- Cancer Sucks... Update Soon - 27 August 2026
I am currently working on the update as fast as possible! But my mom was recently diagnosed with stage 4 lung cancer that has spread to her brain and lower intestine. The last few nights my wife and I have been Doordashing to get a radiator for our van. I installed it last night. The old one had a pin hole leak and would flush when it got too hot, which is why we night dashed to get up the money. Before the cancer diagnoses my family and I were visiting my mom. We were there when we launched the game! But... An unfortunate situation with my brother, who struggles with schizoaffective disorder, forced us to leave early to protect our family. I only tell you this to explain the distance between updates. The update will be as follows; Fixed the subtitles and journal entries, added new items, and I am currently rendering down the cutscenes that I can. The cutscenes that I render down will t…
- 1.0.2.3 - 29 July 2026
Fixed a trigger in the 0001 level. added text to the intro of the 2044 CyberTech city cut. I will be rendering down all cutscenes to make skippable cuts that also load the next level. Text, journal and cuts are being worked now!
- 1.0.2.2 - 27 July 2026
When you update you will probably lose your save so hold off if you are an hour or more in. Fixed the saves that let you skip to the end. I uploaded the build after testing and those were my saves... So my bad. I also added a flashlight to the Sam TPS playthrough section. Cybertech city is a little dark and the light helps. Press F. Let me know if you guys have any issues with the light or anything else.
- Level Streaming Fixed 1.0.2.0 - 24 July 2026
Jaws of Hell Level streaming is fixed. LOD settings and 4k texture maps now displaying 2k texture maps in most situations. Loading screens will be slightly longer but garbage collection and level streaming are handled more efficiently. Fixed the lighting on the Movie Theater scene, too many overlapping lights = hardware drain/low fps. Next I will fix the subtitles and journal entries that are either not loading or briefly loading, I believe it's the latter. I also have a few that I just need to fix either timing or spelling. The variable that holds the subtitle text is expressed to a tiny box, which is easier than in c++ or blueprints but I still make mistakes. Download size will be smaller for now. I had a few maps that were packaging, that are planned to be released with an update this fall; extending the story and gameplay. We are at 32.7 gb currently. I will be fixing the demo next…
- 1.0.2.0 - 24 July 2026
Auto saves will be lost when you update. Fixed Level streaming and garbage collection issue. Reduced 4k texture map lod settings to 2k in most situations. Runs much more efficiently. I will have another update later today to address the movie theater lighting issues that is causing frame rate drops. Too many overlapping lights. I am also fixing the end subtitles and adding more subtitles and journal entries to help guide you in the game. Size is much smaller for now. Down to under 40 gb after removing a map that will not be used until later when I add some story and new areas to explore. The level and part of the story will be out this fall! It's the "Ruined Crypt" Scene.
- 1.0.1.1 - 22 July 2026
Fixed the issue on the Angela Ring level or "Angela?" level. It runs perfectly on my old pc without a hitch. Working on the Level streaming update next. I already use level streaming in most all scenarios but it could be more efficient and could be added in two more spots where I did a hard cut. Streaming the levels out will help with garbage collection and increase frame rate at the start and end of levels.
- Level Streaming - 22 July 2026
First thank you guys so much for the support it means the world and thank you guys for reaching out with issues and I am on it!After much testing I have found two things to fix that will help the frame rate. The games level streaming and garbage collection is not as efficient as it should be and is causing hitches in frame rate and a complete freeze on my old pc on one level. I am doing an immediate update that will be a short term fix for one of the maps that is giving me the most trouble. The Angela Ring level. Then I will fix garbage collection today and have a new update tonight/tomorrow morning. This will not make it run on Steam Deck but will help with older pc's. I will be making a Steam Deck/Mini Pc build once I have everything working smoothly for the current PC players. If you are a part of the Kickstarter and want to reach out please do. I am emailing Kickstarter to get acces…
- 1.0.1.0 - 22 July 2026
Don't update unless you are ready to lose your save! Update can delete your save. Fixed save game issues on early levels, added a book to fill in the history of Angela and Clark, Fixed a few graphical issues.
- Hot Fix! 1.0.0.1 - 19 July 2026
Fixed some small issues and one big one. I had a "big bang" vfx pop in during an early scene but it keeps freezing my old computer. I have the game running on lower settings on my 2019 Accer nitro 5 and I am trying to keep it playable on there. For now I have removed the effect and added it to another section of the game that is less taxing on the hardware. Let me know what you guys find.
- The Hive is Here - 19 July 2026
I am about to release Jaws of Hell! For those who have sent me an email about a copy of JOH for your YouTube, or Curator page; please send me a new email to the [email protected] email that I updated today... I am currently working on getting Zen Business to work with me to get my old email back (terrible choice that I made years ago). I will still work on getting those emails back and getting in touch with you guys that way. The game is fun, strange, awesome... Still more to add and lots of stuff to work on. All cutscenes are built by me in engine now and we cloned my wife and my voice with elven labs for some of the voice acting. With three kids, one is a toddler, recording voices has been hard. Updates will bring more gameplay, story, boomer shooter, the mech fight and more. I have a lot of stuff prepared for the next few months. I am launching tonight instead of yesterday…
- New Demo Soon... - 13 March 2026
JOH Development Update: Consciousness, Time, and the Nature of SelfHello everyone,I wanted to share a deeper update on Jaws of Hell and some of the ideas shaping the opening of the game and the upcoming demo and Beta.First, I added an options menu with video and graphics control so that the game is playable on more hardware. My 2019 Victus can play it.JOH has always been more than a shooter to me. It's a place where science, philosophy, horror, and exploration collide. While building the early sections of the game I’ve been thinking a lot about the nature of consciousness, time, and the strange possibility that the boundaries we perceive between ourselves and the universe may not be as solid as we think.Albert Einstein once wrote:"A human being is part of the whole called by us universe."He described our sense of being separate from everything else as something like an illusion created…
- Expanded Intro and Puzzles - 1 February 2026
Here is a look at some of the new additions and expansions added. The game is almost ready for playtesting. Also, I will get the new version of the demo up for those who are not going to be playtesting.
