CHANGE: A Homeless Survival Experience news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players16 · 25 September 2026 - 11:39:30 UTC
- SteamPulse tracked peak49
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews2,778
- Release dateMay 1, 2020
- DeveloperDelve Interactive
- PublisherDelve Interactive
Genres: Adventure, Casual, Indie, RPG, Simulation
Company pages: Developer: Delve InteractivePublisher: Delve Interactive
CHANGE: A Homeless Survival Experience Steam news
CHANGE: A Homeless Survival Experience news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Another hotfix - 11 June 2025
Super small one this time! More incoming! ^-^ Fixed the getting stuck in zoomed in mode bug
- Hotfix Patch - 16 May 2025
Hey everyone, just a little mini patch here to bring a little more stability/polish to the game. Got some more mini patches (and medium ones) in the oven, stay tuned! ^-^ - Danny - Balancing When you obtain the tape player by any means, it now comes with a free tape. Other tapes are still available via trading Bug fixes and improvements Fixed an error that could cause you to be stuck on the main menu Updated save/load code to better handle cases of corruption Fixed groups of teenagers appearing close to each other so much Fixed Pencil Item being bugged Fixed some Localisation errors Fixed various issues with the tape player
- Cloud Saving! Plus other improvements - 22 March 2025
Hey everyone, I'm back with another update! This time it's the long awaited cloud saving plus various stability fixes. I'm never giving up on this thing. Hoping to have some big news for you all soon! ^-^ - Danny - Changes and new stuff Cloud saving has now been added! Balancing Reduced difficulty for busking on the subway Comic Books give more happiness for new issues, but price is slightly more Bug fixes and improvements Improved how interactables wait for your approach before interacting with them, interactables no longer wait forever and activate when near if you interact with something else. The short story is that it is now easier to cancel clicks. Added extra snappiness to various elements while playing with a controller Fixed the starving button possibly not working with mouse Fixed the mouse cursor possibly still showing while playing on a controller when switching rapidly betw…
- 9 Years of development anniversary: EVEN MORE! - 19 November 2024
Hey everyone, it's time for another update! More polishing and bug fixes/request fulfillments this time and some hefty balancing changes. A bit about me, things aren't great over here. CHANGE doesn't make as much as people might think; it's been enough to squeeze by each month but I also gave a load of it away and its getting to the point where I probably can't keep doing this. I suppose that's my fault for not releasing new games in time and just working on this one for so long, and I still want to add to this game, but the reality is I can't afford it. In fact... I may be about to lose it all. Delve isn't looking good. I may have to shut things down and I don't know what's gonna happen to CHANGE after that. I don't wanna sing a swansong just yet, if just ONE big streamer does a play of the game before the end of the year that would literally be enough to save CHANGE and the company an…
- Another Update! Lots of fixes! - 9 October 2024
Hey everyone! It's me again! This time around we're just focusing on your reported bugs and general polish, plus one minor change to make paperwork grinding feel less... grindy. Sorry it's been awhile since the last update, full disclosure; my computer broke. It got hit with a surge some months ago and I've been replacing parts paycheck by paycheck only to find it needs more parts. Back up and running again now though! I've been reading all of your feedback and reports, please do keep 'em coming! I still have some requests/reports to get to, but now that game is playing better, I may even turn my head to more content soon... after cloud saving that is. Anyway, I gotta get back to work, I hope you all enjoy the latest update! ^-^ - Danny - Changes and new stuff Day Labour now awards 1 paperwork, (chance to award none on bad events). This will reduce the overall late game feeling grindy a…
- Controller Support Hotfix patch - 27 May 2024
Hey everyone, just a little hotfix patch here to deal with some of the reported issues, keep the feedback coming! ^-^ Bug fixes and improvements Fixed click movement being bugged with mouse after clicking on an object to interact with it Improved stick sensitivity when playing with controller Fixed perk popups causing bugs when applying for jobs Fixed some tooltips in the character customiser not showing, namely the ones describing the hope bar Fixed some buttons in the character customiser being unresponsive (minus cash, defaults button, etc)
- CONTROLLER SUPPORT! Plus, a bit of new content - 15 May 2024
