Mercenary Leto news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews16
- Release dateFeb 14, 2026
- DeveloperdragonGlitch Games LLC
- PublisherdragonGlitch Games LLC
Company pages: Developer: dragonGlitch Games LLCPublisher: dragonGlitch Games LLC
Mercenary Leto Steam news
Mercenary Leto news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch #2 is here! - 19 April 2026
Howdy y'all! Just Summer here with a small update - Final Kaiden was a wee bit too hard, so I nerfed him. - Less health overall, by about 20%- Generally, less eyes fire, except when he's right about to die- He'll enter "burst mode" less overall (but he'll still do it!)- Fixed the major bug where you'd soft lock if you killed him once, died, then tried to kill him again. I missed a single bool flag, my bad. 😅- Made sure that when that final cutscene happens, Scylla can't damage youIt's been surreal watching people play and talk about my game. I'm incredibly happy people like it, too! I'm already starting on my next project, but I'll always be grateful to the lessons Leto taught me, and even more importantly, the friends I made along the way. I love gamedev so, so much. Onwards and upwards!! https://www.instagram.com/dragonglitchllc/https://bsky.app/profile/dragonglitch.bsky.social ~Summ…
- Patch #1 is out! - 15 March 2026
Howdy players! The big thing I fixed was an issue where you could beat the Final Boss faster than you should have, skipping some dialog in the process. D'oh! It's been fixed, however. :D Additionally, I updated the credits to pay a dedication to someone who deserved it. As a note, if you are a current player of Leto and you save data was wiped from this patch, just contact me on my social medias and I'll see how best I can fix it; you just need a generated JSON file with the right flags set. Thank you all.https://www.instagram.com/dragonglitchllc/https://bsky.app/profile/dragonglitch.bsky.social~Summer
- ACK, owning up to a mistake I made with your save file.. - 16 February 2026
I'm a small indie dev; I made a mistake. @_@ If you had a save between Feb 14th and today, you might have noticed it vanished if it was in Save Slot 1. That was because I accidently left saved data on there from when I was debugging the final boss of the game; which should have been removed and NEVER shipped. For any new players of the game starting today, this problem was fixed. For anyone who bought my game on release (yesterday), your save data is gone and I'd be happy to fix it! Just contact me on my social medias and I'll see how best I can fix it; you just need a generated JSON file with the right flags set. I'll do my best to make it right; this is on me. ~Summer
- Bugfix - Like renting a game from Blockbuster... - 15 February 2026
I accidently uploaded a final save file with the initial build of the game; I fixed that. :^) ~Summer
- Mercenary Leto is OUT NOW - 35% OFF! - 14 February 2026
Today I release a game that I've worked on for 13 years. I started in the Summer of 2012, fresh out of college and an itch to create... something. And here we are. :) A big thanks to my gamedev community, my beta testers, my musicians, my artists, my best friend, and my husband for all the help and advice over the years. Y'all the real MVP. ======================= New content -UI Overall - Most of the font in the game is now the same. Damage font and worldmap UI all uses the same "talking" font, as an example.Final boss is split out. If you get past a certain point, the game will save that progress! Additionally, one of the final bosses moves slower and has more warning when she attacks.All spikes, lava, and acid won't kill you instantly anymore.Zaanlith makes a bunch of noise now. She's very cute!There is new artwork before Valuna. It's very cute. :)You can simply push "up" on the cont…
- We're a week out from release! - 8 February 2026
We release on Feb 14th, 2026. :)
- January Early Access Build Out Now! - 4 January 2026
40 days until release! New content -The final level was cut in half and completely redone, from the ground up!Kaiden's AI got an overhaul - he'll go into his ceiling slam attack more, better tuned, won't glitch out in certain phases, etcFinal dragon boss had her AI and artwork updated. She's been slowed down, made smarter, and will come back out to fight even if you "kill" her in phase 1Multiple passes at bringing the writing all together: Common theme of "hope" is mentioned more often, make sure the Abbo boys have their helmets on when they should, tweaking the ending, Gilbert mentions his whiskers twitch when around dust dragons and dust, etcTitle card artwork that shows at the beginning of levels was updatedHealthbar UI got new artworkTwo more art pieces show near the end of the game Bugs that were fixed Updated Rewired, updated Unity versionIf you are playing on a Steamdeck, don't s…
