KIN news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews13
- Release dateOct 4, 2019
- DeveloperHouse of Secrets
- PublisherHouse of Secrets
Genres: Action, Adventure, Indie
Company pages: Developer: House of SecretsPublisher: House of Secrets
KIN Steam news
KIN news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- KIN has been released! - 4 October 2019
Now that KIN has been released, there are some things that you might need to know. KIN version 1.1 is pretty much the same as it was on the Oculus store with the following changes: Extras and new features: VR can be launched using either the OpenVR SDK or the Oculus SDK (when launching using the Oculus SDK you'll pretty much run the original version, including Touch and gamepad support through Oculus' input handler.) New 2D mode, this allows you to play the game without a VR headset. You can toggle between 2 camera modes using the camera switch button. New input system that allows for XInput devices and keyboard and mouse input in 2D mode and XInput for VR mode. Some extra assets to spruce up the visuals, extra water effects in the water/beach zone, new flora and fauna in the cave zone, post processing effects like depth of field and bloom. Updated lighting and better baked lighting. Ac…
- 2D Mode camera systems - 10 September 2019
With the upcoming release and update to 1.1 you'll be able to play the game without the need of a VR headset. This feature required us to create a new camera system, which consist of 2 possible modes: Overview mode https://i.imgur.com/QxbBqYt.gif A mode that allows you to view the game from pretty much the same perspective and position as when playing in VR, this mode is known as overview mode. Overview mode also moves the camera through an area that has a relation to an area the player can move through, giving you camera movement and parallax so to better judge depth. 3rd person mode https://i.imgur.com/xmdkND4.gif A second mode which is a more traditional over-shoulder / 3rd person view, known simply as 3rd person mode. In 3rd person mode the camera can be tilted and rotated around the player using various input methods (mouse, thumbstick, etc) Both modes can be switched in realtime b…
- Upcoming release - 6 September 2019
What to expect from the upcoming release. Finally, after more than a year working on other cool experiences and games we are finally finishing up the Steam release. This release, known as version 1.1 will contain a lot of changes since the original release on the Oculus store, most changes though are under the hood. We'll describe a short list of new features and what to expect for the next updates. What has changed, or is new: Moved all platform specific code to interfaces / wrappers (this allows us to port to other platforms more easily and accommodate platform specific features.) Button remapping has gotten an overhaul and the input manager in general has gotten a complete rewrite. The main character controller code has been made to be more stable as to withstand various framerate differences (jump height for example broke on higher framerates.) The main character's weapons have been…
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