- Update 0.6.9 - 19 June 2026
V0.6.9 Note from the Dev TeamThank you all so much for your patience and support as we continue the development of the game. Our entire team had major life challenges which made it difficult to keep our roadmap schedule. We are happy to announce that regular updates will return! from Hitscan GamesNEW FeaturesNEW: Nexus Core Final Level Sneak PeekThis is the final level of the Campaign, where players will face their toughest challenges of all!This level is still a work in progress, but you can experience it now and see the direction we are heading inSave game progression is disabled until map development is completedAll sub levels, enemies and visuals are subject to changeNEW: Earn Extra LivesPlayers can now gain extra lives by accumulating points, represented by a progress bar below the life counterOnce enough points are obtained, an extra life is added, and the progress is resetElite e…
- Hotfix 0.6.8.1 - 11 July 2025
v0.6.8.1Bug Fixes & Minor UpdatesUpdated Roadmap with New Lives SystemUpdated News Block with New Lives SystemFixed Roadmap return button logicUpdated Credits
- Update 0.6.8 - 26 June 2025
v0.6.8General Updates & FixesNew Lives SystemExtra Lives System is now in effect and applies to Campaign and Holochamber: ArcadeStarting lives is based on starting difficulty (Easy = 4, Brutal = 0)Players will respawn even if all players are down, as long as there are lives remainingIf # of downed players is greater than the remaining # of lives, the earliest downed player(s) will be revived until there are no lives leftWhen all players are down and lives are at 0, that is considered a "Mission Failed" and players will be given the option to restart or exit the missionRespawn countdown has been reduced from 10 seconds to 5Player invulnerability time during respawn has been extended by 3 secondsNOTE: Extra Lives are currently not managed by the save system. This functionality will be added in a later update“New” Locations: Oterion Abandoned Colony & Oterion WetlandsOterion’s first level…
- Update 0.6.7 - 14 February 2025
\\v0.6.8\\ \In Development\ General Updates & Fixes listUIStuff here for UI Holochamber Arcade Snap Map: Ruins \”New” Locations: Oterion Abandoned Colony & Oterion Wetlands\\\Oterion’s first level was previously the longest level in the game by a large margin \It has now been split into two unique levels - Abandoned Colony and Wetlands \Boomtown runs from the Landing Pad to the Bridge \Wetlands runs from the Bridge to the Lost City Gate \Players can save their progress upon entering the Oterion Wetlands, and again when entering the Lost City \Both levels will now load faster and run at a much improved framerate on all settings\The expanded Data Module questgiver B3-L1-5L has been moved from the Boomtown Security Center roof to the Survey Zone \ Space Station Updated the post-Titus dialogue for Dr. Hadley with the correct character design art Oterion Colony Major art and collision update…
- Spooky Update - 25 October 2024
Halloween Update Spooky Season has Arrived! Find and Talk to Mr. Spooky and Scary Face on each planet in the Nova Genesis system Collect Sweets in the Campaign and Uncharted Sectors to trade for spooky seasonal loot on the Space Station NEW Seasonal Assault Rifle Wolfman Mk. Awoo and Aztek Grenade Launcher Gun BOO Collected Sweets are displayed in the Flyout Menu Character tab Fight NEW Skeleton Warriors from the undead realm Hang out with the Ghost Spyder pet in the Station Gain a seasonal pet follower Ghost Frog or Ghost Spyder Kick the guts out of the gourds in the Space Station with your friends Check out haunted maps throughout the Campaign both old and new! Haunted caches no longer contain Seasonal weapons, but now feature plasma and laser weapons! Event will last till November 8th!
