SPSTEAMPULSELIVE ANALYTICS
Kubifaktorium

Kubifaktorium Steam metadata

Neomateria Games GmbH | Dec 16, 2021 | game

Released

1players observed · 6 October 2026 - 19:16:21 UTC

IndieRPGSimulationStrategyAutomationSteam Store

  • Latest observed players1 · 6 October 2026 - 19:16:21 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)24,030
  • Revenue (VGI)$351,000
  • Review score81% positive

Kubifaktorium metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 6 October 2026 - 19:16:21 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)24,030
  • Revenue (VGI)$351,000
  • Review score81% positive
  • Total reviews800
  • Release dateDec 16, 2021
  • DeveloperNeomateria Games GmbH
  • PublisherNeomateria Games GmbH

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: Neomateria Games GmbHPublisher: Neomateria Games GmbH

Top Steam chartsTop 100 gamesGame directorySteam Store page

Kubifaktorium Steam metadata

Kubifaktorium metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/898720/metadata
Steam Storehttps://store.steampowered.com/app/898720/
Steam Communityhttps://steamcommunity.com/app/898720
PCGamingWiki search
IGDB searchSearch IGDB for Kubifaktorium

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 644 positive, 156 negative

Price and discount

$9.99 (50% off from $19.99)

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Steam Workshop, Steam Cloud, Family Sharing

Achievements

46

Platform releases
  • Steam 3 July 2019

Latest Steam announcements

  • Minor update 11.7.2022 - 14 August 2022

    - Fixed: Loading screen sometimes not showing "press any key" at the end.

  • Patches, Improvements & Bonus DLC time! - 28 June 2022

    Since its release in December, Kubi has seen a lot of patches, improvements and added content! We have improved the user interface based on player feedback, both eliminating things that were needlessly confusing to new players and adding more help and warnings to prevent common problems. We improved the game's balance and tweaked many gameplay mechanics to provide a smoother experience. We expanded modding support for the game, allowing both mods with more content as well as more options to change the game in general. We have fixed all the bugs and glitches that came up after release and improved the game's overall performance. Finally, to celebrate six months of Kubi and the warm days of summer, we bring you some bonus content! :) Summer Bonus DLC time! This patch adds more buildings, decorations and options for your colonists to relax and regenerate on a warm summer day. - Content: Ad…

  • Update notes for 28.6.2022 - Summer Bonus DLC time! :) - 28 June 2022

    Summer Bonus DLC time! This patch adds more buildings, decorations and options for your colonists to relax and regenerate on a warm summer day. :) - Content: Added lavender and sunflowers to the grassland terrain. - Content: Added the comfy bench, the flower arch bench and the summer patio. - Content: Added the tropical bar. - Content: Added potted sunflowers, a potted cactus and a mermaid statue. - Fixed/Modding: Crops removed via DeleteObjectsInfo still showing up in the tile info panel. - Fixed: Toggling pause via spacebar not working after loading a save game from the main scene. - Fixed: Wording in the horse carriage tutorial. - Fixed: The production time shown in a workshop's encyclopaedia entry and tooltips now takes efficiency into account (e.g. for the autokiln). - Fixed: Pressing a key at the end of the loading screen no longer triggers the corresponding hotkey action. - Misc:…

  • Update notes for 17.5.2022 - 17 May 2022

    - Modding: You can now increase the texture atlas size in the settings. Use this, if you encounter texture issues when adding content to the game via modding. - Modding: You can now change the type of cargo ship that delivers to a port. You can use this to add your own cargo ships that have different looks or stats (e.g. speed). - Modding: Added a debug menu option that advances all plants by one growth stage. - Modding: Added AutomaticWorkshopInfo→CheckOutputStockpiles. Set it to false to suppress warnings regarding output stockpiles. - Modding: Added BuildingRecipeInfo→MakeTransparentOnPlacement. Set it to false if you don't want the blueprint to be transparent. - Modding: Added BuildingRecipeInfo→BuildProgressOnPlacement. Set it to a value >=0 to change the model used when placed. - Modding: Added the live spawner functionality which can spawn objects over time. Have a look at the tr…

  • Update notes for 20.4.2022 - 20 April 2022

    - UI: The combat robot UI now uses the drawn icons rather than the generated ones. - UI: Added a suggested buildings panel to greenhouses. - UI: You can now shift-click-transfer the products from farms and groves as well as auto-farms etc. to stockpiles and depots. - Fixed: Hotkey "O" for following objects not working. - Fixed: Hotkey "L" for opening the message log not working. - Fixed: "double recruitable colonist count" modifier shown as modifier group. - Fixed: Tamed polar bears can now carry things and use treadmills. - Fixed: Outdated tooltip suggesting that people become haulers when you disable all task groups. - Modding: Added an example that shows how dioramas can be added via modding.