- Autonomy, Moral Tragedy, and Ethical Coherence in Complex Societies - 26 December 2025
Autonomy, Moral Tragedy, and Ethical Coherence in Complex SocietiesAuthor: William McCain Affiliation: Independent ResearcherAbstractContemporary moral philosophy remains divided among deontological, consequentialist, virtue-based, and anti-theoretical approaches. While each framework captures important moral intuitions, none adequately accounts for systemic harm, biological constraint, and technological scale without either collapsing into moral absolutism or retreating into relativism. This paper proposes an autonomy-centered ethical framework grounded in empirical reality rather than moral purity. Good is defined as the sustainable increase of autonomy across time and persons, while evil is understood as the reduction, counterfeit, or monopolization of autonomy. Unlike rule-based or outcome-maximizing systems, autonomy ethics accepts moral tragedy and mixed outcomes as intrinsic feat…
- Vote - 3 October 2025
I owe you an apology for the delay in updates. The truth is, there are bigger things happening right now that demand our attention.We are living through a time where cracks in our political system are showing — everywhere. Corruption, gridlock, and money in politics have weakened faith in both parties. But alongside the usual dysfunction, there are also darker echoes of history: strongman tactics, disinformation, leaders putting themselves above law, and movements that normalize hate and division. These are patterns we’ve seen before in the rise of authoritarianism.What matters most is this: our votes are one of the last guardrails of democracy. Every ballot is a defense against authoritarianism. Every ballot is a refusal to give up freedom and truth.Please, make sure you’re registered, make a plan, and show up. Even if you don’t feel inspired by the choices, remember that history is fu…
- The Hives Siren Songs - 13 June 2025
I am a lifetime musician.By The Devil's Own Hands... The last song that Clark and I wrote. I can't sing but I can scream at you.I am the front man on the lion. This was Kings of Metropolis at WorkPlay in Birmingham.Our highschool band
- Demo Walkthrough - 13 June 2025
Country internet failed but I uploaded a Demo walkthrough. Leave questions here, or here.I am actively working on making the game better, like adding a settings menu. Let me know what you want to see in the game or any suggestions. The speed is needed for some of the later levels that are large and vertical. The cutscenes are supposed to be music video siren songs from the Hive Mind.
- A Note About the Art and Voices - 11 June 2025
A Note About the Art and Voices in Jaws of Hell and The Hive PandemicAs the solo developer behind Jaws of Hell and The Hive Pandemic, I want to be fully transparent about how these worlds were made.These projects blend the talents of many—real artists, AI tools, and a whole lot of long nights at the keyboard and piano. I’m a musician by trade, and some of the music and voiceovers you’ll hear in these games are my own. Others were created with the help of AI tools that allowed me to extend my vision further than my own hands could reach—tools that helped narrate, sing, and visualize cutscenes when I was working alone.I also had the incredible privilege of working with amazing artists and studios who contributed to the look and feel of these games. Tragically, one of our lead artists and my close friend passed away during development. Their work lives on in these games. After their passin…
- Jaws of Hell Demo Playthrough - 11 June 2025
*Uploaded a video walkthrough of the demo to YouTube and linked it to the community hub. If you have questions about the game please head there, here or the questions section.*Country internet did not come through. Doing a live broadcast in town later this weekend. I will be uploading a video playthrough of the demo with more info on the Game.This morning I am playing through Jaws of Hell on my first live playthrough. I will be doing another demo playthrough tonight at 5pm Come ask me any questions you have about the game and check out the gameplay of the Demo.I will do a walkthrough of some of the later levels on Friday, and a Concert on Saturday with piano and guitar and some AI. I have to figure out how to do all of that live but we will see what I can work out!Thank you for checking out my work!Jaws of Hell starts on Arionis - Arionis was the name of the band Clark and I started in…
- Join the Next Fest Hive - 9 June 2025
Join the Next Fest Hive all week with playthroughs, demos, trailers and more! Jaws of Hell is part of Steam Next Fest!Thank you so much for checking out Jaws of Hell! Here is a schedule for the week.Wednesday - Demo playthrough and Q&A 5:00 pm Central time on SteamThursday - Build a Level together 5pm central timeFriday - Game showcase and Playthrough 5pm central timeSaturday - Live Concert piano, guitar and make an AI song together 1pm central timeI will be here all week uploading new trailers and content so let me know if you have any questions or would like me to do anything I am not to show off the game.
- Demo update and Next Fest - 8 June 2025
Next Fest WeekThe Demo is being fixed, I forgot to check the binary build when making the demo build after moving everything from UE4 to UE5. A binary build is much smaller, lighter and runs faster. I live in the country so the upload of the binary build is taking a second. Please check out the domo in the meantime, it's just a little big."The Hive Pandemic" Starts on the Martian Colony Arionis, just like Jaws of Hell but the hanger is a bar in 2054. JOH starts in 2033, but spans 21 years as Clark travels the stars. I wanted to add a look into the future, so now when you play through the hanger scene in the demo it glitches into the future and you see the bar until you leave the room.I did this by hiding all of the bar meshes at the start of the level and then unhiding them while hiding and disabling collisions on the jet when you walk toward them and then setting it back when you leave…