SPSTEAMPULSELIVE ANALYTICS
Wrench

Wrench Steam metadata

Missing Digit | Dec 19, 2018 | game

Released

5players observed · 23 September 2026 - 10:18:05 UTC

IndieRacingSimulationEarly AccessBuildingSteam Store

  • Latest observed players5 · 23 September 2026 - 10:18:05 UTC
  • SteamPulse tracked peak236
  • Units sold (VGI)49,786
  • Revenue (VGI)$1,000,000
  • Review score85% positive

Wrench metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players5 · 23 September 2026 - 10:18:05 UTC
  • SteamPulse tracked peak236
  • Units sold (VGI)49,786
  • Revenue (VGI)$1,000,000
  • Review score85% positive
  • Total reviews2,025
  • Release dateDec 19, 2018
  • DeveloperMissing Digit
  • PublisherMissing Digit

Genres: Indie, Racing, Simulation, Early Access

Company pages: Developer: Missing DigitPublisher: Missing Digit

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wrench Steam metadata

Wrench metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/936720/metadata
Steam Storehttps://store.steampowered.com/app/936720/
Steam Communityhttps://steamcommunity.com/app/936720
PCGamingWiki search
IGDB searchSearch IGDB for Wrench

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 1,717 positive, 308 negative

Price and discount

$29.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Tracked Controller Support, VR Supported

Achievements

Not available

Platform releases
  • Steam 19 December 2018

Latest Steam announcements

  • Build 161: Bug fixes for the engine simulator - 5 September 2025

    Patch Notes (Build 161) Fix bugs in the engine simulator causing the engine to unexpectedly stop running or not be able to start Optimize engine simulator to allow the engine to simulate faster Fix bug causing the hoses and tubes in the intro level to be invisible and broken Fix bug in the intro preventing progressing if the jackstands are deployed too early Allow the CAS to be rotated in small increments in desktop mode using mousewheel (requires the CAS bolt to be completely removed right now) Save state of some engine parts to maintain engine timing when saving and loading Fix crashes related to engine simulation and installing/uninstalling certain parts

  • Hotfix patch - 24 August 2025

    This is a quick hotfix update for reported bugs including: Dumpster not coming back after emptying Fuses not showing the correct art when blown Some parts missing parts on the car not available in the garage Engine block couldn't be picked up There is still a bug where flexible parts do not spawn correctly for everyone. This is intermittent and not all users. It will take time to figure out why it is happening. Saving and reloading the game should fix this when it happens.

  • Major update: Game intro with engine starting - 23 August 2025

    Today’s update is a big step forward for Wrench. For the first time, players can turn the key and start their cars. The engine starting and running is operating off of a series of simulations, not all of which are functioning or complete yet but even in this state it is already engaging and not something people will have experienced in other games. The fuel and air simulation systems are unfinished and the internal ECU and combustion simulation is not complete. We are working on building an automotive sim game where the entire car functions as a series of simulations that operate through the entire part chain and react accordingly. No canned symptoms where “If part X is broken report symptom X.” We are focused on building observable behaviors so players can diagnose what is happening based on audible and visual feedback with some additional assistance from tools. This all needs to happe…

  • Beta branch update: Electrical System - 21 June 2025

    This beta branch update is a major step forward for Wrench and the first release of our electrical solver simulation. The Lighting and horn circuits for the car are fully functional and nearly all of the wiring for the car is present and functional. A lot had to happen to get here and this is a big step towards making the car start and run as a complete dynamic simulation. The biggest new interaction for players are the new flexible parts and multi ended installation objects. The new wire and hose interactions are really engaging and add a lot to the assembly process. In a future update we will polish the wire physics by adding collision for the wires and improve stiffness/damping behavior. The electrical system is not a simple continuity check. It's a real time solver with voltage, amperage, resistance as a whole dynamic system. Fuses, relays, battery discharge curves are all represent…

  • Beta Branch Update: Build 152 - Creeper, VR height adjustment, bugs - 16 September 2024