It's finally here! CHANGE is now fully playable on controller! Hey folks, it's me again (And hello to our new players too), how've ya been? How in the hells did almost a year go by without an update?! Well, it turned out that adding controller support meant re-writing a ton of code in the game, since it wasn't designed for controllers originally, a lot of stuff had be torn out and re-done. Of course, making changes to a lot of code for one feature caused a shedload of bugs, and they needed to be fixed. So It took a lot longer than originally planned, sorry about that. I've also been spending time on work contracts to keep things going as well as on my secret-for-now other project that I'll be revealing soon! (Maybe I should be banned from using the word "soon", slap my wrist) At least during this time I was also able to make a load of other fixes and improvements to CHANGE, and I actual…
- Yet another update, with content! Will I ever stop...? - 18 August 2023
Aha, bet you weren't expecting this! The main new thing here is Taxis, plus a load of fixes and quality of life stuff. Controller support and cloud saves next, I promise. ^-^ Thanks again to everyone's feedback, keep it comin' and I'll keep on improvin'! On another note, I'll be at WASD in London this September with CHANGE, if you're gonna be there too, come say hi! Alrighty, that's it for now, I'll be back with more news on other projects soon too. Now, BEHOLD THE NOTES! - Danny - Changes and new stuff Added Taxis. These can be clicked on when parked or passing by, if your hygiene is high enough you can pay to travel quickly in one direction until you hit stop. So it’s sorta like the bus but with more control and potentially more expensive. Your crime will increase if you can’t pay the whole fare at the end of your journey, and they may even call police. Patch notes button in main menu…
- I'm back with another update! - 23 June 2023
Hey everyone, I'm back with another update! I'm still goin'! ^-^ Bad news first, controller support is still in progress, there's a few things that just don't feel right yet playing that way, but I'm almost there. So, why's it been so long since the last update? Well I'm currently working on multiple things, not just CHANGE, and the time is soon approaching when I can show off some teasers. But not quite yet... There's also of course the other ports like the mobile release of CHANGE, which is coming in the next few months. The last thing is I've been quite unwell for some of the previous months, but doing better now so should be firing out updates more often. Anyway, this update is all about reducing the mid-game grind a bit, as well as a load of bug fixes and other improvements. I've still got a bunch of your suggestions/reports to get to, don't worry I'll get to any remaining issues s…
- More Improvements! - 21 January 2023
Hello again! Some of you were nice enough to point out some more bugs and stuff, so here's another mini patch! Back again soon! ^-^ - Danny - Fixed some new items not being buyable in the shop or showing wrong info in shop I also spent some time working on the pedestrians and the hitboxes for begging from them, so now it should be much harder to accidentally click on one when you were going for scrap. Let me know how it feels!
- More fixes! Also, Welfare works properly now! - 19 January 2023
Hey everyone, sorry it's been awhile! Here's another patch giving some much needed love to the game, still to come is controller support, mobile version, cloud saves and more languages! Oh, and of course, there's also some new games I'm working on... more news on that soon hopefully! ^-^ - Danny - Fixed welfare! (For this time, I think/hope) Fixed more issues with new items in the shop Fixed a few freezing issues
- New items hotfix patch #2 - 13 December 2022
Hey everyone, got a new patch finally done that fixes most of the major issues (especially with the new content). Still got some work to do on welfare, but I'm making progress! Should have yet another update out later this week. ^-^ - Danny Fixed various issues with new items Fixed freezing issues if your player level got to a certain amount
- Hotfix patch - 19 November 2022
Hey guys! So I managed to add some more bugs with all the new content, so here's another patch of fixes! (I've also been secretly doing other mini patches in the meantime). Keep the reports and feedback coming guys! We're so close to making this game perfect... See ya soon! - Danny Fixed buildings and things buildings contain being regenerated on load Fixed some crash issues Fixed city changing on reload Fixed shelter charity/conditions changing on reload Fixed quit button in main menu
- Big content update: So many new items! - 10 November 2022
Well, I keep saying I’m done with this game, then I go and do something like this. It’s another big content update! For both the base game AND the Living city dlc! Sorry it took so long, had a lot of stuff going on in my personal life that threw a spanner into the works, and the trouble with being solo on this right now, is I can't tap someone to replace me when I'm out of sorts. But, we're here now! So what's been going on lately... Well I went to EGX with CHANGE, that was fun, especially getting to see some of you in person. I shall have to rise from my hermit cave of darkness/code to come meet ya more often! Then I had flu.... And about a week after that got covid... Then had a breakup... (things repaired since) Now I'm moving because I can't afford my rent anymore, but that's not so bad. I really should live somewhere with heating anyway. Winter is coming... So yeah, sorry it's been…
