not confidently announce a release date until I know that I can deliver on it. Many have asked for a way to keep track of future news and releases in an easy way, and the Steam page for Chapter II will be just that! I am so, so thankful for all the people who have reviewed, reached out about and given love to What Never Was. I hope you are excited (and maybe somewhat patient still) for Chapter II, cause I know I am! :) Wishlisht What Never Was: Chapter II here. Watch the teaser trailer on Youtube.
- What Never Was is awarded an Epic MegaGrant - 22 May 2020
I am extremely excited to announce that What Never Was has been awarded an Epic Games MegaGrant. The Epic MegaGrant is a fund that helps developers of games and other projects using the Unreal Engine, in hopes that these projects will succeed. What this means for me, is that I will have the possibility to make What Never Was: Chapter II live up to my ideas, and hopefully also manage to complete it faster. I am extremely honored, happy and grateful to Epic Games for this, and will be sure to put it to good use. Worth clarifying is that this does not mean that What Never Was or Chapter II is an EGS exclusive. Development of What Never Was Chapter II is very much underway. The development has been a bit slow because of a lot of work obligations and the global situation that affects us all, but I'm still steadily working on it. As I mentioned above, the MegaGrant will help me look into diff…
- Play What Never Was in Russian - 30 April 2020
Hi everyone! Many have asked about if I would ever localize What Never Was to various languages, and the truth is that I'd love to, but I din't know how to prepare for localization when making the game. Working on Chapter II and onwards, I am making sure that it will be a possibility for any future installments, but it is currently impossible for What Never Was Part I. Despite this, the fantastic people at The Bullfinch Team and Mechanics VoiceOver - have made their very own Full Russian Localization addon-file, which turns everything from text, to textures and even voice over - into fully translated Russian! They've done an amazing job, and the work they've done blends into the game seamlessly. What Never Was - Russian Localization Trailer If you've ever wanted to play What Never Was in Russian, you now can! I'd like to thank the Bullfinch Team and the Mechanics VoiceOver group for the…
- What Never Was - Now available for Linux - 20 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34087844%2F3c7b6dd3a882960f9aeaaaa2b013f84872193668.jpg What Never Was can finally be played on machines with Linux!
- What comes next? - 8 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34087844%2Fedd29667bd50a40aa4d9b15da510877b453e4141.jpg Hi everyone. It's been a full month since What Never Was released publicly. First off, let me just thank each and every person of the 50.000+ people that downloaded and played What Never Was. Thanks to everyone who e-mailed me, left kind and encouraging words in reviews and to the content creators who played the game on Twitch and YouTube. Thanks to all of you for making these years of toiling and fiddling with my small dream-game an amazing experience! Also a tremendous thank you to the small band of people who helped out with the game in various ways - you guys made it shine in ways I couldn't make it shine myself. I'm simply floored by the response and the past month has been very surreal in more ways than one. So what happens now? There has been lots of questions…
- What Never Was - Patch #3 - 27 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34087844%2F85c9ce049e2e17e72d0895b171415275620cd8c3.jpg Patch 3 is here: Minor spelling-fixes Inventory and in-game credits should now work better in various resolutions
- What Never Was - Now available for Mac - 21 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34087844%2Fb9ffd6c94f9b961bea784ddc6725e469ba4c4e0c.jpg What Never Was can now be played on Mac, so if you've been missing out - download it now!
- What Never Was - Patch #2 - 20 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34087844%2Fe1e74fb3419e58f924f3bdc2e4ae3827901b039f.jpg What Never Was has now been updated with it's second patch. It's a small one, but with one highly requested feature in particular that I'm happy to share with you all! Key Bindings are now available, allowing for greater accessibility Journal Page 3 was updated due to incorrect text Minor bug-fixes
- What Never Was - Patch #1 - 13 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34087844%2Fc2687633f3e8f359b322bd45f752b5dd14daf4ce.jpg Hi everyone! Thank you all so much for playing What Never Was! It's been tremendous reading all of the reviews, seeing the playthroughs and hearing your thoughts and comments about the game. I've also read some things that can be better and have done my best to sort some of it out. Here's what the patch fixes: The subtitles are now bigger. If the subtitles have been turned off, they will now stay off. The SKIP INTRO text sometimes stays after the intro. Invert Y now also affects Mouse movement. The music in the Main Menu is slightly lower, and also doesn't reset after completing the game. The Gramophone now fades out properly in the ending, if it has been turned on. Game is now Borderless when in Windowed mode.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 January 2019 | What Never Was - Patch #3 | 2425653583394336607 |
| 2 | 20 January 2019 | What Never Was - Patch #2 | 2426778849028043408 |
| 3 | 13 January 2019 | What Never Was - Patch #1 | 2711631078225318576 |
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