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War of Gaia : Into the Fire

War of Gaia : Into the Fire Steam news

Funatic Illuminations | May 10, 2019 | game

Released

0players observed · 6 October 2026 - 11:44:00 UTC

ActionAdventureIndieRPGSimulationSteam Store

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War of Gaia : Into the Fire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateMay 10, 2019
  • DeveloperFunatic Illuminations
  • PublisherFunatic Illuminations

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Funatic IlluminationsPublisher: Funatic Illuminations

Top Steam chartsTop 100 gamesGame directorySteam Store page

War of Gaia : Into the Fire Steam news

War of Gaia : Into the Fire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development Branch Update 0.2.6 - 19 April 2021

    Fixes Fixed FPS camera to work as expected and users should no longer see teeth when they're in first person mode. Fixed issues with storage units not syncing to the correct storage Changes Changed how monsters spawn from spawning on top of the user around them to spawning to any spawning node around a user within 1/2 km this will help users not be overwhelmed when playing,

  • Development Branch Alpha 0.2.5 - 10 March 2021

    Development Branch Change Logs Game Balance Changes Increased respawn time for resources from 15 seconds to 10 minutes Additional Features Added crossbow recipe Added arrow recipe Added wooden foundations for early bases Added wooden storage chests for base storage Recipe Changes Added wooden planks as a resource 1 wood log makes 5 planks

  • Development Branch Alpha 0.2.5 - 8 March 2021

    Fixes Copper furnace recipe didn't have a output to the copper furnace so would show up as nothing added it survival mask didn't have a drop model added it fixed survival plating drop model to be just chest plat model on the ground

  • Development Branch Alpha 0.2.4 - 7 March 2021

    Fixes Fixed Long load times due to massive amount of resourced loaded into memory. Fixed Huge Lag spikes due to resources in memory being streamed in during gameplay and iterating through those objects Additional Features separated networking level from the map scene so we load the map in the background load in resource nodes as needed game now has dynamic resources loaded in as users explore around the map and users make a call to the game server to request resources to be spawned in.

  • Development Branch Alpha 0.2.3 - 4 March 2021

    Fixes Fixed Ai spawning on the navmesh Fixed Error caused by a player null reference for smelter script Fixed Issue where leaving the game and returning from the menu broke it. Additional Features Removed forest trees that are not interactable Removed most vegetation and created a plains Added stone axe to help users chop down wood Added wood Resource. Removed all items from player's inventory and gave starting gear Placed starting survival knife in first hotbar slot instead of the player's inventory Game Balance Changes Increased HP for Tree from 100hp to 600hp Increased all mobs health by a factor of 4 so mobs don't die to single knife hits Added DR of 3 to mobs as they would have some protection against users Increased rate of spawning for mobs from 60 seconds min and 180 max to 3 seconds min and 60 max Recipe Changes Increased the cost of railgun rifle Increased the cost of laser ri…

  • Development Branch Alpha 0.2.2 - 26 February 2021

    Development Branch Change Logs Fixes Fixed UI to have only Single Player Button so users can play the game immediately Additional Features Added Chill Kid's Latest War of Gaia track to main menu and main game loop. Added Iron Ingot Furnace to craft iron ingots Furnaces don't require power cores and only takes ore Added interact script to furnace so player can deposit ore from a single place Recipe Changes Added back to the iron ingot recipe the need for power core Set crafting times for hand made ingots from 10 seconds to 100 seconds Set furnace crafting times from 1 second each to 10 seconds

  • New Environment Updates - 7 December 2020

    This is a short video to show off some of the new effects and environmental changes to the game. We also worked hard this year to update the framework behind the game. Now with more additional content to soon be announced and released. Enjoy the little teaser video!

  • War of Gaia price drop and other news - 12 June 2020

    War of Gaia can be picked up for just $9.99 now. As for other news, WOG is not dead. The game is currently going through a complete overhaul. We have scrapped the current War of Gaia that is on the steam page as of now and have been progressing with a complete rebuild of the current systems.

  • Major Updates Upcoming - 22 July 2019

    We're working hard to bring more updates to the game within the coming month. Some of the major updates include persistent base construction, new inventory system , new pickup system , and many more updates.

