- Update 1.3.2 + Shipping Updates - 20 April 2023
Hey there Cutie Club, We small update with some fixes and an update on the Nintendo Switch and PlayStation shipping dates. Nintendo Switch & PlayStation Shipping Updates The shipping dates for both platforms slipped a little bit as we had a few bumps in the road going through final platform certification 😅 Switch has been fully certified and has gone to manufacturing and shipping now. We’re hoping for PlayStation to finish certification this week (1 annoying bug has been hard to squash) and it will go straight to manufacturing and shipping. Update 1.3.2 We skipped 1.3.1 to combined everything into a 1.3.2 update. The update is mainly focused on bug fixes and performance improvements based on completing the Nintendo Switch and PlayStation versions of the game. Improvements A lot of performance improvements! Hidden Power achievement now just requires a total level of 75 Shiny Shaver now…
- Update 1.3 - 31 October 2022
Note: This post originally appeared on alchemiccutie.com Hey there Cutie Club, We have a lot of new features, improvements and fixes in our latest Update 1.3. Nintendo Switch & PlayStation Releases Read the status update at alchemiccutie.com Jelly Codes Want to share a Jelly with a friend? We’ve introduced Jelly Codes – a 32 character passcode for trading jellies. Bring your Jelly to Gabby and she can take your Jelly and give you a code in return. If your friend gave you a code, Gabby can take that code and give you a Jelly in return. Jelly Names Many players wanted to give different names to Jellies. We’ve now added a hotkey to rename your Jelly. Permanent Jellies + Jelly Relics We had a lot of requests from players who wanted to keep some of their Jellies forever. In this update, we’ve changed how the Jelly Relic system works to allow you to decide which Jellies will turn into relics.…
- Patch 1.2.2 - 9 April 2022
Hey there Cutie Club, We've released a small patch that fixes a crash on the quest details page when viewing a specific quest. If you find any other issues, post them in the discussions :-)
- Patch 1.2.1 - 22 March 2022
Hey there Cutie Club, We've pushed a small patch that fixes a crash on one of the quest details pages and improves frame rate on older PCs. As always if you find any issues be sure to let us know! :-)
- Update 1.2 is out now! - 18 March 2022
Hey there Cutie Club, We have a lot of new features, improvements and fixes in our latest Update 1.2. Take a look… Jelly Color Breeding & Mixing We have added in another 32 colours for our Jellies totaling a number of 64 colors! Jelly colors will now combine if you breed different color jellies. Use Smooch Blooms to make two jellies fall in love and watch the color mixing unfold. Also, each Jelly now will poop their retrospective colored jelly beans. So if you see some colored beans in the wild you might find a color you haven’t caught yet 👀 Item Delivery Improvements We have updated the Item Delivery schedule. You now have the whole season to complete all 4 deliveries at your own pace. Once you complete an item delivery you can collect the reward and the following delivery item list will be available. If you complete all 4 Item Deliveries for that season, Gabby will reward you with a…
- Patch 1.1.1 - 7 January 2022
Hey there Cutie Club, We've pushed a small patch to Steam which fixes a rare bug where the poofening cutscene softlocked the game if a captured Jelly turned to a Relic at a specific time. As always, if you find any issues or have suggestions/ideas, post in Steam Discussions or our Discord server. More big updates on the way :-)
- Update 1.1 is out now! - 30 December 2021
This post originally appeared on alchemiccutie.com Hey there Cutie Club! We have a (little late) holiday gift for everyone today! 🥳 Update 1.1 is out now on Steam & Xbox and includes a lot of new features, improvements and fixes! Wimba Island Shrines Shrines weren't challenging and didn't require players to do much besides feed jellies. Each shrine now requires relics of different shapes and colors. The shapes and colors required change each season. Happy hunting! Your progress for each shrine is displayed on the right side of your screen. But only for shrines you have found! And don't worry! You won't lose your progress by updating the game or changing seasons. Competition Improvements Competitions can now be entered in any season in the morning or afternoon. To enter, go to the competition grounds and use the sign with the trophy icon above it. You can bring a jelly or select one usi…
- Patch 1.0.13 - 14 November 2021
Hey there Cutie Club! We've pushed a small patch to Steam to fix the following issues: Performance and stability improvements across all platforms Allow fast travel to temples when they're discovered Fix not being able to use smaller 16:9 resolutions on some monitors Fix Remove tooltip on world map showing spacebar icon instead of left click If you run into any issues, we have a bugs channel on our Discord where you can let us know :-)
- Patch 1.0.12 - 13 November 2021
Hey there Cutie Club! We've pushed a small patch to Steam to fix the following issues: Fix item deliveries not succeeding if over delivering too many items Fix spacebar icon placement on NPCs Fix some Jelly traits not activating correctly Fix game sometimes being stuck in "running" state on Steam after closing Fix crash by trying to apply accessories to Eggs If you run into any issues, we have a bugs channel on our Discord where you can let us know :-)
- Patch 1.0.11 - 12 November 2021
Hey there Cutie Club! We've pushed a small patch to Steam to fix the following issues: Fix spacebar icon overlaps Boost text in competitions Fix crash when running the game with Turkish locale on PC If you run into any issues, we have a bugs channel on our Discord where you can let us know :-)
- Relaxing jelly-taming RPG Alchemic Cutie is out now on Steam - 12 November 2021
Fancy exploring a cute pixel-art land filled with wild bouncing jellies? Alchemic Cutie is a very sweet casual RPG and it's officially out now on Steam. Read the full article here: https://www.gamingonlinux.com/2021/11/relaxing-jelly-taming-rpg-alchemic-cutie-is-out-now-on-steam
- Patch 1.0.10 - 12 November 2021
Hey there Cutie Club! We've pushed a small patch with some hotfixes for the following issues: Fixed crash on low memory systems Fixed Jellies sometimes getting stuck on Desmond during tutorial Fixed issues on world map + Jelly quick info If you run into any issues, we have a bugs channel on our Discord where you can let us know :-)
