- uFactory 2.5.1.1 Patch Released - 10 August 2025
Added keyboard shortcuts for the view modes (F1-F3, interface hider has been moved to F4)Fixed erroneous "waiting for input" screen for machines with one recipeImproved flow speedsCleaned up info panels for processes (removed fuel input processes from list)Fixed machine window not having enough process slots for some machinesFixed critical bug preventing gas bridge from workingFixed bug preventing filling machines (bottle filler / can filler) from exporting filled itemFixed and overhauled Petroleum Refining level. Good luck.
- uFactory 2.5.1.0 Patch Released - 9 August 2025
Added scroll bar to commodity chooser popupFixed issue where search bar was not appearing properly in commodity chooser popupFixed several bugs for machines that require fuel and also work with fuel-type commoditiesFixed several issues with coking process and electrode creationFixed several issues with Back to School levelSeveral massive late-game performance improvements
- uFactory 2.5.0.3 Patch Released - 2 August 2025
Fixed issues with sheet coagulator not accepting liquid in bottles properly.
- uFactory 2.2.0.7 Re-Patch Released - 18 July 2025
Fixed the issues from publishing the last patch.Sorry about that folks! Game's back up.
- uFactory 2.2.0.7 Patch Released - 17 July 2025
uFactory has been patched to version 2.5.0.2.The following changes were made:Reduced difficulty on Child's Play level.Added Can Emptier machine.Fixed bug in mechanical arm lane filter UI.Fixed localization bug in machine process chooser.
- uFactory is Released! - 14 July 2025
uFactory has officially exited Early Access!A new launch trailer comes with it!Version 2.5 is now live.Key changes from the previous version:Added glassblowing and petroleum levels.Added progress unlocks as rewards for completing levels.Added a loading screen.Greatly expanded and improved onboarding for new players.Added achievements.Fixed tons of bugs.For new players:Please join our Discord to discuss strategy and report bugs: https://discord.gg/VPauAaRMany bug fix patches are likely to come in the next few days, followed by a modding guide and probably a new level!
- uFactory DevLog: July 2025 - 13 July 2025
Hi everyone! uFactory is just about to release, so here's the final pre-release devlog!It's been a long journey to get here, so I want to outline what comes next:Post Release PlansModding SupportFirst thing that will happen post-release is a series of guides on using the tools built into uFactory to mod the game. The plan is to build a user-editable wiki with guides and screenshots and release a sample mod to show how its done. This will also come with Steam Workshop integration so you can share your mods with other people!The tools are already there, we just need the starter documentation to get the community going on the modding journey!Additional ContentIf sales and interest supports it, the plan is to keep releasing steady new content packs and levels to play for free.Planet Campaign?While the planned planetary campaign didn't make it into the main release of the game (it was an alb…
- uFactory 2.2.0.7 Patch Released - 8 June 2025
uFactory has been patched to version 2.2.0.7.The following changes were made:Added F2 toggle to hide in-game UI
- uFactory 2.2.0.6 Patch Released - 8 June 2025
uFactory has been patched to version 2.2.0.6.The following changes were made:Fixed a bug that caused the layout to push the machine process selectors off the screen.Published the uFactory Assembler builds in the release.
- uFactory 2.2 Released - 8 June 2025
Hi all,This is a framework update that adds a lot of behind-the-scenes and usability features: Native Linux support. Now you can download a version of the game specifically built to run on Linux!Localization support. uFactory now supports localization and all text is ready to be localized. Want to help us get uFactory out in your language? Visit https://translate.ufactorygame.com to contribute to the community translation project!Sandbox mode. You can now build your factory structure as you fill it in with any machines and products in the game.Gamepad support / partial. Gamepads are now mostly supported, but the in-game guidance and documentation for these controls is still lacking.Steam Deck support. Deck is now supported as well, with the same interface exceptions as the above point.Cross-platform editor. uFactory Assembler is a program that ships with the default copy of the game on…
- uFactory DevLog: January 2025 - 1 January 2025
Hi everyone! In the last dev log, I talked briefly about building the game's editors into the game itself. As it turns out, this was a big mistake. The goal was to take the old editors, built on the ancient WinForms framework, and modernize them and make them multiplatform. Unfortunately, game engines are not ideal for such intricate and data-driven work. uFactory's data structures are just too complex and deeply nested to build a proper editor in that system. So, I needed to find a new framework. Enter Avalonia. It's a modern cross-platform framework for data-driven user interfaces. I was able to quickly learn how to use it and start prototyping a new editor for uFactory around the end of last November. Today, I can announce that work has finished. Enter: The uFactory Assembler uFactory Assembler is a full-featured editor for uFactory, allowing for development of new content on Windows…
- uFactory DevLog: September 2024 - 23 September 2024
Hi folks! Progress continues on uFactory. Translations are slowly worming their way throughout the code base and controller-compatibility is being checked everywhere. However, one other big thing being worked on behind-the-scenes is improving the tooling. The current editors are clunky, to say the least, and having them separate from the actual game often makes it difficult to gauge how the changes you're making affect the gameplay. So, the best way I could think of to fix this is to build the editors into the game itself. This has a couple added benefits: Easier for modders (and me!) to make new content Since the game is cross-platform, the editors will be too! So, the first editor I decided to port was a scenario editor. However, I realized early on that the scenario editor is basically just a Sandbox Mode with a little bit of extra metadata and an export function. So, this is the lon…
- uFactory DevLog: August 2024 - 25 August 2024
