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Ruinarch

Ruinarch Steam news

Maccima Games LLC | Apr 24, 2023 | game

Released

2players observed · 25 September 2026 - 13:01:41 UTC

IndieSimulationStrategyGod GameVillain ProtagonistSteam Store

  • Latest observed players2 · 25 September 2026 - 13:01:41 UTC
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

Ruinarch news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 25 September 2026 - 13:01:41 UTC
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews1,394
  • Release dateApr 24, 2023
  • DeveloperMaccima Games LLC
  • PublisherSqueaky Wheel Studio Inc

Genres: Indie, Simulation, Strategy

Company pages: Developer: Maccima Games LLCPublisher: Squeaky Wheel Studio Inc

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Ruinarch Steam news

Ruinarch news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sports Card Shop Simulator Demo is now Live! - 15 February 2026

    https://youtu.be/gnzmx168PaY?si=_UBsg14lrPonmlRp We're excited to announce the demo release of Sports Card Shop Simulator, which addresses issues brought up by the playtest, and add some new mechanics to the game. Click on the link below for the full update: https://store.steampowered.com/news/app/4157170/view/503975817955508365

  • Sports Card Shop Simulator Playtest is now LIVE! - 28 January 2026

    We're excited to announce that Sports Card Shop Simulator now has a live Playtest running until February 3. For more details, click the link below: https://store.steampowered.com/news/app/4157170/view/510729949093560335?l=english

  • Sports Card Shop Simulator Playtest on January 28 - 21 January 2026

    We're exccited to share that you will soon be able to playtest Sports Card Shop Simulator! Find out more in the link below: https://steamcommunity.com/games/4157170/announcements/detail/492714916126392532

  • Squeaky Wheel is Proud to Present Sports Card Shop Simulator! - 15 December 2025

    https://www.youtube.com/watch?v=dW9Q1vnl-FQ Squeaky Wheel is excited to announce it's latest co-published game wityh OverPowered Team, Sports Card Shop Simulator, coming in 2026. Rip open packs and flip cards for profit while building the sports card shop of your dreams. Hunt for holos, parallels,autos, and numbered cards to satisfy your collection obsession. Design your own card and experience the ultimate high as you pull yourself out of a pack! Wishlist Now : https://store.steampowered.com/app/4157170/Sports_Card_Shop_Simulator/ Discord : https://discord.gg/PtXxCuArXR

  • Glyphica : Update 5 Brings new weapon, boss, consumable loot and more! - 28 May 2025

    Hello Survival Typists! We’re back with our regular updates, creating more content for you to enjoy, as well as some cosmetic experiments. For the full details, check out the update post here: https://store.steampowered.com/news/app/2400160/view/532099213295617651

  • Glyphica : Update 5 Brings new weapon, boss, consumable loot and more! - 28 May 2025

    Hello Survival Typists! We’re back with our regular updates, creating more content for you to enjoy, as well as some cosmetic experiments. For the full details, check out the update post here: https://store.steampowered.com/news/app/2400160/view/532099213295617651

  • Glyphica Typing Survival Update 4 : New Main Weapon, Evolutions, and Boss! - 31 March 2025

    We're excited to announce that Glyphica : Typing Survival, your new favorite roguetype (get it? get it?) has just released Update 4 featuring a new boss, a new main weapon, and weapon evolutions! Find out more here: https://store.steampowered.com/news/app/2400160/view/532093687037952119

  • Glyphica : Typing Survival Update 3 brings stats and leaderboards! - 31 January 2025

    Glyphica Typing Survival Update 3 is here, bringing you stats and performance oriented updates: Stat tracking Leaderboards Performance Improvements Buying Main Weapons (with coins) Run Information We'll be back next month, but in the meantime we hope you enjoy what we have here. The game will be on sale for the next 2 weeks as well, so please do tell a friend that this is a good time to buy the game! For More info, click here: https://steamcommunity.com/games/2400160/announcements/detail/497186173135880346

  • Glyphica : Typing Survival Update 2 Released! - 27 November 2024

    Our second update to Glyphica : Typing Survival is here! Check out the update link for more information: https://store.steampowered.com/news/app/2400160/view/4480614335784157252

