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Scatteria - Post-apocalyptic shooter

Scatteria - Post-apocalyptic shooter Steam news

Piston Media | Nov 8, 2019 | game

Released

0players observed · 25 September 2026 - 11:46:19 UTC

IndieEarly AccessSplit ScreenPost-apocalyptic4 Player LocalSteam Store

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Scatteria - Post-apocalyptic shooter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNov 8, 2019
  • DeveloperPiston Media
  • PublisherPiston Media

Genres: Indie, Early Access

Company pages: Developer: Piston MediaPublisher: Piston Media

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Scatteria - Post-apocalyptic shooter Steam news

Scatteria - Post-apocalyptic shooter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Scatteria development back on track... 1.0 coming in 2025! - 10 February 2025

    Current state of the development I had tried previously to update the game better working state and fix all of the issues it had. I took one week unpaid holiday from my day job to work on the game (finally to be sick almost whole that week). Past few weeks I've been working on the game daily. Finally the progress I had made with the legacy code was already getting unmaintainable. It was getting almost impossible to make changes without break anything. Finally I dedicated to make an new empty project and one by one bring on the scripts and fixing them. removed about 40-50% of the legacy code. This took me weeks. Fixed hundreds if not thousand lines of code and close to hundred of prefabs.. The project is now finally at the stage, that the game is starting to be playable again and I can improve easily areas that needs improvement. I had huge plan to get newer version this week with playab…

  • What happened to the development? - 22 November 2022

    There has not been any updates on Scatteria for two whole years. I am sure many of you thought the development was abandoned? Answer is not really, I am still really passionate about the project. Short summary what has happened in these past years: Hard drive failure. My main development PC hard drive was totally broken. Luckily I had the source code on repository, but some stuff like levels, sounds etc was not in those (due to the size) New day job. The game development was not financially supporting me or my family. Spare time for developing Scatteria was cut. Becoming a father. spare time was cut even more. (really about all of it). I heard also that there was some global pandemic? (well, I survived so let's put this in the excuses basket). The online version is not supported anymore. There were some major updates on the server provider / 3rd party plugin update. This, with the sourc…

  • 0.45 patch is out! - 25 June 2020

    There is now a new weapon to fight against the zombie soldiers! Good Ol' Rusty Revolver, cant hit a barn wall with it but its very very powerful! So use in closer combat or do you feel lucky? Also the new Snowy Hills is a small level with a lot of enemies coming at you! No place to hide, so it will be one of the most challenging levels so far! Minor Update: The weapon & ammo pickups now have an indicator, which tells what you picked up! Also damage made and received is shown too. Bug Fixes: Spawning problems in Shooting Ground + Bunker levels. Now doesn't always spawn in the same position. Submachine gun had 18 max bullets per clip instead of 22. Two Players using the same keyboard, aiming up/down has jittery issues. ------------ Now I am going to start doing the next update, 0.50 Beta. Which will have: All levels to be playable in Single Player Mode. Really requested feature: Melee Att…

  • 0.4 SinglePlayer Alpha Update: Released! With a 40% discount! - 8 June 2020

    The version took way longer than originally expected due to many ongoing situations but after a lot of work, I am so proud to announce that Scatteria is finally playable as a single player. This first single player alpha update contains currently 6 single player levels. There is some work and improvements to do with the A.I pathfinding and when it's done, all of the rest levels will be playable too. This update also contains: New Level: The Oil Rig. (Most likely the coolest level so far) New Weapon: Assault Rifle (my personal favorite) Improved bullet graphics (more juice!) Way More Blood! Lots of small bug fixes and a couple bigger optimizations. Hope you enjoy the game! Please consider giving your honest opinion and leave us a review.

  • 0.30 Alpha version is live - 16 December 2019

    The newest 0.30 alpha update of Scatteria is live! This update contains one single player level, changeable inputs + a lot of bug fixes. Currently the A.I is pretty simple but it is actually pretty effective and challenging on the battleground level. My main development goal is now get the game to be playable in single player in all levels. The A.I Pathfinding will be the biggest challenge because of the destroyable environments etc. There is some real challenges with it. I am aiming to get the basic A.I to work in January 2020, on Update 0.40. But cant make any hard promises with the dates. Anyway the single player is the first priority now and I am trying to get it done asap. Meanwhile you can enjoy the first single player level as proof of concepts.

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