- Update notes for v1.9.2 - 5 April 2026
Add Russian translation by YelloLight
- Update notes for v1.9.1 - 28 March 2026
Upgrade Unity to 2020.3.49f1 Add Japanese translation by Souzen Yurama
- Apple Silicon support - 11 April 2023
Hey Racers! I've made a new build that updates both Unity and Steam API, and adds Apple Silicon support. If you'll find any new issues, please let me know, and you can switch to "previous" branch in betas to get the old version back. Cheers! Spajus
- Bloody Rally Show is coming soon to consoles! - 18 October 2021
It has been brewing for a very long time, but the time has finally come. Get ready for chaotic car action on the console of your choice! Indie publisher Digerati is bringing Bloody Rally Show to consoles next month. The game will launch November 3rd on PS4, November 4th for Nintendo Switch, and November 5th on Xbox One. The Xbox One version will be available to pre-order with a 20% launch discount starting Friday, October 29th, and all versions will launch with a 20% discount for a limited time. Request a review code here: https://bit.ly/BRSreviewcode
- New QOL update - bigger campaigns, more options for AI difficulty - 15 May 2021
Hey Racers! It has been a while since the last update, as I am fully focused on my next game - Stardeus. It is a space base building colony management sim inspired by Factorio, RimWorld, Prison Architect, Oxygen Not Included, Dwarf Fortress and FTL. If you like these games, you should definitely take a look at what's coming up: https://store.steampowered.com/app/1380910/Stardeus/ Now about the Bloody Rally Show update! The first change is a way to increase the number of racers in the beginning of any Campaign season. Since this brings in chaos, this feature only unlocks if you have an existing campaign with racer that is level 10 or higher, so beginners would not accidentally start their first campaign with 30 opponents. If you are above level 10, you will see this red + button in season lineup screen. Just press it to add one more racer, any times you want. Add more than 30 at your own…
- Bloody Rally Show won "Best PC Game" in LT Game Awards 2020 - 13 February 2021
Hey Racers! It's a historic moment, I am proud and happy to announce that Bloody Rally Show won the Best PC Game of 2020 award in my national Lithuanian Game Awards! Cheers! spajus
- v1.8.0 Update: Less Grind, More Creativity - 1 January 2021
Hey Racers, Happy New Year! I have a new Bloody Rally Show update for you, fresh from the oven! It’s not much, but some of the changes will certainly have a positive impact on the fun factor! All Cars Unlocked in Custom Race Occasionally players would complain about having to grind to unlock the faster cars in Custom Races, and while there was a cheat to unlock them, I decided it’s not good enough. Since v1.8.0 there will be no level requirements for Custom Race, meaning you can download the fastest and deadliest workshop cars and test them out in a Custom Race without having to grind until reaching a high level in a Campaign. It also unlocks the possibility to play Time Attack with any car and set lap records on demand. Less grind, more fun! Note that in Campaign you will still need the levels to unlock the cars, as usually. Objects On The Road For Custom Tracks Previously Track Editor…
- Patch notes: v1.7.5 - 14 November 2020
This small update adds a way to save any random track directly from the race. Just pause the game and use the “SAVE TRACK” button in the bottom right corner of the screen. Another change will let you input a seed when generating a track in Track Editor. Full list of changes: v1.7.5 (2020.11.14) - Add seed input for track generation in Track Editor - Add SAVE TRACK button to race pause panel - Fix resetting a car in Time Attack mode would not reset off-road time v1.7.6 (2020.11.17) - Fix Daily Challenge track preview generating incorrectly
- Intense top-down racer Bloody Rally Show gets random daily challenges and big upgrades - 10 November 2020
While art of rally showed off how strikingly beautiful a top-down racer could be, the earlier Bloody Rally Show showed the opposite with how brutal it can be. Read the full article here: https://www.gamingonlinux.com/2020/11/intense-top-down-racer-bloody-rally-show-gets-random-daily-challenges-and-big-upgrades
- Patch notes: v1.7.4 - 4 November 2020
Hey everyone! I hope you're enjoying the recently updated Daily Challenge and faster cars! Here's another patch that adds a batch of QOL fixes. Probably the most important one is validation for Campaign, Track and custom Car names - previously it was possible to include illegal characters that would end up in track and car saves silently failing, Campaign races failing to start, etc. Also, Daily Challenge and Time Attack mode restart button after race will no longer have any pesky warnings about discarded scores. Full list of changes: v1.7.4 (2020.11.05) - Do not count laps in Time Attack mode when finish line was crossed right after corner cutting penalty - Fix Daily Challenge timer in main menu going blank near and after day change v1.7.3 (2020.11.04) - Remove warning from Time Attack race restart after race is finished - Disallow characters that would produce invalid path names in fi…
- Faster Cars, Random Daily Tracks & More - 1 November 2020