Hi folks! Sorry for the lateness this month. Life intervened. It's been a busy few weeks, but progress continues, slowly but surely, on uFactory! Unfortunately, the release date for this latest update was missed, but it's far from dead; just a bit more complicated than anticipated. Here's some signs of life, though! For one, the uFactory user translation website has been re-launched! From there, you can track the status of translation into other languages and contribute your own translations to the game! As it stands, using uFactory with a gamepad is about 70-80% done and hooking up localization is about 40-50% done. Unfortunately, these tasks are just the kind of thing that requires tedious and thorough work, so it's dragging on a bit, but it will get done, and to the high standards of quality expected for uFactory! (Also, just as a side note, I'm experimenting with having in-game edit…
- uFactory DevLog: July 2024 - 3 July 2024
Hi everyone! Progress continues on the 2.2 update for uFactory! The big feature for this next update is Platform Support: uFactory is now running smoothly as a native app on Linux! Work on the Mac version is still ongoing uFactory runs smoothly on Steam Deck too, but the controls were lacking... ...which bring me to my next point. A new surprise feature! uFactory 2.2 will include Full Gamepad Support! Want to sit back in your couch and play with an Xbox controller? Well, soon you can! This controller support will make the game much more enjoyable on Steam Deck as well. The goal is still to have this update released by August 1st, 2024! After 2.2, we'll be very close to feature parity with the old Unity version of uFactory, so that after that, you can expect to start seeing some brand new features and content! As always, if you want to keep up with the development progress, check the Liv…
- uFactory DevLog: June 2024 - 4 June 2024
Hi everyone! 2.1.5 has officially launched! The next version, 2.2 is now in-progress. What will it contain? A lot of cool stuff! Platform Support! This is the big one. The goal is to begin fully supporting Linux, Mac, and Steam Deck for uFactory! Language/Translation support. Godot is famously good at this, so hopefully it will be an easy integration! Searchable Help. A universal search bar for materials, machines, and production processes. Interface improvements, like the pie chart showing machine status over time. This update will also include a two new glassware levels and two other new unannounced levels! The goal is to have this update released by August 1st, 2024! (If multiplatform proves easier, it could come sooner, though. There's a lot of padding in there for troubleshooting.) After 2.2, we'll be very close to feature parity with the old Unity version of uFactory, so that afte…
- uFactory 2.1.5 Beta Released - 27 May 2024
A number of big improvements have come to the Godot Beta of uFactory today! The third version of the new uFactory (v2.1.5.0) is now available via an opt-in Steam Beta. To play the new version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version. What's included? First, the new stuff: Fuel system! Now you're not just limited to coal anymore. If you have a process that needs to burn fuel for heat, it can use any type of commodity that burns: solid, liquid, or gas. Want to smelt some ore with propane? Assembly Groups. No more putting the goose before the gander, now you have to assemble complex items in logical order! Assembly-customized tokens, to allow commodities to look like their proper stage of assembly at all times on the belts. Optional objectives, to give you s…
- uFactory DevLog: May 2024 - 6 May 2024
Hi everyone! I took a break to visit family, but work on uFactory has resumed! The next version, v2.1.5, is expected to launch in the next two weeks! This next version will include a couple of key auxiliary features to help add more variety and replayability to the game. They include: A dynamic fuel system. Need to burn something to heat up your product? Use anything that burns to do it! But some fuels are definitely more efficient than others, and down the line, you may have to worry about how clean they burn... Assembly-customized tokens. Right now, the commodity tokens always look done no matter how far along you are in manufacturing them. This is most noticeable with license plates, but it was positively game-breaking with the upcoming Pencil manufacturing level (which is why it got pushed back from the last update to this one). Now, you'll be able to see the results of each manufac…
- Minor Update - Godot Beta 2.1.3 - 23 March 2024
uFactory Godot Beta has been updated to v2.1.3. To play this version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version. If you've already opted in, Steam will update it automatically. Update notes: Added the latest products of an update to the conveyor on the main menu screen Increased size of boxes of stuff on conveyor belts Removed status lights from construction placement ghosts Fixed machine details window showing options for auto-import belts that shouldn't have options Reduced size of machine details panel Added option to remove machine details panel Added incomplete icons over incomplete product tokens Added option to remove incomplete icons
- Minor Update - Godot Beta 2.1.2.0 - 17 March 2024
uFactory Godot Beta has been updated to v2.1.2.0. To play this version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version. If you've already opted in, Steam will update it automatically. Update notes: Fixed issue preventing mechanical arm from appearing in tool menu Camera will no longer respond to input while a window/menu is open Added animation for placing new machines Fixed performance issue when placing large numbers of new machines Paused factory while pause menu is open Decreased time to paint license plates Fixed bug that prevented sorter belts from copying settings when pasted Added missing descriptions to a few processes
- uFactory 2.1 Beta Released - 17 March 2024
A number of big improvements have come to the Godot Beta of uFactory today! The second version of the new uFactory (v2.1.1.0) is now available via an opt-in Steam Beta. To play the new version, right-click the game in your Steam Library and choose Properties. From the Betas tab, choose the Godot Public Beta option. Steam will then start downloading the beta version. What's included? First, the new stuff: Liquid Pipes! Run liquid pipes beneath the floor to connect your machines and transfer liquid without conveyor belts. Gas Vents! Run gas vents above the ceiling of your factory to vent exhaust to smokestacks or deliver gaseous commodities between machines. Process Diagrams, to help you figure out the overall manufacturing processes you need to achieve. New tools to make life easier, like a Copy Settings Only tool, or a Draw Belts With Corners tool. Mouse panning and edge-scrolling for t…