SPSTEAMPULSELIVE ANALYTICS
VALHALL: Harbinger

VALHALL: Harbinger Steam metadata

Blackrose Arts | Oct 22, 2020 | game

Released

2players observed · 22 September 2026 - 23:50:28 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed players2 · 22 September 2026 - 23:50:28 UTC
  • SteamPulse tracked peak16
  • Units sold (VGI)15,060
  • Revenue (VGI)$298,000
  • Review score51% positive

VALHALL: Harbinger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 23:50:28 UTC
  • SteamPulse tracked peak16
  • Units sold (VGI)15,060
  • Revenue (VGI)$298,000
  • Review score51% positive
  • Total reviews468
  • Release dateOct 22, 2020
  • DeveloperBlackrose Arts
  • PublisherBlackrose Arts

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Blackrose ArtsPublisher: Blackrose Arts

Top Steam chartsTop 100 gamesGame directorySteam Store page

VALHALL: Harbinger Steam metadata

VALHALL: Harbinger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/908740/metadata
Steam Storehttps://store.steampowered.com/app/908740/
Steam Communityhttps://steamcommunity.com/app/908740
PCGamingWiki search
IGDB searchSearch IGDB for VALHALL: Harbinger

Reviews, pricing, and metadata

Review summary

Mixed

51% positive, 238 positive, 230 negative

Price and discount

$14.99 (50% off from $29.99)

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 22 October 2020

Latest Steam announcements

  • Base Upgrades, Animal Combat Physics & Improvements - 31 August 2026

    Skål, Vikings!The special physics-based feature for the upcoming raid activities, which we laid the groundwork for last month, is actively in development and will be introduced in next month's update. Today’s patch expands the new ragdoll mechanics to creature combat, improves the atmosphere, and brings a fresh batch of structures for your base.Here is everything included in today's patch:Physics & CombatBuilding on the new physics foundation, Boar and Bear attacks now have a chance to knock you off your feet and force a ragdoll state upon impact.Fully resolved a critical crash that could occur when a character attempted to get up from a ragdoll state.Lighting & AtmosphereReworked the sun and moon trajectories to deliver a much more cinematic and visually pleasing lighting model.Fixed the sun's descent path so it now sets naturally behind the horizon, rather than clipping awkwardly into…

  • Hotfix - 5 August 2026

    Hey everyone,We’ve just pushed a hotfix to address a few issues that popped up after our last update, plus a nice little improvement.Fixed an issue where dead animal ragdolls weren't working properly.Fixed a crash caused by switching weapons after getting up from a ragdoll. It might still trigger in extremely rare cases, but we will fully iron it out in the next patch.Disabled switching weapons while in a ragdoll state.Fixed a bug for co-op clients where the UI wouldn't show up when waiting for other players to sleep.Heavily reduced the damage dealt by boars.Added a feature that saves your last selected character, along with a dedicated selection button, so you don't have to choose them every time you play.Skål!Blackrose Arts

  • Physics, Ragdolls, Sleeping & QoL - 31 July 2026

    Skål, Vikings!In today's update, we are rolling out a major upgrade to our character physics.This lays the groundwork for upcoming special raid activities (a new map area for this is currently in the works). Building on this foundation, one of our upcoming patches will introduce a pretty unique physics-based feature that will be essential for tackling this new content.Alongside this, we’ve added some requested quality-of-life improvements, including the ability to sleep through the night.Here is everything included in today's patch:New Physics & Ragdoll MechanicsWe are introducing entirely new ways for characters to physically interact with the world.Getting struck by a moving physical object at high speeds now correctly forces your character into a ragdoll state and applies proper impact impulse, sending them flying realistically based on the hit.Taking a hard enough impact to the head…

  • Hotfix - 2 July 2026

    Hey everyone,We’ve just pushed a small hotfix. While our latest patch resolved the main inventory issues, it introduced a new bug where certain items (like meat or fish) wouldn't transfer from enemy loot to your inventory.This is now fixed.Skål!Blackrose Arts

  • Optimization & Quality of Life - 30 June 2026

    Skål, Vikings!Today's update is all about the overall health of the game. We’ve been reading through your feedback and digging directly into your bug reports. As a result, this patch is entirely focused on optimization, stability, and squashing those frustrating inventory issues.Here is everything included in today's patch:Optimization and PerformanceSlashed the overall game size by 4 GB to free up some space on your drive.Boosted framerates by roughly 5 to 10 percent. You will feel this improvement the most if you are playing on Low or Medium settings.Improved general network stability and addressed rare co-op disconnects.World and GameplayAdded a shooting range to the hub alongside new target models.Added small flax fields and clusters in logical locations, such as near water sources and on sunlit hills.Fixed the remaining issues preventing the proper placement of furnaces, campfires,…

