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Operation Lone Wolf

Operation Lone Wolf Steam news

Operation Games | Oct 1, 2018 | game

Released

0players observed · 25 September 2026 - 10:44:24 UTC

ActionIndieEarly AccessViolentFPSSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive

Operation Lone Wolf news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score58% positive
  • Total reviews50
  • Release dateOct 1, 2018
  • DeveloperOperation Games
  • PublisherOperation Games

Genres: Action, Indie, Early Access

Company pages: Developer: Operation GamesPublisher: Operation Games

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Operation Lone Wolf Steam news

Operation Lone Wolf news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • UI improvements & small fixes - 22 November 2021

    This update brings some UI improvements and some small fixes. More UI improvements and general improvements are planned.

  • Fixed logging in bug - 12 November 2021

    A bug has been fixed which prevented players from logging in.

  • Update #37 - 19 October 2019

    - Added a new map: London - Added PvE kd leaderboards - Fixed a bug where score ui was visible in Realistic, it is now disabled - Fixed a bug where weapon skins were not showing on SMG's - Optimization

  • Update #36 - 4 October 2019

    - Improved score UI, you can now see if you are winning or losing, and what the highest enemy score is in the bottom left corner without the need to press tab. - Increased headshot damage in Realistic gamemode: now you will almost always get a one shot kill when you hit an enemy in the head. - Fixed a bug where the scoreboard did not sort players or bots correctly if the score limit was set to 10000. - UI Optimization

  • Update #35 - 1 year in Early Access! - 1 October 2019

    - Bots can now score and win games, so playing with bots got much more interesting. - If you win a match against bots, rewards now depend on the selected difficulty - Bots now start fighting the first time you spawn, so they don't have a head start. - Increased bot running speed, bot running speed now depends on their weapon. - Small UI and text improvements - Fixed a missing wall collider in Single Player - Small final bullet cam improvements

  • Operation Lone Wolf Update #34 - 26 September 2019

    A small update to improve the gunplay: Recoil now not only moves your camera up and to the left or right, but also rotates it slightly to feel more realistic and responsive Added new hitmarkers for a better feedback feeling when you hit a shot - Increased firerate of the Colt M1911 - Fixed a lighting bug which appeared since the last update - Improved game stability

  • Operation Lone Wolf Update #33 - 7 September 2019

    -A new map has been added: Trenches. It is a close quarters map, where you fight in trenches on the coast of France. -When you create a game, you now see the recommended player count on a map, depending on it's size.

  • Operation Lone Wolf Update #32 - 29 August 2019

    Details Added new fire sound for the Gewehr 43 Increased ADS time for rifles by 15% when a scope is attached Fixed a bug where enemies disappeared when a game was over in multiplayer instead of playing an animation Fixed a small recoil bug when firing for a long time Fixed a collider bug on the stairs in the map Mansion Fixed a bug where headshot hitmarkers appeared black instead of orange Small UI improvents in the server browser Improved anti-cheat Please let me know if you have anything in mind you would like to see added or changed!

  • Operation Lone Wolf Update #31 - 22 August 2019

    Details Fixed a bug where the M1 Garand did not level up Fixed more out-of-map glitches Changed running animation for the Gewehr 43 and M1 Carbine Limited fps to 144 to reduce GPU temperature on high-end pc's where fps was going above 500

  • Operation Lone Wolf Update #30 - 7 August 2019

    Details Added option to equip silencers to the Dual Revolvers Added a black-white overlay when your health is very low Fixed some out-of-map glitches thanks to screenshots from N|R|Foͥrcͣeͫ-- Fixed a bug where killstreaks where enabled in gamemodes where they should have been disabled Fixed a brightness setting issue in Single Player Fixed a bug where the Panzershreck did not play the right sound when firing in Gungame Coming in feature updates: Option to select your secondary weapon, so it is not based on your primary weapon Smoke grenades Sticky grenades and mines If you have any suggestions for additions and/or improvements, please let me know!

  • Small Patch - 20 June 2019

    Fixed a crashing issue A webpage to check your stats and leaderboards has been created, you can check it out here: operationlonewolf.ga and click 'login'. Please keep in mind this is still in development, more stats will be added over time.

