SPSTEAMPULSELIVE ANALYTICS
Ambulance Simulator

Ambulance Simulator Steam metadata

Image Power S.A. | To be announced | game

Coming Soon

GameSteam Store content

ActionIndieSimulation

  • Steam app typegame
  • Steam App ID942220
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperImage Power S.A.

Ambulance Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID942220
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperImage Power S.A.
  • PublisherImage Power S.A., PlayWay S.A.
  • Parent gameNot available

Genres: Action, Indie, Simulation

Company pages: Developer: Image Power S.A.Publisher: Image Power S.A., PlayWay S.A.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Ambulance Simulator Steam metadata

Ambulance Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/942220/metadata
Steam Communityhttps://steamcommunity.com/app/942220
PCGamingWiki search
IGDB searchSearch IGDB for Ambulance Simulator

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • A new medical experiment is taking shape – meet Creature Lab 2 - 12 August 2026

    Hello everyone,Many of you followed Ambulance Simulator because of your interest in medicine, the human body and detailed simulation games.Today, we would like to introduce you to another title connected to our studio’s history–one that explores similar themes from a much darker and considerably less ethical perspective.Meet Creature Lab 2Our studio created the original Creature Lab, and we are excited to see its world continue in Creature Lab 2, now being developed by Woodland GamesThe sequel expands the original concept with new systems, more ways to design your creatures and a much larger role for the mutants you create.The world calls you a madman.You call it progress.In Creature Lab 2, you become a scientist who researches DNA, processes biological material into biomass and grows mutated limbs to create entirely new creatures.Study DNA obtained from animals, insects and other organ…

  • Release Date Info - 19 August 2022

    Hi everybody! In the last devlog we shared our optimistic belief that Ambulance Simulator's playtest will be available soon, around the same time we launched playtests for Cruise Ship Manager and Offroad Mechanic Simulator. Moreover, we informed you that the full game should be released this year. While we had every intention to do so, after lengthy internal discussions we chose to cancel the playtests for now and delay the release date of Ambulance Simulator to 2023. While the main mechanics are implemented and functional, as a whole, the game doesn't present the quality and realism that we aim for. Ambulance Simulator is a very big and ambitious project. Between a living, breathing city and realistic medical treatments, there's a lot of work to do and even more polish to apply. We already had to tone down the realism of certain medical procedures to ensure that the game's pacing is fu…

  • Devlog #7 - 22 June 2022

    Hi everybody! Here’s a long-awaited update on Ambulance Simulator! We know, it took us some time. Let us brief you a bit since the silence was too long on our end. Frankly saying, we've had a lot of organizational changes on the verge of 2021 and 2022. We decided to significantly strengthen and expand our team. With new talented people on board, things are looking better now! 💣💥💥 That said, we plan to release Ambulance Simulator this year. We also plan to launch a Steam playtest demo of the game to be released very soon, stay tuned!💣💥💥 And here’s a summary of the works from the last weeks/months: - Living City – we’ve been building a busy city. The environment has been entirely reworked from the ground up. There’s way more variety, more props, complex road intersections, and sidewalks. The city itself has increased in size compared to previous designs, so expect a bigger, better,…

  • Devlog #6 - UI & Gameplay Changes - 23 December 2021

    Hello everybody! In case you missed it, we published a new trailer for Ambulance Simulator! We didn't post about it on Steam until now, so here it is, feast your eyes: As you can see, the game evolved quite a bit from what you've previously seen. This is all a result of the small-scale test we ran a few months back. Many gameplay and visual aspects of the game were changed since then. Perhaps the most obvious is the change in the UI. We moved away from the red-black-white colors, in favor of cleaner, more modern shades of blue. We're still making some small adjustments so the UI in the final version might be a little bit different but not by much. We also mentioned gameplay changes and these are mostly related to QoL improvements (quality of life). The equipment system was the most modified. The old one relied very heavily on micromanaging everything. If you needed to bandage someone, y…

