- 1.2 Million Players and INMOST Mobile! - 5 November 2025
Hello everyone! It's been a hot minute since we last posted here, but we wanted to share an amazing milestone for INMOST with you all since you're the folks that made it all happen! 🎉 🎉 🎉 INMOST has now officially reached a huge 1.2 million players! 🎉 🎉 🎉 We wanted to say a huge thank you to everyone who has bought INMOST, left a review, and shared the news with their friends. INMOST would not have been as big of a success if it weren't for the amazing fanbase. But did you know, it wasn't always smooth sailing for the 2-man Hidden Layer Games team...“Before we made INMOST, Alexey and I were struggling to make ends meet as contract game developers. Not only were we facing losing our business, but also our homes as we were on work visas.” says Andriy Vinchokovskiy, INMOST's Technical Director.“I had sunk into a deep depression after burning out creating match 3 titles. We’d already…
- Support for Composer Alexey Nechaev's Recovery - 29 August 2024
Hi everyone. This will be a little different than our usual blog posts as we have some unfortunate news to share, but we hope you’ll stick around to the end to hear what we have to say. We were recently saddened to learn that the wonderful Alexey Nechaev, who we had the pleasure of working with back in 2019 as the freelance composer of INMOST, has suffered serious heart-related issues, causing him to be hospitalised. At just 29 years old, he is currently unable to return to work due to his illness. Although he has now been diagnosed with a heart-defect, his unrelenting passion and dedication to his craft led to overwork and burnout, which no doubt has contributed to the severe life-threatening health complications. Prior to his hospitalisation, Alexey had been working on 4 projects simultaneously, each with converging deadlines. His first concern after being resuscitated was to finish t…
- INMOST Third Anniversary Story Deepdive 👻 *Spoilers Inside* 👻 - 21 August 2023
*This text has been translated from Russian to English to celebrate the INMOST Anniversary* It's been three years since the game's release on PC. Wow! Thank you so much for all the support and love we have received from you! The anniversary of INMOST’s release is approaching and I thought it would be a good time to share some of the game's secrets. I'll cover development details, interesting facts, and details you may have missed, or that you've been asking us about all these years… If you haven't completed INMOST yet, I recommend you finish it before reading this post, as it contains a huge amount of spoilers that will tarnish your experience. Consider this a fair warning! ☠️ Fireplace Chimney You probably remember the moment towards the end of the game when Lizzie meets the raccoon in the attic. She discovers that there is nothing unusual in the locked room; just some dusty, old junk.…
- 2 Years of INMOST 👻 Discounts, Giveaways, Merch & a Surprise! - 11 October 2021
Hey everyone! Here in London that cosy jumper weather is upon us and the longer nights are finally settling in, which can only mean one thing… The INMOST spooky season is upon us! 🎃 October 11th marks INMOST’s 2nd anniversary since it’s very first launch on Apple Arcade. As such we've got plenty of suitably seasonal things lined up for you... Steam Daily Deal To celebrate we’re doing a Steam Daily Deal from 10am PT on Monday 11th October - 10am PT on Wednesday 13th October, where you can grab the game for 30% off. This is our biggest ever discount for INMOST, so if you haven't dived in yet or wanted to earn extra friend-points by gifting a copy to a member of your skeleton crew, there's no better time! https://store.steampowered.com/app/938560/INMOST/ INMOST X The Yetee! To coincide with the game’s anniversary we’re also super excited to announce that we’ve teamed up with our good frie…
- Update 1.0.4 Available Now - 10 December 2020
Hello again everybody! Hope you’re all well n’ good during this holiday season, and what better way to get in the mood than to play our hauntingly atmospheric and emotional rollercoaster of a game, INMOST! The folks at Hidden Layer Games have been steadily making tweaks and improving the performance overall, so now is as good a time as any to get stuck in if INMOST and get it out of your pile of shame. * Performance improvements * Fixed color correction during loading menu * Fixed possible visual bug with gear mechanic * Fixed Cartographer’s rope fix animation * Fixed another few background decorations and particles disappearing in particular places * Improved ballista shooting animation * Enemy’s attack at start of third Knight scene can be avoided easier * Fixed various minor UI glitches * Improved Girl’s ladder climb animations * Fixed fire animation bug on second Knight scene * Fixe…