  • Hotfix - 18 June 2026

    Hey everyone,We’ve just pushed a hotfix to address several recent issues:Resolved issues affecting Hearth activation and chain pulling.Newly received Glory no longer resets to zero for co-op clients after reconnecting.Fixed missing shadows in the Hall when Global Illumination is disabled.Survival mode inventories will no longer incorrectly carry over into other game modes.Fixed an issue where joining players' names appeared blank in the Arena.Updated the Hearth chain look and made it fully physically simulated. It’s a small detail, but messing with it feels cool now.Thanks for your patience and reports. See you in our end-of-month update!Skål!Blackrose Arts

  • Patch is Live - 9 June 2026

    Hey everyone!The patch we previewed recently is live.In addition to the main list, we’ve included a few extra fixes:Fixed quests resetting in rare cases during co-op.Fixed the grindstone being undeconstructable.Fixed the pitch-black lighting during dusk and dawn.Huge thanks for the bug reports and support!Skål!Blackrose Arts

  • Coming June 8 | The Hall, The Hearth & The Ritual of Offering - 31 May 2026

    Skål, Vikings!Our next update arrives on Monday, June 8th. It will expand the world with a monumental new structure, a ritualistic offering mechanic, and several quality-of-life improvements to smooth out your survival journey.Check out what’s coming:The HallWe are adding The Hall. To be clear, this is not the Great Hall of Odin shining in the heavens. It is a derelict, dark monument on the ground waiting to be claimed. Its true centerpiece is the massive Hearth inside.Think of it not as a replacement for your custom bases, but as an ancient, imposing sanctuary. You can furnish it, live in it, and use it as your base of operations all while continuing to build your own personalized structures around the world. It will serve as the physical core of your growing legacy.And yes, it comes with 10/10 epic views from the windows.The Hearth & The Ritual of OfferingWhen you first step inside Th…

  • Co-op Improvements, Survival Tweaks & Fixes - 30 April 2026

    Skål, Vikings!A new patch has just dropped! While we're deep in the forge hammering out our next content update, today we're rolling out a patch focused on some of the requested co-op features and survival tweaks.Here's what's in today's patch:Direct Invite & JoinGrouping up with your friends in co-op is now possible with a simple Steam invite right from the pause menu.(Note: You'll need to select a character first to accept an invite).Friend Location MarkersNever lose your shield-brothers and sisters again. You can now track your friends' locations on your compass.Refined Damage HUDWe know the damage HUD (blood over the screen) was irritating for many, often appearing too early and becoming distracting. We've addressed those problems with an upgraded HUD, and it feels much better now.Other Co-op & Survival ImprovementsWood now burns twice as long.Slowed down the hunger and thirst drain…

  • Hotfix: Save System & Co-op Stability - 24 April 2026

    Hey everyone!We’ve just pushed a hotfix to smooth out edge cases from our recent save system overhaul. If you happened to notice any issues with co-op saves lately, those are completely sorted out now. And don't worry, your current saves are safe. This patch just adds an extra layer of stability to keep them locked in moving forward.Here’s exactly what we tweaked in this update:Fixed an issue where client inventory and positions in co-op failed to save in certain scenarios.Fixed a bug where clients would occasionally spawn into co-op sessions with no items.Resolved an issue where quests failed to migrate to other worlds for both hosts and clients.Fixed the nameplate display to correctly show character names instead of player names.Fixed a rare bug that caused the server to hang during the loading process.Completely eliminated the screen freeze that occurred when a client left the game.I…

  • Save System Overhaul is Here - 16 April 2026

    Hey everyone!Thank you to those who stayed up waiting for this one! The patch we previewed recently is finally live.It took us a bit longer than expected tonight to iron out a few last-minute snags, but the anticipated save system overhaul is here.Here is the full list of what is included in this update:Complete save system overhaul (as detailed in our previous announcement). Thor's mini-event can be activated through the Thor's Goat monument (currently Singleplayer only).The Fire Torch now auto-activates and deactivates when equipped for convenience. It also got a new look with a dynamic flame, and related bugs have been fixed.Removed the autosave freeze that occurred when a client left in co-op. Fixed an issue where some storm sounds couldn't be muted.Decreased the starting damage taken from being wet and cold.Fixed the Frost ending not triggering at the correct time.Added more FPS li…

  • April 15 | Save System Overhaul & Thor's Might - 31 March 2026

    Skål, Vikings!Today we want to give you a preview of what we’ve been working on for our next patch, which is scheduled to roll out on April 15th.Save System OverhaulWe have been focusing heavily on a fundamental change that many of you have requested: a complete overhaul of the Save System.Up until now, the game featured only one global save file that tied your Singleplayer and Co-op progression together. In the upcoming patch, we are completely separating them. More importantly, we are separating Character saves from World saves.What does this mean for you?Unlimited SlotsYou are no longer locked into a single playthrough. You can now create as many separate character and world slots as you need.Progression is tied to your CharacterYour inventory, Glory, and stats now belong to the specific character you create.Co-op Cross-World TravelBecause characters and worlds are independent, you c…