  • Devlog #5 - New Ambulance and a Bigger City - 8 September 2021

    Hello everybody! It was difficult choosing the right topic for this devlog as there has been a plethora of changes and additions in recent months. Traffic has been improved, UI overhauled, more animations added, even the patients and the pedestrians are in the middle of a graphical upgrade right now. But perhaps the most significant change is what we did to the ambulance and the city itself, so let's talk about that! As you can see on the gif above, the ambulance looks drastically different from before. We added more detail, especially on the inside. Simultaneously, we optimized the vehicle to squeeze out a few more frames per second in your game. The ambulance is now also equipped with a stretcher auto-loader. We're currently unsure if this should be an upgrade that players unlock during gameplay or something that is always available. The auto-loader is very convenient so we're conside…

  • Registration for Steam Playtest is finally open! - 23 July 2021

    We know that you waited for this moment! Registration for Steam Playtest is finally open! From this day we launch registration for the Steam Playtest of Ambulance Simulator. You can help us improve our game by signing up and sharing your opinion on our game. Q: Why are we launching Steam Playtests? A: Because we want to make a game that is fun to play and your feedback will help us to achieve that! In order to make everybody's experience enjoyable, we need to collect data from players who never played this game before. Q: When will the playtest start? A: After enough people register for the playtest and once our inner QA team confirms that our current version is ready for global playtests. We don't want the playtests to be too buggy after all ;) This process might take a few weeks, depending on the number and severity of bugs found. This gives you plenty of time to sign up! Q: How can I…

  • Devlog #4 - Dialogue System & Answering Calls - 30 April 2021

    Hello everyone! We took big steps towards developing an Ambulance Simulator into a better game. New features are constantly being implemented and today we are going to be talking about two of them - the dialogue system and answering calls! We are thrilled to show you the mechanics of it and explain how it all works. https://i.imgur.com/FDQSUdR.png Being a paramedic is one of the most responsible jobs in the world. It requires you to react quickly and accordingly to the situation. We know how hard this task is and we are doing our best to adapt the seriousness of this work in our game. Over the course of the game, one of your responsibilities will be accepting new assignments. The dispatch will always have new calls registered for you and it's going to be your task to choose the ones you need to focus on. https://i.imgur.com/URm2rEA.png The tricky part is that the reports you receive fro…

  • Devlog #3 - Equipment System - 9 February 2021

    Hello everyone! The new year is finally here and we’re not slowing down with the development of Ambulance Simulator. Last time we talked about UI and - before that - we explained the process of designing traffic mechanics. In today’s devlog, we will introduce you to the equipment system we’ve recently added to the game. Similarly to the management system, using the equipment will not pause in-game time. This means that if you look for the right tool for too long, you might be risking the patient's life. That’s why maintaining your ambulance clean and organized will be crucial to the gameplay. The inventory’s layout is up to the players. Of course, all of the tools can be scattered around in a complete mess or they can be put in specific places, so in crucial situations, you will immediately know where to reach for essentials. As we mentioned in the previous devlog, medical supplies can…

  • Devlog #2 - User Interface - 27 October 2020

    Hello everyone, Welcome to another update on Ambulance Simulator. We’re so glad you’re here with us! You already know what’s happening with the in-game environment, but if you missed our latest text about traffic mechanics, it’s available here. In this devlog we would like to talk about another visible part of the game, but this one is way closer to your eyes. The topic for today will be UI. Designing it took a long time, but you know us - our perfectionist souls didn’t allow us to submit something that we weren't satisfied with completely. All of the careful preparations resulted in two versions of it: one for performing first aid, the other for driving the ambulance. Icons on the screen will be present throughout the game, so they need to be barely visible and provide relevant information at the same time. If there are too many elements to look at, player will be distracted and that w…