Hey Racers! Bloody Rally Show has just received a serious major update, and it is going to be a real game changer. First, Daily Challenge is now finally using randomly generated race tracks - a new, unique track will be generated every day, along with its own leaderboard. And to make the stakes just a little more higher, only the faster cars will participate in the Daily Challenge. No more slow puffing and huffing in Lionard 125! Also, the Daily Challenge timer will be always visible in the main menu, reminding you when the day change is coming. Next, Campaigns are now using their name as generation seed value, so you can play the same campaign multiple times, start a campaign with the same seed with your friends and see who gets a higher score, at the end of the season, etc. And there's a new Nitro Boost option, disabling it will allow playing more sim-like racing campaigns. But wait,…
- Happy Halloween Goodies! - 29 October 2020
Hey Racers! Happy Halloween everyone! If you haven't seen it yet, there is a free to play Bloody Rally Show: Prologue edition, so if you're not sure if you want to grab the game at 34% off during the Steam Halloween Sale, maybe trying the Prologue will change your mind: https://store.steampowered.com/app/1435090/Bloody_Rally_Show_Prologue/ For the existing owners, Bloody Rally Show: Prologue has a different Daily Challenge seed, so you'll get to race two different dailies every day! Haven't tried the Daily Challenge yet? Oh my... You should. Some great competition there! Take care everyone, and don't forget to wear your mask! :) Oh, and almost forgot, there's this game called Relaxicon, I developed it before Bloody Rally Show, it got a major update recently, and it's now 70% off! https://store.steampowered.com/app/815010/Relaxicon/ Cheers, Spajus
- Patch notes: v1.6.3 - 10 October 2020
This is a tiny one, but it makes a huge difference for people on certain resolutions, i.e. 2560x1080 v1.6.3 (2020.10.10) - Fix UI scaling incorrectly for certain display resolutions
- Patch notes: v1.6.2 - 5 October 2020
Hey all, This is a small QOL patch update with a few tiny minor fixes. v1.6.2 (2020.10.05) - Fix game save load button difficulty translation not being applied - Fix switching camera after race to different player crashing when somebody is a pedestrian - Show a warning when saving a file fails due to OS permissions - Remove Review on Steam button from main menu
- Coming soon - Bloody Rally Show: Prologue - 30 September 2020
Hey Racers! While Bloody Rally Show is 33% off right now, there is also a Prologue edition coming in a couple of weeks! It's going to be a free introduction edition of Bloody Rally Show, with some content limitations. The best part about it is that Daily Challenge should get lively again! If you would like to help the game gain some visibility, please add Bloody Rally Show: Prologue to your wishlist! :) https://store.steampowered.com/app/1435090/Bloody_Rally_Show_Prologue/ Cheers!
- Patch notes: v1.6.1 - 28 September 2020
Hey everyone! This update fixes one nasty issue with new campaign options that was introduced in v1.6.0, and adds a few more minor polishing improvements. Also, there is a surprise Prologue edition coming soon, official announcement will be out later. v1.6.1 (2020.09.28) - Prepare for Bloody Rally Show: Prologue edition - Prevent race countdown text appearing on top of Mission Briefing panel - Fix a change that messed up some option togglers in v1.6.0 - Fix campaign difficulty tooltip translation not being loaded correctly - Add Shift + F9 shortcut to toggle the whole UI - Fix another translation issue with locked difficulty level message
- Every Race With Weapons! v1.6.0 Update - 24 September 2020
Hey Racers! It was a while, but here's a new release with a couple of polishing touches, a new avatar , and last but not least, a new Campaign option to have "Every Race With Weapons". Off by default, because this would be crazy! Cheers! v1.6.0 (2020.09.24) - Add "Every Race With Weapons" Campaign option - Add Ferocious Hunter's avatar - Fix What's New panel occasionally showing placeholder text if network connection fails
- Patch notes: v1.5.8 - 15 August 2020
Hey Racers! This is a small but important bug fix release for local multiplayer season progression. Big thanks to danny_dustin for reporting the issue! Happy racing :) v1.5.8 (2020.08.15) - Fix Player 2-4 level and XP resetting to 1 after Advancing to next season
- Win a copy of Bloody Rally Show - 10 August 2020
Hey everyone! It has been a while since the last Bloody Rally Show giveaway, and I just started a countdown for one! The winner will be announced on 08/24/2020. To participate: Join the Kodo Linija Discord server Type !iamhuman in #introduce-yourself channel to give yourself a role Head over to #lottery channel React to last Giveaway Bot message Good luck!
- Patch notes: v1.5.7 - 26 July 2020
Hey everyone! This new brush-up will allow creating more challenging tracks in Track Editor by placing walls and buildings much closer to the road! And you'll be able to see the latest news right in the main menu! I also made generation notice always visible, because people would go to garage and wonder why things are lagging, while the heavy stage generation was running in the background. And meanwhile BRS console ports are in the works, you can catch me on https://www.twitch.tv/dev_spajus working on a new base building game in space, called Stardeus. Also, devlogs are available in Kodo Linija YouTube channel. v1.5.7 (2020.07.26) - Make "What's New" panel show Steam news if network connection is available - Allow placing walls and buildings much closer to the road in Track Editor - Keep Campaign generation notice visible while navigating to Garage and other menus