    A new update (Build 152) is now on the Steam beta branch. Added creeper object to enable desktop and VR users to work under the car. Interact with the creeper head rest to use the creeper. Move using normal inputs (slower than normal, and VR teleport is disabled). Desktop: Rotate creeper with creeper turn inputs (default left/right angle brackets). Desktop: Exit creeper by standing up (default space bar). VR: Exit the creeper by adjusting crouch/stand height (see below). VR: Allow VR players to crouch/stand, enabling better play for seated users. Hold forward on the right thumbstick/pad to enter crouch/stand adjust mode. While in crouch/stand adjust mode, use the left thumbstick/pad forward/back to adjust standing height. While in crouch/stand adjust mode, press the use button to reset standing height. Automatically reset location and crouch/stand height under some conditions (e.g. putt…

  • Build 151: bug fixes, vr physics changes, pallets and boxes break, more - 14 July 2024

    We decided there were too many little bugs to leave unfixed so we are releasing another update primarily focused on bugs. We also re-enabled physics in VR for held objects so you can slam things together again. VR: - Added on screen object information under some conditions. - Added on screen action information for some context sensitive interactions. - Adjusted movement to work better with environment collision. - Added teleport indicator visuals. - Added handling for attempting to walk through or put head through wall collision. (e.g. in room-scale VR) - Fixed bugs allowing player to climb walls in certain places. - Most objects are now physics-enabled when picked up. (note: only large objects for multiplayer clients) - Added functionality to adjust tool settings with VR finger touches. - Fixed bug preventing installation of parts after switching hands. Desktop: - Added "Field of View"…

  • Update: Build 150 - 27 June 2024

    We put out an update to fix the more problematic bugs in our last beta release and also allow players to throw away trash. We are not planning to do another dedicated bug fix update and want to move on to finishing game systems needed for the new game loop and moving to the main branch. We plan to release beta updates with new features as we make progress so expect new things to come to the beta branch relatively quickly. Build 150 is now on the beta branch. You can now get rid of those pesky pallets and boxes! And we fixed a variety of other issues. Added a toter (trash bin) and dumpster Refined desktop input and some default key binds Client now has access to apps on their UI and can submit orders Engine stand now works - pick up the engine after removing the securing bolts Improve quality of catalog preview images. Fixed a bug causing unstable physics when putting assemblies or tools…

  • First multiplayer release on Beta branch now and also what comes next - 15 June 2024

    Wrench has been in a state of redesign and rewrites for the last 3 years. This beta update includes our first pass at co-op multiplayer support. We do not have enough work finished on the new car starting and symptoms systems to support our new game loop, and we are waiting on a new game loop before we move everything to the main branch. Some progress on things like the new electrical solver with individual wire/pin level continuity simulation here: https://www.youtube.com/watch?v=_H5tuUkj_CM We are aware that we still have polish work to do on multiplayer code and that desktop key binds still need some streamlining. Regardless please report issues that you have. We wanted to share some of our plans for where Wrench is headed in the very near future: Multiplayer Multiplayer is not required and we are intentionally building the game to be a single player experience that your friends can…

  • Development update: First mutliplayer test footage - 7 April 2024

    Hi Everyone, We have intentionally been quiet about what we are working on for the last few months. Multiplayer is nearly ready! We think co-op in Wrench is a pretty unique experience. Player to player interaction feels more meaningful than most other games and it is genuinely helpful to have another person work with you, hand you tools, or help organize tasks. It’s an extremely social experience and it adds a whole new dimension to the game and we think you all will really enjoy it. We are moving from the beta to the main branch in early June. Our move from beta to main branch will include a first pass at our co-op multiplayer support. We will provide more details on the what else is we are working on we are ready but for now enjoy this multiplayer test footage.