- Release Date - Feb 14th, 2026!!! - 25 December 2025
That's it. A good date for a game that is nothing but a labor of love, after 13+ years of tinkering with it. I'll have one more alpha build for people to test, and then probably ship it in February of next year. :) Thank you all, for waiting on me. I'm excited for you to play it! https://www.instagram.com/dragonglitchllc/ https://bsky.app/profile/dragonglitch.bsky.social ~Summer
- October Update! - 1 October 2025
We're getting there! The big thing these past few weeks was hooking up Steamdeck support for the game, in terms of button prompts and making sure UI elements didn't go missing. The other big bug I fixed was Leto being able to run around in cutscenes - put some jank code to make sure that doesn't happen anymore. ːsteamhappyː I also did a few small bug fixings in cutscenes, made the music actually control on the title screen, and added some new artwork. Next - more bugs, more polish! https://www.instagram.com/dragonglitchllc/~Summer
- Small August Update - 11 August 2025
Mostly wanted to package up a small bucket of bugfixes, as a cutscene that started on the worldmap wasn't playing and that justified a half-month build. Got that fixed, yay! (❁´◡`❁)Button prompts are a taddd smaller, too. 😅Reworked the cutscene after Kaiden's ship!The caves boss hits less hard, too!New boss battle music for the final boss gauntlet!Xer's FMV text is lighter so you can actually see it Next - last of the bugs~ https://bsky.app/profile/dragonglitch.bsky.social~Summer
- August Update! - 1 August 2025
New Content Steam Achievements all have artwork!Button prompts will get bigger if the camera is pulled back (They are too big at times, even)Added artwork when you get the Charge BootsIssac has a few new portraits when he's moaning about life Made the lava level a bit less mean Scylla's Theme was added to a few cutscenes in the game! Cutscene work Tweaked/rewrote the cutscene where Issac demands a new suitTweaked the cutscene where the gang gives Lily chocolate Tweaked the cutscene where some baby dragons hatch Bug Fixes Some font effects were tweaked to be easier to read - red font, shaky font, catpun font The rings in the lava level should glitch less Caves boss is a bit less mean Cut the save file by 1/3, so it will load a teeny bit faster (I had +20 extra seedling slots that were never used, lmao) Next - more bugs~ https://bsky.app/profile/dragonglitch.bsky.social~Summer
- Update: First round of feedback from testers! - 29 June 2025
New content - Steam Achievements! Added for entering every new level, collecting all the seedings for Kiki and Melody, AND for feeding Alma all the carrots.Credits have the names of more playtesters, thank you! Bugs that were fixedAdded cameras to the Juggernaut levelFixed cameras and level geometry in ValunaTalking to an NPC on "accident" will happen less. Behind the scenes, I check to see if you are standing still and JUST pushed the up button.Loading screen got more aligned so it wouldn't cut offAdded a backup check to make sure the game over screen is actually closedFixed a bug with Leto in cutscenesRefactored so you can't spawn in the middle of a level anymore Next - more bugs~ https://bsky.app/profile/dragonglitch.bsky.social~Summer
- Quick Patch for Level 3! - 1 June 2025
Quick Patch Note - fixed a bug where if you spawned in the middle of the level, the camera would glitch out. It was happening on the Molten Toxics and I needed to fix that! Thank you for the bug report, you know who you are!! 🐲🍪 Remember - the best way to leave me bug reports/feedback is on the Leto Discord!! You can reach out to me via https://bsky.app/profile/dragonglitch.bsky.social to get that info. :) ~Summer
- Summer Update 2025 - 31 May 2025
🌈🏳️🌈 Howdy y'all! A happy early pride month - let's get to it! 🌈🏳️🌈 First off.... I NEED TESTERS! Wanting to ship this by the end of the year. :) Either poke me on my Bluesky or on my Discord for details. Anyway, lots of final boss updates and fixes for this build! Better colors, sound effects, and bugfixes! Many bullets got their colors changed - more blue, less pink Toxic fields got updated! Other - * Scylla's bullets are exactly like Gilbert's * Kaiden has music when he is first introduced! Bug fixes - * When you fire your gun, companions lower a bit more to allow their bullet's to NOT hit the ceiling * Major bug where Leto wouldn't finish her jump Next - Steam Achievements! Feedback collection! More music! https://bsky.app/profile/dragonglitch.bsky.social ~Summer
- Spring 2025 Update! - 10 March 2025
