SPSTEAMPULSELIVE ANALYTICS
Conjure Strike

Conjure Strike Steam news

The Strike Team | Sep 28, 2018 | game

Released

0players observed · 25 September 2026 - 08:13:05 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

Conjure Strike news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateSep 28, 2018
  • DeveloperThe Strike Team
  • PublisherThe Strike Team

Genres: Action

Company pages: Developer: The Strike TeamPublisher: The Strike Team

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Conjure Strike Steam news

Conjure Strike news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • FREE WEEKEND STARTS TOMORROW AT 10AM PST - 28 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33511452%2F29450127763b8f87c0321703d177cdb9c25cc2b3.jpg Hey Strike Team recruits! Conjure Strike will be starting it's free weekend starting tomorrow at 10:00AM! It will run until Sunday at 1:00PM. We hope to see you in game :). We have a stable build at this point but there are still a few known issues we're knocking out. The major ones are listed here, if you see anything else be sure to let us know! Known Issues Latency - We did a ton of work to optimize latency and performance over the past couple of days, but there is still much to do. You may experience some hickups, but it shouldn't be too bad. We will continue optimizing our network over the next couple of weeks. If players disconnect in the character select lobby before the game starts then players will need to restart the game and rematch up Sometimes the social…

  • FREE OPEN BETA IS NOW UP [Update: Closed] - 22 September 2018

    We will be hosting moderated playtests from 5PM to 6PM PST Saturday and Sunday 9/22 - 9/23. Hop into the discord and say hi as well! There are still some bugs, but definitely let us know if you see anything really weird. You can comment here or make a post in the community :) In order to participate, simply download the free demo via the link on the sidebar of the main page.

  • OPEN BETA CLOSED FOR NOW - 20 September 2018

    Hey Everyone, Thanks to the hundreds of you that participated in the open beta! We were able to gather a ton of helpful feedback and are now shutting down for a few days while we prepare our servers and game clients with all the awesome feedback you provided. We will be turning on the Open Beta this Saturday (Possibly earlier, late friday night) depending on how much progress we make. We understand some of you were experiencing issues with bugs as well as finding games. It may also have been confusing because of our incomplete tutorial. In the next update you can look forward to - More stable build, with bug fixes - A brand new character select screen with final art. - Overhauled first time user flow including a character select that now explains all abilities, tooltips in the pause menu, and button mappings on the ability cooldowns (so you know how to active them) - Less static, more f…

  • Free Open Beta Weekend is NOW available. - 16 September 2018

    In order to participate, simply download the free demo via the link on the sidebar of the main page. THIS BETA IS NOW OVER -- New Beta Coming This Weekend! Open Beta weekend to run until Monday night, 9/17 @ 5:00PM Expect bugs! We are still a work in progress Moderated playtests with the devs happening on Sunday @ 5:00PM. May take time to find a match for the first Open Beta, bear with us. We'll be spending more on marketing throughout to drive up user concurrency. Any feedback? Drop it in our Discord

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