  • Another beta update (Build 148) - 4 February 2024

    Patch Notes (Build 148) -VR finger threading -Torque wrench bug fixes -Desktop: Fix bug preventing placing sockets into organizer while holding tool -Desktop Fix input priority bugs and place and throw (left v right hand) -Changes to texture memory pool size at each texture quality setting -Adjusted denoiser settings for raytraced reflections Hatchback art improvements: New materials for car paint and dirt Engine bay detailing pass including seam filler and spot welds Rework of front fenders and hood Added plastic trim pieces into the design Two tone body work with black lower body line -Garage art improvements

  • Beta 2 (build 147) - 24 December 2023

    We have identified a few themes in user feedback from the first beta and we are working on addressing them. This iteration makes some progress on interactions, playability, and also fixes a few major bugs from the last update. The most consistent feedback we got was from players struggling with tool interactions and socket selection. The game doesn’t provide much feedback about wrong socket sizes and we require players to test out and learn which sockets fit where. This gets made unnecessarily tedious by a clunky system to swap sockets. We would like to improve the feedback players get when testing sockets, and make managing and testing sockets more seamless. Beta update changes: Fixed a bug that caused high frame rates (over 200fps) to prevent tools from attaching to fasteners correctly Fixed a bug that caused right clicking while fastening to enter a context menu state that appeared b…

  • Wrench Beta Release - 9 December 2023

    Today’s beta release is a limited test of all of the new game systems. We disabled saving, part ordering, and there is no progression or game loop. The game interactions are all totally new code and they work differently than any previous release. The controls are different and the way players interact and manage parts is a fresh design. We want feedback on this, especially areas where you find friction or frustration. Our general approach has been to keep things very physical and in the world. Parts can be handled as groups, stored in containers, and managed more easily. We want the players to keep track of their parts by managing them in the world on a per task basis, not using a large inventory that quickly becomes confusing to sort through. In desktop mode we have tried to eliminate the need for constant camera motion and small trips- the old system required repeat mouse look action…

  • Upcoming beta details - 21 August 2023

    As we have shared in previous updates, we have been working on new tools and content, improving interactions, and designing a refined core experience in Wrench. Here is a new look at many of the features that you will see soon and what you can expect in upcoming builds. Nearly all of the interaction systems are new. Desktop mode, in particular, plays very differently. A primary goal for desktop mode is to create an experience that feels like using two hands while keeping the interaction system straightforward. Tools no longer need to be put away to interact with parts, and multiple small parts can be carried simultaneously. This combination of features allows for fewer trips back and forth and less looking around the screen just to find something you recently needed to put down. It’s important to us that the game continues to feel physical and grounded in a realistic space. We intend to…

  • Progress update - 23 December 2022

    We wanted to make another update post to give players a better sense of what is coming. Currently VR interactions and code are being rewritten to allow for some new functionality and structurally fit together with the redone desktop mode. We think these will be really positive changes for play ability and add some powerful new features that mirror what we have done with desktop. We still have work to do on the new game mode and integrating all the new content into the game in a way that is meaningful. The biggest change in this update is not going to be content or the new interaction systems for desktop and VR. The game loop, player narrative, and experience are being radically changed. This isn’t the last step in this evolution but a big step towards where we want to end up. The game will no longer be nearly as focused on maintenance, racing isn’t going to work the same way, and accrui…

  • What we are working on - 15 November 2022

    Hi all, We haven't been keeping the steam discussions updated with our work in progress content the way we have been on discord. I wanted to dump some media along with details on what we have been working on. We started this update not happy with our desktop changes and have done another total rework of desktop interactions. We think this is a much better solution than any of the past desktop interaction methods. Those changes have spiraled into a lot of new content and new features. Some of what we have done in no particular order: *Multi part carry. Keep dissimilar parts in clumps/piles during disassembly and move them around together. This is a pretty intuitive way to handle small parts. Parts related to a job or a corner of the car end up clustered together. *Parts bins with local physics simulations for small parts *Repack able boxes *Garage furniture. Storage shelves, tire racks,…

  • Update: Build 145 - 4 April 2022

    Patch Notes (Build 145) Roadmap has been updated to reflect future direction of Wrench development. V8 Engine Content Sneak Peek - Add V8 cylinder head with several accessory parts. Parts can be purchased from the catalog, but have no compatibility with existing cars yet. - Work is continuing on additional V8 engine parts and will be released with future updates. Desktop mode key remapping - Available in the Settings app. Desktop mode grabbing and inventory overhaul - The tutorial sections have been updated with a useful introduction. For practical details on these changes, please play the tutorial sections. - Most tools can remain held with small parts. This allows for easier installation and fastening when working on assemblies. - Grabbing * Held objects are now generally being carried or being placed. * Carried objects will be visible on screen and installable, but won't interact wit…