  • Image Power Discord server! - 26 October 2020

    Hi everybody! We will publish a new devlog pretty soon, but first a quick announcement - we have our very own Discord server! On it, you can find channels not only about Ambulance Simulator, but also about our other games like Yacht Mechanic Simulator, Dieselpunk Wars and Archer: The Witch’s Wrath. Joining our Discord is the best way to stay updated about Ambulance Simulator 😉 We can chit-chat a little, you can ask us questions and learn more about our titles. We’re waiting for you here: bit.ly/ImagePowerDiscord Cheers, Image Power Team https://store.steampowered.com/app/942220/Ambulance_Simulator/

  • Devlog #1 - Traffic mechanics - 5 October 2020

    Hello everyone! You don’t have any idea how happy we are that we can finally share our work with you! With a new gameplay teaser released, we’re ready to bring you some news about the development of Ambulance Simulator. We are aware how challenging working in an ambulance is. We are impressed with how well the crews cope with unfavorable conditions. While the rest of the team is helping people in need, the driver has to remember not only about people onboard, but also watch out for other users of the road. We ourselves have eyewitnessed many dangerous situations in the street, when an ambulance had problems with passing through. This is happening, because streets live their own lives, they’re powered by people who move around. It’s a factor we paid a great attention to. We couldn’t leave the surroundings empty, otherwise the game would be less authentic. In real life, traffic is an extr…

  • Developer has changed, but the idea is still the same! - 10 June 2020

    Hi everyone! We would like to introduce ourselves. We are Image Power, a new development team working on Ambulance Simulator (former Rescue Medic). The game is not dead, quite the opposite in fact ;) We want to deliver the best rescue medic experience to all of you. We love the idea of taking a closer look at the hard work of medics who risk their lives every day in order to save the lives of others. It’s fascinating and it’s important to honor them by making this game. But we also want to give you, the gamers, a lot of fun with our production. We have many plans for this title, but we’re not ready to share them yet, as we don’t want to spoil the surprises! You can expect more news and new materials from Ambulance Simulator soon. Stay tuned, let’s keep in touch, and if you have any questions or suggestions just let us know in the comments below or in the discussion section. Remember to…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID942220
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperImage Power S.A.
PublisherImage Power S.A., PlayWay S.A.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Do you want to know what it's like to save lives? In Ambulance Simulator your task is to provide immediate medical aid to sick and wounded spread across an entire city. Choose the most urgent assignment from many different calls for help. Decide who gets to be rescued by using a triage system.

About this game

Become a symbol of hope to the sick and wounded in Ambulance Simulator ! Feel the adrenaline pumping through your veins as you rush to save victims of a massive car accident. Deliver pre-hospital care and make split-second life or death decisions. Your actions can save lives! Perform the duties of a paramedic! Answer calls and help patients in all sorts of conditions. Bandage stab wounds, give epinephrine injections, perform CPR, and carry out many more actions to save those in need. Act fast, for there are always more people to attend to. And when the wounded are numerous and you can't save everyone - use the triage system and call for reinforcements! Explore the town you are assigned to. Use your siren to get through heavy traffic and figure out ways to quickly reach your destination. Upgrade your ambulance to service a bigger area. And if someone doesn't let you drive past, there's always a park you could move through. Just make sure you don't hit any of the pedestrians - you are meant to help people, not hurt them by driving carelessly. Use grants to finance realistic, advanced equipment for your ambulance. Organize your gear for ease of access. Disinfect used tools and replace dirty gloves. Build up your reputation in the career mode with every life saved. Learn real bandage techniques and medical procedures in an extensive tutorial. Features: Realistic wound and care system Dynamic open world with integrated traffic and pedestrians A large variety of different assignments based on true stories Career mode Medical gear based on real-life paramedic equipment Reputation system An upgradable ambulance Extensive tutorial teaching about pre-hospital care Unlimited fun!

Supported languages

English * , French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: Free
  • Highest observed: Free

Ambulance Simulator's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ambulance Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ambulance Simulator at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-24FreeFreeNo discountSteam Store

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