  • Glyphica Early Access Now Available! - 9 October 2024

    Hello Folks! The day has finally come! Glyphica : Typing Survival is now out in Early Access! If you are intrigued by minimalist design or want to see what a typing roguelite survival game actually looks like, have a look at the store page and see what it's about! More information here: https://store.steampowered.com/news/app/2400160/view/4686648941196507635

  • Ruinarch V1.2 - 15 May 2024

    Hello Everyone, We know it has been a while since our last update. After the 1.1 update, our intention was to keep pushing out updates to address the issues raised by our players. Unfortunately the truth is that the sales of the game were impacted by our poor V1 launch, and we had to make a hard decision to secure funding and focus on our next game to keep the company afloat. I’m sure a lot of you are aware of the layoffs and company closures happening in the industry right now, and we’re trying our best not to become a part of the casualty list. That said, although we recognize its flaws, we are still proud of Ruinarch and what we achieved with our first release on Steam. To the folks who saw past those flaws and enjoyed themselves and left a positive review, we humbly thank you and are so happy you shared that experience with us. Reading these is what makes game development worthwhile…

  • 1.1 Update - 30 May 2023

    Hello everyone! It's been about a month since launch. It wasn't a very smooth ride to say the least but we've taken the feedback seriously. We hope the changes added on this new update is a great step towards a more positive player experience. Victory Conditions Based on recent feedback, the current overall progression and Victory Condition is not enjoyable for some players, particularly those Early Access players who preferred the previous versions. We're reintroducing varied Victory Conditions to accommodate different preferences. Eradication This is for new Ruinarch players and those who prefer a more sandbox and quicker gameplay. The goal is to simply wipe out hostile Villagers. The player starts with a bigger but fixed loadout based on chosen Archetype. There is no Portal upgrade in this mode but players can still obtain some powers from other Archetypes through Portal Release or b…

  • Beyond 1.0 - 28 April 2023

    Hello! There seems to be a misunderstanding regarding our switch from Early Access to 1.0. This doesn't mean an end to the development but merely a state where most features are in stable condition and updates will be at a slightly slower pace. This has caused a significant amount of negative reviews so we wanted to make sure we address the situation in a more timely manner. We were supposed to split dev work on May, one on the new project while another continues work on Ruinarch. But in order to much more quickly improve the game, we have instead decided to extend full development of Ruinarch a bit more. For the next update, we'll be working on new content and tweaks instead of focusing on mod support like originally planned. Please expect our first post-launch sometime in the middle of June. In the meantime, here are a few more bug fixes and tweaks: Bug Fixes - Saving gets stuck forev…

  • 1.0 Hotfix - 26 April 2023

    Hello everyone! We would like to apologize for the subpar 1.0 release. We definitely needed a bit more time to test the enormous amount of little tweaks we added in this update. We've spent the last few days squashing major bugs and we'll be doing more fixes over the coming days. We notice and acknowledge the significant number of negative reviews. Honestly, a lot of these are valid complaints. In hindsight, we now recognize the current state does not meet many players expectations and we should have considered extending our Early Access phase rather than rushing 1.0. We are discussing what we should do next about these player concerns and we hope to remedy the situation as much as we can. For now, we have a hotfix that should resolve some critical bugs: - Game stuck on saving due to memory cleanup. - Game freeze related to factions with Blood Sacrifice ideology. - Placing a Triton in a…

  • V1.0 is now out! - 24 April 2023

    Thank you everyone for supporting Ruinarch during its Early Access phase! We're now at the point where there won't be any major revamp or additions to the game's core structure so we feel it's the perfect time to call this our 1.0. There's still plenty of space to introduce more content though, so while we intend to focus on developing our next game soon, we still intend to push some updates for Ruinarch over the coming months. For now, here's what we've added for 1.0: New Ideologies 7 new Faction Ideologies have been added to the game. You may discover some Factions having one or more of these flavorful ideologies when certain conditions are met. Entkin - Nearby trees will randomly turn into Ents that will join and defend their villages. Blood Sacrifices - Leaders will occasionally sacrifice a Villager to gain temporary buffs for the entire Village Golem Makers - Occasionally produces…

  • Ruinarch unleashes version 1.0 on April 24th! - 4 April 2023

    We're happy to announce that Ruinarch version 1.0 will be available on April 24th on Steam after nearly 3 years in Steam Early Access! We're adding partial mod support, more faction ideologies, more monsters, performance improvement and some improved QoL changes. We're thankful for all players who took a chance in us and purchased the game while it was in Early Access. We'll continue supporting the game for a while longer after 1.0 releases while also looking forward to showing you what's next from the team!