- The shop has 4 slots now! - 24 August 2022
Hey there, here's another mini patch with more improvements and fixes based on your feedback, including a 4th slot for shops! Be back soon! ^-^ - Danny Changes and new stuff Added a 4th slot to shops that shows a particular use item permanently. (This is often particular items needed for certain runs like dogfood, alcohol, sanitaries, sandwiches etc) Balancing Reduced dog hunger decay when studying/working/passing time a bit Slightly increased city density, so more buildings spawn on average and there’s less walk time between buildings on average. (WARNING: This means your city will generate differently if continuing a run) Bug fixes and improvements Fixed issues selecting new perks with certain customisation/challenge/character selection combos Fixed Slow player perk as final perk being bugged
- Hotfix Patch - 20 August 2022
Hello again! You've been great reporting any remaining issues, so here's another patch of fixes! I'll be back soon! ^-^ - Danny Bug fixes and improvements Minimum amount to gamble in the arcade is now £2, since that’s what it is in the menu… Paperwork tooltip in jobs menu now displays higher up so it’s not cut off Fixed the trading menu not updating after rerolling the tradeable items with the Lucky Coin item until you close the trade popup and ask to trade again with that character Fixed Welfare office being assigned when player doesn’t have welfare after moving areas Fixed Unlocks for challenge modes and challenge mode completion still being reset! Fixed the new hygiene decrease rules via trash not working as intended
- Big patch of new stuff and many improvements - 15 August 2022
Hello! I’m sorry I stopped putting out updates for over a month, here's a big one to compensate! Also, there’s been some developments… I'd like to begin by announcing that the price of CHANGE will be increasing a little bit sometime in Autumn. Not much, but I do feel that CHANGE has a lot of content now compared to when it first released, and it's currently going for lot less than many indie games with less content. Still plenty of time to buy the game at the current price though! On news and developments: First of all, I’m sorry to say that Jack, the composer for our games and co-designer/founder will be taking a break from Delve Interactive for a while. It’s been a lot of hard years for us, years that have really taken their toll on us both. Don’t worry, he won’t disappear completely, maybe working on a little something here and there, but he will be taking a step back to focus on oth…
- New night events! Also more improvements - 5 June 2022
Hello again! As promised here's a new patch, complete with more night events and a bunch of other improvements. Still got a few more things to come in yet another patch, stay tuned! - Danny Changes and new stuff (LC) Added a “Defaults” button to customiser, so you can easily reset everything Over 20 new night events have been added! Balancing When competing for day labour, you can’t just accept the new values if someone bargains for their own work, you have to change your bid. Pedestrians walk slightly slower. While this makes it easier to not beg accidentally, it does reduce crowd volume a tiny bit. Bug fixes and improvements Improved clock icon timer timing in popups Fixed getting stuck at water fountain with the pristine perk (YEEEEEEEEEESSSSS!) Fixed various issues with welfare appointments Fixed main character not doing their end day speech Fixed title of talking ui being too big w…
- Another patch of improvements based on your feedback - 19 May 2022
I'm back again with yet another patch of improvements, bug fixes and implemented feature requests! Here are your patch notes, I'll be back again soon with more... the next patch has new content too! ^-^ Until next time, Danny Changes and new stuff If you are friends with both Joe and Maggie and have joined their syndicate, sometimes they’ll give you some minor items if you pay over the average into the pot Updated the new item icon on the bag CLINIC UPDATE: The clinic is one of the least used buildings in the game and has been in need of an update for awhile, even though it is one of the minor buildings. Here it is: If you have particular maladies like being on your period or illness, the clinic may give you a free item to help with it once when you visit. If you don’t have any of the item on sale in the clinic within your inventory, your first purchase will come with a free extra. This…
- I fixed it! - 10 May 2022
Another patch here, finally got that black screen bug sorted, so that should be all good now. Also made some optimisations to reduce ram usage. Got more patches still coming! ^-^ Danny
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