  • Bug Fixes & Tweaks - 19 March 2026

    Hey everyone!We've just pushed a new patch focused on smoothing out the rough edges and addressing issues from the latest update.Here is the list of fixes and improvements:Reworked how the third-person camera interacts with collisions to eliminate jittering. It feels much smoother and more satisfying now.Resolved an issue where weather states were saving incorrectly and failing to cycle.Fixed a bug preventing upper clouds from rendering.Fixed an issue that prevented random raids from happening when activated.Fixed the Frost event not occurring and reduced its duration to 5 minutes.Added a cozy, calm snow period that will now always immediately follow the Frost event.Slightly increased night brightness (though it can still get quite dark depending on the weather).Improved color grading and shadows for players with Global Illumination disabled.Cleaned up rough landscape issues in the newl…

  • Arriving March 6 | Map Update - 28 February 2026

    Skål, Vikings!We are putting the final touches on the upcoming Map Update, scheduled to release next week on Friday, March 6th.Instead of just telling you how much better the updated map looks, we’d rather show you below. But to answer your question right away: no, this is not a performance killer. We've actually been doing optimization under the hood. While the world has evolved and gained a much more cinematic look, the performance remained the same, and also will become better with further optimizations.This update boosts the atmosphere and lighting, reworks the spawn area, and fixes previous visual glitches. But that's not all. It also lays the groundwork for upcoming new activities. As mentioned before, we will soon be moving away from primitive quests to bring you more engaging activities in the next updates, and this update introduces a hub area that will act as an interactive br…

  • Movement, Physics & Fixes - 31 January 2026

    Greetings, Vikings!A new patch has arrived. Today's update focuses heavily on mechanics and game feel, addressing movement issues and combat wobbliness.We are pushing these improvements now while we continue preparing the big map update for next month and completely new activities coming in the near future.We also haven't forgotten about two-handed axes. They require a few more tweaks to resolve physics quirks, but they are on the way.Here is what today's patch brought:Movement UpdateAdjusted movement speed and animation rates to match a more realistic human pace, making dodges a more valuable choice. Overhauled the Unarmed state, combining it with fists into a single cohesive mode. This also includes fixing the weird hands issue during unarmed idle and the bug where they would attach to certain body parts.Added turn-in-place animations for legs for specific states and adjusted the gait…

  • Hotfix & Tweaks - 12 January 2026

    Hey!We've just pushed a hotfix to address a few issues from the latest patch (Jan 8th) and made some tweaks based on feedback.Fixed a critical issue where Gravestones were losing items from the last slots, and sometimes more upon loading a save.Fixed the mouse cursor disappearing in certain cases after death in non-survival modes.Reduced the aggro distance for Boars and Bears.Added God Shroud fog and a notification when sailing into locked zones.The second empty island was temporarily moved behind the locked zone.Fixed the lag/delay when moving items to and from workstations.Fixed the last remnants of the workstation bug where items (like Iron Ore) would visually get stuck and the dead character sounds. This time it's definitely gone.Based on requests, added the Restart button back (will remove it again when we upgrade the save system, which is currently in the works).Hint: There is a H…

  • Jan 8 | Saga, Base Defense & Survival QoL - 31 December 2025

    Happy Holidays!We are finalizing our next monthly patch, scheduled for release next week.This patch arrives Thursday, January 8thHere is a look at what it will bring:Base Defense (Raids on Demand)We’ve listened to your feedback regarding the difficulty and pacing of base raids. To ensure you can develop your base at your own speed, NPCs will no longer launch random attacks on their own.Instead, you can now construct a Horn of Defiance.This new object allows you to call for a raid manually and on your own terms. It’s the perfect way to test your defenses whenever you are ready for a fight, without the fear of random attacks while you are away or building.You can still toggle random raids on or off at any time using the Horn's menu.Progression: The SagaFollowing up on our last update, we're working on new systems to deliver a stronger sense of growth and achievement. This update introduce…

  • Hotfix - 10 December 2025

    Hey!We've just pushed a hotfix to address a few issues from the latest patch.Fixed grave stones sometimes failing to save or missing textures after a restart.Fixed weapon repairs not working for connected players in Co-op.Fixed a bug where some weapons required zero resources to repair.Added a visual indicator for broken weapons and a sound effect for successful repairs.Skål!Blackrose Arts

  • Hotfix: Crash Fix - 3 December 2025

    Hey!We've just pushed a small hotfix to address a critical crash.While we were at it, we also included a few smaller fixes from our upcoming patch.Please note: This is not the full content update planned for December 8th. The new workstations and other features are still on track to arrive on that date.Thanks for your bug reports and continued support!Skål!Blackrose Arts