- Update 1.0.3 Available Now - 27 November 2020
Hello! We've pushed an update to Steam for both Mac and PC with some fixes! Here are the details... * Huge performance improvements * Fixed sprites disappearing for one frame in some animations * Fixed animations of ballista and cranes, they're no longer trembling * Added new attacks for the Knight, including strong combo attack * Revealing hidden locations is easier * Improved visibility of gear mechanism in hunter chase scene * Cartographer now paths to his house correctly * Rabbit pickup dialogue now has an autoskip * Entrance to the mines can no longer be opened until girl's cutscene ends * Knight's hook behaviour is improved * Hide-and-seek now can be activated by any key pressing * Fixed bug when latest save screenshot shows the loading menu * Fixed wrong room revealing when hide-and-seek scene starts * Girl now autoclimbs up the stove * Fixed lighting in the storage room after cr…
- Vote for INMOST for the 'Outstanding Story Rich Game' Award - 25 November 2020
INMOST is a powerful story-driven experience - it was designed so as players advance through the game they'll uncover the stories of the characters and how they relate to the world and one another. Since the game's release one of the most meaningful parts of seeing new players experience the game has been the emotional reactions to the story and its characters. If you've played and feel INMOST deserves to be called an 'Outstanding Story-Rich Game' please consider supporting by voting for this category. Thank you!
- Update 1.0.2 Available Now - 20 October 2020
Hello! We've pushed an update to steam which adds Mac support and some fixes! Here are the details... Added Mac Support! The game is now playable on Steam for players on Mac computers. General geometry and hitbox improvements Fixed a bug where collected collectibles sometimes disappear from menu Fixed a bug where the player would get stuck on the elevator when dropping down Several small fixes in the knight's snow level cut-scene Static enemy triggers have been tweaked and they now act more hostile towards the player Moved fountain achievement trigger from before the cutscene starts, to after Fixed ability to skip the treehouse scene Floor is lava: fixed bug locking character in place while climbing on table Boar no longer gets stuck if he falls on the platform below Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing Knight no longer takes dam…
- INMOST 1.0.1 is here! - 1 September 2020
Hey folks, first of all, thank you so much to everyone who's fed back with suggestions, comments and bugs - your help is much appreciated and really does mean the game becomes a better experience for the next player. You the real MVPs. Anyhow, here's a change log for the most recent update! General: General quality of life improvements Arrow puzzle nows work as intended Collectable notes now carry over from save to save Cave monster now considers the player edible Moving objects near the cave monster will no longer cause the player to become stuck in webs Ladders now have reinforced rungs and are easier to climb and dismount Bird monster no longer ignores game pause and respects the players intention to take a break Characters regained memories and missing dialogs have been restored Caged monster can now be more easily released Enemies can no longer penetrate slime barriers Enemies are…
- INMOST is Out Now! - 21 August 2020
Today is the day! INMOST is now available to play on PC (and Nintendo Switch)! You can grab it right now for £11.99 / $14.99 / 12.99€ and is fully playable in 14 languages! Woo hoo! Take a look at INMOST’s launch trailer here, featuring the game’s beautiful new intro cinematic, and music from INMOST’s composer Alexey Nechaev: You can also grab the INMOST soundtrack here: https://store.steampowered.com/app/1399420/INMOST_Soundtrack/ It’s no secret that INMOST’s Lead Game Designer and Artist, Alexey Testov, was partly inspired by Freebird Games’ beautiful story-driven game, To The Moon. So we’re super pleased to say that we’ve teamed up to offer 10% off INMOST to Steam players who already own To The Moon, for a limited time only. This discount won’t be sent as an inventory coupon, and instead will automatically be applied at checkout if you fulfil the conditions. If you haven’t experience…
- Chucklefish's Apple Arcade platformer Inmost headed to PC and Nintendo Switch this week - 18 August 2020