  • Mining and Points of Interest Update - 2 June 2019

    https://www.youtube.com/watch?v=_h6Wdav55lE Things Added. Basic Mining of ores Points of interest such as the landed vanguard vessel Map improvements such as center volcano More spawn points around the map Basic Ai spawning near the vanguard ship Prompt that users can't create a game without first submitting a name Pickaxe added swimming visuals improved when under water Various bug fixes Player Null References on join fixed Joining games now fixed

  • First Major Update - 30 May 2019

    Our first major update will hit this Friday. We're excited to bring new updates and features to this game and to our fans. Major updates will be pushed every 1st of the month with bug fixes / patches following each release so feedback is more than welcomed. We look forward to continued support for this game and all our titles to come. Thanks for support!

  • Patch Note May 12th - 13 May 2019

    Fixes 4k Resolution Support and UI Scaling Water now stops vehicles from moving Tree colliders fixed Inventory Pickup Prompt to notify inventory pickup UI Fixes for Main menu Added Pickaxe as default melee tool Removed reflective probes that caused graphical glitches Removed Turret from ground vehicle as wasn't working properly Known Issues to be addressed Vehicle Camera now Fixed instead of orbit but has jerky motion Vehicle Camera isn't rendering water correctly Engine sounds even though Vehicle has been disabled by water NPC not spawning Correctly in game

  • Awesome Feedback and Course Corrections. - 12 May 2019

    We've gotten some feedback on our product and we've resolved some of the issues brought to our attention. We'll push out a update as soon as we resolve a few more today. Thank you for your continued support! Things we addressed 4k Resolution Support for UI elements Prompts for weapon pick-ups Removed Respawn Menu and put users in escape-pod Fixed Tree colliders Water now makes things float and act as expected Replaced Knife with Pickaxe Things we're Going to address Today and throughout this week Improvements to Build System Swim Mechanics Audio Pass for Music and Sounds Throughout the month we'll be working towards a new major update to the base game. After each release we're spending the week to address issues that arise. We appreciate constructive criticism and we'll work towards making a better product with each passing month. We're a small but dedicated team and we look forward to…

  • Release to Early Access! - 10 May 2019

    We made it on time as the team worked hard to deliver this product to the steam store. We're excited to be working with the gaming community to make this the best game we can possibly create. This is the First step in a long journey and we'll need everyone's feedback , ideas, and support throughout the journey. Thank you for checking us out. We look forward to the future and stay tuned for more updates to come to the game as we're pushing monthly updates. Join our DIscord as well to reach out to us directly. Discord Channel

  • Slight Delays - 7 May 2019

    Hey EVERYONE we're a bit behind and we're sorry for the Delay. Working hard to bringing this game to the community. We have a lot in the works for the game currently and working hard to bring a working awesome product to everyone. We thank you for your Patience at This time. We will keep everyone posted on updates. In the mean time if anyone has any concerns comments please feel free to join our Discord and Reach out to us. Also to those that were part of the Closed Alpha testing we appreciate your feedback and for trying out our game. Expect the game to be released sometime next week. Discord Channel

  • Closed Alpha Ending - 14 April 2019

    Our closed alpha for the game will come to a close on Sunday May 5th in preparation for early steam access early access release We thank you for all the help and if anyone has any questions concerns or comments please feel free to reach out.

  • Closed Alpha Testers and Beyond - 11 April 2019

    War of Gaia is officially going to be available on steam May 10th 2019. It's currently available to closed alpha testers who already have the keys now. This in the game now Multiplayer Base Building Vehicles Weapon system Sneak Peek at our next update to the game https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34853314%2F16df9cdaead1be788e23bb2e4798e9ce4c87b396.png Updates we are planning to launch every major update on the 1st of each month. Based on feedback and bug reports we'll work hard to bring a awesome experience to all our users. Direct any questions , comments , concerns on our forums so we can make a note of it. If you're part of the closed alpha go ahead and download the game and start ganking each other ,also if anyone has time find bugs so we can squash them. We appreciate your support and we're building not just a game but a community. We're excited to br…

Patch notes and updates

S.noRelease datePatch nameGID number
119 April 2021Development Branch Update 0.2.64570566565007655537
210 March 2021Development Branch Alpha 0.2.54058278841273558470
38 March 2021Development Branch Alpha 0.2.54057152305727108069
47 March 2021Development Branch Alpha 0.2.44057152305724513626
54 March 2021Development Branch Alpha 0.2.34057152305712841578
626 February 2021Development Branch Alpha 0.2.24060529371706689848
713 May 2019Patch Note May 12th2405396896221894641

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