  • Update notes for 29.3.2022 - 29 March 2022

    - UI: Added a suggested buildings panel to automated groves and farms. - Fixed: When deconstructing a shipping port, items on the shipping port tiles are now unreserved. - Fixed: Some strings being too long in the settings screen. - Fixed: Outdated tooltip for color zone assignment. - Fixed: Some fixes in the French localization. - Fixed: Weird behaviour resulting when an item is cleaned from an exit hopper and transported away at the same time. - Fixed: Your colonists should no longer demand slot machines or television places to be happy in mission 7. - Engine: Upgraded from Unity 2019.4.30 → 2019.4.37

  • Somamint's Japan Mod is now available in the Workshop - 22 March 2022

    While there are a number of cool mods for Kubi in the Workshop, Somamint's Japan Mod really stands out when it comes to the sheer amount of content. It includes a new campaign, new biomes, many new resources and products to discover as well as changes to the game mechanics. The mod is still in beta at the moment but it is already really playable and fun. :) You can find the full mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2478958712

  • Update notes for 22.2.2022 - 22 February 2022

    - Misc: The caravan depot now has a crane and you can build depot exits/entries in it. - UI: When in expert mode, there is now also a button for 4x speed. - Fixed: When building a road using the "drag-method", the game now correctly places foundations when required. - Fixed: When deselecting a building with visible input/output arrows, the arrows now disappear. - Fixed: Lag while placing foundations. - Fixed/Misc: Toggling a conveyor belt into a distributor and vice versa now displaces items that are currently on the belt. This prevents items from getting stuck.

  • Update Notes for 7.2.2022 - 7 February 2022

    - Gameplay: In expert mode, production limits now also apply to automatic workshops. - Misc: You can now adjust the speed with which dialogue text appears in the settings. - Misc: Debug mode is no longer enabled by default. - Misc: Added a hint that related building count toward the building limit, e.g. zeppelin+drone factories. - Misc: The speed of scrolling the camera using the border or arrow keys or wasd keys should now be the same horizontally and vertically in ultra wide resolutions. - Fixed: Linking a shipping port to a stockpile, selecting an invalid import good, then removing the stockpile will no longer lead to a perpetual warning. - Fixed: Searching in encyclopaedia and build menu not working correctly, when you type past the "hyphenation-point". - Fixed: Made some more changes to hopefully fix inserters getting stuck.

  • Update notes for 24.1.2022 - 24 January 2022

    - Modding/Fixed: DisableRecipeInfo not working in some cases. - Modding/Fixed: DisableRecipeInfo not affecting encyclopaedia and tooltips. - Modding: DisableRecipeInfo not also allows/requires you to specify the inputs of a recipe. - Modding: Added kubi.example.changerecipe which shows how to replace an existing recipe. - Misc: The tooltip for expert mode now says which mechanics are included. - Modding: Added FuelBasedPowerGeneratorInfo→SpecificFuel which allows you to limit which fuel can be burned. - Misc: Power plants no longer burn things that have no fuel value. - Misc: Disabled the donation system for now. On some systems/maps it could lead to game freezes. - Fixed: Descriptions for flowers. - Fixed: Tiles staying reserved when using the logistics import mode on the cargo port (expert mode).

  • Update notes for 10.1.2022 - 10 January 2022

    - Misc: Moved game speed 3/4 to expert mode. - UI: If you hold a modifier key (shift, ctrl, alt) while pressing H, the game will now build stone roads (as opposed to mud roads). - Gameplay: When placing an inserter to put things in a garbage dump, the arrow is now green and a depot entry will be placed automatically. - Gameplay: When you place a deconstruct order on a garbage dump, it will be executed only when there is no garbage remaining in it. (Otherwise the garbage would just remain forever) - Modding: Added LockButtonInfo→ApplyOnReload which you can use to disable a function/button for a map permanently. - Fixed: Not being able to place entry hoppers in garbage dumps after last patch. - Fixed/Misc: The Color-Coding achievement is now given as soon as you create a new color zone using the zone tool. - Modding: Added DisableRecipeInfo to do just that. :)

  • Update notes for 31.12.2021 - 4.1.2022 - 4 January 2022

    - Gameplay: When a cargo port is set to pause, it will now also prevent the port and colonists from exporting things. - Gameplay: You can no longer build hoppers in garbage dumps. - UI: Tooltips are now also visible for disabled buttons. - Misc: Added an iron ore vein to story mission 8. - Fixed: Misleading description of zeppelin factory. - Fixed: Road layer starting when you press the "h"-key in a text box after last patch.