- Update 0.6.6 - 25 October 2024
v0.6.6 Campaign Updates Spooky Season Has Arrived! Mr. Spooky and Scary Face have haunted all Campaign levels Check out the special seasonal event patch notes for more info! NEW Uncharted Sectors Travel to Uncharted Sectors in each non-boss Campaign Mission Fight high-level enemies while exploring three partially curated, partially generated levels Discover Unique Weapons you can Vault for use elsewhere in the Campaign! Currently the Ruined City is available in Early Access: Accessed just past the entrance to the Lost City on Oterion Mission 2 (Later Uncharted Sectors will all be announced, but their entrances may be secret) Battle new and evolving waves of enemies, including regular appearances by the Oterion Toad Gather both Gate Keys and Cypher Keys to open each hidden corner of the map and locked weapon caches Find powerful new Unique Weapons to take on the enhanced threat! Bug fixe…
- Update 0.6.6 Preview - 4 October 2024
Hey everyone! We have been hard at work on the next major Update 0.6.6 and wanted to give you all a sneak peek! Skill System 2.0 There were quite a few features relating to character skills that we wanted to bring to the game, but weren't feasible with the current skill system logic. Time for an overhaul! We have started to rip out the old logic for a brand new system that will unfold over future updates, with the first major change coming to how skill cooldowns function. The new system allows for skills to modify their Charges (how many times you can use it), Recharge rate (cooldown time) all at runtime! This will allow other mechanics including Weapon Perks, other Skills, gameplay modifiers, Enemies and getting kills / hits to dynamically change these while you play! Uncharted Sectors 🧭 In the last major livestream we talked about the all new Uncharted Sector missions that will be de…
- Hotfix 0.6.5.1 - 12 July 2024
In Development Work on the character progression, player economy, sandbox, and late-game systems continues. The new Uncharted Sector will be ready for public release soon! v0.6.5.1 Bug Fixes & Quality of Life Updates Gameplay Healing Numbers from Player(s) and Enemies are now linked to the “Display Damage Numbers” option Elite Medastia will now only leave 1 poison AOE after death ”Reloading” sound effect has been reduced from 50% of playing to 10% Fixed an issue where players could be forcibly returned to the Main Menu during gameplay in some circumstances UI Fixed “Display Damage Numbers” option bug Fixed “Display Player HP” option bug Fixed “Display Damage Numbers” option bug Fixed “Screen Resolution” option not saving correctly bug Fixed “Screen Mode” option not working properly Fixed bug where “Invite Friends” screen could be accessed from the Main Menu, but could not be closed with…
- Update 0.6.5 - 28 June 2024
In Development New “Post-Campaign” System Travel to Uncharted Sectors in each non-boss Campaign Mission Fight high-level enemies while exploring three partially curated, partially generated levels Discover Unique Weapons you can Vault for use elsewhere in the Campaign! Currently the Ruined City is available in Early Access: Accessed just past the entrance to the Lost City on Oterion Mission 2 (Later Uncharted Sectors will all be announced, but their entrances may be secret) Battle new and evolving waves of enemies, including regular appearances by the Oterion Toad Gather both Gate Keys and Cypher Keys to open each hidden corner of the map and locked weapon caches Find powerful new Unique Weapons to take on the enhanced threat! Bug fixes and minor art / balance updates will continue, but the next Uncharted Sector is already in pre-production The addition of Uncharted Sectors should effec…
- Update 0.6.4 - 12 April 2024
In Development New “Post-Campaign” System Procedurally generated levels for post-campaign play Face high level enemies and earn unique weapons and loot Major work in progress, but the Lost City post-game level is now nearing completion in dev testing! Check out our next Livestream for a sneak peek and more release details! Economy Updates The Engineering Bay in the Space Station and the Holochamber starting pad will have new kiosks These new kiosks will allow for more character and stat customization options Other specialty loot including Cypher Keys will be saved to the Player(s) vault in future updates A New rare currency is being developed and will feature both in Campaign and Holochamber Rygar Part II Players will explore underground research facilities and face brand new enemies We will introduce the next weapons manufacturer Watch our next major update Livestream for further news!…
- Update 0.6.3 - 9 February 2024
v0.6.3 v0.6.3 Campaign Updates ”New” Level: Titus Caverns: The underground area leading up to the Queen’s Nest has been separated into its own level! Progress is now saved so players can complete the planet at their own pace Greatly expanded and adjusted enemy encounters throughout the Caverns Access the Caverns after detonating the explosives near Drill Site 1 Holochamber Updates Added Laser weapons to all Holochamber maps Updated the Enemy Lists in Oterion Jungle Ruins Holochamber to reduce snowballing of enemies Increased the amount of Holochamber floor progress that Raptors and Swamp Crawlers provide Increased vacuum radius of Holochamber Power-Ups New Weapons These new Unique Weapons will appear throughout the Campaign: New Nazuna DMR “Suzumebachi” New Aztek Grenade Launcher “Tekuani” New Zheng Shotgun “Leizi” New Chatka AR “Dzhonni Riko” New Chatka Rocket Launcher “Interzona” New…
- Update 0.6.2 - 5 December 2023
v0.6.2 Holochamber Power-Ups Supercharge your gameplay with new power-ups dropping in Holochamber: Arcade! Extra damage, stat bonuses, and more are available to collect if you're lucky Temporary Power-Ups grant a tremendous boost and visual flair to the player for a limited time: These include: Super Damage, Super Armor, Super Experience, Super Rich, Super Health, and Super Score Permanent Power-Ups boost the stats (Offense, Support, Special) of your character for the entire duration of the arcade run: These include: Offense Boost, Support Boost, Special Boost, and Omni Boost You can find Power-Ups by defeating enemies and finding special Power-Up Caches around the simulation floor New Skills New Engineer skill “Optimize” Overcharge your summons (turrets, spider bots, etc.) to unleash more mechanical mayhem! General Updates and Fixes Gameplay Updated the Stats window in the Flyout Menu…