- Alchemic Cutie is out now for PC, Mac + Linux! - 12 November 2021
Hey there Cutie Club! We’re excited to announce that Alchemic Cutie is out now on Steam for PC / Mac / Linux 😀 A lot of our Cutie Club have been waiting for this version so we’re excited for everyone to play 😊 If you haven’t bought it already, click the button below to add 100% more cuteness to your Steam library! What’s next? We’re currently working on a big quality of life update aiming for the end of November release. A few things we’re working on: Improvements to delivery tracking Improvements to Jelly competitions Jelly codes (share your Jellies with your friends across platforms!) Remapping key bindings on PC But what about modding you say? We’ll be launching our modding beta in December. If you’re eager to learn more about modding the game, we have an early preview of the mod guide here 👀 In case you haven’t already, you can keep up to date with us through our newsletter, by j…
- Tame wild jellies in Alchemic Cutie when it releases on November 12 - 28 October 2021
Ready for your next super-sweet casual adventure? Alchemic Cutie is set to finally see a Steam release with native Linux support on November 12. Read the full article here: https://www.gamingonlinux.com/2021/10/tame-wild-jellies-in-alchemic-cutie-when-it-releases-on-november-12
- Alchemic Cutie will have you catch and farm jellies this September - 22 July 2021
You've played Slime Rancher and loved it we're sure but what if it was a 2D RPG with pixel art? Alchemic Cutie is looking like it will answer that and then some. Read the full article here: https://www.gamingonlinux.com/2021/07/alchemic-cutie-will-have-you-catch-and-farm-jellies-this-september
- Stardew Valley-like magical farming RPG Alchemic Cutie launches this July - 4 March 2021
The world of Stardew Valley-likes is booming, even as I must raise my ever-present distress over the fact that we're not calling them Harvest Moon-likes. But I guess if we did that, I'd have to get into the whole Story of Seasons thing every time, and... Well, that's beside the point. Alchemic Cutie is a particularly adorable take on the farming RPG formula, and it's just gone and gotten itself a release date. Alchemic Cutie launches on July 27, which you might've seen if you tuned in during today's New Game+ Expo stream . That trailer only made mention of a launch on Xbox platforms, but in a blog post , the devs confirmed that "from the day of the launch, Alchemic Cutie will be a timed exclusive for PC, Xbox One/S/X and the Xbox Series S/X." Emphasis on the PC. You're getting plenty of what you expect from a mashup of farming games and RPG games - villagers to befriend, events to parti…
- Development Log #19 – Building Alchemic Cutie’s world with Tiled - 10 December 2020
Note: This content was originally posted to alchemiccutie.com Hey there Cutie Club! Today our lead programmer Thomas Cashman is taking a look at Tiled and how the tool is used to build Alchemic Cutie’s Wimba Island. The tool itself is open-source and developed by @Thorbjørn. If you ever wondered what it takes to build a videogame world, or you just want to take a peek behind the curtains of Wimba Island, this will surely be an interesting video for you. What’s next? Alchemic Cutie’s team continues to work towards content completion, which believe it or not is not far away… so stay tuned!
- Development Log #18 – Looking Back Into Early Development - 22 October 2020
This blog post was originally posted on alchemiccutie.com Hey there Cutie Club! Today we are taking a look into the past of Alchemic Cutie, many things have changed since development started a couple years back. We will look at the changes in the world, the color palet and some of the facelifts that Wimba Island has received through the years. World Art The world is one of the most obvious changes, since it affects everything, from the simplest of farmlands to the most intricate of forests. It’s really easy to see how simply changing the colours gave a really different atmosphere to the Island, it went from a desaturated place, to a colourful and charming one. Another big change to the world was the “cleaning” of the ground textures, making for a much cleaner and less distracting feeling when exploring the island. World art from alpha Current world art Changes to world structures Along…
- Development Log #17 – Cute Jelly Competitions! - 17 August 2020
This post was originally posted on alchemiccutie.com Hey there Cutie Club! We are pumped to share the Jelly Competition update, the perfect way to test your Jelly’s abilities and endurance. Make them break a sweat and compete for cool awards, but keep in mind, other Wimba Island neighbours may try to compete too! Competitions are Season-tied events, winter related competitions will not be available during the summer, and will be held only during certain days, so make sure to plan ahead! During the competitions Jellies will get very hungry, so keep in mind that even they need to rest and fill their tummies up. Different traits are beneficial for different competitions, so your professional swimmer Jelly won’t be winning Jelly Sumo events. 😅 Jelly Vogue It’s spring time! Make your Jellies perform as amazingly as they are. Compete to collect stars and make sure you are the one with more s…
- A sneak peak at the soundtrack - 18 July 2020
Welcome back Cutie Club! It’s been a while since we introduced members of the Alchemic Cutie team. So today we present to you Dale North, our music composer. As a special treat, Dale has uploaded a preview of the game’s soundtrack that you can checkout on his SoundCloud! Dale North is a music composer for video games, based in San Diego, California. As a multi-instrumentalist (piano, vocal, brass), performer, and singer-songwriter with an international training, he brings a unique voice to video game music. Dale’s music mixes traditional instrumentation with vintage colors, blending live pianos and orchestral tones with the synthesizers and sound sets that shaped the sounds of games from the Super Nintendo and PlayStation eras. His upbringing in Tokyo, Japan helped shape his melodic sense (and his love of synthesizers), and he continues to hold the traditions of game music in the highes…