Indie puzzle platformer Inmost releases for Nintendo Switch and PC this week, on Friday 21st August. First launched last year for iOS devices as part of Apple Arcade, Inmost is an atmospheric story-driven pixel art adventure developed by Lithuanian studio Hidden Layer Games and published by Chucklefish. This version of the game includes new story content, characters, locations and puzzles, plus additional music tracks, improved physics and performance. Read more
- INMOST is out THIS WEEK on August 21st! - 18 August 2020
Hi everyone! We’re thrilled to announce that INMOST is launching on PC this Friday August 21st - in just a few days time! Set your alarm clocks, you’ll be able to download it from midnight PDT / 3am EDT / 9am CEST right here on Steam. Check out our new release date trailer here: It will be available for just £11.99 / $14.99 / 12.99€ and is fully playable in the following languages; English (US, UK & AUS), French, Canadian French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Japanese, Korean, Turkish, Arabic, Brazilian Portuguese, Dutch and Russian! But that’s not all. We’re excited to reveal that we’ve partnered up with CORSAIR to bring their iCUE lighting integration software to INMOST. iCUE essentially turns your entire PC setup into an extension of the game itself, as your RGB lighting dynamically reacts to in-game events. As you know, INMOST is a super atmosphe…
- INMOST Publisher Update - 28 July 2020
Hey folks, we’re incredibly excited about INMOST coming to Steam, Humble, GOG and Nintendo Switch, and thought we'd share a quick development update! Due to some super exciting secrets we can’t give you a release date, but rest assured INMOST is content complete and will be available this Summer! Andriy and Alexey of Hidden Layer Games have been working really hard this year to polish the gameplay; adding beautiful new locations, puzzles and story, and bringing INMOST to PC and Nintendo Switch. We're also bringing all these updates to Apple Arcade, and hope all of the players who’ve enjoyed the game there will enjoy this enhanced experience! 2020 has been full of unexpected hurdles for everyone, and of course has also had a knock-on impact in development, QA and submissions, but we really hope you’ll enjoy the final game when it reaches you later this summer. So, without further ado, le…
- INMOST Q&A - Wednesday 17th June! - 16 June 2020
Play through, save your burning questions... Myself and the team at Hidden Layer Games will be around for a Q&A over on the Chucklefish Discord on Wednesday 17th June at 19.00 BST / 21.00 MSK / 11.00 PDT / 14.00 EDT / 20.00 CST where we’ll discuss all things INMOST.
- Play a Haunting Demo of INMOST in the Steam Game Festival - 15 June 2020
Hey everybody! We’re so excited to see INMOST as a part of the great lineup of games available for The Steam Game Festival 2020! We know you’re excited to see more of INMOST, so between June 16th - 22nd, you’ll be able to play the first 20-30 minutes of the game, share any feedback you have and ask us your burning questions. During the playthrough you’ll get the opportunity to meet the three heroes of our tale as they battle their way through the unknown. This demo has gone through a good deal of polish, with some new elements that reflect the final game, but if you do find any issues or have any feedback to share, please let us know in this thread! Myself and the team at Chucklefish will also be around for a Q&A over on our Discord on Wednesday 17th June at 19.00 BST / 21.00 MSK / 11.00 PDT / 14.00 EDT / 20.00 CST where we’ll discuss all things INMOST - more on that later! We understan…
- INMOST PC and Switch release update - 2 December 2019
Hello everybody, Alexey here, lead artist and designer at Hidden Layer Games. I just wanted to give you an update on how development of INMOST is coming along for PC. After the release in Arcade, we received an incredible amount of warm, supportive and positive feedback from players, which Andriy and I couldn’t be more grateful for. After all, the most important thing that feedback can give us is the ability to make the game better for everyone. Shortly after launch we had a couple of important technical problems that we managed to solve within a few short hours, and now the game has rating 4.5 / 5 based on hundreds of reviews - and still growing! We spent more than three years working hard to develop INMOST, and despite a very successful launch, we as developers always see hundreds of things that could be tweaked to make the experience better. Things like making the controls a little m…