For starters - the FREE demo got updated! Tell your friends! Level 2, the caves - got a slight rework, enemies were fixed or tweaked as well Added to the intro - I show the player how to duck and charge their weapon! Leto dashing got cleaned up! There is a new dust effect for it, too! New test artwork got added in for feeding Alma carrots! Bugfix - 1st boss's bullets were still being fired after death. Fixed that. Bugfix - If I hook it up correctly, when a monster dies, their projectiles will, too Bugfix - Game Over screen should be a bit less buggy Bugfix - Music controller liked to restart music randomly. Hopefully I fixed it this time! Bugfix - Kiki had a bug with giving a poster and not actually giving it out Bugfix - George will grow properly and not glitch out when you tried to talk to him Bugfix - the ribbon on the reactor won't disappear anymore Thanks for reading! ~Summer
- Updated the Demo! - 24 February 2025
Just got done with a convention and wanted to upload the build here to Steam. :) Hope you enjoy! It's got a more streamlined first level that I've put a ton of time into! I'm on BlueSky now, too! https://bsky.app/profile/dragonglitch.bsky.social ~Summer
- Winter Update! - 25 January 2025
After a round of playtesting and feedback, I made some big changes to the plot to setup Kaiden as the big bad much more early! You'll see him in the lava fields, for starters! Also, Issac will yell at you on Valuna, because he stowed away on Scylla's shuttle! Oh, and Scylla leaves the party a bit earlier on the ship. Issac is also present earlier when you find Zaanlith on the ship. Also, I also added a flashback about Tabs before you face him down in the caves, so the player can be reminded of who the "big scary guy" is. OTHER THINGS :: Valuna got a glowup! Fixed a major bug where cameras would zoom in on start. Now it just snaps to where it should be on load. There is also a brief black screen when the game first starts to hide weird setup stuff. The menu also got a round of bugfixes - music levels are more balanced out! Also, removed some old code that would open up the settings menu…
- November Update is HERE! - 1 November 2024
Howdy y'all! It's a small update, but wanted to keep in the groove of more regular updates as we prepare for final release and/or publisher shopping. :) Lava level got a glowup. Say hello to the Molten Toxins! Added this new friend. Also messed with this level a bunch, too! Scylla's bullets were redesigned. Wanted to make them more fun, and mimic Gilbert's bullets. Xer had a better idle animation. Because the old one drove me crazyyyyyy Lots of audio work. Remember how this enemy screamed when you killed it? Yeah, I fixed that. Rainbow text doesn't hit the that icky dark blue anymore. Some other bug fixes - the game was saving in slot 3 for some stupid reason, old dialog would flash for a single frame, the white flash when the dust dragon first lands was removed Next - more audio work, dialog fixes, bug fixes, steam achievements Thanks for reading! As always, you can find me on Instagra…
- September 2024 Update is HERE! - 20 September 2024
Trying to keep into the swing of things, so have another update! Biggest thing was the entire Music Controller was rewritten. It shouldn't skip anymore. If there is a section not playing music, let me know and I'll be sure to fix it. This also fixed the "start loud then set to the correct music setting", too! New Level Start UI! Logo screen plays a jingle, now. Default the audio to setting the music a bit quieter. Fixed the settings menu to actually set the resolution/window on start. Literally the wrong setting, 2-second fix. Lol. New sounds - Item drop audio replaced, belly dysaurs, switching weapons, Alma makes chirps now, victory and gameover jingles, Boss 2, jellycats meow Fixed the weird bug where items would follow Leto but never be picked up Press UP on the dialog pad to start dialog Next - more audio work for cutscenes/levels Thanks for reading! As always, you can find me on In…
- Sept 2024 Update! - 13 September 2024
Tiny update coming! Thinking next week, on September 20th!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 March 2026 | Patch #1 is out! | 1826992588600177 |
| 2 | 16 February 2026 | ACK, owning up to a mistake I made with your save file.. | 1824644522844405 |
| 3 | 15 February 2026 | Bugfix - Like renting a game from Blockbuster... | 1824644522843672 |
| 4 | 11 August 2025 | Small August Update | 1807332909682226 |
| 5 | 1 June 2025 | Quick Patch for Level 3! | 1800991756411441 |
| 6 | 24 February 2025 | Updated the Demo! | 1792116353307704 |
| 7 | 13 September 2024 | Sept 2024 Update! | 6250522009518160923 |
| 8 | 7 May 2022 | Small patch for the Spring Release! | 4348799082197779521 |
| 9 | 19 September 2021 | It's here | 5418383147744466220 |
| 10 | 12 December 2020 | Hotfix Build Uploaded! | 3879252510639289374 |
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