  • Forges, Crafting Overhaul, Durability & Graves - 1 December 2025

    Greetings, Vikings!This patch arrives Monday, December 8th.We know the game needs deeper progression, it's coming, and this update is a step in that direction. We are laying a new foundation for the crafting system with specialized workstations, completely reworking durability to make your gear feel more permanent and meaningful, and adding several requested quality-of-life features.Here's what it will bring:The New Workshop SystemThe Workbench is now the heart of your production. It’s a new station used exclusively for crafting your weapons, tools, etc. (Building is still done freely with your Hammer, anywhere you like. The Workbench is not required for that).To unlock more advanced items, you'll need to build specialized stations around your Workbench. Placing an Anvil or a Forge Hearth nearby will automatically unlock recipe tiers in the Workbench menu, rewarding you for expanding yo…

Patch notes and updates

S.noRelease datePatch nameGID number
15 August 2026Hotfix1840310314339890
22 July 2026Hotfix1836506165568816
318 June 2026Hotfix1835871199305664
49 June 2026Patch is Live1834602721200516
524 April 2026Hotfix: Save System & Co-op Stability1830797770237248
616 April 2026Save System Overhaul is Here1830163047256189
719 March 2026Bug Fixes & Tweaks1827626365752276
812 January 2026Hotfix & Tweaks1821288646586868
910 December 2025Hotfix1818752592121347
103 December 2025Hotfix: Crash Fix1818118366171547
1115 October 2025Hotfix: The Harsh Winter Challenge1813674388887194
1213 July 2025Hotfix & Additions1805065414312976
1321 June 2025Hotfix: Crashes & Stutters1802893906804261
1418 May 2025The Patch We Mentioned Has Arrived1799817379576562
158 May 2025Upcoming Patch: One week delay1799088287842967
1611 April 2025Hotfix - Resolving Recent Co-op Issues1796631172285804
1711 November 2024Post-Update Fixes & Improvements6148070194801707454
187 October 2024Hotfix - Resolving Building Issues6350729003509640161
198 September 2024Hotfix - Fixing Recent Quest Issues6242640076608067768
202 April 2024Hotfix - Addressing Object Placement In Water5756237364302348421

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID908740
Live current players2
SteamPulse tracked peak16
Live count (today's peak floor)2
Price$14.99 (50% off from $29.99)
Free to playNo
Discount50%
Original price USD$29.99
Current price USD$14.99
Release dateOct 22, 2020
DeveloperBlackrose Arts
PublisherBlackrose Arts
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent51%
Positive reviews238
Negative reviews230
Total reviews468
Steam recommendations360
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/908740/

Short description

VALHALL is a blend of multiple genres, combining first & third person directional physical combat slasher with a survival experience set in a brutal world of Vikings. Survive, feel Thor's power, become an einherjar, and enter the ultimate battlefield!

About this game

Beta Testing & Roadmap The game is in Beta with ongoing development, focused on refining core elements, adding content, and fixing bugs. We are a small, independent team striving to achieve the best gameplay experience we can. We regularly make updates and release patches. About the Game VALHALL is a blend of multiple genres, combining first & third person physical combat slasher with a survival experience set in a brutal world of Vikings. Open World Survival Build and defend your settlement. Gather resources, hunt for food, and survive against the forces of nature and wildlife. Every tree can be chopped down. Craft weapons and tools. Prepare for battles against other Vikings and creatures as you raid and loot enemy camps. Physics-Responsive Combat Control the direction and type of your attacks and blocks with a fluid yet weighty Viking combat system. Dodge, slide, and unleash powerful special moves in intense melee combat. Battle Arena Step into the arena and fight relentless waves of foes, each stronger than the last. Prove your strength in this challenging game, carving a path of glory with each victory. Triumph, and the gods may deem you worthy of wielding the legendary Mjolnir. Wield Mjolnir Crush your enemies with the devastating power of Thor’s hammer. Shake the ground beneath them and send foes flying with each mighty strike. Take full control of your attacks by adjusting the distance of your Mjolnir throws in real time with precise mouse movements. Deathmatch Engage in a free-for-all battle against other warriors. More in development. Skål!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Linguagem imprópria Nudez
steam germany18Drastische Gewalt Derbe Sprache
igrs18Kekerasan Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

VALHALL: Harbinger's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $14.99 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. The latest run records $14.99 for 1 day of uninterrupted daily tracking with a listed discount from $29.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records VALHALL: Harbinger at $14.99 in USD, with a listed base price of $29.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$29.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$29.9950% (Steam sale)Steam Store - Steam sale

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RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
Schedule I12,21322 September 2026 - 20:57:55 UTC455,652297,022TVGS
R.E.P.O.11,92423 September 2026 - 00:11:16 UTC266,908420,693semiwork

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