- Update 0.6.1.2 - 7 November 2023
v0.6.1.2 Halloween Update Spooky Season has finished Mr. Spooky and Scary Face have returned to the Spirit Realm until next year Players who saved the AzTek Goblin Gun Grenade Launcher to their Vault may continue to use it General Updates and Fixes Lockjaw Prison New tutorial popups for Flyout Menu and Skill Upgrades Enemy Power Levels have been increased in Mining zone for balance testing Power Weapons have been moved to the beginning of Titus and no longer drop in the first level Titus Power Weapons now begin to appear in Campaign before leaving HQ Power Weapon tutorial popup now appears when receiving Power Weapon access Minor art updates Space Station Maintenance Bots throughout the level now have new voiced dialogue! Rygar New art updates throughout the level Join the community at discord.gg/solarpurge Find us on Linktree
- New Halloween Update 0.6.1.1 - 31 October 2023
v0.6.1.1 Halloween Update Spooky Season has been updated! Find and Talk to Mr. Spooky and Scary Face on each planet in the Nova Genesis system Find the all new “AzTek Goblin Gun Grenade Launcher” Collect skulls and pumpkins in Holochamber Arcade mode Hang out with the Ghost Spyder pet in the Station Check out haunted maps throughout the Campaign both old and new! Spooky event ends on November 7th General Updates and Fixes Titus Added Mr. Spooky in the Site 4 Cave Titus Queen’s Nest Added Scary Face and his dance team next to Spooky Oterion Wetlands Added Scary and his dance team to the roof of the AzTek Facility Oterion Lost City Added Mr. Spooky and some dancers near the statue before the Waterworks Added a couple of nav blocking volumes to prevent players getting partially stuck under some of the rubble Find the all new custom weapon “Kadru Viper X LMG” Oterion Ruins Added Scary Face…
- Update 0.6.1 - 18 October 2023
v0.6.1 Halloween Update Spooky Season has Arrived! Find and Talk to Mr. Spooky and Scary Face on each planet in the Nova Genesis system Collect skulls and pumpkins in Holochamber Arcade mode Hang out with the Ghost Spyder pet in the Station Check out haunted maps throughout the Campaign both old and new! General Updates and Fixes Gameplay Weapon Perks Uncommon weapons will now always spawn with 1 perk Duplicate perks will no longer roll on weapons Incendiary perk damage now matches weapon quality Characters Stryker Barrage skill Level 3 is no longer attached to the character for easier targeting Lockjaw Mining Slightly reduced the delay on the cinematics for unlocking doors throughout the level Updated staircases throughout the level to fix any remaining collision issues Updated collision on several diagonal floor tiles which could temporarily "trap" players if they approached from cert…
- Hotfix 0.6.0.2 - 3 October 2023
Hotfix v0.6.0.2 Bug Fixes Gameplay Fixed bug where laser weapons could not damage exploding barrels Fixed visual effect issue with Juggernaut's Overcharge skill Lockjaw Prison Mining and Cellblocks Fixed a navigation error that prevented enemies from moving in the second half of the level Fixed bug where waypoint would not disappear on the second console in the Mining Zone Titus Queen's Nest Fixed a strange bug where the player was able to enter the wall in the Nesting Corridor before entering the boss arena or after a respawn Holochamber Fixed Extinction Dungeon console sound effects volume
- Update 0.6.0 Livestream - 29 September 2023
Hey mercenaries! Here's the latest stream from this past Wednesday featuring some of the new features in Update 0.6.0. Check it out! The game is also 30% off during the SHMUP Event which ends Monday Oct. 2nd! LOUD VOLUME WARNING at 28:00 and 52:30! Update 0.6.0 Patch Notes Join the community at discord.gg/solarpurge Find us on Linktree
- Hotfix 0.6.0.1 - 27 September 2023
Hotfix v0.6.0.1 Bug Fixes Fixed a Secret logic bug causing campaign save data to be overwritten Titus Temporarily removed the secret as it was causing save data issues Holochamber Fixed an issue where pausing the game in Holochamber would appear to reset score Oterion City Fixed a series of material errors on several art assets that were still using the placeholder material
- Update 0.6.0 - 26 September 2023
v0.6.0 Campaign New Level: Planet Rygar Part 1 Explore the outer edge of the Nova Genesis system Battle your way across the planet’s permanently frozen surface Search for heat sources to avoid the lethal effects of the blizzard Discover deadly new artillery to even the odds against a host of new enemies Gain access through the System Map after completing the final mission on Oterion Holochamber Extinction Dungeon now available in the start rooms Features a much harder experience Player levels are maxed out; legendary weapons dropped Enemies deal significantly increased damage This concept may be expanded upon in the future or even transferred into a standalone variant of Holochamber: Arcade Enabled Arcade Scoring for Holochamber Arcade Enemies add score based on their internal enemy value The higher the current floor, the higher the score multiplier will be More ways to earn score will…
- Update 0.6.0 Preview - 19 September 2023
Hey mercenaries! The team has been hard at work on the next major Update 0.6.0, which will be available very soon! Here's a little taste of the new features and additions. New Campaign Planet Rygar Continue the story on the dangerous and frigid planet Rygar Part I. What secrets will you find beneath the ice and snow? New Weapon Types and Manufacturers Laser weapons are coming to Early Access! A fan favorite from the SP closed alpha, laser rifles and laser beams are returning to melt everything that stands in your way. You can find these drops on the new Campaign Planet Rygar. We are also introducing the new Manufacturer Tawhiri, which specializes in high energy weaponry. Genesis II Station Updates NPCs have brand new dialogue after completing the Titus missions. We're also unlocking new zones including Dr. Hadley's Lab! New Class Skills Juggernaut WASP Drone Deploy a mobile support dron…