  • Update notes for 29.12.2021 - 30 December 2021

    - Misc: Pressing the road hotkey (H by default) now starts laying the cheapest road, rather than opening the road panel. - Misc: You can no longer place buildings like the portals from the campaign via the encyclopaedia. - UI: The limit text in the production selection panel now updates automatically and not only when you select it. - Fixed: Tiles staying reserved after an inserter is destroyed. - Fixed: Penguins having no names. - Fixed: UI scaling in ultra wide resolutions (3.55:1 and higher). - Fixed: Removed the conveyor logistics tutorial (the functionality was changed a few months ago but the tutorial was still there).

  • Update notes for 27.12.2021 - 27 December 2021

    - Balance: Made the need progression slower (3→4 days per tier). - Fixed: Some entries not showing in encyclopaedia after last patch. - Misc: When you hover over the power icon, the game now - Misc: Screen positions (F1-F4) are now saved when you save a game. - Misc: Added a tooltip to the enemy camp hint text.

  • Update notes 21.12.2021-24.12.2021 - 24 December 2021

    - Fixed: "Unlocked buildings" staying unlocked when you start a new map. - Fixed: Birds should no longer freeze on the edge of the screen in ultra-wide resolution, unless you zoom really far out. - Fixed: Outdated & misleading "work in progress" text in French localization. - Fixed: Sprinklers already operating while under construction. - Fixed: Tutorial numbers (10 was not visible without expert mode). - Fixed: You can no longer place multiple train signals / semaphores on top of each other. - Gameplay: Overflow exits/entries now use strict > and = and 64. Huge stockpiles can lead to performance issues and are generally not what you want.

  • Update notes 15.12.2021-20.12.2021 - 20 December 2021

    - Balance: Added more trees to the starting area of mission 1. - Fixed/Performance: Buttons in the build menu getting created twice when you open the menu. - Fixed/Performance: When you search using the text box in the build menu, the game now only refreshes the content of the panel only once per frame. Otherwise you could get stored inputs leading to long delays. - Fixed: Colonists not considering the priority of output stockpiles when deciding where to place a crafted item. - Fixed: The volume of some sounds not being affected by the settings. - Fixed: The warning count is now updated every 5 seconds. Before stale warnings of removed buildings might have caused the count to show warnings for buildings that were removed since. - Misc: The robot workshop is no longer hidden in the all-the-needs-scenario. - Misc: Water usage is no longer shown for trees. - Visual/Performance: Added shado…

  • Colony building, automation and logistics galore in Kubifaktorium out now - 18 December 2021

    Kubifaktorium isn't as well known as a number of other building sims but it's certainly an interesting one and now it has left Early Access as a finished game. Read the full article here: https://www.gamingonlinux.com/2021/12/colony-building-automation-and-logistics-galore-in-kubifaktorium-out-now

  • Update notes for 14.12.2021 - 14 December 2021

    - Balance: Reduced the amount of clay in mountains by 25%. - Misc: Production limits are now disabled by default. - Fixed: Animals etc. not being clickable while sleeping. - Fixed: Tier 3 social buildings showing up in tier 4 as well in huge map. - Fixed: When alt-clicking on upgrade, buildings currently under construction will no longer be toggled. - Fixed: Enemy camp display after the camp has been bought.

  • Release stream with Wally1169 & dev! - 14 December 2021

    The time has come for Kubifaktorium's full release! Join our launch stream in which Wally1169 will take you through the start of the game. The game's developer will join mid-stream to answer your questions and talk about the game and its development. Date: Thursday, December 16th Time: 10:00 PT, 13:00 ET, 19:00 CET You can find more content from Wally1169 here: https://www.youtube.com/wally1169 https://www.twitch.tv/wally1169 https://discord.com/invite/yvFKW2R

  • Update notes 7.12.2021-13.12.2021 - 13 December 2021

    - Achievements: Added 9 new achievements for the (main) story missions. - Expert mode: Moved piers, manually building foundations and the railway crossing to expert mode. - Fixed: Fabric not being exportable. - Fixed: Fixed a bug causing the game to create additional auto-saves where stockpiles and other zones are missing when you've played multiple maps in the same session. Huge kudos to the player sending the bug report with the vital hint, that it is related to auto-saves. - Fixed: Items getting stuck on conveyor distributors in some cases. - Fixed: Layout bug in trade caravan panel when buying something and then selecting it again after new goods are available. - Fixed: Maybe fixed an issue causing buildings to not build in some cases. - Fixed: Some fixes for the French localization. - Fixed: When an item gets displaced from a belt when it is built, it no longer stays reserved. - Fi…