  • Build 141: Bugfixes + Tweaks - 7 November 2021

    General: - The "Purchase" action (context menu or shortcut) now adds the item to the cart instead of auto-ordering after a delay. You must manually complete the order from the catalog app. - Fix a bug causing certain purchases to be free. - Fix a bug causing the Exocet Race chassis to have no contribution to assembly weight. VR: - Fix install behavior of stainless M10 nuts used on exocet exhaust parts. - Fix a bug preventing fasteners from auto-installing when using the auto-fastener. - Fix a bug causing incorrect grab orientation when grabbing the tablet with the left hand. - Fix a bug causing tablet to be summoned at a bad orientation when using tablet related context actions. - Fix a bug causing the "Pew Pew" action shortcut to not work.

  • Build 140: ITB parts, trophies, races give XP - 2 November 2021

    New Content - Add ITB parts and hardware. - Add Billet Fuel Rail for use with ITBs. - Add ITB parts kit to the catalog. - ITBs provide a small horsepower boost and are allowed in limited class racing. Race Trophies and XP - Placing 1st, 2nd or 3rd in races will award the player with a trophy engraved with the race information. - Trophies are delivered to the garage after a race. - Participating in races awards the player XP for unlocking features and parts. (same XP given for completing jobs) - Amount of XP is affected by finishing, driving time, and finish position. Desktop Mode - Fixed a bug causing some objects to jitter briefly when initially picked. - Fixed behavior of "Recenter Grab" on certain objects to center object better. - Bind Escape key to show/hide the tablet UI. - Reduced minimum height for the desktop pawn. Other Changes - Fixed bugs with OEM manifold and downpipe insta…

  • Build 139: Exocet race chassis and go fast parts. Work in progress part/car sale - 26 September 2021

    Build 139 New Content - Add Fully caged Exocet Race chassis. It will show up in classifieds for purchase, in maintenance jobs, and as opponent cars at races. - Add Nine Lives Racing Front Wing and hardware for the Exocet chassis versions and an associated part kit. - Add a 421 header to fit the Exocet chassis versions. Car Buying and Selling (Work-In-Progress) - Adjust calculation car prices to allow for better balance with the player selling cars. - Add a random shipping cost to car purchases, conceptually based on how far the listed car is away from you. - Classified car listings will periodically cycle as time passes while you are playing. - Classified car listings no longer cycle after submitting a job. - Add ability for player to list their cars for sale. NPC buyers may generate offers over time, and the player can choose to accept the highest offer at any time. - Use the "Sell Car…

  • Update: Build 136 - 12 September 2021

    VR: Added smooth rotation options for VR input Fixed VR install issues with new manifolds and downpipe General: *Fixed funnel angle being wrong on Exocet *Fixed valve cover rules for type 2 valve cover *Tweaked size of installed part collisions being enabled. Improves parts of sub assemblies that didn’t have *collision with physics *Fixed a bug where you could holster the tire changer with Q *Fixed engine block horsepower wear config bug that resulted in negative horsepower *Fixed a bug where brake bleed valves could spawn “under torqued” resulting in them being open *Fixed service manual entry for head gasket change to include steps related to accessory belt parts. *Moved front main seal to oil pump to fix bugs around a floating seal *Fixed PPF bolt locations on the Exocet and install rules for the PPF *Fixed 9LR Exocet wing being available too early- Allowing wing purchase but not the…

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2025Build 161: Bug fixes for the engine simulator1809869180070636
224 August 2025Hotfix patch1808601382553102
37 November 2021Build 141: Bugfixes + Tweaks4186652991118735764
412 September 2021Update: Build 1364020014731806329404
57 September 2021Update : Build 135 (small hotfix update)4020014099105096854
622 May 2021Update: Build 131 (small hotfix update)4069544181434261312
77 May 2021Update: Build 129 (small hotfix update)4072920612506242917
87 May 2021Update: Build 128 (small hotfix update)4072920612503747280
98 September 2020Build 114: Hotfix for WMR issues3819571008275110576
1024 September 2019Hotfix- Build 862406534841147449269
1116 August 2019Update: Build 783556075649723579023
123 August 2019Update: Build 762412159905933324110
131 July 2019Hotfix: Build 712436926440581525593
1429 June 2019Hotfix: Build 692436926440574300757
1529 June 2019Patch Notes: Build 682436926440574074895
163 March 2019Update: Build 622534869043315946201
1729 January 2019Build 602425653583400829343
184 January 2019Hotfix Build 562417770561714255590
192 January 2019Hotfix Build 552417769111331908313
202 January 2019Update: Build 542417769111331007066

