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Mahjong Club

Mahjong Club Steam news

PrinceXI | Aug 29, 2018 | game

Released

0players observed · 25 September 2026 - 13:37:18 UTC

CasualIndieSportsMahjongBoard GameSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

Mahjong Club news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews339
  • Release dateAug 29, 2018
  • DeveloperPrinceXI
  • PublisherPrinceXI

Genres: Casual, Indie, Sports

Company pages: Developer: PrinceXIPublisher: PrinceXI

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Mahjong Club Steam news

Mahjong Club news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V1.1.4 Patch Note - 20 January 2019

    Interface ·Adjusted the code related to rotations again. Now tiles should always be flipped correctly. System ·Fixed a bug that crash the game after declaring reach with certain tile combos. Other ·Steam Trading Cards drop activated.

  • V1.1.3 Patch Note - 12 January 2019

    Multiplayer ·Fixed a bug that takes the player's control incorrectly if a player join the lobby by replacing an AI player. Interface ·Adjusted the 3D objects in the environment, main menu and setting menu now spends much less memories. ·Adjusted the code related to rotations. Now tiles should always be flipped correctly. ·Fixed the bug that covers some of the text in the tutorial mode. System ·Fixed a bug related to Suwa Yoshie's skill. In the previous version, she will still keep the stacks after a victory round even if she failed the oracle. Now the stack would be cleared to 0 correctly. ·Fixed a bug related to yaku calculation that omits All Characters by mitake if it happens together with Seven Pairs.

  • V1.1.2 Patch Note - 6 January 2019

    Multiplayer ·Fixed a bug that accidentally return to main menu while playing. Interface ·Adjusted the 3D objects in the environment for lower cost of CPU. System ·Fixed a bug that allows Suwa Yoshie to freezes the game.

  • Multiplayer Added! V1.1.1 Patch Note - 23 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380090%2F9c6e217ac2e84453e2a0522739781807a16e0370.png Multiplayer ·Multiplayer mode added! Multiplayer mode added! Multiplayer mode added! ·Based on Steam Matchmaking system, players can create lobbies or join others' lobbies to play with selected rules and characters. ·For now, quick start and re-connection are not implemented. If the game stuck, then possibly the lobby owner is disconnected... Sorry... ·Bugs may still appear due to incomplete tests. Please forgive me for troubles related to them. I will take care of it as soon as I got the report. Interface ·Turn off v-sync, fps locked on 60. ·Added Chinese Font to the package in order to fix incorrect UI for Chinese Localization. ·Fixed a bug that prevents introduction texts from being shown in the team mode page. ·Fixed a bug that removes the ranking of the game at t…

  • V1.0.8 Patch Note - 16 October 2018

    Interface ·Update the score shifting page. ·Update a few text descriptions. Rule ·Fixed AGAIN the problem of concealed kan, now it should works correctly. ·Prevent declaring reach, chi, kan, pon if there are less than 4 tiles remaining in the wall. Character ·Matsudaira Chiyo-Wish: Decrease the chance of achieving nine gates whent the skill is activated. Now all yakuman-ready format shows up in the same probability. ·Kamihara Kazumi-Victory Declaration: Slighty increase the stability of her ability. Feedbacks ·Some player is asking for 1080P or higher resolution. For now there are still technical problems with the UI layout. I will try to fix this ASAP. ·I understand that many of you are waiting for the multiplayer mode. So, I decide to put all my effort on updating multiplayer functionalities for now. Ah, I am sorry, but I have to pause updating story mode during this period. More epis…

  • V1.0.7 Patch Note - 4 October 2018

    Interface ·Add a choice of resolution 800*450 for low resolution screens. ·Fixed a few errors of pose in story mode. ·Replace a few UI assets. ·Updated Japanese localization file. Thanks again, lovely community translators~ Story ·Add a new episode. Rule ·Fixed the bug that prevents sacred discard rule check from being applied while declaring reach. ·Fixed the bug that calculated the dora tiles by mistake when 2 players win in the same round. ·Fixed the bug that counted fu bonus incorrectly in certain cases. ·Fixed the bug that freeze the game when the player activates auto discard button, and can declare reach/kan.

  • V1.0.6 Patch Note - 25 September 2018

    Interface ·Add the button for auto play, auto discard, auto win. ·Change part of the text. Rule ·Fixed the bug that prevent tiles from being discarded normally by the player since the last patch. ·Fixed the bug that freeze the game at the start of a game. It was usually triggered by Kosugi Minako AI players. ·Fixed the bug that allows Kazama Chie to create illegal tiles (more copies than 4) in certain cases. ·Fixed the bug that fu bonus is not correctly calculated with certain hands. Player Reports ·Some player reports that Nagase Nazuki's ability, Yearn, can affect herself. It is designed to be this way.

