SPSTEAMPULSELIVE ANALYTICS
Test Subject 901

Test Subject 901 Steam news

SpinVR.ca | Sep 11, 2018 | game

Released

0players observed · 25 September 2026 - 14:55:34 UTC

Free To PlayStrategyFree to PlayHorrorSingleplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Test Subject 901 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews49
  • Release dateSep 11, 2018
  • DeveloperSpinVR.ca
  • PublisherSpinVR.ca

Genres: Free To Play, Strategy

Company pages: Developer: SpinVR.caPublisher: SpinVR.ca

Top Steam chartsTop 100 gamesGame directorySteam Store page

Test Subject 901 Steam news

Test Subject 901 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Test Subject 901 1.5.0 - 15 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33419658%2F2eeb7ab9fed90e8cdc8d63d15f7dc3a916e92a7c.png We managed to get the optimization update out. For the past few weeks we've been going through all of the assets and code in the game trying to get the game running at a proper frame rate while trying to maintain the current look and feel. Thanks a lot to those who have pointed out the issue, we wouldn't of noticed it otherwise with the computers we had available at the time. I recommend starting a new game to make sure all the new quality settings are applied. Selecting the Medium quality level should be enough to get a solid frame rate with a normal VR ready computer. If you really want to continue from a save then make sure to set the Shader Quality to medium and Post Processing to 3 from the pause menu. If you're using an Oculus, set the Super Sampling to 100 and…

  • Performance Fix Progress - 22 January 2019

    I thought I'd make a post to update anyone waiting on the performance update since it's been a while. Since then, we had a computer made with the bare minimum requirements for testing. We're currently waiting to get the computer to get approved for usage so we can connect it to the internet. In the meantime, I bumped up the min required specs on the front page to better reflect the current requirements. Sorry for the delays, I'll see what I can do to speed up the process.

  • Test Subject 901 1.4.0 - 12 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33419658%2F12ee1942fa0ab4370b4fe81fc9ad2313c872be69.png A new update is out that includes a replay mode as well as a handful of tweaks to the map. Replay mode is mainly meant for players that want to replay the game or for people who have watched someone else play and already know where all the keycards are. In replay mode the keycards are randomized based on a set of preset points. Unlike the default mode, the cards aren't as easy to spot so you'll need to really search around the place to find them. Just keep in mind it can get hard, especially when playing replay mode on the hardest difficulty. I already know where all the possible locations are and I still have trouble clearing the game on this mode ːsteamsadː. Additions & Changes Added in a replay mode. In this mode key card locations are randomized. The initial tutor…

  • Test Subject 901 1.3.0 - 3 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33419658%2F06139c893f6312db3285f7305ea3b403ae86c1cb.png Normal and hard mode are now harder. There's wasn't too much of a difference between them before so I tweaked them to be a bit more challenging. Easy mode is still the same though. Additions & Changes Difficulty level tweaks. Fixes Small update to the tutorial.

  • Test Subject 901 1.2.1 - 24 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33419658%2F22baa03a12320e89d29cfb187a88e0c434b279fc.png A small update including the 360 teleportation setting. Hopefully this makes playing with a front-facing setup a lot easier. If there's any problems feel free to leave a comment. Additions & Changes Added a setting for 360 teleporting in the pause menu. To turn around while teleporting, press down on the left stick/trackpad and point/swipe in the direction you want to face. Fixes Fixed some triggers and other smaller glitches.

  • Test Subject 901 1.2.0 - 19 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33419658%2F86ff863c8b9d78fa89f48223e1abdd1e11291fb1.png I'm working on some more settings/features but I wanted to push out this update as soon as it was ready. It includes a bunch of optimizations as well as a setting for post-processing quality. There's still some areas that have FPS drops but lowing the super sampling or post-processing should help. If you're still experiencing frame rate issues feel free to leave a comment. Additions & Changes Added a post-processing quality setting in the pause menu. If you don't want to lower the super sampling to gain some frames, then lowering the post-processing can help a lot. Fixes Fixed the screen turning black when setting super sampling to 1. Applied a bunch of optimizations. A few other smaller glitch fixes.

  • Test Subject 901 1.1.0 - 14 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33419658%2F96b8b70e776f7142092f282e898b3f5ee9891c4d.png Added in a few changes based on suggestions from you guys. The new super sampling setting should fix the blurriness issue. Just be careful when raising this setting, it can get really laggy. Optimizations are planned for the next update as well as some more graphics settings. Additions & Changes Glow sticks now last longer depending on the difficulty chosen. Super sampling setting added in the pause menu. To get to the pause menu just press the menu button on the left Touch controller on the Rift. On the Vive press the menu button on either controller. Credits can be skipped now by pressing X on the Touch or clicking the trackpad on the Vive.

Patch notes and updates

S.noRelease datePatch nameGID number
115 February 2019Test Subject 901 1.5.03702426087242758668

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