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID936720
Live current players5
SteamPulse tracked peak236
Live count (today's peak floor)5
Price$29.99
Free to playNo
Discount0%
Original price USD$29.99
Current price USD$29.99
Release dateDec 19, 2018
DeveloperMissing Digit
PublisherMissing Digit
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent85%
Positive reviews1,717
Negative reviews308
Total reviews2,025
Steam recommendations1,899
AchievementsNot available
Average playtime forever1,270 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/936720/

Short description

Wrench is a mechanic simulator where players prepare and maintain race cars. The parts in Wrench are the most detailed of any game in the genre. Extreme attention has been paid to even the smallest components, including fasteners which are accurate to the thread pitch and install torque.

About this game

Wrench is a mechanic simulation with a focus on motorsports. We are in a period of transition to new game systems and a new game loop. The most up to date work on the game is in the beta branch which can be accessed by right clicking on the Wrench in your Steam library and navigating to the betas tab. The Beta now supports co-op multiplayer in desktop and VR play modes. This build is a sandbox but we are working towards something much more structured soon. For more details see our recent update post. Players in Wrench use a variety of tools to disassemble and repair an extremely detailed car assembly. There are three chassis currently offered in the game. A hatchback streetcar, and two licensed kit cars. Our philosophy behind Wrench is to allow players to fail, get lost, and do things incorrectly. We use limited 2d UI and prefer world interactions. There is no automated inventory system, players must keep track of all of their parts, and we provide organizational tools to help players manage their spaces. The garage space has customizable workbenches, flooring, and storage. Wrench is a traditional desktop keyboard and mouse game with a VR mode for Oculus, Index, WMR, Vive, and Vive Cosmos (experimental). Co-op support Socket Selection Pegboard organization Physics Containers Combination Wrenches Finger Threading Socket Organizers Impact Tools

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
52Tracked Controller Support
53VR Supported
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $29.99
  • Highest observed: $29.99

Wrench's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $29.99, the highest is $29.99, and the first visible tracked price is $29.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Wrench's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $29.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $29.99. The latest run records $29.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $29.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Wrench at $29.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$29.99$29.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $29.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$29.99$29.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $29.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$29.99$29.99No discountSteam Store

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Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Don't Starve Together21,29823 September 2026 - 10:00:33 UTC122,662531,182Klei Entertainment
Escape from Tarkov17,60323 September 2026 - 08:24:45 UTC46,24962,122Battlestate Games

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced38,09323 September 2026 - 08:59:40 UTC161,805217,159Rockstar North
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
Forza Horizon 68,38023 September 2026 - 08:36:36 UTC302,64594,239Playground Games
Rocket League®7,89523 September 2026 - 09:02:17 UTC146,902579,707Psyonix LLC
Assetto Corsa5,24523 September 2026 - 09:12:56 UTC20,019169,192Kunos Simulazioni
Forza Horizon 53,01723 September 2026 - 07:19:33 UTC80,745270,901Playground Games
F1® 252,04223 September 2026 - 05:19:35 UTC17,19527,609Codemasters
My Summer Car1,48622 September 2026 - 19:55:25 UTC7,812116,594Amistech Games
Need for Speed™ Heat1,43523 September 2026 - 05:52:27 UTC85,230147,492Ghost Games
MX Bikes1,41923 September 2026 - 06:07:47 UTC4,25734,592PiBoSo
Assetto Corsa Competizione1,27323 September 2026 - 08:59:40 UTC5,93248,092Kunos Simulazioni
Car Mechanic Simulator 20211,14822 September 2026 - 13:34:42 UTC6,18936,231Red Dot Games

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