  • V1.0.5 Patch Note - 21 September 2018

    Interface ·Add a sacred discard reminder UI in the gameplay scene. If it is shown, then you can only win with a self-draw. ·Fixed a bug that prevents tile pattern setting from working since the last patch. ·Fixed a bug that may shift or remove buttons if you can still declare small meld kang right after declaring one. ·Fixed a bug that adds an extra kang button if you win with a dead wall draw right after declaring a small meld kang. ·Improved the facing of characters in the episodes. `Redo the font of the game, now the game should be using the correct font. Story ·Add a new episode. Rule ·The match will now end if it is still not ended after North Round 4. ·Fixed the bug that counts all the records as first place for the players in the statistics. ·Fixed again about the concealed kang problem after declaring reach, and many weird bugs related to it. ·Fixed the bug that allows the AI pl…

  • V1.0.4 Patch Note - 12 September 2018

    Interface ·Add a hint at the very start of the game, which includes hints about luck, useful tiles, order of abilities, etc. ·Fixed the bug that moves buttons incorrectly in tutorial scene and team match character selection scene. ·Fixed the bug that changes the discarded dora tiles' color incorrectly. Fixed a misplaced asset of tile 8M 3D model. ·Fixed the bug that vaporizes tiles in certain situations, especially after declaring reach/double reach. ·Fixed the bug that causes Japanese localization showing in weird line-endings. ·Fixed the bug that switches the two headers of 'choose your character' and 'choose your rules'. ·Change the color of the texts on the main menu. ·Slightly improved the algorithm for practice in tutorial mode. Now the frame per second(fps) should be a bit higher while achieving a flush. ·Remove the sample hand for Nagashi mangan in tutorial to prevent misunderst…

  • V1.0.3 Patch Note - 7 September 2018

    Interface · Improved the practice of completing format winning hand page. Now the 'restart button is always available. A new button to 'go back to last step' is also added.' · Improved the functionality of the return button in the tutorial mode. Now the button should be working exactly like clicking your right mouse button. · The information refresh of characters in quick game - single player is cancelled while you are hovering the players' names. Now you will only see info update after clicking one of the characters. · Fixed a few typo in English localization file. · Add a Japanese localization choice to the game. Many thanks to all players contributing to this~ · Change a few sprite assets of user interface. Rules · Update the algorithm of No-points hand yaku. Now it should be calculated correctly. · Fixed a bug that allows the player to do concealed kang that would alternate the comb…

  • V1.0.2 Patch Note - 3 September 2018

    Interface ·Add a permanent scoreboard setting to the settings. It is turned on by default. Now you can see who you are playing with more easily. Move your mouse over the character and you will see their abilities. (The old scoreboard is still there) ·Add a blur setting to the settings. It is turned on by default. If you don't like the blurring effect, simply turn it off. ·Fix a text error of the episode 2. ·Slightly change the thickness of the mahjong tiles. Characters ·Warren Anais - Sophism:Fix the bug that prevent this ability from working correctly. Now it should be fine. ·Kobahakawa Kanari - Shell:Fix the bug that prevent this ability from working correctly. Now it should be fine. The description text is also changed for better understanding. ·Sawamura Shiori - Vision of Future:Changed the ability's order of execution. Now it should be much more reliable and resist to weak disturba…

  • V1.0.1 Patch note - 31 August 2018

    Interface ·Add a key button on the table of main menu. Click it to exit the game. ·Adjust the layout of tutorial mode, now you can click the button on the corner and get back to main menu. ·Fix the bug that prevents Vision of Future, Snake Eye, Oracle abilities from working correctly. Now the corresponding UI should be normal in the game. ·Fix the bug that prevents the score calculation helper window from showing. ·Add a full-screen switch and a resolution choice in the settings. Future downloads of the game will also run in window mode by default. ·Fix a but that prevents buttons from clicking on certain area of the screen. ·Fix a but that crash a new round of the game even if you can hear the shuffling sound effects. ·Change certain descriptions in game. Characters ·Morioka Manako - Patience: The bonus ratio of luck based on the number of tiles left is increased by 50%, AND she got a…

Patch notes and updates

S.noRelease datePatch nameGID number
120 January 2019V1.1.4 Patch Note2426778849027269705
212 January 2019V1.1.3 Patch Note2711631078220772329
36 January 2019V1.1.2 Patch Note2417770561721492261
423 December 2018Multiplayer Added! V1.1.1 Patch Note2417769111293489274
516 October 2018V1.0.8 Patch Note3594328263103108153
64 October 2018V1.0.7 Patch Note2447035533293826536
725 September 2018V1.0.6 Patch Note2450411965569375900
821 September 2018V1.0.5 Patch Note2450411965554112603
912 September 2018V1.0.4 Patch Note2454914931394000838
107 September 2018V1.0.3 Patch Note2447032995769008173
113 September 2018V1.0.2 Patch Note2447032361202301433
1231 August 2018V1.0.1 Patch note2447032361189628908
1330 August 2018Untitled4249665521693939350

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