  • Operation Lone Wolf Update #29 - 7 June 2019

    Details 3 new perks have been added: 25% chance to fill your magazine when you get a kill Sprint 20% faster for 5 sec when you get a kill 50% chance to refill grenades when you get a kill Optimization which may increase performance (up to 7%) Fixed a bug where the gamemode filter did not work Fixed a Sniper Rifle bullet velocity bug Small hit detection improvements

  • Operation Lone Wolf Update #28 - 29 May 2019

    Details Added a brightness slider Fixed a bug where headshot challenge progress was not tracking until you finished the challenge Fixed a bug where weapon sway did not work correctly when not aiming down the sights Small animation changes for some weapons Fixed an out-of-map glitch on the map Capital Fixed a bug where hitmarkers did not always appear grey when hitting an enemy through cover

  • Operation Lone Wolf Update #27 - 20 May 2019

    Details Added new muzzleflashes Slightly increased recoil smoothness Added new hitmarkers (a bit more clean and simple) Changed headshot hitmarker color to orange Changed hitmarker color to grey when hitting an enemy through cover Fixed a bug where movement controls could not be changed to anything else than WASD or arrow keys (thanks to player feedback)

  • Update #26, Dogfight improvements - 15 May 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474550%2F6059f555487fad35dac095e9bed2e771866ee06b.jpg Details A new plane has been added: the Curtiss P-40 Warhawk. It's more agile than the Spitfire, but can only use machine guns. Fixed a bug where flaps where not moving for the Spitfire MK IX Slightly reduced enemy rotation speed

  • DOGFIGHT [Operation Lone Wolf Update #25] - 13 May 2019

    Trailer: https://www.youtube.com/watch?v=VtkdhJVnOZ0&feature=youtu.be https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474550%2Fb6ea240c4801283aee993acba34e38b1a6d0f0c9.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474550%2F1c159f24c7320d90ffc28b0359d8ffcd97d179da.jpg Dogfight I wanted to add something completely different, so here it is. Dogfight. Fight against AI controlled enemies to earn credits and increase your highscore. I've added highscore leaderboards to Dogfight as well, so you can compete with other players to get in the top 10. With the credits you earn you can buy or upgrade planes. It is still in early development, more content like new planes, maps, modes etc. will be added over time. Right now there are two planes, one map and one mode available to play.

  • Operation Lone Wolf Update #24 - 2 May 2019

    Details Added a system to better track, compare, and save player stats. Leader boards will soon be added to the game, and they will be visible on a website outside of the game as well. Fixed a bug where sniper collateral damage was not working correctly Changed shoot sound for the Madsen MG Changed shoot sound for the Sten Added sniper bullet drop explanation to Single Player

  • Operation Lone Wolf Update #23 - 20 April 2019

    Details Added a green hitmarker when getting a headshot Increased hipfire accuracy for all weapons except shotguns, now all weapons in a class have the same hipfire accuracy Fixed a bug where hands and arms where not visible when doing a melee attack or throwing a grenade Fixed a bug where the PPSH-41 did not exactly lign up with the center of the screen when aiming down the sights Slightly improved loading time when starting up the game

  • 2 New weapons in Update #22 - 13 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33474550%2F63812a225916db8ceaf0244b54535e036d848a85.jpg Details 2 New weapons have been added: - Lanchester MK1, a British submachine gun - Sturmgewehr 45, a German assault rifle Added a new hitmarker when hitting enemies through cover Added a 6-shot kill range to some smg's at very long ranges Fixed a bug where the Panzershreck rocket did not explode when shooting it straight into the ground

  • Operation Lone Wolf Update #21 - 10 April 2019

    The following has been changed in the last couple of smalll updates: Fixed a bug where weapon skins where not working in the Sniper, Shotgun and Pistol only gamemodes Added new blood effects, improved gore effects Fixed a death animation bug that would sometimes occur in PvE Fixed a bug where killstreak sound effects did not play sometimes Fixed a bug where screen shake did not work for your own Panzershreck or grenade explosions

Patch notes and updates

S.noRelease datePatch nameGID number
122 November 2021UI improvements & small fixes4227186657156073003
212 November 2021Fixed logging in bug4971405952704809561
326 September 2019Operation Lone Wolf Update #342422298078083215969
429 August 2019Operation Lone Wolf Update #322415540140457454509
522 August 2019Operation Lone Wolf Update #312416665403770669243
67 August 2019Operation Lone Wolf Update #302412160539850630110
77 June 2019Operation Lone Wolf Update #292411028931144616617
829 May 2019Operation Lone Wolf Update #282400895196202224912
920 May 2019Operation Lone Wolf Update #272905297189262999525
1015 May 2019Update #26, Dogfight improvements2405397525623200243
1113 May 2019DOGFIGHT [Operation Lone Wolf Update #25]2405396896223587274
122 May 2019Operation Lone Wolf Update #242404270358321890867
1320 April 2019Operation Lone Wolf Update #232434668385554796005
1413 April 20192 New weapons in Update #223763229740651009785
151 April 2019Operation Lone Wolf Update #202465065785313418329
1628 March 2019Operation Lone Wolf Update #192465065785299045095
1722 March 2019Operation Lone Wolf Update #182543878145176585697
1819 March 2019Operation Lone Wolf Update #173140604542260134767
1915 March 2019Operation Lone Wolf Update #163140604542245300350
202 March 2019Operation Lone Wolf Update #152534869043312903719

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