SPSTEAMPULSELIVE ANALYTICS
Space Adventure TD

Space Adventure TD Steam news

Raphael B. | Mar 13, 2019 | game

Released

0players observed ยท 25 September 2026 - 00:50:44 UTC

StrategyEarly AccessTower DefenseSingleplayerIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Space Adventure TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews2
  • Release dateMar 13, 2019
  • DeveloperRaphael B.
  • PublisherRaphael B.

Genres: Strategy, Early Access

Company pages: Developer: Raphael B.Publisher: Raphael B.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space Adventure TD Steam news

Space Adventure TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 0.8.5 - 3 April 2019

    - Driller range increased by 3. - Tooltip added when hovering towers. They will be added on enemis as well for next patch. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34524941%2Fdf3398af4994120e9aa0b5c4b3b78458e6d29db9.jpg

  • [Fixed] Wave bug fixed - 1 April 2019

    Last patch included a bug that could prevent mobs to pop. This major issue just got fixed.

  • Patch 0.8.4 - 31 March 2019

    - Ongoing work on performance: this patch on movement and shortcuts. Challenge level might have spike lags: this is mainly imputable to the enemies' graphics. They will be reworked soon. Campaign should be more smoothly though. - Level 3 redesigned: next levels will be redesigned in the next patches. - Rocket Turret fixed: they were bugged and unusable. - Few minor bugs fixed. - Medal system in progress: should be available in a week or so with game modifiers that can be found in the world or gained through achievements. If you experience any bug, please report it: your help is very valuable.

  • Patch 0.8.3 - 27 March 2019

    - Big performance optimisation: the game should now run way more smoothly. more performance optimisation coming in the next patches. - Level 1 redesigned: especially the terrain, in order to make the path clearer and to have more details. - Level 2 redesigned: terrain reworked, lighting & shadow adjusted and details added. More level redesign coming in the following patches. Here is a before / after of level 1: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34524941%2Fa336a776204f6d41542518c6c3406277aa7409f8.png

  • Patch 0.8.2 - 27 March 2019

    - Times between waves increased by 10 sec: 40 sec total. More time to rest and/or more income when skipping. Skip as much as you can: this is key to win. - Level 1 overall difficulty reduced by 10%. - Tower is not selected by default anymore after construction/upgrade. - Minor performance optimization (UI & tower shoot system): more to come in the following patches, especially with a focus on enemis that can make the game lag when many are instantiated. Next patch will focus mainly on graphic update & performance. Feel free to come and give your opinion on Discord or the Steam board!

  • Patch 0.8.1 - 20 March 2019

    - UI updated to fit the new game design. - Creation of a profil menu: you can access it via the main menu by clicking on your nickname. New functionalities will be added in the coming weeks.

  • Patch 0.8 - 20 March 2019

    - Demo should be available as soon as validated by Steam (1 to 3 days). - Tiles redesigned so they better fit the environment. - Changed game shader (design) to fit a more cartoonish style. Screenshots updated on the Steam store page. Some graphic bugs might appears in the coming days: they will be quickly fixed. Feel free to report any of them if you find one.

  • Patch 0.7.3 - 16 March 2019

    - A demo should be online within days with the first 2 levels of the campaign playable. - Drillers are now laser towers (more logical). Explosion of drilled elements also reworked. - Laser focus adjusted: it will now be more centered on enemis and less on their feet.

  • Patch 0.7.2 - 15 March 2019

    - General game difficulty lowered by 20%. Feel free to give your feedback on Discord or in Steam board: it is very needed to adjust it properly. - Easy difficulty made easier: speed and health of enemis is now decreased by 30% instead of 20%. - Few tutorial bugs fixed: some tower placements used to hide the UI. Also if you fail level 1 and quit the game, you don't need to start the tutorial again. - Options should now properly save.

  • Patch 0.7.1 - 14 March 2019

    - Driller improved: description has been detailed so it's easier to use. Right click has been fixed so it will work more smoothly. - Improved performance of levels 7, 8 & 9. - Tesla towers are now a bit more expensive (40 more gold for a level 3 Tesla). - Tower construction is now tracked in Steam stats : not yet implemented in the UI though. Next patch will focus mainly on fixing issues from the option.

  • Game is live! - 13 March 2019

    First patches will be mainly focused on game balance and bugs. Second challenge should be available in 1 to 2 weeks. Feel free to come and exchange about the game on Discord (link ingame) or in the Steam Boards!

Patch notes and updates

S.noRelease datePatch nameGID number
13 April 2019Patch 0.8.52508976515640017709
21 April 2019[Fixed] Wave bug fixed2465065785313003664
331 March 2019Patch 0.8.42465065785306908947
427 March 2019Patch 0.8.32465065785294773593
527 March 2019Patch 0.8.22465065785292374032
620 March 2019Patch 0.8.12543878145168810620
720 March 2019Patch 0.82543878145166962400
816 March 2019Patch 0.7.33140604542248935001
915 March 2019Patch 0.7.23140604542243018210
1014 March 2019Patch 0.7.13140604542242671556

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