Patch notes and updates

S.noRelease datePatch nameGID number
114 August 2022Minor update 11.7.20224607764924160015212
228 June 2022Update notes for 28.6.2022 - Summer Bonus DLC time! :)4474904295747551929
317 May 2022Update notes for 17.5.20225849624375835761825
420 April 2022Update notes for 20.4.20224348797798071151732
529 March 2022Update notes for 29.3.20224258723269526227737
622 February 2022Update notes for 22.2.20224246335198911165097
77 February 2022Update Notes for 7.2.20224235074931861254078
824 January 2022Update notes for 24.1.20224237325463685995517
910 January 2022Update notes for 10.1.20224224939386891256047
104 January 2022Update notes for 31.12.2021 - 4.1.20224224939245930031385
1130 December 2021Update notes for 29.12.20214224938027324321834
1227 December 2021Update notes for 27.12.20214224938027313740698
1324 December 2021Update notes 21.12.2021-24.12.20214224938027301845217
1420 December 2021Update notes 15.12.2021-20.12.20215320438099050030656
1514 December 2021Update notes for 14.12.20214224936849669302387
1613 December 2021Update notes 7.12.2021-13.12.20214224936849665293397
178 December 2021Update Notes for 8.12.20214224936215405551839
186 December 2021Update notes 1.12.2021-6.12.20214224936215397881956
1930 November 2021Update notes 25.11.2021-30.11.20214224935490654539037
2024 November 2021Update notes 17.11.2021-24.11.20214224935490631515596

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID898720
Live current players1
SteamPulse tracked peak61
Live count (today's peak floor)1
Price$9.99 (50% off from $19.99)
Free to playNo
Discount50%
Original price USD$19.99
Current price USD$9.99
Release dateDec 16, 2021
DeveloperNeomateria Games GmbH
PublisherNeomateria Games GmbH
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent81%
Positive reviews644
Negative reviews156
Total reviews800
Steam recommendations727
Achievements46
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/898720/

Short description

Build, manage and grow a thriving colony in Kubifaktorium. The game features different biomes to explore, plenty of resources to exploit, complex machinery to build and interesting production chains to master.

About this game

Steam Workshop Support Patch 4.7.2019 adds Steam Workshop support to Kubifaktorium. Create new items, buildings, biomes, plants, animals and more! Share your creations with your friends and other players to enjoy. About the Game What is Kubifaktorium? Build, manage and grow a thriving settlement in Kubifaktorium, a relaxed voxel-based colony management and automation game. The game features multiple biomes to explore, plenty of resources to exploit, complex transport systems and automations to build and interesting production chains to master. Colony Building and Management The heart of your colony consists of loyal colonists who will gather resources, farm crops and craft tools and weapons. Every colonist is unique, with their own set of skills which evolve based on the jobs they perform. Managing your colonists’ needs and abilities is vital to ensuring your colony's efficiency. Different Biomes In the course of the campaign you will explore and colonize multiple islands and encounter four different biomes. Each biome features new challenges but also new resources to discover and process. Logistics and Transportation As your colony grows and your production hums along, transporting the resources you need becomes more and more challenging. Kubifaktorium features a number of transportation systems like trains, conveyor belts, zeppelins and more. Automated depots and inserters are there to help you store, sort and keep track of all your goods. Automation While your colonists are highly motivated, their work power is limited. Fortunately, your colonists know how to craft advanced machinery like automated farms, smelters, crushers etc., which you can use to automate more and more of your production. Mod Support Kubifaktorium is built to be mod friendly and allows players to create anything from localizations, new goods and industries to total conversions with new terrains and scenery. The game supports publishing and sharing mods via the Steam Workshop. User Interface and Accessibility The game is designed to be easy to learn and hard to master. Multiple tutorials and extensive tooltips will teach you the game’s mechanics. The game’s campaign is built to introd…

Supported languages

English, German, French

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Kubifaktorium's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Oct 6, 2026 to Oct 6, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $9.99 during rows named Steam sale. The latest recorded window starts Oct 6, 2026 and ends Oct 6, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 6, 2026 through Oct 6, 2026. The latest run records $9.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Kubifaktorium at $9.99 in USD, with a listed base price of $19.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$19.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$9.99$19.9950% (Steam sale)Steam Store - Steam sale

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