  • Update 16: Penultimate - 1 March 2023

    Hello everyone! This is our final update prior to our 1.0 launch in late April. I wanted to have a better thematic title to put for this update but can't come up with any since the update has a little bit of everything: some performance improvements, new power, QoL, balance tweaks, etc. I just want to emphasize that this is the final update before 1.0 but we still intend to provide more updates even after we exit Early Access, just in a slower pace as we give more focus to our next game. Performance This is one of the biggest player concerns that we have to address. Due to the underlying simulation, character pathfinding and constant logging of events occurring per tick, the game suffers slowdown that becomes noticeable especially on larger maps and on longer playthroughs. Some of the performance improvement work we've done have been included in this update but more significant fixes ar…

  • Update 15: Achievements - 23 January 2023

    Hello everyone! This update was supposed to be our 1.0 release. However, a few factors forced us to move our launch date to April. The main issue is the Base Builder Sale which goes on for this entire week. As this coincides with our target launch week, our publisher recommended to reschedule as it's detrimental in terms of visibility to launch during a sale. Since we're already a part of the Base Builder Sale, the next time we could do a launch discount as per Steam's rule is 30 days later so around March 1st. However, a Steam rep informed us that it's not a good idea either to launch shortly before a regional sale. March 1st is unfortunately too close to the upcoming Spring Sale. So, that gives us late April as the next earliest window. This does have some positives for Ruinarch's development. Instead of moving most of our development to our second project by February, we now have a f…

  • Critical Language Bug Hotfix - 20 December 2022

    A localization-related issue prevented villages from building some structure blueprints for some non-English players. This hotfix should fix the problem. We apologize for the error.

  • Update 14: Balance - 17 December 2022

    Hello everyone. Our last update of the year is here. There is a lot of variables that could cause one's game to vary widely from another so it's definitely tough to have a game balance that would be consistent for everyone. When we tweak internal values, our aim is to make a smoother game progression for most players - but there will still be game sessions that could go vastly in favor or against the player. Side Goals In addition to the main Victory related Goals, we've introduced simple Side Goals that hints to new players what options are or would be available to them. Accomplishing these mini-goals provide extra Chaotic or Spirit Energy. When we launch 1.0, these Side Goals will also serve as Steam Achievements. Powers, Combat and Spells - Further adjusted Portal Upgrade powers for all three Archetypes. All will now unlock more Powers per level compared to previous version. - Player…

Patch notes and updates

S.noRelease datePatch nameGID number
128 April 2023Beyond 1.05133583642653895783
226 April 20231.0 Hotfix5133583642647384821
320 December 2022Critical Language Bug Hotfix5623338145769322274
419 November 2022Ruinarch is now available in other languages!4789043687480933655
531 May 2022Update 11 Hotfix 14437747060844217013
63 February 2022Update 10 Hotfix4235074931846717069
727 December 2021Load Game Issue Fix4224938027313030105
88 December 2021Small Bug Fixes4224936215404769582
926 November 2021Update 9 Hotfix4224935490638946178
103 September 2021Update #8 Hotfix4020014099091536025
119 July 2021Update #7 Hotfix 24036897704055152222
126 July 2021Update #7 Hotfix 14032392655107085458
138 May 2021Update 6 Hotfix #24072920612508511556
144 May 2021Update #6 Hotfix 14074045878090520040
154 February 2021Update #5 Fixes4051520269925492335
1623 December 2020Update #4 Hotfix3917534300069967247
173 December 2020Update #3 Hotfix3856733878295073271
186 November 2020Update #2 Hotfix 23887130640396962742
193 November 2020Update #2 Hotfix3884878205232758267
209 October 2020Milestone #1 Hotfix 33853351107552999853

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